How can I build a DMD 1.076/Tango bundle (Win32) [closed] - windows

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Willing to harness Tango library along with the very last release of DMD 1 compiler (v1.076), I searched the net in vain for the bundle.
How that can that be built?
Solved:
I've managed to build a DMD 1 v1.076 with Tango. See here my answer.

Why do you need a bundle, specifically?
Here is the official bundle download:
http://dsource.org/projects/tango/wiki/TopicInstallTangoDmd
You could also download a newer compiler separately, but Tango may not work with the latest compiler out-of-the-box - you may need to update the code in a few places to get it to build.
Tango is no longer maintained by its creators, which is why the downloads haven't been updated in a while. Some volunteers may be maintaining forks of Tango which work with the latest D versions. For example, here is a D2 fork: https://github.com/SiegeLord/Tango-D2

To share my findings:
I finally end up building with success a DMD 1.076 with Tango as Library (Win32) Bundle.
I followed the detailed steps mentioned in the Tango's website regarding Win32 platform.
It works with DMD 1.071 version onward.
I had to fix one issue by just changing a private extern (Windows) line of code to protected extern (Windows) in one module.
I noticed that the Tango Library has undergone some changes since bundle I used before (DMD1.056/Tango 0.99.9).

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R Studio is broken [closed]

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I have been using R Studio 0.98.983 in Debian Wheezy until yesterday. But today, when I opened R Studio it complains saying that couldn't find the .Rproject file and afterwards when I browse the files through the file panel all the files are grayed out and I cannot load anything.
I went to the official website to download a new version and it is just for Debian Jessie (and it doesn't work at all in Debian Wheezy. All the UI elements are in blank). In addition, R Studio cannot be found anymore in the Wheezy repositories.
I'm getting the impression that R Studio guys are getting Windowized in the sense that they are pushing people to move to the latest version of the OS. For those that we use computers to work (and not just to play), we trust more an old last stable version than a new buggy fashionable version of anything with which we have to spend hours figuring out how to make thinks work again. It's really a pity.
Any suggestions? Is there any working alternative to R Studio?
Thanks in advance.
We do in fact do our best to preserve backwards compatibility. Unfortunately, the newest release (0.99) builds on Qt 5.4, which requires a glibc newer than is present on Jessie. If you can't upgrade your glibc, then you can install an older RStudio build (try 0.98.1103):
https://support.rstudio.com/hc/en-us/articles/206569407-Older-Versions-of-RStudio-Desktop
We've heard that Qt is considering restoring compatibility with older glibc in an upcoming release, so hopefully we can too.

Steps on how to install PyQT for Windows 7? [closed]

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I haven't come across any step-by-step guide (ones I've found are outdated, and one on riverbankcomputing is too confusing), and was wondering if I could get any help. I've been on a wild goose chase thus far
Go to the download page and install the executable there. That should help you get started.
Unfortunately the binary installer is no longer available (at time of writing). It looks like you've got install the QT SDK and then build PyQT
actually the page that download link goes to is pretty confusing. the latest version of pyqt4 is 4.10. about midway down the page there are what appear to be 'legacy' versions (i.e. 4.8 ). I noticed that when I click that link for the executable - it actually serves up 4.10 which is the latest fuly automagical installation.

Where is the source code for NSObject.m? [closed]

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I'm trying to find the source for NSObject.m. (I want to compare the pre and post ARC implementations of retain and release.)
I've looked on http://www.opensource.apple.com/ and http://www.macosforge.org/ but not been able to find it.
The source code for Apple's NSObject is contained in the Objective-C runtime package on Apple's open source repository site.
https://opensource.apple.com/source/objc4/objc4-706/runtime/NSObject.mm
The whole Objective-C runtime package can be downloaded from https://opensource.apple.com/tarballs/objc4/objc4-706.tar.gz
Looking back through the previous versions of the runtime package on the site it appears the NSObject.mm file was added in the objc4-532 package.
The source code for NSObject is available in the Objective-C Runtime (latest version available at the time of this edit) http://opensource.apple.com/source/objc4/objc4-680/runtime/NSObject.mm as noted above. Although Cocoa (Touch) the Framework is not open source if you wanted to see that. Additionally there is another complete implementation of NSObject in the GNUStep Base Package https://github.com/gnustep/base/blob/master/Source/NSObject.m.
I got confused. Apple makes most of Core Foundation (the C API that Foundation/Cocoa is based on) available as open source. Foundation/Cocoa are based on OpenStep. GNUStep is an open source implementation of OpenStep.
The GNUStep implementation on NSObject.m can be found at http://wiki.gnustep.org/index.php/Main_Page

Cocoa interface to GEDCOM file [closed]

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The only full-fledged GPL Cocoa editor for GEDCOM 5.5 files (GenerationX) was last released in 2003: http://sourceforge.net/projects/generationx/
It looks unstable under Snow Leopard and would badly need a revamp.
Someone recently posted a proof-of-concept application (unrelated to GenerationX) on Google Code, but it looks like an unmaintained project:
http://code.google.com/p/cocoa-gedcom/
Is there any Cocoa developer interested in genealogy and willing to resurrect any of these projects? Or any other projects with a decent release cycle I am not aware of?
The Mac genealogy software market is dominated by pricy and feature-bloated proprietary solutions. A no-nonsense open source GEDCOM-compliant framework for Mac OS would be a blessing.
Did you check out GRAMPS? (Written in Python, using Gtk. So it doesn't look native on OSX, but works.)
There is MacPAF, but I'm not sure what the status of it is.
If you are still looking into Genealogy-Software, you might want to try the free program "Familienbande".
It's available for Mac and for Windows, free for personal use, supports GedCom and it is well maintained. I only use the German version (the developer is German) but since he has some native speaking US contributors, I assume the English version should also be usable.
The UI needs some getting used to, but for a free program, it is absolutely perfect.
Give it a try under:
http://www.familienbande-genealogie.de/en/index.html
Regards
Thomas

How to work with a Mac on a OpenSource project? [closed]

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I'm really interested in participating as a new developer in an OpenSource project.
My Problem now is - what is the best way to participate with a Mac on an OSS Project? (Without using a Virtual Machine or DualBoot.)
As there is no usual apt-get system, what is the best way of working on such an existing project? Would you use Xcode or Eclipse or something else completely?
The setup for all those steps (Building, linking libraries etc.) has always been the part that never worked properly for me. Is there a tutorial which explains how to set the stuff up properly with these IDEs?
Thank you!
Fink is a package system for Mac, it gives you most of what apt-get does on a Linux system.
Xcode is the best choice, I think, irrespective of project
I can give you a very simple recipe.
Pick a Java open source project.
Install Eclipse on MacOS.
Go to work.
No libraries, no linking, no fuss, no muss, no bother.
If you want to work in C or C++, the question is going to be whether you are the only person. For a project that has already been ported to mac, you just do what the others are doing. You run 'configure', and all is well, and you use and editor to edit and gdb to debug.

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