How to tell autootools configure NOT to check for a function - ruby

I am working with the Ruby source which has a configure.in script with the following line AC_CHECK_FUNCS(clock_gettime)
On my system it WILL find such a function and Ruby will go ahead and build a binary that depends on this function. However, this function is non-portable to other operating systems so i would like to tell the ./configure script NOT to use this function even if it does find it.
It would be perfect if i can instruct ./configure not to use this function by a command line option, i heavily prefer not to modify the configure.in script if possible. My question is, how do I do this? I can't seem to find the correct command line option to use.

My question is, how do I do this? I can't seem to find the correct command line option to use.
First, there is good advice in the comments: for best results, build on the oldest system you can find (or set up) and try to reduce the dependencies as much as possible. glibc is good about symbol versioning and compatibility, but many other libraries are not.
That said, if you really want to circumvent a check, the way to do it is to pre-populate a cache file with the results you want. One simple way to make the cache is to run configure, then edit it, then re-run configure.
The cache variable naming scheme is documented, but normally you can find what you want by just searching for the function name in config.cache.
Maybe it's even possible to set the cache variable on the configure command line -- but I have never tried this.

Related

How to open up a Fedora package to work on it

I asked a question and got a sketch of how to open and patch a Fedora package. See How to modify a Fedora package and fix bugs
What was missing was how to work on the package. I cannot build it outside of the chroot, apparently because of a problem with Qt (The package uses Qt3). I need to know how to get into the details of makes and tests because I want software that is actually part of the SRPM, but does not make it into the distributed RPM -- it is only used to test the package during building.
So how do I find the chroot, get into it, mess around, and build some of the messed-around bits, fix what I just broke and try again, and maybe use the final result outside the chroot? Or maybe there's a completely different way.
None of the docs I've seen get into these dirty little bits. And it is complicated by my inability to do a build outside the chroot.
In the end, I'll probably construct an SRPM (for my own use) that just makes the test program (a command-line version of the graphic program that the original package is all about). But I'll need to work on it quite a bit before that's ready to go.
Probably it's good enough if someone can show me how and where to get into the chroot and do commands like 'make', then use the results outside the chroot.

CMake not finding SDL - Windows

I am trying to build a program that requires SDL. I have downloaded SDL for Windows so that I have a folder containing the include and lib suborders.
When I run CMake I get the following error:
Could NOT find SDL (missing: SDL_LIBRARY SDL_INCLUDE_DIR)
This is despite the fact that I have created two environment variables called SDL_LIBRARY and SDL_INCLUDE_DIR, pointing to the lib and include folders respectively.
I have no idea what to do.
In my experience, the best method when find scripts don't work as expected is to check their source code. Often you will identify the problem by just reading through the documentation at the top, but if that still doesn't work out, digging into the source is often the only thing that helps.
From the documentation alone you can see for instance, that CMake does only consider one environment variable SDLDIR for searching. SDL_INCLUDE_DIR and SDL_LIBRARY are the names of the CMake variables to hold the results of the find script. You can set them via the command line (or the cmake-gui), but I would advise against that, as it kind of undermines the purpose of using a find script in the first place.
Instead, verify that your directory structure corresponds to what the find script expects and simply set SDLDIR accordingly.
Please note that the script that currently ships with CMake does not work with the newer SDL2. If you are using SDL2, you will have to write your own script.

How to add an object file to every link

There is a bug in RHEL5's gcc-4.3.2 with which we are stuck. As a work-around we have extracted the missing object and put it in an object file. Adding this object file to every link makes the problem go away.
While adding it directly to LDFLAGS seems like a good solution, this doesn't work since e.g. libtool cannot cope with non-la files in there.
A slightly more portable solution seems to be to directly patch the gcc spec to add this to every link. I came up with
*startfile:
+ %{shared-libgcc:%{O*:%{!O0:/PATH/TO/ostream-inst.o}}}
where ostream-inst.o is added to the list of startfiles used in the link when compiling a shared library with optimizations.
Trying to compile boost with this spec gives some errors though since its build directly sets some objects with ld's --startgroup/--endgroup.
How should I update that spec to cover that case as well, or even better, all cases?
Go through this URL Specifying subprocesses and the switches to pass to them and GCC Command Options
If this help you, thats great.
I know this is not the answer you want to hear (since you specified otherwise in your question), but you are running into trouble here and are likely to run into more since your compiler is buggy. You should find a way of replacing it, since you'll find yourself writing even more work-around code the next time some obscure build system comes along. There's not only bjam out there.
Sorry I can't help you more. You might try simply writing a .lo file by hand (it's a two-liner, after all) and insert it into your LDFLAGS.
If it is a bug of GCC 4.3, did you try to build (by compiling from sources) and use a newer GCC. GCC 4.6.2 is coming right now. Did you consider using it?

From configure scripts to Makefiles?

I'd like to build my own GNU/Linux system from scratch using cross-compilation (just like the CLFS project). Most of the packages I would use are distributed with a configure script, and you just have to run it with the right arguments. For various reasons, I'd like to skip this step, and run make instead. Of course I need a custom Makefile for this to work. The question is: is it feasible to create custom Makefiles without having to read and comprehend all the source code? Is it possible to just read the configure.ac files or something like those? Thanks.
Probably not. What happens is that configure tests which of a number of options are most suited for your environment then substitutes them into Makefile.in to build the Makefile, config.h.in to build config.h etc. You could skip running configure and just determine what these values should be from simple cases of configure.ac (or just keep one huge cache if your environment won't change) but I think packages can define extra inline checks in configure.ac that you'd have to parse and implement correctly. It's going to be a lot easier to just run configure, even if you do have to figure out the correct parameter values for your cross-compiled environment without runtime checks.
However hopefully you only need to build a small number of packages cross (kernel, glibc, gcc, make, bash, etc.), then you can switch into your new environment and build the remaining packages there using configure? If you want inspiration as to what switch values you should be using you can always look at the parameters in Fedora SRPMs or Debian source-debs.

Tool for debugging makefiles

I have a large legacy codebase with very complicated makefiles, with lots of variables. Sometimes I need to change them, and I find that it's very difficult to figure out why the change isn't working the way I expect. What I'd like to find is a tool that basically does step-through-debugging of the "make" process, where I would give it a directory, and I would be able to see the value of different variables at different points in the process. None of the debug flags to make seem to show me what I want, although it's possible that I'm missing something. Does anyone know of a way to do this?
Have you been looking at the output from running make -n and make -np, and the biggie make -nd?
Are you using a fairly recent version of gmake?
Have you looked at the free chapter on Debugging Makefiles available on O'Reilly's site for their excellent book "Managing Projects with GNU Make" (Amazon Link).
I'm sure that remake is what you are looking for.
From the homepage:
remake is a patched and modernized version of GNU make utility that adds improved error reporting, the ability to trace execution in a comprehensible way, and a debugger.
It has gdb-like interface and is supported by mdb-mode in (x)emacs which means breakponts, watches etc. And there's DDD if you don't like (x)emacs
From the man page on make command-line options:
-n, --just-print, --dry-run, --recon
Print the commands that would be executed, but do not execute them.
-d Print debugging information in addition to normal processing.
The debugging information says
which files are being considered for remaking,
which file-times are being compared and with what results,
which files actually need to be remade,
which implicit rules are considered and which are applied---
everything interesting about how make decides what to do.
--debug[=FLAGS] Print debugging information in addition to normal processing.
If the FLAGS are omitted, then the behaviour is the same as if -d was specified.
FLAGS may be:
'a' for all debugging output same as using -d,
'b' for basic debugging,
'v' for more verbose basic debugging,
'i' for showing implicit rules,
'j' for details on invocation of commands, and
'm' for debugging while remaking makefiles.
I'm not aware of any specific flag that does exactly what you want, but --print-data-base sounds like it might be useful.
remake --debugger all
More info https://vimeo.com/97397484
https://github.com/rocky/remake/wiki/Installing
There is a GNU make debugger project at http://gmd.sf.net which looks quite useful. The main feature supported by gmd is breakpointing, which may be more useful than stepping. To use this, you download gmd from http://gmd.sf.net and gmsl from http://gmsl.sf.net, and do an 'include gmd' in your makefile.

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