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I need a portable Mac for iPhone / iPad development. I bought and am using a 15" MBP matte display right now. It cost $2400 and is hard on my eyes because the resolution is 1680 x 1050. I'm thinking of returning it and getting a different laptop, but which one? My usage pattern is that I see myself shuttling this computer to and from work while spending about 70% of my time developing with this connected to a monitor, etc. However, for that 30% of the time I want to comfortably be able to use emacs in a terminal and run XCode to compile changes to my iPhone application and try them out.
I find Xcode 3.2 is perfectly usable on a 13" macbook, with condensed mode and ungrouped editor Windows. However the iPad simulator doesn't fit on the screen. I would imagine that "bigger is better" might soon become the rule.
I cart around a 17" MacBook Pro, because IMHO it's the best compromise between screen real estate — of which you can never have enough — and portability, so I can go work at my local, very busy Starbucks and enjoy the lovely coffee-drinking scenery.
I fail to see how this is a programming question, but to keep it short - any newer MacBook/iMac/Mac Pro will be able to run XCode without bigger problems.
However, if your only concern is the screen size/resolution, you could get a MacBook/MBP and hook it up with your favorite LCD monitor.
Maybe changing the font size in XCode will help with the eye-strain?
See this question for more.
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I want to know that testing in real device and the instrument is same? only for producing crash. that means the crash which produced in device will be produced in instruments also?
Note: ARC enabled projects
99% crashes happenning on devices will also happen on simulators (ie can be instrumented), that is, as long as you have covered all possible combinations of iOS version and device type - iPhone / iPad, and with exception of features not supported by simulators: phone call, location tracking, motions etc.
Testing on devices however is strongly recommended, not because of 1% crashes, but because the experience of user with a device is very different from that with a simulator. Examples: a tiny button can easily be clicked with a mouse / trackpad, but might not be accessible with a finger; element sizes / colors might feel different on a real device...
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How could I switch off primary Macbook screen?
I'm working with 2 External via Thunderbolt and HDMI on new Retina Macbook.
I want to switch off retina display and work just with external monitors without closing the cover of my laptop. Is there any setup option for that? I didn't find it under Preferences.
It seems to be possible to sleep display so by I/O Kit:
http://explanatorygap.net/2009/01/31/a-screensaver-to-send-your-display-to-sleep/
But I am not sure whether it can control single monitors.
you are searching for the 'clamshell' mode. the only way i get this to work is to wake my mac with external keyboard while the lid stays closed
see: http://support.apple.com/kb/ht3131
This worked like a charm on my old macbook (late 2008) with opening the lid again and the screen stays off until 'force' detecting it...
however, my retina display also wakes when in clamshell and then being opened.
There is a reason to this: Heat.
Aluminium macbooks can get really hot, especially since the vents are in the back and blowing the heat up in front of the opened display. Your retina macbook shuts itself down at about 110°C to 130°C, but please be careful.
EDIT
you can try different solutions posted here: http://www.cultofmac.com/176329/
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I have this technical question please!
I need to install MAC system in a Windows one.
A few questions:
Can i do that? (I read I could use VirtualBox or smth..)
Would I be able to run Xcode?
There are ways to do this, but technically it's illegal. Also I don't think it's worth the trouble. You can get a used Mac mini for a couple of 100$ on ebay.
Yes you definitely can. It's possible with both VirtualBox and VMWare Player. Google around, there's work to do.
It's been my experience that VirtualBox has some issues (e.g. clicking 'About This Mac' causes a logout). In both cases you won't have accelerated graphics. And yes you can any run XCode. I went with VMWare Player, works fine although Mountain Lion seems more laggy than Snow Leopard.
I'm not sure it's illegal to run a legal copy of OSX on non-Apple hardware, but the EULA doesn't allow it. (IANAL)
Yes you can but your bios need to support pcvirtualisation
I'm pretty sure there is a way you could, but any way that is possible, it would be completely illegal. Apple has made sure that it's not legal to use Apple products on non-Apple hardware. Corrected, it's not an actual law, just EULA doesn't allow it.
I just recommend you save up a couple of bucks and just buy a cheap Mac Mini at eBay or something like that, it would probably work better than any virtual copy of Mac OS X anyway.
Writing this from a newly bought Mac BTW.
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I have just purchased my new mac, which is the 27inch imac with 3.4ghz quad processor, 8gb of ram, 1tb hard drive and a AMD Radeon HD 6970M 1GB GDDR5 graphics card.
I was told this is the best machine, apart from the ram not being 16gb but I thought it was not needed, but I may be wrong.
Anyway I was wondering what software will compensate for what I already have on the pc.
I am a web designer and coder.
Also do you know if adobe allow you to use pc license on mac? the reason I ask is I have just purchase creative suite cs6 on pc and it has 3pc license. I have used it on just 1 machine, will it allow me to use it on mac?
If I'm not mistaken, the licenses are, in fact, OS specific. I ran across this problem recently (at home, I use a Mac, at work I use a PC) and couldn't get a proper install working. Alternatives? Well, it's not quite as shiny, but Gimp has gotten quite good recently. For any other software check out AlternativeTo. It's a pretty spiffy site for finding software not available on your platform (or in your price range).
EDIT:
NEARLY FORGOT MY FAVORITE PIECE OF MAC SOFTWARE: TextWrangler! If you like your code editors slim, TextWrangler is for you. None of that tag closing crap, VERY solid built-in FTP, fully customizable code-coloring, low profile interface.
If adobe is available for mac i`m almost sure the license will count for the mac to. Why dont just try it? OR take a look at http://www.adobe.com/nl/support/
I guess not. But you can try to run Windows in Parallels/VmWare/VirtualBox on MAC and launch Adobe inside.
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I have been a Vim user for most of my life. I have been using Emacs with viper/vimpulse for a couple of years. What is the best way to kick my Vi habit and achieve a reasonable level of productivity with Xcode 4 on OS X Lion? I do not want to use an external editor since I would rather immerse myself completely in Xcode.
UPDATE: I've been using the xVim plugin for the past four months, and despite a couple bugs, I feel it's the best solution at the moment.
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I've been faced with this dilemma for the past month, and my recent solution has been KeyRemap4MacBook (which gives you a decent amount of Vi keybindings system-wide, and works on Lion).
It's by no means an optimal solution — I'm still only 60% as productive in Xcode as I am in Vim — but it is a way to stay in Xcode and have some of the Vi functionality. Here's a link to a recent blog post with a pic of my KeyRemap4MacBook settings.
Also, I've been looking into commandline scripts to build and run projects (that way I could skip Xcode and stay with Vi and the terminal — though it seems you're trying to steer clear of this). I haven't found any extraordinary solution — but I'm sure if enough of us are going through this, then someone will find a feasible solution.