Offline Mac OS X Developer Documentation [closed] - xcode

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I would like to get all the developer documentation for offline use.
I'm using xcode mostly on my commute and mobile inet is not good enough in my area.
There were a number of questions regarding docs in general answered more or less, but I have a more specific requirement.
At the moment I only have class reference, but i would like to have documents mentioned in "Companion guides" as well. I tried to "Subscribe" to 10.5 Core Library but it doesn't seem to add anything beside the stuff that was installed with XCode. I'm using XCode 3.1.2 if that makes any difference.
What options do i have? Downloading officially/wget'ing everything/finding some obvious button in preferences?

Dash.app is a great documentation viewer that has all of Apple's docs for offline viewing (as well as tons of other frameworks/languages).

It looks as though XCode should be downloading it if setup as per this question:
Download of Cocoa API documentation

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Where does Xcode 8 download the developer documentation to? [closed]

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I know that Xcode downloads a lot of developer documentation for everything from Objective-C to Swift on to your mac hard drive if you choose to download the developer documentation.
I've navigated to the directory before, but I didn't note down its location, and now I am having trouble finding it. It had PDF versions of a lot of documentation which is available on the Apple website.
Any idea what the location is ? This question is posted on stackoverflow.com, because the people who will know the answer are programmers who visit this site, as opposed to superuser.
EDIT: Applications/Xcode/Contents/Developer/Documentation/DocSets/com.apple.adc.documentation.docset is not what I am looking for. While it has some documentation, it is not the treasure trove that contains documentation on Objective-C, Swift, Memory management and much much more....that is all stored in some other location... how to find it ?
It is found here:
~/Library/Developer/Shared/Documentation/DocSets/com.apple.adc.documentation.docset/Contents/Resources/Documents/documentation

Documentation for UI Testing in XCode 7 [closed]

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I was wondering if there is any documentation for the new UI Testing in XCode 7 introduced at WWDC 2015. If there is no documentation, are there any user-produced versions that are worth looking at?
Thanks
Some of the useful links:
Apple developer videos
Apple Developer Doc
mokacoding
I used appledoc to generate some unofficial headers of XCTest on iOS 9. This includes the new XCU* classes used in UI Testing.
Unofficial headers (viewable online)
Downloadable docset (GitHub repo)

Xcode Download? [closed]

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I just upgraded to OS X Mavericks, and I am very excited to be able to use all the new Mavericks technologies. I have just one problem: Where can I download Xcode?
It is not listed in either the updates page in the Mac App Store, or at Apple’s developer website. Please tell me that I do not have to be a paid developer-program subscriber to download this update! The real problem is not with Xcode itself, but rather with the 10.9 SDK. Without the header files in the SDK, I cannot tell what the APIs are. As I do not know what the APIs are, I cannot use any developer tool (even those not based on Objective-C).
I also noticed that Apple has not yet updated the Mac Dev Center with info for Mavericks, despite its public release. It is entirely probable that Apple is simply lagging behind with updating the developer website following today’s announcement.
Although it hadn't yet appeared under the (Mac) App Store Updates tab, I was able to search for it and update it that way.

Steps on how to install PyQT for Windows 7? [closed]

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I haven't come across any step-by-step guide (ones I've found are outdated, and one on riverbankcomputing is too confusing), and was wondering if I could get any help. I've been on a wild goose chase thus far
Go to the download page and install the executable there. That should help you get started.
Unfortunately the binary installer is no longer available (at time of writing). It looks like you've got install the QT SDK and then build PyQT
actually the page that download link goes to is pretty confusing. the latest version of pyqt4 is 4.10. about midway down the page there are what appear to be 'legacy' versions (i.e. 4.8 ). I noticed that when I click that link for the executable - it actually serves up 4.10 which is the latest fuly automagical installation.

What cocoa applications are using the AquaticPrime Licensing System? [closed]

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I'm thinking about using the AquaticPrime licensing system for my new mac app. Is the framework popular? What apps are using it?
It's used by a lot of applications. Make sure you get the latest version of the source from its new home:
http://github.com/bdrister/AquaticPrime
The latest version fixes several bugs that are still in the version that's hosted at aquaticmac.com.
You should use the CoreFoundation version of Aquatic Prime, the Objective-C code is very easy to bypass. In fact, you shouldn't really use Objective-C for any registration-related code.
I know that Pukka, a desktop bookmarks posting client for del.icio.us, uses AquaticPrime.

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