Provide value for self when using Proc#call - ruby

When using Proc#call to call a lambda function in Ruby, self always ends up with the value that it had when the function was defined, rather than the value it has when the function is called, for example:
$p = lambda { self }
class Dummy
def test
$p.call
end
end
d = Dummy.new
> d.test
=> main
Calling test returns main, when what I intended it to return is #<Dummy:0xf794> - an instance of Dummy, which was the value of self at the point in the code where I called $p.
In Javascript, I would just pass the object that I want to be the "callee" as the first argument to call. Is there any such functionality in Ruby, allowing me to set an arbitrary object, or at least the current value of self, as the new value for self when I call a Proc?

You're looking for instance_eval, which evaluates a lambda in the context of the calling object.
>> $p = proc { self }
=> #<Proc:0x95cece4#(irb):1 (lambda)>
>> class Dummy
>> def test
>> $p.call
>> end
>>
>> def test1
>> instance_eval(&$p)
>> end
>> end
>> d = Dummy.new
=> #<Dummy:0x946f7c8>
>> d.test
=> main
>> d.test1
=> #<Dummy:0x946f7c8>

You may want to use instance_exec because it allows you to pass arguments to the block whereas instance_eval does not.
def eval_my_proc_with_args(*args, &block)
instance_exec(*args, &block)
end

lambda defines a closure which means it will encapsulate the environment it had when it was defined. If you want self to be the caller just define a regular method or better yet use a block.

Related

Evaluate instance variable in block passed to class_eval through wrapper

I want to extend the functionality of a method asdf at runtime.
A method append_asdf should allow modifying the method more easily.
I understand how to call the previous method but the private variable #b evaluates to nil inside the block used to specify the additional behaviour - if passed through the wrapper.
It works as expected when passed to class_eval directly (which is not what I want).
Why?
class A
def initialize
#b = "144"
end
def asdf
puts "12"
end
def self.append_asdf(&n)
m = instance_method(:asdf)
define_method(:asdf) {
m.bind(self).call
n.call
}
end
end
a = A.new
p = proc {
puts #b
}
The proc p is used here to drive home the point that it doesn't depend on the block. It behaves the same as a literal.
This doesn't work:
A.append_asdf(&p)
a.asdf
=>
12
Note the empty line. The same proc used here evaluates as expected:
A.class_eval {
define_method(:asdf, p)
}
a.asdf
=>
144
You need to evaluate that block in the proper context. In other words:
instance_eval(&n)
Instead of a regular call.

Ruby - Is &prc different than &block?

I'm writing a simple method that adds num to the return value of the block that is passed to it and I noticed that &block and &prc both work. I know that a proc is an object and can be assigned to a variable which could be handy. Is that the only difference though? Is there any difference between these two when it comes to performance, convention, or versatility? Is it ever better to use &block instead of &prc?
def adder(num = 1, &block)
yield + num
end
vs.
def adder(num = 1, &prc)
yield + num
end
Is there any difference between these two when it comes to
performance, convention, or versatility?
There is no difference between these, you able to name it as you want, it's just a name. Some devs call it &blk some &block or &b or &foo ...
>> def foo &foo
>> yield
>> end
=> :foo
>> foo do
?> puts '1'
>> end
1
Strictly saying & is an operator which you can apply to any object, and it will take care of converting that object to a Proc by calling to_proc().
>> def bar(&some_proc)
>> some_proc
>> end
=> :bar
>> p = bar { puts 'Call proc' }
=> #<Proc:0x005601e6d69c80#(irb):4>
>> p.call
=> Call proc
>> p.class
=> Proc
Only the one thing is important, the name should be informative.
Line any argument to your method the name is largely subjective. Typically you'll see &block used if only by convention, but the name itself can be anything you want so long as it's a valid variable name.
In your example you're declaring a block name but not actually using the name. Keep in mind that any Ruby method can be given a block, there's no way to restrict this, but it's up to the method itself to use the block if it wants. That block can be called zero or more times either immediately or at some point in the future. Giving the block to the method surrenders control, so be sure to read the documentation on any given method carefully. There can be surprises.
If you need to chain through a block, declare it with a name:
def passes_through(&block)
[ 1, 2, 3, 4 ].each(&block)
end
If you are going to yield on the block there's no need here:
def direct_call
[ 1, 2, 3, 4 ].each do |n|
yield n
end
end
If you're going to preserve the call and use it later, that's also a case for naming it:
def preserved_call(&block)
#callback = block
end
def make_callback
#callback and #callback.call
end
Any method can check if a block was supplied:
def tests_for_block
if (block_given?)
yield 'value'
else
'value'
end
end
There's a small but measurable cost to capturing a block by declaring it in the method signature, a lot of computation has to be done to properly capture all the variables that might be used in a closure situation. In performance sensitive code you'll want to avoid this.
You can dynamically create a block:
def captures_conditionally
if (block_given?)
#callback = Proc.new
end
end
The Proc.new method will assume control over whatever block has been supplied to the method if one has been.
in your example, there is not a difference between &block and &prc, because in each case you are just passing a block to be call into the method.
Block and proc are similar in that they are both blocks of code.
[1,2,3].each {|x| puts x }
everything within the {} is the block.
A proc is just a block of code that you can name and can be called at a later time.
put_element = Proc.new {|x| puts x}
then you use put_element as an argument in your function.

Create blank binding in the scope of an object

class Foo
def self.run(n,code)
foo = self.new(n)
#env = foo.instance_eval{ binding }
#env.eval(code)
end
def initialize(n)
#n = n
end
end
Foo.run( 42, "p #n, defined? foo" )
#=> 42
#=> "local-variable"
The sample program above is intended to evaluate arbitrary code within the scope of a Foo instance. It does that, but the binding is "polluted" with the local variables from the code method. I don't want foo, n, or code to be visible to the eval'd code. The desired output is:
#=> 42
#=> nil
How can I create a binding that is (a) in the scope of the object instance, but (b) devoid of any local variables?
The reason that I am creating a binding instead of just using instance_eval(code) is that in the real usage I need to keep the binding around for later usage, to preserve the local variables created in it.
so like this? or did i miss something important here?
class Foo
attr_reader :b
def initialize(n)
#n = n
#b = binding
end
def self.run(n, code)
foo = self.new(n)
foo.b.eval(code)
end
end
Foo.run(42, "p #n, defined?(foo)")
# 42
# nil
or move it further down to have even less context
class Foo
def initialize(n)
#n = n
end
def b
#b ||= binding
end
def self.run(n, code)
foo = self.new(n)
foo.b.eval(code)
end
end
Foo.run(42, "p #n, defined?(foo), defined?(n)")
# 42
# nil
# nil
Answer:
module BlankBinding
def self.for(object)
#object = object
create
end
def self.create
#object.instance_eval{ binding }
end
end
Description:
In order to get a binding with no local variables, you must call binding in a scope without any of them. Calling a method resets the local variables, so we need to do that. However, if we do something like this:
def blank_binding_for(obj)
obj.instance_eval{ binding }
end
…the resulting binding will have an obj local variable. You can hide this fact like so:
def blank_binding_for(_)
_.instance_eval{ binding }.tap{ |b| b.eval("_=nil") }
end
…but this only removes the value of the local variable. (There is no remove_local_variable method in Ruby currently.) This is sufficient if you are going to use the binding in a place like IRB or ripl where the _ variable is set after every evaluation, and thus will run over your shadow.
However, as shown in the answer at top, there's another way to pass a value to a method, and that's through an instance variable (or class variable, or global variable). Since we are using instance_eval to shift the self to our object, any instance variables we create in order to invoke the method will not be available in the binding.

Ruby: convert proc to lambda?

Is it possible to convert a proc-flavored Proc into a lambda-flavored Proc?
Bit surprised that this doesn't work, at least in 1.9.2:
my_proc = proc {|x| x}
my_lambda = lambda &p
my_lambda.lambda? # => false!
This one was a bit tricky to track down. Looking at the docs for Proc#lambda? for 1.9, there's a fairly lengthy discussion about the difference between procs and lamdbas.
What it comes down to is that a lambda enforces the correct number of arguments, and a proc doesn't. And from that documentation, about the only way to convert a proc into a lambda is shown in this example:
define_method always defines a method without the tricks, even if a non-lambda Proc object is given. This is the only exception which the tricks are not preserved.
class C
define_method(:e, &proc {})
end
C.new.e(1,2) => ArgumentError
C.new.method(:e).to_proc.lambda? => true
If you want to avoid polluting any class, you can just define a singleton method on an anonymous object in order to coerce a proc to a lambda:
def convert_to_lambda &block
obj = Object.new
obj.define_singleton_method(:_, &block)
return obj.method(:_).to_proc
end
p = Proc.new {}
puts p.lambda? # false
puts(convert_to_lambda(&p).lambda?) # true
puts(convert_to_lambda(&(lambda {})).lambda?) # true
It is not possible to convert a proc to a lambda without trouble. The answer by Mark Rushakoff doesn't preserve the value of self in the block, because self becomes Object.new. The answer by Pawel Tomulik can't work with Ruby 2.1, because define_singleton_method now returns a Symbol, so to_lambda2 returns :_.to_proc.
My answer is also wrong:
def convert_to_lambda &block
obj = block.binding.eval('self')
Module.new.module_exec do
define_method(:_, &block)
instance_method(:_).bind(obj).to_proc
end
end
It preserves the value of self in the block:
p = 42.instance_exec { proc { self }}
puts p.lambda? # false
puts p.call # 42
q = convert_to_lambda &p
puts q.lambda? # true
puts q.call # 42
But it fails with instance_exec:
puts 66.instance_exec &p # 66
puts 66.instance_exec &q # 42, should be 66
I must use block.binding.eval('self') to find the correct object. I put my method in an anonymous module, so it never pollutes any class. Then I bind my method to the correct object. This works though the object never included the module! The bound method makes a lambda.
66.instance_exec &q fails because q is secretly a method bound to 42, and instance_exec can't rebind the method. One might fix this by extending q to expose the unbound method, and redefining instance_exec to bind the unbound method to a different object. Even so, module_exec and class_exec would still fail.
class Array
$p = proc { def greet; puts "Hi!"; end }
end
$q = convert_to_lambda &$p
Hash.class_exec &$q
{}.greet # undefined method `greet' for {}:Hash (NoMethodError)
The problem is that Hash.class_exec &$q defines Array#greet and not Hash#greet. (Though $q is secretly a method of an anonymous module, it still defines methods in Array, not in the anonymous module.) With the original proc, Hash.class_exec &$p would define Hash#greet. I conclude that convert_to_lambda is wrong because it doesn't work with class_exec.
Here is possible solution:
class Proc
def to_lambda
return self if lambda?
# Save local reference to self so we can use it in module_exec/lambda scopes
source_proc = self
# Convert proc to unbound method
unbound_method = Module.new.module_exec do
instance_method( define_method( :_proc_call, &source_proc ))
end
# Return lambda which binds our unbound method to correct receiver and calls it with given args/block
lambda do |*args, &block|
# If binding doesn't changed (eg. lambda_obj.call) then bind method to original proc binding,
# otherwise bind to current binding (eg. instance_exec(&lambda_obj)).
unbound_method.bind( self == source_proc ? source_proc.receiver : self ).call( *args, &block )
end
end
def receiver
binding.eval( "self" )
end
end
p1 = Proc.new { puts "self = #{self.inspect}" }
l1 = p1.to_lambda
p1.call #=> self = main
l1.call #=> self = main
p1.call( 42 ) #=> self = main
l1.call( 42 ) #=> ArgumentError: wrong number of arguments (1 for 0)
42.instance_exec( &p1 ) #=> self = 42
42.instance_exec( &l1 ) #=> self = 42
p2 = Proc.new { return "foo" }
l2 = p2.to_lambda
p2.call #=> LocalJumpError: unexpected return
l2.call #=> "foo"
Should work on Ruby 2.1+
Cross ruby compatiable library for converting procs to lambdas:
https://github.com/schneems/proc_to_lambda
The Gem:
http://rubygems.org/gems/proc_to_lambda
The above code doesn't play nicely with instance_exec but I think there is simple fix for that. Here I have an example which illustrates the issue and solution:
# /tmp/test.rb
def to_lambda1(&block)
obj = Object.new
obj.define_singleton_method(:_,&block)
obj.method(:_).to_proc
end
def to_lambda2(&block)
Object.new.define_singleton_method(:_,&block).to_proc
end
l1 = to_lambda1 do
print "to_lambda1: #{self.class.name}\n"
end
print "l1.lambda?: #{l1.lambda?}\n"
l2 = to_lambda2 do
print "to_lambda2: #{self.class.name}\n"
end
print "l2.lambda?: #{l2.lambda?}\n"
class A; end
A.new.instance_exec &l1
A.new.instance_exec &l2
to_lambda1 is basically the implementation proposed by Mark, to_lambda2 is a "fixed" code.
The output from above script is:
l1.lambda?: true
l2.lambda?: true
to_lambda1: Object
to_lambda2: A
In fact I'd expect instance_exec to output A, not Object (instance_exec should change binding). I don't know why this work differently, but I suppose that define_singleton_method returns a method that is not yet bound to Object and Object#method returns an already bound method.

How do I call a method that is a hash value?

Previously, I asked about a clever way to execute a method on a given condition "Ruby a clever way to execute a function on a condition."
The solutions and response time was great, though, upon implementation, having a hash of lambdas gets ugly quite quickly. So I started experimenting.
The following code works:
def a()
puts "hello world"
end
some_hash = { 0 => a() }
some_hash[0]
But if I wrap this in a class it stops working:
class A
#a = { 0 => a()}
def a()
puts "hello world"
end
def b()
#a[0]
end
end
d = A.new()
d.b()
I can't see why it should stop working, can anyone suggest how to make it work?
that code doesn't work. it executes a at the time it is added to the hash, not when it is retrieved from the hash (try it in irb).
It doesn't work in the class because there is no a method defined on the class (you eventually define a method a on the instance.
Try actually using lambdas like
{0 => lambda { puts "hello world" }}
instead
First of all, you are not putting a lambda in the hash. You're putting the result of calling a() in the current context.
Given this information, consider what the code in your class means. The context of a class definition is the class. So you define an instance method called a, and assign a class instance variable to the a hash containing the result of calling a in the current context. The current context is the class A, and class A does not have a class method called a, so you're trying to put the result of a nonexistent method there. Then in the instance method b, you try to access an instance variable called #a -- but there isn't one. The #a defined in the class context belongs to the class itself, not any particular instance.
So first of all, if you want a lambda, you need to make a lambda. Second, you need to be clear about the difference between a class and an instance of that class.
If you want to make a list of method names to be called on certain conditions, you can do it like this:
class A
def self.conditions() { 0 => :a } end
def a
puts "Hello!"
end
def b(arg)
send self.class.conditions[arg]
end
end
This defines the conditions hash as a method of the class (making it easy to access), and the hash merely contains the name of the method to call rather than a lambda or anything like that. So when you call b(0), it sends itself the message contained in A.conditions[0], which is a.
If you really just want to pretty this sort of thing up,
why not wrap all your methods in a class like so:
# a container to store all your methods you want to use a hash to access
class MethodHash
alias [] send
def one
puts "I'm one"
end
def two
puts "I'm two"
end
end
x = MethodHash.new
x[:one] # prints "I'm one"
x.two # prints "I'm one"
or, to use your example:
# a general purpose object that transforms a hash into calls on methods of some given object
class DelegateHash
def initialize(target, method_hash)
#target = target
#method_hash = method_hash.dup
end
def [](k)
#target.send(#method_hash[k])
end
end
class A
def initialize
#a = DelegateHash.new(self, { 0 => :a })
end
def a()
puts "hello world"
end
def b()
#a[0]
end
end
x = A.new
x.a #=> prints "hello world"
x.b #=> prints "hello world"
One other basic error that you made is that you initialized #a outside of any instance method -
just bare inside of the definition of A. This is a big time no-no, because it just doesn't work.
Remember, in ruby, everything is an object, including classes, and the # prefix means the instance
variable of whatever object is currently self. Inside an instance method definitions, self is an instance
of the class. But outside of that, just inside the class definition, self is the class object - so you defined
an instance variable named #a for the class object A, which none of the instances of A can get to directly.
Ruby does have a reason for this behaviour (class instance variables can be really handy if you know what
you're doing), but this is a more advanced technique.
In short, only initialize instance variables in the initialize method.
table = {
:a => 'test',
:b => 12,
:c => lambda { "Hallo" },
:d => def print(); "Hallo in test"; end
}
puts table[:a]
puts table[:b]
puts table[:c].call
puts table[:d].send( :print )
Well, the first line in your class calls a method that doesn't exist yet. It won't even exist after the whole class is loaded though, since that would be a call to the class method and you've only defined instance methods.
Also keep in mind that {0 => a()} will call the method a(), not create a reference to the method a(). If you wanted to put a function in there that doesn't get evaluated until later, you'd have to use some kind of Lambda.
I am pretty new to using callbacks in Ruby and this is how I explained it to myself using an example:
require 'logger'
log = Logger.new('/var/tmp/log.out')
def callit(severity, msg, myproc)
myproc.call(sev, msg)
end
lookup_severity = {}
lookup_severity['info'] = Proc.new { |x| log.info(x) }
lookup_severity['debug'] = Proc.new { |x| log.debug(x) }
logit = Proc.new { |x,y| lookup_sev[x].call(y) }
callit('info', "check4", logit)
callit('debug', "check5", logit)
a = ->(string="No string passed") do
puts string
end
some_hash = { 0 => a }
some_hash[0].call("Hello World")
some_hash[0][]

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