Xcode 4.6.2 IOS Simulator - xcode

Τhe last few days I experienced a problem with Xcode 4.6.2 when I try to run twice an application, in IOS Simulator only, the program throws an exception.
Somehow the simulator keeps the instance active even though the stop button was pressed and requires to press it again many times in order to run it again,on the other hand in my device Xcode works properly.
Any ideas ?

Xcode 4.6.3 was just released to fix a hang/crash issue with the ios simulator (and lldb debugger), particularly on osx 10.8.4.

Related

XCode 7. iOS simulators missing and not installable

Can't see any iOS 9.0 simulators. In previous Xcode 7 beta 3 all was OK.
Can't install iOS 8.3 simulator.
Also I can't add any simulator from 'Organizer'. By pressing "Create" nothing happened.
Each time when I'm trying to download iOS simulator I see next thing:
One possible issue is that there may be old leftover simulators installed, which are not compatible with the new XCode, and their presence causes the whole Simulator to fail. To get rid of them, delete the simulators in /Library/Developer/CoreSimulator/Profiles/Runtimes (for me there was an iOS 7 simulator there which was the issue). Relaunch XCode after this.
Then try to run the simulator from XCode->Open Developer Tool->Simulator. Assuming this succeeds, verify that you have the simulators under the iOS Simulator menu Hardware->Device->Manage Devices… – if not, you should be able to click the + in the bottom bar to add yourself some iOS 9 simulators. Relaunch XCode again and they should show up in the menu.
In my case was with Xcode 8.2, what it worked to me was changing Deployment Version:
After setting another different than 10.0 then appeared back all simulators again.
Have you tried going to Xcode > preferences > downloads and trying to re-download the simulators you want?
For me it was only showing one simulator,
and when I go to Xcode > Preferences I can see the simulator is already downloaded but it is not showing up in the list,
if you're facing something similar. This is how you should add required simulator,
From the Xcode menu, open Windows > Devices, shown in the image below
you should see this screen,
notice there is only one simulator (ref: first image)
Now to add required simulator, you should click on the + (in the left corner)
You should see this,
You can choose the simulator from the list, In my case it is iPhone 6s Plus.
In Xcode you can see additional simulator iPhone 6s Plus,
I was also not able to see simulators.Reason is,I have not restarted system after upgrading Xcode.I restarted & simulator started displaying as routine.
There is a bug in the latest El Capitan beta which causes a process to crash when dlopen() fails to mmap() a dynamic library. Such mmap() failures can occur due to code signature verification failures.
These mmap() failures will occur if older iOS Simulator runtimes are present on disk (ie: installed from Xcode 6.x), and that is the reason why Xcode 7 beta release notes have indicated that earlier runtimes are not working in Xcode 7. The iOS 8.x Simulator runtimes were updated in newer downloads, but if the older versions are present on disk, they will cause the mmap() failure, which in the latest El Capitan beta, unfortunately results in the CoreSimulatorService repeatedly crashing which in turn results in no simulators being available.
If simulators are suddenly disappeared:
Just consider decreasing Deployment target to a minor version below current version in Project > Build Settings > Deployment Info > Deployment Target
P.S. Usually you see a place holder text showing the selected version (in gray) in the box denoted above. If for example the gray text says 9.3, then decrease it to 9.2.
Look at seancook's response in the middle of this page... it seems to have fixed this issue for several people.
https://forums.developer.apple.com/thread/11706
Edit:
This can also be fixed by booting into recovery mode (CMD - R) and reinstalling El Capitan.
Go to Windows. Select Devices. Select '+' from left bottom and add all simulators one by one.
I had changed the name of my Project from Finder. I clicked on the old project name (between the Play Button and and the selector for the desired Simulator or Device), selected edit schemes, selected the Targets Tab, and realised that the old scheme was missing so I just added my new Project name by clicking on the plus button and the simulator list reappeared.

XCode simulator won't run most recent code

I've been writing an app and I've released one version to the App Store. I've updated it slightly since then and have been playing with it on the Simulator. Unfortunately the Simulator has stopped reacting to the changes in my code. I know it's the simulators fault because if I run the app on my iPad the changes take effect.
I've tried resetting the simulator by going iOS Simulator -> Reset Content and Settings, I've tried quitting the Simulator and Xcode.
I have no clue why the Simulator is not working properly. It's just blatantly not updating.
Clean your project with command+shift+K.
Quit Xcode and clean ~/Library/Developer/Xcode/DerivedData manually. Remove all of its contents.

Xcode quit unexpectedly while using the dsc_extractor.bundle plugin

When I attach my new iPhone 5s to my Mac, Xcode crashes with this error:
Xcode quit unexpectedly while using the dsc_extractor.bundle plugin
This happens while Xcode is processing symbols from the device.
It all works fine on my iPad4 which is running IOS 6.1.3.
I updated MacOS to Maverick, I reinstalled Xcode and I still have the same error.
My current Xcode version is 5.0.2 (3335.32), iPhone IOS is 7.0.4 (11B554a).
For me it worked out when I delete the "~/Library/Developer/Xcode/iOS DeviceSupport/(iOS Version of the device)" folder. It is recreated next time, when the device is connected to the Mac and Xcode is running.
A previous restore of the iPhone 5S did not help and I had no problems to connect the device to another Mac. So it seems to be an issue only on the Mac and not on the device.
I use a 5S both with a MBPro/Mavericks and regular MB/Snow Leopard; it works fine. Something is messed up on your system, I suspect. Any 3rd party extensions? Try logging out, and logging back in with the shift key down (prevents extensions from loading).
I formatted hard drive and re installed Maverick and that did the trick.

IOS Simulator cannot find sdk and the simulated application quit errors

I have been having this Xcode problem for a couple of months where my iOS simulator stops working whenever i run any application on Xcode and says, "The simulated application quit." and "iOS Simulator could not find the SDK. The SDK may need to be reinstalled." I am running Xcode 4.3.3 and have iOS sdk 5.1 and everything updated but it happened on my previous version of Xcode also. I have tried reinstalling Xcode over 10 times now and have been posting this question for a while now. No one has been able to get a solution. I have even sent in a bug report to apple but i don't think they will respond. I have tried doing everything every other person that has this problem has been told to do in other threads. I'm honestly thinking about just buying a new mac and seeing if Xcode will work on that one or taking in my current one to get looked at by apple. So if anyone has any ideas please let me know.
Go to Xcode -> Preferences -> Downloads and make sure the "Target SDK" you have selected in your project is in fact installed under the Downloads windows. For me this magically was uninstalled. Once i installed the SDK that my app was using, all worked again
This worked for me: http://www.colinbowern.com/posts/the-simulated-application-quit
I just deleted the folder "6.1" under ~/Library/Application Support/iPhone Simulator
The I just launched again the app and the simulator recreated correctly the 6.1 folder.
Resetting the simulator settings (iOS Simulator > Reset Contents and Settings) resolved this issue for me.
I had the same issue. For me suddenly all the installed simulators (4.3 through to 6.0) stopped working. I then went to Xcode -> Preferences -> Downloads, and there I had the chance to update at least the 5.0 simulator. This is now working, yet I was not able to get the 4.3 or 5.1 or 6.0 to work.
I have personally experienced a weird thing with xcode regarding this issue. Sometimes the sdk is installed properly but it still gives this error. I have two classes, if I call first class from the app delegate then the ipad simulator works fine but when I call the second class then it gives the error that the sdk needs to be re-installed.
In my case when the error occured, I had two errors in the second class. When I corrected the errors after debugging, the ipad simulator started to work completely fine. This is quite weird but its not the problem with your sdk, the problem is somewhere in the code.
This just happened to me. I tried to launch with iPhone 5.1 Simulator, got the error "iOS Simulator could not find the SDK. The SDK may need to be reinstalled." I tried running iPad 5.1 Sim, which worked. I switched to non-retina iPad. Then I tried running iPhone 5.1 Simulator again, and it worked.

xcode iphone emulator doesn't work

My iphone simulator just doesn't work anymore,whenever i click on build and run i just get nothing but i can see IOS simulator and all of its related options at the top bar (next to the Apple menu),now if go to the Hardware option and change the device to Ipad Or Iphone(ratina) they come on the screen with no problem,its just the normal iphone which wont come at all.
While compiling i dont get any errors or warnings at all ,this problem just started occurring from today morning till last night everything was just fine Xcode version is 3.2.5 .
Thanks.
You should check your iphone-simulator-folder and verify that the IOS-Simulator.app exists
/Developer/Platforms/iPhoneSimulator.platform/
Otherwise update your SDK, this should solve the problem

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