WKWebView Blank on Catalina - xamarin

In my Mac OSX app Am loading HTML from local file system (file:// URL) but on OSX Catalina it show a blank white screen, it works in fine in previous Mac versions.
It works fine in Debug or Release mode so prob a setting when it get signed for AppStore submissions.

I've also had local file issues in the original 10.15 build release, I've "heard" it is fixed in build 19A603 (released yesterday 10-21-2019), but personally have not verified that...
Note: Other Xcode devs have also reported this issue on beta and production versions (i.e. not an Xamarin related issue)
Apple Developer Forums: https://forums.developer.apple.com/thread/120248

Related

iOS project changed to macOS and unable to compile code

Buildi info : https://imgur.com/a/VIAf4kt
The base SDK is set to iOS. But unlike before, I am unable to select iOS version instead it forces macOS on me. I think this is the reason I am unable to compile and get the following error: https://imgur.com/wJzCbKp
Attempted: Restart XCode. Switch to macOS and back to iOS.
EDIT: looks like all my other projects are set for macOS now. All of them have iOS as selected build settings and deployment target. Don't know why it is not syncing up.
Looks like it was an XCode update that prevents the APIs from linking up. I guess is Apple's way of blocking outdated xcode versions. I had to force quit xcode and all other projects running on Xcode. Then re-open xcode and the update for v.12.3 prompts and now everything is back to normal.
If you get the error, chances are your xCode is out of date because apple released a new version very recently. Try everything to find/ get it to update.

DictUnifier App is working on MacOS Catalina

I have recently updated my MacBookPro with MacOS Catalina. DictUnifier App is working but once I drag the ifo, tar.bz2 file onto the DictUnifier App, the app getting close automatically.
Someone that maintains this repo, which includes the DictUnifier App, seems to have updated the app with support for Catalina.
Give it try

Can't open Typinator after upgrading to Catalina on Mac

I upgraded to Catalina and can no longer open one of my apps (Typinator). I'm getting the error below.
I tried a few solutions I found online:
right click while holding ctrl + click
change accessibility settings to allow for Typinator
Any other ideas?
It's always worth it to visit the manufacturer's site
Important Notification for Typinator users switching to Catalina.
Typinator versions older than 8.2 do not work with Catalina and will refuse to launch. To ensure smooth transition to macOS Catalina, we therefore strongly recommend updating Typinator to version 8.2 before you install macOS Catalina on your computer.
For more information, please see our compatibility page

Xcode quit unexpectedly while using the dsc_extractor.bundle plugin

When I attach my new iPhone 5s to my Mac, Xcode crashes with this error:
Xcode quit unexpectedly while using the dsc_extractor.bundle plugin
This happens while Xcode is processing symbols from the device.
It all works fine on my iPad4 which is running IOS 6.1.3.
I updated MacOS to Maverick, I reinstalled Xcode and I still have the same error.
My current Xcode version is 5.0.2 (3335.32), iPhone IOS is 7.0.4 (11B554a).
For me it worked out when I delete the "~/Library/Developer/Xcode/iOS DeviceSupport/(iOS Version of the device)" folder. It is recreated next time, when the device is connected to the Mac and Xcode is running.
A previous restore of the iPhone 5S did not help and I had no problems to connect the device to another Mac. So it seems to be an issue only on the Mac and not on the device.
I use a 5S both with a MBPro/Mavericks and regular MB/Snow Leopard; it works fine. Something is messed up on your system, I suspect. Any 3rd party extensions? Try logging out, and logging back in with the shift key down (prevents extensions from loading).
I formatted hard drive and re installed Maverick and that did the trick.

IOS Simulator cannot find sdk and the simulated application quit errors

I have been having this Xcode problem for a couple of months where my iOS simulator stops working whenever i run any application on Xcode and says, "The simulated application quit." and "iOS Simulator could not find the SDK. The SDK may need to be reinstalled." I am running Xcode 4.3.3 and have iOS sdk 5.1 and everything updated but it happened on my previous version of Xcode also. I have tried reinstalling Xcode over 10 times now and have been posting this question for a while now. No one has been able to get a solution. I have even sent in a bug report to apple but i don't think they will respond. I have tried doing everything every other person that has this problem has been told to do in other threads. I'm honestly thinking about just buying a new mac and seeing if Xcode will work on that one or taking in my current one to get looked at by apple. So if anyone has any ideas please let me know.
Go to Xcode -> Preferences -> Downloads and make sure the "Target SDK" you have selected in your project is in fact installed under the Downloads windows. For me this magically was uninstalled. Once i installed the SDK that my app was using, all worked again
This worked for me: http://www.colinbowern.com/posts/the-simulated-application-quit
I just deleted the folder "6.1" under ~/Library/Application Support/iPhone Simulator
The I just launched again the app and the simulator recreated correctly the 6.1 folder.
Resetting the simulator settings (iOS Simulator > Reset Contents and Settings) resolved this issue for me.
I had the same issue. For me suddenly all the installed simulators (4.3 through to 6.0) stopped working. I then went to Xcode -> Preferences -> Downloads, and there I had the chance to update at least the 5.0 simulator. This is now working, yet I was not able to get the 4.3 or 5.1 or 6.0 to work.
I have personally experienced a weird thing with xcode regarding this issue. Sometimes the sdk is installed properly but it still gives this error. I have two classes, if I call first class from the app delegate then the ipad simulator works fine but when I call the second class then it gives the error that the sdk needs to be re-installed.
In my case when the error occured, I had two errors in the second class. When I corrected the errors after debugging, the ipad simulator started to work completely fine. This is quite weird but its not the problem with your sdk, the problem is somewhere in the code.
This just happened to me. I tried to launch with iPhone 5.1 Simulator, got the error "iOS Simulator could not find the SDK. The SDK may need to be reinstalled." I tried running iPad 5.1 Sim, which worked. I switched to non-retina iPad. Then I tried running iPhone 5.1 Simulator again, and it worked.

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