No rule to make target consoleio.c - makefile

In a recent issue, I've found that DJGPP can only accept the DOS command line character limit. To work around this limitation, I've decided to try to write a makefile to allow me to pass longer strings. In the process of hacking together a makefile and testing it, I've come across a strange error. The makefile is as follows:
AS := nasm
CC := gcc
LD := ld
TARGET := $(shell basename $(CURDIR))
BUILD := build
SOURCES := source
CFLAGS := -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I./include
ASFLAGS := -f aout
export OUTPUT := $(CURDIR)/$(TARGET)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SOBJS := $(SFILES:.s=.o)
COBJS := $(CFILES:.c=.o)
OBJS := $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).bin
concat.py
$(TARGET).bin : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : %.o : %.asm
$(AS) $(ASFLAGS) $< -o $#
$(COBJS) : %.o : %.c
$(CC) -c $< $(CFLAGS) -o $#
When attempting to run it, I receive this error:
make: *** No rule to make target `consoleio.c', needed by `consoleio.o'. Stop.
What I don't understand is why it's trying to find a rule for .c files. From what I understand, if the file is there, it should just use it. How do I make make not need a rule for .c files?

What you are trying to do will not work without VPATH, and since you are still learning makefiles, I would avoid using VPATH.
The rule is looking for "consoleio.c", which if I understood your makefile correctly does not exist; what exists is "source/consoleio.c". You probably should change it to something like "$(SOURCES)/%.c" instead of "%c".
I didn't check your syntax for that rule, however. If it's incorrect, the builtin "%.o: %.c" rule will be used instead, which would have the same problem.
The way you are doing is not the usual way I've seen, however. The usual way is to:
Create an implicit rule "%.o: %.c" (or in your case "%.o: $(SOURCES)/%.c")
Explicit list the dependencies for each file: "foo.o: foo.c bar.h baz.h" (with no command, the implicit rule has the command)

Let's try a non-comment answer...
Possibility A:
Your macro for SFILES is looking for files ending in '.s'.
Your rule for compiling SOBJS is looking for files ending in '.asm'.
Possibility B:
Your rule for SOBJS and COBJS is in a notation I don't recognize.
According to the GNU Make manual, you can write implicit rules as:
%.o : %.c ; command
You seem to have a list of targets $(SOBJS) that depends on '%.o : %.asm'.
I'm not sure how make will interpret that.
Personally, I would not trust wild-cards in build rules. I'd much rather spend the time listing exactly which source files are needed to build the code. I don't often run into this problem as a result.

#CesarB seems to have nailed the issue, I'll just add a couple of observations.
I'd strongly recommend against using wildcards in build rules. The build rules should clearly define exactly what is being built, and not depend on what files happen to be in the directory.
I'd also recommend against using VPATH unless you are (1) building in a separate build directory, or (2) have your source files spread out over a large number of directories. If all your sources are in a single directory, using VPATH is only going to confuse.
The := assignment form is usually only used when the variable evaluation is known to take long time, such as when using a $(shell ...). Otherwise, "=" is preferrable.
Using "export" to propagate OUTDIR to concat.py (which I presume it is, since concat.py doesn't take any parameters) is a code smell. If possible, pass it as a parameter instead.

Related

Makefile do not regenerate main target after delete it

I learning to write makefile. I meet a problem today. My makefile makes the main target successfully. Then I delete the main target and run the "make" command again. But the makefile did not make the main target, just show "make: `main.o' is up to date". I don't know why. Here is my makefile and folder structure:
CXX := g++
FLAGS := -std=c++11
INCLUDE_DIR := $(shell find . -type d)
SOURCE_DIR := $(INCLUDE_DIR)
SOURCE_FILE := $(foreach dir, $(SOURCE_DIR), $(wildcard $(dir)/*.cpp))
OBJECT_FILE := $(SOURCE_FILE:%.cpp=%.o)
-include $(OBJECT_FILE:%.o=%.d)
TARGET := app
all: $(TARGET)
$(TARGET): $(OBJECT_FILE)
$(CXX) $(FLAGS) -o $# $(OBJECT_FILE)
$(OBJECT_FILE): %.o: %.cpp | $(SOURCE_DIR)
$(CXX) $(FLAGS) -c $< -o $# -MD -MF $(#:.o=.d)
./-----main.cpp
|---test
|---func.h
|---func.cpp
Unless you choose a specific target to be built on the command line (via make <target>), make will always choose the first target it sees in the makefile as the default target to be built
Consider these lines in your makefile:
-include $(OBJECT_FILE:%.o=%.d)
TARGET := app
all: $(TARGET)
When nothing is built, there are no .d files so the -include doesn't include anything. Then make finds the target all and uses that as the default.
The second time through the makefile, there are .d files so the -include command includes them. Those files define some targets, the first of which is main.o, and so now that is the first target and built by default.
You should move your -include down to the end of the makefile and ensure that the all target is always the first one built.
Just as an aside, I don't know if it's an artifact of your cut and paste into SO, but many of your lines have extra whitespace at the end. You should be aware that extra whitespace at the end of lines IS SIGNIFICANT in makefiles, in many places. I highly recommend using an editor that will allow you to visualize whitespace and/or automatically strip extra whitespace at the end of lines.

Assignment of variable in GNU Makefile

I am new in GNU make. I have a problem understanding Makefile program inside NETAL software (it can be downloaded from here).
Inside folder NETAL, there is a file Makefile which includes other files such as make.inc and make.headers.
I understand most of the rules in Makefile inside folder NETAL, except for these:
Line 16 and 22. $(LINK.o) $^ $(LDLIBS) $(OUTPUT_OPTION)
What does $(LINK.o) and $(OUTPUT_OPTION) refer to? I cannot find a definition/assignment of these variable anywhere (neither in make.inc and make.headers).
Line 26 and 30. $(COMPILE.c) $< $(OUTPUT_OPTION)
Same problem with variable $(COMPILE.c). I can't find its assignment anywhere, and what it refers to. Also I don't understand the meaning of $< (and why "<" has to be preceded by a dollar sign "$"). I know dollar sign is for variable, just like in PHP.
I have knocked myself out reading the manual (RTFM, I know): GNU make manual
And this is the result of my reading: In Chapter 4.3 Types of Prerequisites, I found an example which similar with what I am looking for:
OBJDIR := objdir
OBJS := $(addprefix $(OBJDIR)/,foo.o bar.o baz.o)
$(OBJDIR)/%.o : %.c
$(COMPILE.c) $(OUTPUT_OPTION) $<
all: $(OBJS)
$(OBJS): | $(OBJDIR)
$(OBJDIR):
mkdir $(OBJDIR)
Unfortunately, there is no explanation about what is "$(COMPILE.c)", "$(OUTPUT_OPTION)", and "$<" .
Can someone explain it to me in a way that is easier for me to understand?
Or give me a link/keyword so that I can Google further.
These are prefedined make variables. From the GNU make manual:
Every rule that produces an object file uses the variable OUTPUT_OPTION. make defines this variable either to contain ‘-o $#’, or to be empty, depending on a compile-time option.
and
make follows the convention that the rule to compile a .x source file uses the variable COMPILE.x. Similarly, the rule to produce an executable from a .x file uses LINK.x; and the rule to preprocess a .x file uses PREPROCESS.x.

How to force make to always rebuild a file

I have a version.c file in my project that contains current revision of the project and some other stuff that is passed as a definition (-D compiler option) from makefile.
I know that to force make to compile version.c always regardless of modification date I can touch version.c.
Is there a makefile only way to achieve this? If I write .PHONY : version.o the object file doesn't get build at all.
EDIT:
Here is my makefile:
export CC = gcc
export MODULES = $(sort \
sys \
cim \
version \
)
export FILES = $(sort \
main.c \
cim.c \
version.c \
)
VPATH = $(MODULES)
OBJS = $(FILES:.c=.o)
INCLUDES = $(addprefix -I,$(MODULES))
all:$(OBJS)
$(CC) $(INCLUDES) $(OBJS) -o main.exe
clean:
rm -rf *.o *.exe
cim.o: cim.c
main.o: main.c cim.o
version.o: version.c
.PHONY: version.o
.c.o :
$(CC) $(CFLAGS) $(INCLUDES) -c $<
The classic way to do it is:
version.o: .FORCE
.FORCE:
(and you might add .PHONY: .FORCE). The file '.FORCE' is presumed not to exist, so it is always 'created', so version.o is always out of date w.r.t it, so version.o is always compiled.
I'm not sure that making version.o into a phony file is correct; it is actually a real file, not a phony one.
Not a makefile way, but easier than touch:
make -B
‘-B’ ‘--always-make’
Consider all targets out-of-date. GNU make proceeds to consider targets and their prerequisites using the normal algorithms; however,
all targets so considered are always remade regardless of the status
of their prerequisites. To avoid infinite recursion, if MAKE_RESTARTS
(see Other Special Variables) is set to a number greater than 0 this
option is disabled when considering whether to remake makefiles (see
How Makefiles Are Remade).
If you want to do this using the FORCE mechanism the correct solution looks like this:
version.o: FORCE
.PHONY: FORCE
FORCE:
By explicitly declaring FORCE to be phony we make sure things will work right even if .SECONDARY: is used (.SECONDARY: will cause FORCE to be considered an intermediate file, and make doesn't rebuilt intermediate files unless they have prerequisites newer than the ultimate target, and FORCE doesn't have any prerequisites, so .PHONY: FORCE is needed).
The other solution (using $(shell touch version.c)) also has a problem: it may cause your editor to think version.c has been updated, and prompt for a reload of the file, which might end up being destructive if you've been editing the file's buffer but haven't yet saved it. If you don't mind this, it can be made even simpler by observing that the touch command is silent, so the assignment to the hack dummy variable isn't needed:
$(shell touch version.c) # This is enough, but will likely confuse your editor
The .PHONY "trick" referred to in the comments on the question generally DOES NOT work. It may look like it does because it will force a relink iff version.o already exists, but the actual object file won't get rebuilt if the .o file rule is an implicit rule (which it usually is). The problem is that make doesn't do the implicit rule search for explicitly phony targets. This make file shows the failure:
fooprog: test.o
cp $< $#
%.o: %.c
cp $< $#
.PHONY: test.o # WRONG
clean:
rm test.o fooprog
If a static pattern rule is used instead of an implicit rule the .PHONY: version.o trick will work. In general using static pattern rules instead of implicit rules cuts out most of the more confusing Make behaviors. But most make files use implicit rules.
The quick hack version when you just need it to work and you don't want to play Make games:
# Hack to get main.c rebuilt
hack := $(shell touch main.c)
Basically just make Make run touch for you.

separate builds in separate directories

I'm sure this is a totally normal thing to do, but I can't figure out how to get make to do this.
I have a compiler that generates make dependencies of the usual form:
M/A.o : M/A.hs
M/B.o : M/A.o
So I write a rule to compile %.hs into %.o, add a rule to link the binary, include the dependencies file, and all is well. But I want to have several binary targets with different flags. E.g. I want build/test built with -DTESTING and build/profile built with -prof. So I need to keep the .o files in a separate tree, where they will be compiled with special flags.
The straightforward way I can think of would be to have dependencies that look something like this:
build/test/M/A.o : M/A.hs
build/test/M/B.o : build/test/M/A.o
build/profile/M/A.o : M/A.hs
... etc.
And then rules so that %.hs to build/test/%.o compiles with -DTESTING, etc. I think this would work, but it's clumsy, means preprocessing the deps file to add all that build/whatever/ prefix stuff, and would multiply its size by however many kinds of builds.
VPATH appears to be designed for this sort of thing and my idea was that I could set the VPATH and compiler flags depending on the target, and it almost works, but:
%.o: %.hs
#mkdir -p build/M
cp $< build/$#
VPATH = build
main: M/A.o M/B.o
cat $^ >$#
M/A.o : M/A.hs
M/B.o : M/B.hs
The first time the main target wants to run 'cat M/A.o M/B.o >main' which seems contrary to the gnu make documentation that says $^ should include the include the VPATH directory in which the dependency was found. Curiously, if I remove 'main' and make again, this time it uses the correct path. This is GNU make, 3.81.
What's going on here? Is there a better way to build with different flags? VPATH seems like a clumsy tool, surely there is a better way?
Make is working correctly. It tries cat M/A.o M/B.o >main the first time because it can't find the prerequisites it needs, but it knows a rule for M/A.o' andM/B.o(<em>not</em>build/M/A.o' and build/M/B.o) and expects that that is what the rule will produce. If you remove main and try again, it will find build/M/A.o' andbuild/M/B.o` via VPATH.
Let's modify this makefile in stages. First we change the VPATH so that it can find the .hs files (Make is good at using things there to build things here, not vise-versa, and that's what VPATH is good for), and change the rules slightly:
build/%.o: %.hs
cp $< $#
VPATH = M
main: build/A.o build/B.o
cat $^ > $#
Now for the different object directories.
build/test/%.o build/project/%.o: %.hs
cp $< $#
VPATH = M
test: build/test/A.o build/test/B.o
cat $^ > $#
project: build/project/A.o build/project/B.o
cat $^ > $#
Then we simplify those last two rules, so that it's easy to add more object files and binary targets:
OBJECTS = A.o B.o
test: $(addprefix build/test/,$(OBJECTS))
project: $(addprefix build/project/,$(OBJECTS))
test project:
cat $^ > $#
Now for the different compiler flags:
build/test/%.o: FLAGS += test_flags
build/project/%.o: FLAGS += proj_flags
build/test/%.o build/project/%.o: %.hs
#echo building $# from $^ using flags $(FLAGS)
cp $< $#
Finally the dependencies. This is a little tricky. Suppose you want the dependency B.o : A.hs to apply to however many object you have. This is one approach:
OBJECT_PATHS = build/test/ build/project/
# The following is from the included file generated by the compiler
$(addsuffix B.o,$(OBJECT_PATHS)) : A.hs
To generate lines like that, I'd pipe the raw lines (e.g. B.o: A.hs) through sed 's/\(.*\):\(.*\)/\1:\2/', and note that if you want to put this in a makefile command, don't forget to double the $ signs to preserve them for the shell.
I know that's a lot to absorb. Take it one step at a time and let us know how it works out.
If you haven't solved your problem by now or are experiencing further problems, best give the autotools (automake and autoconf) a chance. They'll quickly build you a Makefile that supports more configurable and flexible out-of-tree builds.

How to write different implicit rules for different file names for GNU Make

I have a directory in which I keep adding different C++ source files, and generic Makefile to compile them. This is the content of the Makefile:
.PHONY: all clean
CXXFLAGS = -pipe -Wall -Wextra -Weffc++ -pedantic -ggdb
SRCS = $(wildcard *.cxx)
OBJS = $(patsubst %.cxx,%.out,$(SRCS))
all: $(OBJS)
clean:
rm -fv $(OBJS)
%.out: %.cxx
$(CXX) $(CXXFLAGS) $^ -o $#
NOTE: As is obvious from above, I am using *.out for executable file extensions (and not for object file).
Also, there are some files which are compiled together:
g++ file_main.cxx file.cxx -o file_main.out
To compile such files, until now I have been adding explicit rules in the Makefile:
file_main.out: file_main.cxx file.cxx
file.out: file_main.out
#echo "Skipping $#"
But now my Makefile has a lot of explicit rules, and I would like to replace them with a simpler implicit rule.
Any idea how to do it?
First, this method of compiling several source files directly into an executable is not a terribly good idea. The more common compile-then-link approach will save a lot of unnecessary compilation.
That said, the way to replace many explicit rules with a simpler rule depends on what the explicit rules have in common. You already have a pattern rule:
%.out: %.cxx
$(CXX) $(CXXFLAGS) $^ -o $#
and if all you want to do is add another source file to a particular target, you don't have to do this:
g++ file_main.cxx file.cxx -o file_main.out
you can get the effect just by adding a prerequisite (in a line by itself):
file_main.out: file.cxx
If you have several targets with that pattern, you can use a pattern rule:
file_main.out another_main.out a_third_main.out: %_main.out : %.cxx
If you have many such targets, you can use a variable:
MAIN_THINGS = file another a_third a_fourth and_yet_another
MAIN_TARGETS = $(addsuffix _main.out, $(MAIN_THINGS))
$(MAIN_TARGETS): %_main.out : %.cxx
And you can add other patterns for other target sets, even overlapping sets. Does that cover your situation?
It seems that you are putting the source code for multiple different programs in the same folder, and this is really the source of your problems. If you separate the source code for your libraries and programs into separate folders (or, better yet, separate projects), then you can skirt this issue by depending on all source files in the given folder. When you have everything intermixed, it is necessary to be explicit.
That said, if your dependencies have consistent, predictable names, then it is possible to eliminate this redundancy by using the eval function. For example, based on the example above:
#
# I'm going to use standard file extensions here,
# slightly deviating from your conventions. I am also
# assuming that there is a variable named PROGNAMES,
# which gives a list of all the programs to be built.
#
define ADD_EXECUTABLE
$(1): $(1).o $(1)_main.o
$(LINK.cc) $(1).o $(1)_main.o -o $(1)
endef
$(foreach progname,$(PROGNAMES),$(eval $(call ADD_EXECUTABLE,$(progname))))
Also, just a few suggestions... you should append to CXXFLAGS rather than overwrite it and you would be better off using standard file extensions (".cpp" for C++ source files, ".o" for object files, no extension for executables). See my Makefile tutorial for tips on making things easier with Make (no pun intended).

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