I've installed XCode 3.2 on top of Snow Leopard 10.6.2. When trying to "build and run" an application created from XCode template, the emulator is always opened in iPad mode. When choosing "iPhone" from the emulator menu, it changes its look but next time it is opened as iPad again.
How to cause the emulator to run in iPhone mode ?
The XCode 3.2.3 comes with SDK 4.0, which is the only choice for building for iPhone OS4, does not provide the right iPhone Simulator! If you pick "Simulator 3.2", it always comes out the iPad Simulator, and your iPhone app does not simulate there properly. If you pick "Simulator 4.0", though the UI looks like a iPhone, but functions are still not responding, e.g. tables cannot roll, maps cannot move, etc.
No other SDK options in XCode 3.2.3.
In the end, I installed the previous XCode 3.2.1 with SDK 3.1.3 into another directory, to Simulate with SDK 3.1.3, and build into the iPhone OS4 with the XCode 3.2.3 from SDK 4.
Not sure whether Apple will change their future versions of SDK 4.0+XCode 3.2.3 to provide a correct, working, iPhone Simulator.
Related
I need to test an application on an iOS6 simulator. Since this iOS version is not part of the current Xcode6 environment, I tried to install Xcode 5.1.1 beside my Xcode 6 installation and use it.
I downloaded Xcode 5.1.1 from the Apple developer pages and installed in in my applications folder. After launch I am downloading and installing the iOS 6.1 SDK from within Xcode.
After that I am trying to launch the simulator (NOT with an app, just a clean launch) but when the simulator window is shown it keeps black. The log says:
Could not lookup service com.apple.iphonesimulator.host_support: 1102
repeatingly. Clicking "Reset Content and Settings..." wont work. I also deleted the SDK file from
~/Applications/Xcode 2.app/Contents/Developer/Applications/
and the 6.1 Folder from
~/Users/username/Library/Application Support/iPhone Simulator/
And made a fresh install. Also no effect. I know there are a lot of similar questions here on stack, but they all suggest the "Reset Content and Settings..." which wont work for me. Any idea what might going on?
When launching an iOS7.1 simulator from Xcode 5.1.1 it starts up and works like a charm. The iOS7.1 comes with the Xcode bundle, the iOS6.1 simulator has to be installed manually. Maybe that's the problem?
Thanks!
Ok,
i probably found the answer here: In OS X 10.10 (Yosemite Beta), How do I Test Using iOS 6.1 Simulator?
In short: iOS6 is not supported under OS-X 10.10 and so the simulator won't work.
I have the Xcode Version 6.0.1 (6A317) on Mac OS X 10.9.5 with all iOS 8 simulators. I have also downloaded the iOS 7.1 simulators.
I am developing an app for iOS 8 and iOS 7.
The problem I encounter is that Xcode 6 doesn't show the iOS 7.1 simulators in the devices menu. At some point it did show them but on my newly created Xcode 6 project it does not.
I was looking at some stackoverflow solutions.I have addded the iOS 7.1 simulators Window - Devices - SIMULATORS. They are also checked with "Show in the Run Destionations Menu",however they are not shown.
I found a workaround by setting the Project and Target Deployment Target to 7.1. However, this is a stupid solution since for every test I need to manually switch them forth and back 7.1-8.0
This is my first ipad app and it worked perfectly under Xcode 5.1.1. iOS 7 and iOS 8 (CREATED UNDER Xcode 5.1.1.). Now I have created a project in Xcode 6.0.1. and the project doesn't have the simulators showing correctly and 95% of the app doesn't work.
I am new to iOS development but I suppose that this is a bug, but I am unsure. Please help.
The deployment target is the minimum OS version you intend to support.
As you stated, you need to set the deployment target to 7.1 in order to see the 7.1 simulators. If your deployment target is 8.0, the 7.1 simulators will not be available in the run destinations menu. This is the correct behavior because you can't run on iOS 7.1 if your deployment target is 8.0.
I already had deployment target 7.0 and simulator still wasn't available for 7.1.
I fixed the issue though by going into Xcode preferences, selected Downloads and re-downled the missing 7.1 simulators under 'Components'. Although I previously had 7.1 simulator, the Xcode 6 upgrade had seemed to remove them.
I have Xcode 6 installed but realise that I am only able to develop for iOS8. I am aware that this beta development kit is meant for the development of the iOS 8 beta release but I am in a position where I don't have the time yet to develop for it but wish to take advantage of some of Xcode's new features while I am developing for my current iOS 7 apps.
What can I do to get the iOS 7 SDK installed on xcode 6?
Seems like if you symlink the relevant SDK from a previous installation of Xcode to the Xcode 6 Beta directory, Xcode 6 will be able to use it. Assuming you still have Xcode 5.1.1 on your machine, try the following in terminal:
ln -s /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk /Applications/Xcode6-Beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk
This should link the iOS 7 SDK for iPhone (not sim), allowing you to select iOS 7 as the Base SDK in Xcode 6 Beta. If you want to do this for the simulator, replace iPhoneOS.platform with iPhoneSimulator.platform.
NOTE: Just because you have the iOS 7 SDK now doesn't mean it'll build. I'm personally having trouble with the fact that Xcode 6 Beta is using the Apple LLVM 6.0 compiler, which apparently isn't compatible with some of the stuff I'm trying to build.
ref: https://stackoverflow.com/a/11424966/2383003
Just posting so that someone might find it useful: I wanted to debug my app in iPhone running iOS 7.1, in XCode 6.0.1. The previous iOS version was not being listed in the settings page, to choose as base SDK/deployment target. (I'm using OS X 10.10 Yosemite). I installed both XCode 6.0.1 and Xcode 5.0.1 and copied
/Application/XCode501.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk
to
/Application/XCode601.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/
Now I'm able to run iOS 7 apps from XCode 6.0.1.
I changed the deployment target just fine and installed on my iOS7 iPhone 4s all the same. You can do all your development this way and then use 5.1.1 to make your relevant builds. I wouldn't advice to build apps for production in this beta environment even if you could.
Just repeating Christian's comment (on Ziewvater's answer) so it's more prominent:
What's strange is the fact that after adding the symbolic link to my Xcode folder, I see my device twice with the exact name and with some infos (iOS build number, model, device identifier) in the target selector in the upper left corner of Xcode. Depending on which of the both entries I chose, my app works fine or not, no matter which BASE SDK I chose. ??! Anybody experiencing the same?
This is exactly my experience also! Me and my team were tearing our hair out trying to understand why some builds seemed to be working and others were not.
It looks like Apple must be ignoring the base SDK (or target... or something) when you pick the wrong device from the list.
in Xcode 6.1.1 (Window -> Preferences - Downloads) you can install iOS 7.1 simulator. unfortunately it doesn't install iOS 7.1 SKD. if you set deployment target to 7.1 all builds without any trouble. be worry!!!! it is up to you to check the compatibility with 7.1 (SDK is still 8.1). so or so, all runtime trouble should be seen in simulator. i use this approach to build for my iPhone 4 in swift, where iOS 7.1.2 is the last available. (simply don't use any classes available only for newer devices :-))
I have upgrade to xcode4.5 from 4.4, but i can't find ios simulator 4 or prior within it. I open Xcode menu, preference, downloads, i can see simulator5 and 5.1 only. I am not sure whether xcode4.5 support ios simulator 4 and debugging with ios4.3 and prior.i know almost iphone and ipad people upgrade their ios to 5 already. but we have some project runs in ios 4.3.does someone know how to install simulator 4 in xcode 4.5?
thanks in advance.
Looks like it has been removed from xcode 4.5 on Mountain Lion:
xcode 4.5 runs ios 4.0 simulator (NOT)
According to Apple you can still set the deployment target for 4.3 though:
https://discussions.apple.com/docs/DOC-3461
The minimum supported deployment target with Xcode 4.5 or later is iOS 4.3.
I'm new to iOS development. I just installed Xcode 3.2.4 and the iOS 4.1 SDK on my Intel iMac running Snow Leopard. According to the docs, I first need to create a development profile by specifying a device (which in my case is an iPod touch 4G), but the Organizer window that I open up after starting Xcode comes up fully blank.
Screenshot 1: http://img15.imageshack.us/i/screenshot20110305at104.png/
In addition to that, when I click on "Create a new Xcode project for Mac OS X or iPhone OS" on the Xcode welcome screen, I do not have an option to start a new "Cocoa Touch" project.
Screenshot 2: http://img18.imageshack.us/i/screenshot20110305at110.png/
It sounds like you may not have the iOS SDK installed, or installed properly. Also, most developers will have upgraded to Xcode 3.2.5 a long time ago, so we won't be able to accurately compare what you're seeing to our own installations. Let me strongly suggest that you download the latest iOS SDK and install that. Once you get the current SDK installed, I think both issues that you're asking about will go away.