LibGDX Animation Tool [closed] - animation

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I know that there is a tool named Spine, but it seems a bit expensive for me, are there any alternative tools for animating sprites in LibGDX? I've tried looking on the internet, but everything just points to Spine.

I know two free analogues
DragonBones free and easy tool, but use flash, so requared Flash Professional CS 5.5 or later;
Spriter non pro version is free, but isn't so easy.

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Is there a Bootstrap-sass equivalent in Flutter? [closed]

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I'm usually a backend developer so whenever I need to make website look nice I just apply bootstrap themes to do the job extremely efficiently and well. Is there an equivalent framework with much support and resources that could help my Flutter apps not look so basic?
Why do you need Bootstrap, when you have Materal and Cupertino?
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Which languages are required to learn animation designing? [closed]

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I want to design animations, short animated video clips but even after Googling a little I got no clue about it.
I want ways that include programming rather than mouse clicks.
It depends on what software you are going to use, in Adobe Flash it's called ActionScript, Autodesk 3Ds Max has something called MaxScript and Unity 3D's language is called UnityScript.
http://www.adobe.com/devnet/actionscript.html
http://docs.autodesk.com/3DSMAX/14/ENU/MAXScript%20Help%202012/
http://docs.unity3d.com/ScriptReference/

Game/animation mockup/prototype tool [closed]

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Advanced mockup/prototype tool that can be used for game/animation prototyping wanted.
I need to add my images, then scale, rotate, screw, move them, and then get all the parameters: coordinates, angels, scale %.
All mockups that I've seen don't allow this. Adobe Flash Professional canvas is an 'ideal' candidate, but it has unacceptable price for such tool.
Mac preferred, but Win is OK.
Any ideas?
Construct2 is really really good, and completely free.
https://www.scirra.com/construct2
Take a look at these :
GameMaker, offers Free and advanced features.
Flixel, open-source and free, based on ActionScript 3.

Is there a Ruby framework similar to the Flash Player capabilities? [closed]

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Is there an open source Ruby framework that allows working with multimedia (video, sound, etc) similar to Flash, including Display Object hierarchy, that is not targeted for video games?
I'm looking for something between Ruby/Processing with a more object oriented API.
You could take a look at Ruby-Processing that runs on jruby.

Canvas GUI Toolkit [closed]

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Is there a simple (and fast) toolkit for drawing things on a canvas (e.g. circles, lines, rectangles)?
It would be best if it was in Python, Java, C++.
I'm trying to make an application that drag'n'drops items to a canvas and moving them around in the canvas.
I've looked at a few, pyglet, Java Swing, HTML5 or are there other ones more suitable?
Take a look at the Qt's(C++ toolkit, there are also Python bindings - PyQt & PySide) Graphics View Framework.
And here are some examples.
Hope this helps
If considering HTML5 Canvas, I would take a look at Processing.js.

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