Send data to browser - ajax

An example:
Say, I have an AJAX chat on a page where people can talk to each other.
How is it possible to display (send) the message sent by person A to persons B, C and D while they have the chat opened?
I understand that technically it works a bit different: the chat(ajax) is reading from DB (or other source), say every second, to find out if there are new messages to display.
But I wonder if there is a method to send the new message to the rest of the people just when it is sent, and not to load the DB with 1000s of reads every second.
Please note that the AJAX chat example is just an example to explain what I want, and is not something I want to realize. I just need to know if there is a method to let all the opened browser at a specific page(ajax) that there is new content on the server that should be gathered.
{sorry for my English}

Since the server cannot respond to a client without a corresponding request, you need to keep state for each user's queued message. However, this is exactly what the database accomplishes. You cannot get around this by replacing the database with something that doesn't just accomplish the same thing in a different way. That said, there are surely optimizations you could do. Keep in mind, however, that you shouldn't prematurely optimize situations like this; databases are designed to handle extremely high traffic, and it's very possible (and in fact, likely), that the scenario described will be handled just fine by the database out of the box.

What you're describing is generally referred to as the 'Comet' concept. See the Wikipedia article for details, especially implementation options (long polling, etc.).

Another answer is to have the server push changes to connected clients, that way there is just one call to the database and then the server pushes the change to all the clients. This article indicates it is possible, however I have never tried this myself.

It's very basic, but if you want to stick with a standard AJAX solution, a simple means of reducing load on the server when polling would be to get the AJAX call to forward the last collected comment ID for that client - you then use that (with the appropriate escaping) in the lookup query on the server side to ensure you only return new comments.

Related

How get a data without polling?

This is more of a theorical question.
Well, imagine that I have two programas that work simultaneously, the main one only do something when he receives a flag marked with true from a secondary program. So, this main program has a function that will keep asking to the secondary for the value of the flag, and when it gets true, it will do something.
What I learned at college is that the polling is the simplest way of doing that. But when I started working as an developer, coworkers told me that this method generate some overhead or it's waste of computation, by asking every certain amount of time for a value.
I tried to come up with some ideas for doing this in a different way, searched on the internet for something like this, but didn't found a useful way about how to do this.
I read about interruptions and passive ways that can cause the main program to get that data only if was informed by the secondary program. But how this happen? The main program will need a function to check for interruption right? So it will not end the same way as before?
What could I do differently?
There is no magic...
no program will guess when it has new information to be read, what you can do is decide between two approaches,
A -> asks -> B
A <- is informed <- B
whenever use each? it depends in many other factors like:
1- how fast you need the data be delivered from the moment it is generated? as far as possible? or keep a while and acumulate
2- how fast the data is generated?
3- how many simoultaneuos clients are requesting data at same server
4- what type of data you deal with? persistent? fast-changing?
If you are building something like a stocks analyzer where you need to ask the price of stocks everysecond (and it will change also everysecond) the approach you mentioned may be the best
if you are writing a chat based app like whatsapp where you need to check if there is some new message to the client and most of time wont... publish subscribe may be the best
but all of this is a very superficial look into a high impact architecture decision, it is not possible to get the best by just looking one factor
what i want to show is that
coworkers told me that this method generate some overhead or it's
waste of computation
it is not a right statement, it may be in some particular scenario but overhead will always exist in distributed systems
The typical way to prevent polling is by using the Publish/Subscribe pattern.
Your client program will subscribe to the server program and when an event occurs, the server program will publish to all its subscribers for them to handle however they need to.
If you flip the order of the requests you end up with something more similar to a standard web API. Your main program (left in your example) would be a server listening for requests. The secondary program would be a client hitting an endpoint on the server to trigger an event.
There's many ways to accomplish this in every language and it doesn't have to be tied to tcp/ip requests.
I'll add a few links for you shortly.
Well, in most of languages you won't implement such a low level. But theorically speaking, there are different waiting strategies, you are talking about active waiting. Doing this you can easily eat all your memory.
Most of languages implements libraries to allow you to start a process as a service which is at passive waiting and it is triggered when a request comes.

Which of these is the best practice for web sockets in terms of performance?

This is more of a hypothetical question, so I can't really show any code examples. Imagine if a site like Twitter wanted to live-update stats on a Tweet via web sockets/Socket.io. In terms of performance, which of these would be the best approach?
Each action (like, retweet, reply) sends a message to the server, which then gets emitted to all clients, and the client is responsible for updating the appropriate tweet.
Each tweet the client loads is connected to a different room so that it only emits and receives messages relevant to itself.
Other?
Or perhaps it's dependent on the scale of the application? Maybe 1 is better if you had a Twitter clone with only a few users, whereas I would think 2 is better in Twitter's case because it's a matter of hundreds of "rooms" vs millions of signals/second? And if that's the case, at what point is one approach preferred over the other?
At scale, you do not want to be sending messages to clients that they did not ask for and do not have any use for. Imagine a twitter client that was receiving every single tweet being sent in real time. That could overwhelm that client and it would mean the server would be delivering every single tweet to every single connected client. That obviously doesn't scale on either the server side or the client side.
So option 1 is out.
The appropriate solution has the server send to the client only the messages that is has a particular interest in seeing. This works just fine at any scale. I can't tell whether your option 2 is that or not since rooms are just a tool for making groups of connections that you can send the same message to - they don't really decide who gets what message - that logic must be baked into your server code.
For a twitter-like service, it seems you're going to have to have a system where your server can easily tell which users have an interest in this particular new message. That can presumably be for a number of reasons such as they are following the author, they are following a hashtag present in the message, they are mentioned in the message, etc... That is server-side logic, not just simple rooms.

REST API for main page - one JSON or many?

I'm providing RESTful API to my (JS) client from (Java Spring) server.
Main site page contains a number of logical blocks (news, last comments, some trending stuff), each of them has a corresponding entity on server. Which way is a right one to go, handle one request like
/api/main_page/ ->
{
news: {...}
comments: {...}
...
}
or let the client do a few requests like
/api/news/
/api/comments/
...
I know in general it's better to have one large request/response, but is this an answer to this situation as well?
Ideally, you should have different API calls for fetching individual configurable content blocks of the page from the same API.
This way your content blocks are loosely bounded to each other.
You
can extend, port(to a new framework) and modify them independently at
anytime you want.
This comes extremely useful when application grows.
Switching off a feature is fairly easy in this
case.
A/B testing is also easy in this case.
Writing automation is
also very easy.
Overall it helps in reducing the testing efforts.
But if you really want to fetch this in one call. Then you should add additional params in request and when the server sees that additional param it adds the additional independent JSON in the response by calling it's own method from BL layer.
And, if speed is your concern then try caching these calls on server for some time(depends on the type of application).
I think in general multiple requests can be justified, when the requested resources reflect parts of the system state. (my personal rule of thumb, still WIP).
i.e. if a news gets displayed in your client application a lot, I would request it once and reuse it wherever I can. If you aggregate here, you would need to request for it later, maybe some of them never get actually displayed, and you have some magic to do if the representation of a news differs in the aggregation and /news/{id}-resource.
This approach would increase communication if the page gets loaded for the first time, but decrease communication throughout your client application the longer it runs.
The state on the server gets copied request by request to your client or updated when needed (Etags, last-modified, etc.).
In your example it looks like /news and /comments are some sort of latest or since last visit, but not all.
If this is true, I would design them to be a resurce as well, like /comments/latest or similar.
But in any case I would them only have self-links to the /news/{id} or /comments/{id} respectively. Then you would have a request to /comments/latest, what results in a list of news-self-links, for what I would start a request only if I don't already have that news (maybe I want to check if the cached copy is still up to date).
It is also possible to trigger the request to a /news/{id} only if it gets actually displayed (scrolling, swiping).
Probably the lifespan of a news or a comment is a criterion to answer this question. Meaning the caching in the client it is not that vital to the system, in opposite of a book in an Book store app.

Incremental updates using browser cache

The client (an AngularJS application) gets rather big lists from the server. The lists may have hundreds or thousands of elements, which can mean a few megabytes uncompressed (and some users (admins) get much more data).
I'm not planning to let the client get partial results as sorting and filtering should not bother the server.
Compression works fine (factor of about 10) and as the lists don't change often, 304 NOT MODIFIED helps a lot, too. But another important optimization is missing:
As a typical change of the lists are rather small (e.g., modifying two elements and adding a new one), transferring the changes only sounds like a good idea. I wonder how to do it properly.
Something like GET /offer/123/items should always return all the items in the offer number 123, right? Compression and 304 can be used here, but no incremental update. A request like GET /offer/123/items?since=1495765733 sounds like the way to go, but then browser caching does not get used:
either nothing has changed and the answer is empty (and caching it makes no sense)
or something has changed, the client updates its state and does never ask for changes since 1495765733 anymore (and caching it makes even less sense)
Obviously, when using the "since" query, nothing will be cached for the "resource" (the original query gets used just once or not at all).
So I can't rely on the browser cache and I can only use localStorage or sessionStorage, which have a few downsides:
it's limited to a few megabytes (the browser HTTP cache may be much bigger and gets handled automatically)
I have to implement some replacement strategy when I hit the limit
the browser cache stores already compressed data which I don't get (I'd have to re-compress them)
it doesn't work for the users (admins) getting bigger lists as even a single list may already be over limit
it gets emptied on logout (a customer's requirement)
Given that there's HTML 5 and HTTP 2.0, that's pretty unsatisfactory. What am I missing?
Is it possible to use the browser HTTP cache together with incremental updates?
I think there is one thing you are missing: in short, headers. What I'm thinking you could do and that would match (most) of your requirements, would be to:
First GET /offer/123/items is done normally, nothing special.
Subsequents GET /offer/123/items will be sent with a Fetched-At: 1495765733 header, indicating your server when the initial request has been sent.
From this point on, two scenarios are possible.
Either there is no change, and you can send the 304.
If there is a change however, return the new items since the time stamp previously sent has headers, but set a Cache-Control: no-cache from your response.
This leaves you to the point where you can have incremental updates, with caching of the initial megabytes-sized elements.
There is still one drawback though, that the caching is only done once, it won't cache updates. You said that your lists are not updated often so it might already work for you, but if you really want to push this further, I could think of one more thing.
Upon receiving an incremental update, you could trigger in the background another request without the Fetched-At header that won't be used at all by your application, but will just be there to update your http cache. It should not be as bad as it sounds performance-wise since your framework won't update its data with the new one (and potentially trigger re-renders), the only notable drawback would be in term of network and memory consumption. On mobile it might be problematic, but it doesn't sounds like an app intended to be displayed on them anyway.
I absolutely don't know your use-case and will just throw that out there, but are you really sure that doing some sort of pagination won't work? Megabytes of data sounds a lot to display and process for normal humans ;)
I would ditch the request/response cycle entirely and move to a push model.
Specifically, WebSockets.
This is the standard technology used on financial trading websites serving tables of real-time ticker data. Here is one such production application demonstrating the power of WebSockets:
https://www.poloniex.com/exchange#btc_eth
WebSocket applications have two types of state: global and user. The above link will show three tables of global data. When you're logged in, two aditional tables of user data are displayed at the bottom.
This is not HTTP; you won't be able to just slap this into a Java Servlet. You'll need to run a separate process on your server which communicates over TCP. The good news is, there are mature solutions readily available. A Java-based solution with a very decent free licensing option, which includes both client and server APIs (and does integrate with Angular2) is Lightstreamer. They have a well-organized demo page too. There are also adapters available to integrate with your data sources.
You may be hesitant to ditch your existing servlet approach, but this will be less headaches in the long run, and scales marvelously. HTTP polling, even with well-designed header-only requests, do not scale well with large lists which update frequently.
---------- EDIT ----------
Since the list updates are infrequent, WebSockets are probably overkill. Based on the further details provided by comments on this answer, I would recommend a DOM-based, AJAX-updated sorter and filterer such as DataTables, which has some built-in options for caching. In order to reuse client data across sessions, ajax requests in the previous link should be modified to save the current data in the table to localStorage after every ajax request, and when the client starts a new session, populate the table with this data. This will allow the plugin to manage the filtering, sorting, caching and browser-based persistence.
I'm thinking about something similar to Aperçu's idea, but using two requests. The idea is yet incomplete, so bear with me...
The client asks for GET /offer/123/items, possibly with the ETag and Fetched-At headers.
The server answers with
200 and a full list if either header is missing, or when there are too many changes since the Fetched-At timestamp
304 if nothing has changed since then
304 and a special Fetch-More header telling the client that more data is to be fetched otherwise
The last case is violating how HTTP should work, but AFAIK it's the only way letting the browser cache everything what I want it to cache. Since the whole communication is encrypted, proxies can't punish me for violating the spec.
The client reacts to Fetch-Errata by requesting GET /offer/123/items/errata. This way, the resource has got split into two requests. The split is ugly, but an angular $http interceptor can hide the ugliness from the application.
The second request is cacheable, too, and there can be also a Fetched-At header. The details are unclear, but some strong handwavium makes me believe that it can work. Actually, the errata could itself be inaccurate but still useful and get an errata itself.... etc.
With HTTP/1.1, more requests may mean more latency, but having a couple of them should still be profitable because of the saved bandwidth. The server can decide when to stop.
With HTTP/2, multiple requests could be send at once. The server could be make to handle them efficiently as it knows that they belong together. Some more handwavium...
I find the idea strange, but interesting and I'm looking forward to comments. Feel free to downvote me, but please leave an explanation.

AJAX Real Time and collaborative

I am trying to create real-time and collaborative application like - google wave for example.
When user1 writes something at the same time it shows on user2 screens.
I started a little research,and found some ways to this with Ajax -
1.every X seconds send request to the server and to check what is "happening"
2.timeout - long request ,Problem - I saw i can do this only with IE8
there are other options?what is the best way to this?
And with way number 2,this true I can do this only with IE8?
Yosy
The whole point of AJAX is that the server can wait for notifications from each clients, and notify all the other clients when something happens. There's no need for polling. Look up keywords like comet, and bayeux. Dojo has a good implementation.
I'm not sure what you are referring to in 2, but if I were going to implement something like this, I'd do what you explain in 1. Basically your server will be keeping track of the conversation, and the clients will constantly ask for updates.
Another possible option would be flash, but I don't know much about that other than it would be capable, so your on your own for researching that.
Some notes on keeping things running quickly in option 1:
Remember you only have 2 "ajax"
calls to work with on the client side (you can only have 2 calls
out at once). So keep track
of the calls that are out. Make use
of abort() if a call takes too long or its response is not going to be valid anymore.
Get the most out of your calls, if
you need to send text to the server,
use the response to get an update on
the current "conversation".

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