DictUnifier App is working on MacOS Catalina - macos

I have recently updated my MacBookPro with MacOS Catalina. DictUnifier App is working but once I drag the ifo, tar.bz2 file onto the DictUnifier App, the app getting close automatically.

Someone that maintains this repo, which includes the DictUnifier App, seems to have updated the app with support for Catalina.
Give it try

Related

How to delete mac catalyst app data in big sur?

I updated my app so it stopped working, in simulator you just erase data.
In mac catalina you have to delete folder from library/container/
But in big sur container folder is empty.
To delete Mac catalyst app data ~/Library/Containers/ should indeed contain the folder for your catalyst app - so deleting this folder is just like deleting the app from the simulator in iOS.

WKWebView Blank on Catalina

In my Mac OSX app Am loading HTML from local file system (file:// URL) but on OSX Catalina it show a blank white screen, it works in fine in previous Mac versions.
It works fine in Debug or Release mode so prob a setting when it get signed for AppStore submissions.
I've also had local file issues in the original 10.15 build release, I've "heard" it is fixed in build 19A603 (released yesterday 10-21-2019), but personally have not verified that...
Note: Other Xcode devs have also reported this issue on beta and production versions (i.e. not an Xamarin related issue)
Apple Developer Forums: https://forums.developer.apple.com/thread/120248

Can I upload Xcode builds on macOS 10.12

Will I be capable of submitting an app with Xcode 7.3.1 while on the macOS 10.12 beta? According to this post, it is possible to run Xcode 7 alongside macOS 10.12.
Yes, you can! But if you're tying to do this, you will find two problems.
no .app file provided in bundle
Build with Xcode 7.3.1 then upload using Xcode 8 [Beta]. This will allow you to upload the archive.
When trying to submit to the store you will be faced with this error message:
New apps and app updates must be built with the public (GM) versions of Xcode 6 or later, OS X, and tvOS SDK. Don't submit apps built with beta software including beta OS X builds.
This is because your archive contain the Sierra's mark! I just solved this problem yesterday.
When you archived your app, find your archive in the Organizer, and then:
"Show in finder";
"Show package contents";
In the "xx.xcarchive" file, find the "Products"-"Applications"-"xx.app"(xx is your app's name), "Show package contents" again;
Finally, you can see there has a file named"Info.plist", open it;
Edit the value with a key named "BuildMachineOSBuild", I just change it to "15F34"(it's "El Capitan 10.11.5" 's version);
After that, you can upload this archive use Xcode or Application Loader, whatever you want!
Decided to try it out myself. Both methods of exporting through Xcode and Application Launcher failed with an error stating there was no .app file provided in bundle. Best to stay away from the macOS 10.12 beta if you want to continue developing for iOS 9.

Xcode quit unexpectedly while using the dsc_extractor.bundle plugin

When I attach my new iPhone 5s to my Mac, Xcode crashes with this error:
Xcode quit unexpectedly while using the dsc_extractor.bundle plugin
This happens while Xcode is processing symbols from the device.
It all works fine on my iPad4 which is running IOS 6.1.3.
I updated MacOS to Maverick, I reinstalled Xcode and I still have the same error.
My current Xcode version is 5.0.2 (3335.32), iPhone IOS is 7.0.4 (11B554a).
For me it worked out when I delete the "~/Library/Developer/Xcode/iOS DeviceSupport/(iOS Version of the device)" folder. It is recreated next time, when the device is connected to the Mac and Xcode is running.
A previous restore of the iPhone 5S did not help and I had no problems to connect the device to another Mac. So it seems to be an issue only on the Mac and not on the device.
I use a 5S both with a MBPro/Mavericks and regular MB/Snow Leopard; it works fine. Something is messed up on your system, I suspect. Any 3rd party extensions? Try logging out, and logging back in with the shift key down (prevents extensions from loading).
I formatted hard drive and re installed Maverick and that did the trick.

Xcode 4.6 crash on Mountain Lion

I'm trying to use Xcode but since I'm on OS X Mountain Lion (10.8) it always crashes. If I try to run an app (a new project without anything) with the iOS Simulator it crashes. If I go into settings it crashes.
I've tried removing Xcode (moving to trash), reinstalling it from the Mac App Store, repairing the hard disk...but nothing worked.
Any ideas?
I can copy the log if you need it.
Edit: log http://pastebin.com/rgsYbpQ0
I would try wiping out these two folders after uninstalling:
~/Library/Developer/Xcode/
/Library/Developer/Xcode/

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