HTML5 Application Manifest Mobile Support - caching

Does anyone know of a grid/resource on the latest device support for HTML5 Application Manifest on mobile phones?

Have a look at:
http://caniuse.com/#feat=offline-apps
It's got a wealth of information on it, and is frequently updated.
Seems to be avaliable on all decent phones – it's on iOS, Android and Opera Mobile, but not Opera Mini (unsurprisingly).

Related

Does the Android application for Teams use an in-app browser?

I have an application for Teams that works fine when I use browsers: Chrome, Firefox... and with the Desktop application for Teams.
On the other hand If I try to use this application in my mobile with the Android application for Teams, in this case is not working.
In this application I'm using a indexedDB and I think that this is the problem. I would like to know whether the Android application for Teams is using an in-app browser or another type of in-app browser for Android.
During my researchers I have found this about indexedDB and the Android browsers
How can I check the version of my Android Browser?
Could you help me with this problem?
Regards

It is possible to use chrome / chromium webview in Cordova application for Windows 8/8.1/10 Store App?

I want to build a cross platform application in Apache Cordova that uses a Chromium-based Webview component for Windows Store Apps.
Similar to Crosswalk https://github.com/crosswalk-project/cordova-plugin-crosswalk-webview
It's possible?
Windows Store apps cannot use Chrome and must use the default browser shipping with windows (you can't even put a none-Edge browser into the windows store). I guess the good news is that if you are patient, Blink (which is the rendering engine Chrome is based upon) is becoming the default rendering engine for Edge next year. BTW crosswalk is also dead, as Chrome is now the rendering engine for all modern Android phones..
Edit from 2020... Since Slack and other Electron apps are in the store and since Cordova now supports Electron - you might want to go with Electron instead of creating a Windows Store app.

Opening google earth api in mobile web browser

I wrote a web site with google earth api and it is working fine.
I want to open this site via mobile browser, and it's giving me the following error:
"the plug-in of google earth is available only for win and mac".
How can i get through it?
Thanks.
:)
I am having a similar issue. I wish to try and use Android WebView instead of setting up GooglePlayServices at this time for an art project
I have the example loading just fine on Windows and Mac, but I need this for my Android art project.
My source code can be viewed at this link below:
www.rennakanote.com/earthdraw
I will attempt to see what I can try from Google Maps V3 APIs as per your instruction JasonM1 and see if I find a way to load this in Android.
Unfortunately, the Google Earth Plugin and Google Earth API is currently only supported on the Windows and Mac platforms.
Full list of which OS versions and browsers are supported can be found here:
https://developers.google.com/earth/documentation/index#installing_the_google_earth_plugin
The mobile version as well as the Linux version of Google Earth does not currently support the Google Earth plugin.
If you redesign your web site using Google Maps V3 APIs then it would be supported by mobile and desktop web browsers. Google Earth is a thick desktop and has restrictions especially with respect to mobile devices that a pure web application such as using Google Maps APIs can avoid.
Although the Google Earth plugin doesn't work on mobile devices, both Android and iOS devices have a Google Earth app available for them.
Thus a good way to show your data on both desktop and mobile devices is simply to publish it as a KML file, which will load in all versions of the program. The mobile devices don't actually offer a "load file" option, but instead rely on the fact that if you present the device with a KML file with the correct mime type, then the system works out that the Google Earth app is the appropriate one to display the file.

Opera Mobile Emulator for Windows no longer available?

I wish to implement the suggestion in this post:
Visual Studio 2012 Mobile Device Emulators
but Opera Mobile Emulator seems to no longer come in a Windows version. Anyone else experiencing this issue?
Yes, that's not just you.
People at Opera forums discovered a direct link to the Windows version:
http://www.opera.com/download/get.pl?sub=++++&id=35131
Considering that the link in the article on this topic has no mention of the Opera Mobile Emulator, I concluded that the desktop version is no longer supported. However, all major browsers have a built-in mobile emulator in the developer tools.
For Opera, these are the steps to access it:
Select the tab with the web page to be tested
Open Menu > Developer > Developer Tools or CTRL + SHIFT + I
Select the "Toggle device toolbar" icon at the top left (looks like a phone next to a tablet)
Select the device from the first drop-down menu on the toolbar. It will be "Responsive" by default, or the last device used.
It's a similar process on other major browsers, like Chrome, Firefox and Edge. Comparing to physical devices I'd say it's reasonably accurate for testing layouts. It doesn't have the latest phones like iPhone 12 at this time, but you can add a custom device by specifying the viewport height and width.
My understanding is that each browser tests how it would behave on its own mobile version, which means, it's best to test it on the developer tools on all supported browsers. On this topic, there are tips and links to commercial testing tools on the MDN article on cross browser testing. My main take away is test a lot, and fix or provide fallback solutions.

Cross platform javascript MP3 player not working on Windows phone

I am using this media player so that I can play mp3 audio files on a website and they will work on all browsers and smartphones - http://mediaelementjs.com/
However I have just been told that it is not working on Windows Phone. What's the deal with windows phone and it's built in browser?? It's pretty bad form if this plugin even supports IE6 yet it doesn't work with Windows Phone.
This does supports Windows Phone. Just scroll down on its website and you'll see a support chart.
This plugin uses Flash to polyfill HTML5 video tag. So it supports IE6 but not browsers without both HTML5 and Flash support. Which means it can support WP7.5 (IE9 mobile) but not WP7.0 (IE7 mobile).

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