Windows demangling library - windows

I'm looking for an open source library to do Windows executable symbol name demangling. Does such a thing exist or must I use the Microsoft libraries?

Uow, this guy seems to have nailed it.

Not a library as such, but I'd look at Wine, specifically the debugger. I'm not sure but seems like a likely place to find code for that.

I agree that DbgHelp.dll should be the way to approach this.

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Using windows.pas with Lazarus on OS X

I was wondering if it's possible somehow to use windows.pas on OS X with Lazarus?
I need to use special library in my project, and one of key-files uses windows.pas :( Any ideas?
Windows.pas only works on Windows. You will have to edit the library to put an IFDEF around it in the uses clause, and then provide alternatives for any functionality that is then broken. Or contact the library author and see if there is already a non-Windows version available.
You certainly cannot use Windows.pas under OSX. Because Windows.pas exposes the functionality of the Win32 library.
If you need to execute Win32 code on OSX pretty much your only option is Wine.
A more plausible solution is that you find an alternative to this "special" library to which you refer.
Windows.pas is mostly a wrapper around different DLLs contained in the Windows operating system. As it is unlikely that you will find those DLLs in OSX I guess you are out of luck.
You could check the library's source code and try to identify the constants, procedures and functions that are used in windows.pas. If it is not too much code you could try to modify the library so that it uses corresponding Carbon functions instead.
While the various answers are correct, and the vast bulk of unit windows is not portable, some functionality IS abstracted. Structures like interlockedincrement, Rect and ColorRef, and some message related functionality. Have a look at types and lcltype and the system unit interface of FPC.
A lot of Delphi code still uses Windows for that functionality, while e.g. unit types already exists since D6.
Some other things are abstracted, but not using the same (windows unit) calls. Better explain what exactly you need in a separate post.

Finding out with GUI toolkit was used?

This may be the wrong place...but since it's actually regarding a GUI toolkit I figured it might be appropriate here.
Anyways theres a Program (For anyones reference it's actually an automated modding thing for a game called Morrowind). Anyways it has a nice clean GUI layout, it's for Windows. And basically im trying to find out just what toolkit was used.
I've tried contacting the author, and I haven't seen anything about what was used mentioned anywhere. Is there any chance I could find out someway which toolkit was used in making this Program?
Or is that technically private information?
If the program runs on MS-Windows, Dependency Walker allows you to find out which libraries the program requires. The required libraries might give you a hint about which GUI toolkit was used.
On other platforms, ldd is often available and gives you similar information.
This only works if the GUI toolkit is dynamically linked.

Can I use cgo with Windows SDK?

I've just tried tdm-gcc and it works, but is it possible to use cgo with Windows SDK?
Yes, cgo is supported on Windows.
There are still some open issues you might want to take a look at, though. I believe there are also some fixes in place since go1, so you may need to work from closer to tip (I can't recall if they're in go1.0.3 or not).

Is there an open source equivalent of Linux' /lib/ld-linux.so for Windows?

Is there an open source program for Windows that offers the same functionality as Linux' /lib/ld‑linux.so.2?
You might want to look at the ReactOS project.
They should have everything to load DLLs, and it is open-source.
The loader is a core part of the OS on Windows; there's no open-source alternative I'm aware of, and I'm not sure it'd be possible to do it correctly in any case - you have to handle the minefield of assumptions that kernel32/ntdll have regarding address space layout, support SxS, ASLR, hotpatching, and more.
Open-source linkers are common (e.g., gnu tools), but I gather that's not what you're after.
The Enhanced Dynamic Linking Library for MinGW under MS-Windows may be helpful. Take a look especially at the bottom for the edll solution.
You mean using dynamic libraries? In Windows that's automatic when you use LoadLibrary on a .DLL.

Is there a good VB6 documentation system similar to Javadoc?

I'm working with a VB6 code base and I'm interested in beginning to generate documentation for future development efforts. I'm traditionally a Java developer and I've gotten quite used to the Javadoc system for generating such documentation. I found VB.DOC but from what I can see it's meant for a .NET environment. Are there any that will work in VB6?
Thanks in advance!
There are a few filters that will allow you to use Doxygen with VB6.
I had some good time with VbDox.
I used Document! X version 4, but I have to say it was not the most stable program to use and sometimes caused crashes in the IDE. Perhaps later versions have improved; they still seem to support VB 5&6.

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