OpenGL 3D GUI Engine and/or assets [closed] - user-interface

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Are there any OpenGL 3D GUI libraries?
and/or
Are there any 3D assets like windows, list boxes, etc. that can be used in a 3D game engine?
Something like Age 3D is a great start, http://www.youtube.com/watch?v=Cq8Qs8lqqFA, but they aren't around anymore.

Something like Crazy Eddie's GUI System?

You might want to look at FLTK. Definitely still in development -- the most recent weekly snapshot was released today.

Qt allows all GUI elements to drawn into an OpenGL viewport.

You might want to check this: http://www.libnui.net/

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LibGDX Animation Tool [closed]

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I know that there is a tool named Spine, but it seems a bit expensive for me, are there any alternative tools for animating sprites in LibGDX? I've tried looking on the internet, but everything just points to Spine.
I know two free analogues
DragonBones free and easy tool, but use flash, so requared Flash Professional CS 5.5 or later;
Spriter non pro version is free, but isn't so easy.

Game/animation mockup/prototype tool [closed]

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Advanced mockup/prototype tool that can be used for game/animation prototyping wanted.
I need to add my images, then scale, rotate, screw, move them, and then get all the parameters: coordinates, angels, scale %.
All mockups that I've seen don't allow this. Adobe Flash Professional canvas is an 'ideal' candidate, but it has unacceptable price for such tool.
Mac preferred, but Win is OK.
Any ideas?
Construct2 is really really good, and completely free.
https://www.scirra.com/construct2
Take a look at these :
GameMaker, offers Free and advanced features.
Flixel, open-source and free, based on ActionScript 3.

Feedback Widget? [closed]

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I looked around before asking (used Google and this forum) so I wouldn't double post, (hopefully I'm not) but I couldn't find what I was looking for.
Working on a project I was assigned to when I came across something I'd like to have present on my site.
It's a little animated '-/+' feedback widget which was found [here] at the bottom right of the page.
How can I get something like that?
That particular one seems to be a service of http://opinionlab.com but it looks to be something you pay for.
I would recommend something like http://uservoice.com or http://userrules.com which offer free accounts for small projects.
If you just want to recreate the spinning icon, it looks like they are just using an animated gif:
http://www.loc.gov/global/onlineopinionF3cS/en-US/black_oo.gif

Canvas GUI Toolkit [closed]

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Is there a simple (and fast) toolkit for drawing things on a canvas (e.g. circles, lines, rectangles)?
It would be best if it was in Python, Java, C++.
I'm trying to make an application that drag'n'drops items to a canvas and moving them around in the canvas.
I've looked at a few, pyglet, Java Swing, HTML5 or are there other ones more suitable?
Take a look at the Qt's(C++ toolkit, there are also Python bindings - PyQt & PySide) Graphics View Framework.
And here are some examples.
Hope this helps
If considering HTML5 Canvas, I would take a look at Processing.js.

How do I draw music notes on a staff in an iOS or Mac app? [closed]

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I want to write a program that will generate random notes and draw them on the screen on a staff. I want to use Cocoa or Cocoa Touch. What's the best way to go about displaying the notes? Should I somehow use a music font, or pngs of each note, or what? Are there any good tutorials or sources of info out there on this topic?
I would be very tempted to use a custom music font and render it using the new ability in iOS4 to import custom fonts (I'm pretty sure it's iOS4 in general, and not just the iPad). I also assume that the entirety of CoreText is available on the mac too, but even if not, I'm sure the code wouldn't be vastly different.
Anyway, you can read about loading custom fonts here;
http://www.freetimestudios.com/2010/09/20/ipad-and-ios-4-custom-font-loading/
Or the slightly more hardcore way here;
http://www.freetimestudios.com/2010/09/13/custom-fonts-on-the-ipad-and-ios-4/

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