Compiling Silverlight app sometimes fails due to Google Desktop - visual-studio-2010

I am using Google Desktop on my machine.
When I want to build my Silverlight 4 app in Visual studio 2010, 1 out of 30 (roughly) times the build will fail saying "The "SubsetFontsSilverlight" task failed unexpectedly" and then it explains that the process cannot access a file in ...\obj\Debug\Fonts\Fonts.zip because it is being used by another process.
By trial-and-error I found out that if I close Google Desktop the problem goes away (I assume google desktop is currently indexing the file). The only way to solve this problem and compile my app again is to completely shut down Google Desktop. This is annoying. Does anybody have a workaround for this?
Thanks.
Jan

If it's Google Desktop then you can exclude directories. See this link:
http://desktop.google.com/support/bin/answer.py?hl=en&answer=10117
Also, if it's not Google Desktop it could be an AntiVirus application that needs to exclude that directory.

Related

Clickonce App Doesn't start with Windows 1803

I have a Clickonce app from Visual Studio 2015 SP3 that is published to the network server and used in-house only. The program works just fine when launched from Visual Studio. It runs just fine on a Windows machine that does not have the 1803 update. But once a machine updates to 1803, the application no longer starts. I get the "Checking for updates..." window then nothing. On a fresh install, I usually get the Smartscreen telling me the program may be dangerous. It doesn't get that far.
I've created the Clickonce from a computer with the 1803 update and the problem still exists.
I've disconnected the machine from the network. The application starts but then has no database access and it needs the database. It's also written to hide buttons that would use the database to prevent users from trying to do things that require it.
I found a workaround (third paragraph) at https://social.technet.microsoft.com/Forums/en-US/7cbd16f5-526e-4b0b-a186-3ebf41b7b349/smartscreen-prompt-does-not-show-for-clickonce-app-since-windows-10-update-1803?forum=win10itprogeneral. When I start the application from the directory mentioned, I get the Smartscreen and can tell it to run anyway. Every time I click the desktop icon, it works just fine.
If a new release is published, the new release is downloaded and the program updated, but the Smartscreen no longer appears and the application never starts.
So somewhere between installing the latest update and the Smartscreen, this is failing. Anyone else experiencing this and have an idea as to why?
Yes, frustratingly I also experienced this today. Presumably a security update that they'll release another patch for given this is quite a pain for developers and users of small business apps.
Rather than disable Defender or SmartScreen I chose to add my deployment website to the Trusted Sites in Internet Explorer and that then re-instated the warning dialog and my app updated and ran as before.
Really annoying given the nature of the issue and how long it took to figure out, but at the same time I had to use IE today, which is a rare event nowadays.
This works for me...Warn doesnt warn anymore...
After running in the same problem, I just found that my application was going to halt after a stupid uncaught exception.
Despite the fact that the image below is in Portuguese, Event Viewer shows the right error cause.
In my case, was a corrupted settings file!
It appears as though some subsequent Windows Updates have fixed the issue on several of our PC's that were previously experiencing the issue.
Check for the updates listed here.
https://www.catalog.update.microsoft.com/Search.aspx?q=KB4338548
Running winver.exe will show you which build you have.

DEP0001 : Unexpected Error: -1988945906 while deploying Windows UWP app to phone

Exact error:
Severity Code Description Project File Line Suppression State
Error DEP0001 : Unexpected Error: -1988945906 TestApp
What does it mean? It seems it isn't problem with application, it works OK on PC.
Version of OS: 1511, Windows 10 for phones 10.0.10586.164
I've experienced the same problem after updating Visual Studio community to Update 2. Typing in CMD (under admin rights) the following command solved my issue:
net start IpOverUsbSvc
Thanks to Agrgg for a good tip ;)
This kind of error happens very randomly and usually it means there was an issue during the deployment of the app. Things to check:
Developer mode is correctly enabled on phone
Uninstall the app from phone, rebuild solution and then try debug again
Check that the architecture for all projects is set accordingly (ARM for debugging on real device)
Sometimes the VS debugger hangs up, so closing VS and kill from Task Manager all VS processes that are eventually running and restart VS may also help.
I had the same error with deploying onto Windows Phone 8.1 device. In my case the problem was in Windows Phone IP over USB Transport (IpOverUsbSvc) service, which wasn't running. The deployment error disappeared after I'd started the service manually.
I had the same problem.
"net start IpOverUsbSvc" didn't worked for me (throws Access is denied Exception).
I have followed following steps to fix.
Start Run (Windows+R), Type: services.msc
Start/Restart Windows phone IP over USB Transport.
For the RPi, I have RPi3 with WIOT (build 14376) this error happens after failed deployment. Just restart VS and it'll deploy ok.
After trying some of the answers already provided and nothing worked, I fixed the error by simply restarting the phone.
After that the error was gone for me.
I had the same issue, and found that in my case it was occurring while the phone was downloading system updates in the background.
App updates/installations from the app Store were also prevented from downloading/installing.
After the update had finished, all was back to working again.
As Windows Phone 10 doesn't seem to make it obvious that it's downloading updates, maybe worth checking this out if you hit this problem.
I had the same error, solution is here: https://msdn.microsoft.com/ru-ru/library/windows/apps/jj863509(v=vs.105).aspx
Look at Checking BIOS settings required by Hyper-V for Data Execution Prevention. You must select "Turn on DEP for all programs and services except those i select" and in my case application deploys successfully.
For me, it was as simple as unlocking the phone so that the computer would have access to it.
I had this issue as well. None of the answers helped me. IpOverUsbSvc was up and runing, phone reset, system reboot, nothing...
The issue was fixed after a Visual Studio "repair": control panel -> Programs and features -> select VS2015 -> Repair
I got a similar error.
The reason the error occurred for me was because I forgot to add the new splash images in assets after deleting the old ones.
The solution was to add the images. To get the correct image names and sizes, I used this extension for visual studio.
For Windows 10 (desktop) users
I faced this problem after I uninstalled Windows 10 SDK. It deleted the IpOverUsbSvc service from the system.
Solution
Download the Windows 10 SDK .iso installer
Inside it there is Installers folder.
Find Windows IP Over USB-x86_en-us.msi. Install it. (Don't worry if there is no setup window, it installs fast and silently).
I didn't even have to reboot VS2015, it just worked.
Check if the IpOverUsbSvc service is running
Open a Powershell prompt and type Get-Service -Name *USB*
Or go to the Services window. There you should see the IpOverUsbSvc running.
So, I think I get the trick. After plugged in your Windows Mobile device, Windows App Deploy can see W10M device, but once your device goes to lock screen, WPD can not detect it anymore.
You should to plug out and plugin again, with screen unlocked, to make it detectable. (I'm not a really English speaker).

App inventor blocks editor is starting slow and return error "could not download starter application..."

I'm trying to run blocs editor for app inventor. It's starting slowly and then returns message:
We could not download the starter application from the server in order to install it on the device. This may prevent the "Connect to Device" button from working.
This error can occur if you have tried to start the blocks editor with a previously downloaded ".jnlp" file.
I have installed last version of java, other java applications are working fine. How does make the block editor work?
There could be lots of reasons. Which browser are you using? Did you already try another?
Probably there is some kind blocking software running on your machine, perhaps a firewall. There have also been reports of this from misconfigured virus scanners.
You also might want to take a look at the troubleshooting page. If this does not help, post a question in the Getting Set Up and Connecting Your Phone to App Inventor forum.

Is there a testing conditions checklist for windows phone apps?

I've built a Windows Phone application and was successfully able to get it into the store. I made a few improvements and created a Windows Phone 8 version and submitted the update. However, it keeps failing the certification process (3 times now). I found one issue with the Windows Phone 7.x version and was able to fix that, but now I'm just getting an error that my application fails to run with a silent failure.
I've tried everything I can think of in emulators and devices, but I can't seem to get the failure to happen. It would really be nice if Microsoft would give you more information. Since they don't, I was wondering if anyone had a good list of all the different condition, devices, and steps you go through to test your application before submitting it.
So what are the recommended testing scenarios to test an app in before submitting it to the store?
(What would be really nice would be to see what steps Microsoft uses when they test an app)
BTW - I should mention that I've used the certification tool and the simulation dashboard in my own testing.
Most of the tests used for WP7/WP8 certification are public and can be seen as part of the Windows Phone certification guidelines: App submission requirements for Windows Phone, Technical certification requirements for Windows Phone and Additional requirements for specific app types for Windows Phone. Have a look at the column titled "Test Steps".
Couple of thoughts regarding you specific issue:
Can you share you specific failure report NSTL test results pdf file?
A good way to make sure your second submission goes through is to simply fix the failure from the first submission, and under the "tester notes" say that it's the exact same XAP with one small fix and how it was fixed.
If you can't repro an issue encountered by the testers, you can always resubmit and under the "tester notes" saying just that and ask for more details if it fails again.
The test team may be using 256MB devices (Lumia 610) for WP7 testing and 512MB devices (Lumia 620) for WP8 testing. Have you tested your app in the emulator under those configurations?
We got this problem recently on our two apps on which the another one was an app we did only some text changes. The previous version passed and launced well and the new version did not.
Our reason was very similar as what Bryant tells.
What we did was that after our changes we run the 'Preemptive Solutions Dotfuscator For Marketplace Apps' and upload the dotfuscated xap-file. On our cases the Dotfuscator had changed the size of our own DLL-file (we have our own custom controls for buttons to have two title-lines on the button). At the moment I don't know reason to this but I feel that somehow the Dotfuscator does not found our own DLL properly while dotfuscating (this our DLL is on the References of our project)).
So one reason can be that something goes wrong while dotfuscating. For this reason one should test the dotfuscated xap-file by installing it onto the phone using 'Application Deployment Tool'.
The files and especially the DLL-files inside a yourapp.xap-file can be seen by renaming the file to yourapp.zip and then extracting it.
Tapani

What's causing this weird Windows Phone Emulator crash?

I am trying to debug my Windows Phone 7 app, and I am getting the following error upon launching the app in the emulator (via VS2010 debug):
Unable to start program
'\Windows\tashost.exe\'
The drive cannot locate a specific area or track.
Any ideas as what may be causing this? The most recent change I made was adding functionality to save game data, via the IsolatedStorageFile. However, it was working for a while with this functionality in there.
I found the problem. If only I had read the release notes. For anyone else that might be experiencing this issue, it is addressed in the WPDT Beta Release Notes.
Release Notes - WPDT Beta 7/16/2010
Unable to start program error if
project not configured to build or
deploy. If a project is not configured
to build and or deploy a game, the
operation will fail with the following
error message:
Unable to start program
'\Windows\taskhost.exe'.
The drive cannot locate a specific area or track
on the disk.
To set a game project to
build or deploy: In Visual Studio 2010
Express for Windows Phone, click
Tools, then click Settings, then click
Expert Settings to enable the Solution
Configurations drop-down. From the
Solution Configurations drop-down in
the standard toolbar, select
Configuration Manager. Check the Build
and Deploy checkboxes.
what worked for me was to update my graphic card driver. Even though my computer said the device was up to date, going to the manufacturer website and downloading the latest drive allowed it to work. (using Nvidia by the way) this was after after about 5 hours of trying to figure this thing out.
also make sure you all the rest of your updates are up to date, and that directX is current.

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