I don't understand something in memory addressing - memory-management

I have a very simple (n00b) question.
A 20-bit external address bus gave a 1 MB physical address space (2^20
= 1,048,576).(Wikipedia)
Why 1 MByte?
2^20 = 1,048,576 bit = 1Mbit = 128KByte not 1MB
I misunderstood something.

When you have 20 bits you can address up to 2^20. This is your range, not the number of bits.
I.e. if you have 8 bits your range is up to 255 (unsigned) not 2^8 bits.
So with 20 bits you can address up to 2^20 bytes i.e. 1MB
I.e. with 20 bits you can represent addresses from 0 up to 2^20 = 1,048,576. I.e. you can reference up to 1MB of memory.

1 << 20 addresses, that is 1,048,576 bytes addressable. Hence, 1 MB physical address space.

Because the smallest addressable unit of memory (in general - some architectures have small bit-addressable pieces of memory) is the byte, not the bit. That is, each address refers to a byte, rather than to a bit.
Why, you ask? Direct access to individual bits is almost never needed - and if you need it, you can still load the surrounding byte and get the bit with bit masks and shifts. Increasing the bits per address allows you to address more memory with the same address range.
Note that a byte doesn't have to be 8 bit, strictly speaking, though it's ubiquitous by now. But regardless of the byte size, you're grouping bits together to be able to handle larger quantities of them.

Related

Relation between size of address bus and memory size; memory Segmentation in 8086

My question is related to memory segmentation in 8086. I learnt that,
8086 has a 20 bit address bus. And so it can address 2^20 different addresses. Which means it has an memory size of 2^20, i.e, 1MB.
I have a few doubts:
What I understand from the fact that 8086 has a 20 bit address bus is that it could have 2^20 different combinations of 0s and 1s, each of which represents one physical address. What I don't understand is that how does 2^20 different address locations mean 1 MB of addressable memory? How is total number of different addresses locations related to memory size (in Megabytes)?
Also, correct me if I'm wrong, the 16 bit segment registers in 8086 hold the starting address of the different segments in the memory (Code, Stack, Data, Extra).My question is, aren't the addresses in memory of 20 bits? Then how can the 16 bit register hold 20 bit addresses? If it contains the upper 16 bit of the 20 bit address, how does the processor make out to which exact address location it has to point?
P.S: I am a beginner is micro-processors and total reliant on self study, so kindly excuse if my questions seem a bit silly.
Thanks in advance.
For this question, its important to remember there is a different between the number of possible memory addresses and the amount of actual memory (RAM) installed in the system. For the 8086, memory addresses are 20-bits long as you note, so that means there are 2^20 possible memory addresses (which is exactly 1 MiB in size since 1 MiB is 1024 or 2^10 KiB and 1 KiB is 1024 or 2^10 Bytes). This does NOT mean the system has 1 MiB worth of RAM necessarily, it very likely has less but the most addresses the 8086 could possibly address is 1 MiB; so if nothing but RAM was in the address space, the most RAM it could possibly have is 1 MiB. Frequently, you might have gaps in the address space not filled with anything, some of the address space is used for ROM or other peripherals. So, that size of the address space is 1 MiB but that does not mean there is 1 MiB of RAM/memory in the system.
Correct, the segment registers are all 16-bits for the 8086. A memory address is created by combining the appropriate segment register with the argument (the argument being the result of whatever the addressing mode being used by the instruction) by adding the argument to the segment register's value shifted by 4 bits. So, if for example the ss is 0x1111, sp is at 0x2222 and you preform a push ax instruction, the 20-bit address to which the value is pushed is (ss << 4) + sp or 0x11110 + 0x02222 = 0x13332. More information can be found on Wikipedia under the Real Mode section: https://en.wikipedia.org/wiki/X86_memory_segmentation

How to calculate number of virtual pages

virtual adress size: 32 bits
page size = 4K =2^12 bytes
what is the number of pages?
i know the answer is (2^32)/(2^12) = 2^20 but why?
i think it should be (2^32)/(2^15) because of the byte bit conversion (2^12)*(8)=2^15
Every byte in memory has a numeric address starting from 0. The CPU has one or more registers which hold the address of that one byte which is being worked upon. A register is a physical device and has limits to how large a number it can store.
virtual address size: 32 bits
This means the address register can store one address (number) which could be anything between 0 and 2^32 -1.
As the largest address that the address register can store is 2^32 -1 there is no point in having more memory bytes. Because the CPU will never be able to work with them. So in general we assume the total memory to be 2^32 bytes.
page size = 4K =2^12 bytes
The total memory of millions of bytes is actually organized in chunks called pages. Here total memory of 2^32 bytes is chunked into pages of 2^12 bytes.
what is the number of pages?
the answer is (2^32)/(2^12) = 2^20. Good job!
but why? i think it should be (2^32)/(2^15) because of the byte bit conversion (2^12)*(8)=2^15
Here 2^32 is the total number of bytes in memory. 2^12 is total number of bytes in a page. Both numerator and denominator should be in same units - bytes. So you need not convert the denominator to bits.
Note:
I have used over simplification of terms like memory, address, register etc. Many of the statements made above are not valid for a real laptop - but useful for initial learning.

Addressing Size Regarding Bytes

Just to make sure, does every single address contain one byte? So say you had theoretical addresses FFF0 and FFFF: there are 16 values between these two addresses, which means between them they contain 16 bytes, or 8 x 16 bits? Every individual address is linked to a single byte?
Just to make sure, does every single address contain one byte?
...which means between them they contain 16 bytes, or 8 x 16 bits?
Every individual address is linked to a single byte?
Yes to all three questions.
Which is why the limitation with 32-bit addressing, you can only access 2^32 bytes == 4,294,967,296 bytes == 4 GiB. Each addressable memory location gives access to 1 byte.
If we could access 2 bytes with one address, then that limit would have been 8 GiB. And the architecture of modern chips and all software would have to be modified to determine whether they want both bytes or just the first or the second. So you'd need, say, 1 more bit to determine that. Guess what, if you had 33-bit machines, that's what we'd get...max address-able space of 8 GiB. Which is still effectively 1-byte-containing addresses. Workarounds do exist but that's not related to your questions.
* GiB = Binary GigaBytes.
Note that this is not related to "types" where a char is 1 byte and an int is 4 bytes. Programming languages compensate for that when trying to access the value of a stored variable/data stored at a location(s). And they are actually calculated as total bits rather than total bytes. So an int is considered as 32 bits rather than 4 bytes. When C fetches an int's value from memory, it will fetch all 4 bytes even though the address of the int refers to just one, the address of the first byte.
Yes. Addresses map to bytes 1 to 1, even if they expect you to work with a word size of two or four bytes at a time.

Why are 32 bits equal to 4 gigabytes but not 4 gigabits?

Let’s say we have a 32-bit address, so each bit can be either 1 or 0.
So the total number of combinations is equal to 2^32.
So we can represent 2^32 addresses (without unit).
But why do people say a 32-bit address can represent 2^32 byte addresses (why “byte” addresses)?
I already read Why does a 32-bit OS support 4 GB of RAM?
Won’t it become 2^32 * 8 bits addresses? Why can people simply add “byte” at the end?
Because memory is byte-addressable rather than bit-addressable.
The address 0x100 refers to a single byte and the address 0x101 refers the following byte.
Each address points to a byte. In memory, it is not the single bits that are addressed but instead bytes.
So, 32bits will give you an addressable space of 2^32 items, each item being a full byte. Yes, it could have been made so that each address points to a specific bit, but no, they made each address point to a byte.

Why 16-bit address with 12-bit offset results in 4KB page size?

I'm reading the "Modern Operating System" book. And I'm confused about the "Page Size".
In the book, the author says,
The incoming 16-bit virtual address is
split into a 4-bit page number and
12-bit offset. With 4 bits for the
page number, we can have 16 pages, and
with 12 bits for the offset, we can
address all 4096 bytes within a
page.
Why 4096 bytes? With 12 bits, we can address 4096 entries within a page, correct. But, one entry is an address (in this case, address size = 16 bits). So I think we can address 4096(entry) * 16(bit) = 4096(entry) * 2(byte) = 8KB, but why the book says that we can address 4096 (bytes) ?
Thanks in advance! :)
This is assuming byte-addressed memory (which almost every machine made in the past 30 years uses), so each address refers to a byte, not an entry or address or any other larger value. To hold a 16-bit value, you'll need two consecutive addresses (two bytes).
More than 30 years ago, there used to be machines which were word addressed, which worked like you surmise. But such machines had a tough time dealing with byte-oriented data (such as ASCII characters), and so have fallen out of favor. Nowadays, things like byte addressability, 8-bit bytes and twos-complement integers are pretty much just assumed.
The 12 bits are an offset within a page. The offset is in bytes, not addresses. 2^12 is 4096.
Because with 12 bit, we can address 2^12=4096 slots. Each slot represents an address which size is 1 byte in byte-addressable memory. Hence the total size is 4096*1=4096 bytes = 4KB.
What you are calculating is the page size, i.e. the size of a page in the page table in the memory. As we use 12 bits for the offset, each frame in the physical memory is 2^12=4096K. However, each page in the page table occupies 2^12 entries x 2 bytes = 8K in the memory.
okay so you have 16 bit virtual address let see what does it mean .It means you have 2**16 =65536 bytes.
4 bit page number that means there are 16 pages as 2^4=16
Now You Name The Pages As page1,page2...page16.
Now We are left with 12bits let us see how many address can 12 bits represent 2**12=4096 bytes
65536 bytes could also be achieved by dividing it into 16 pages containing 4096 bytes each as 4096*16=65536

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