Flash Builder cannot locate the required version of Adobe Flash Player - flex4

Im using flex 4
While running a application i got this error
Flash Builder cannot locate the required version of Adobe Flash
Player. You might need to install the Flash Player or reinstall Flash
Builder.
Which version flash player required for flex 4.0?

Problem solved...I have clicked Link 'flash player downloads' on the error message then downloaded and installed Flash Player 10.3
It works for me.

Have a look at this thread at Adobe Forums - http://forums.adobe.com/thread/606832
The above thread is about the exact error message.
In all there are following things suggested in the thread.
1.
Associate the Flash Debug player as the standalone player with SWF
files.
2.
To use HTML wrapper, just right click on your project and select
'properties'. Select 'Actionscript Compiler' on the left column, and
in the resulting properties pane on the right, check the option for
'Generate HTML Wrapper File'. That should force FB to launch the web
browser for debug. This will require the ActiveX or Mozilla flash
debug player, depending on which browser you're using for debugging.
3.
I did a search in the registry and found two instances where Flex was referrenced rather that Flash builder changing this to flash builder seemed to eliminate the problem.

Related

Uninstall flash player debugger

I have installed the AIR flash debugger and now when I try testing my movie in flash it takes a long time to load, because of the debug mode, how can I uninstall it?
Downloaded the debugger from the official Adobe website.
If you want uninstall Flash Player debugger, you can't use the usually Windows control panel form but you must download Flash Player Uninstaller so you must run it.
You can see here on the related Adobe help site
EDIT
Try this link where you can find a smart guide about uninstall Adobe Animate CC and the uninstaller file.

AVFoundation CoreMedaIO virtual camera not being detected in browser

I have been testing the Apple CoreMediaIO sample camera on Mac OS X 10.9 Mavericks.
Locally the applications i have tried could detect and recognize the sample camera automatically (like Skype, AVRecorder - Apple's AVFoundation capture API sample)
In Mozilla Firefox and Opera browsers the camera has been detected automatically on the Flash Player based sites that i have checked (for example Adobe's Cirrus sample), although in Safari and Chrome the sample camera was missing from the video input devices list.
How could i make these browsers recognize the CoreMediaIO sample camera on such a website?
Safari:
The problem causing this to happen is that on Mavericks the current Safari uses a sandboxed Flash Player which refuses to detect the sample camera.
You can solve this by allowing sites to run Flash Player in unsafe mode: (make sure you have allowed the website to use your cameras on the Flash Player pop-up window)
Go to Safari/Preferences.
Go to the Security page.
Click Manage Website Settings.
On the left pane select Adobe Flash Player.
Select the website you have allowed to use the camera and want to use the camera with.
Click on the combobox.
Select Run in Unsafe Mode.
On the pop-up window choose Trust.
Refresh the website.
From now on, Safari can detect the sample camera on the specific website.
I could not find a better/all-around solution yet.
Chrome:
This problem is mainly based on the Mac OS X AVFoundation API being disabled by default in the current Chrome (the CoreMediaIO sample uses it).
There are various methods to make Chrome detect the sample camera.
So far my best solution is the following:
Open a new tab in chrome.
Go to chrome://flags.
Search for "Enable use of Mac OS X AVFoundation APIs, instead of QTKit, Mac" entry.
Set the above-mentioned entry to Enabled.
Relaunch Chrome.
As far as i could get, the key AVFoundation flag's internal ID is IDS_FLAGS_DISABLE_AVFOUNDATION_NAME.
As long as you try to use AVFoundation based things in Chrome (OS X Mavericks) you will probably need this. (I don't really know why the default value is disabled, but i hope they will change it as Apple tends to deprecate QTKit.)
Other solutions that i prefer less:
Disabling Pepper Flash (PPAPI) and using NPAPI Flash Player instead.
Open a new tab in chrome.
Go to chrome://plugins.
Hit the plus (+) sign in the upper right corner next to Details.
Search for the Adobe Flash Player plugin section.
Locate the Pepper Flash version (PPAPI type).
Click Disable.
Refresh the website.
Google intends to deprecate NPAPI Flash Player soon, which leaves the Pepper Flash (PPAPI) as the only alternative, that was the reason to try and find a better solution than this. I don't recommend to rely on this solution considering the future of NPAPI Flash Player.
There is another temporary solution involving Mozilla Firefox. I don't know why exactly this works and i think this might easily change in the future, but i tried and verified that it works at the moment:
Close Chrome entirely (Chrome/Quit Google Chrome or Command+Q).
Start Firefox.
Go to the website you would like to use the camera with (any Flash Player based site works that calls for camera list).
Open Chrome.
Close Firefox.
Go to the website in Chrome.
If you close Chrome you will have to redo the process from Step #2. It seems like Firefox initializes something that makes the Chrome startup different and causes it to detect the sample camera. I don't recommend to rely on this though.

Flash CS6 not displaying AS3 projects (OS X)

Flash CS6 won't display any AS3 projects while debugging anymore. When compiling for debugging it turns up white in the default "debug window" inside of Flash. If I right-click in the debugger window it says "Movie not loaded". No compiler errors are shown. The resulting swf file only runs if opened with the Flash Player from Finder.
This applies for all projects that I know have been working fine up until now. I've also tested to create a new, blank FLA on which I only draw a rectangle with the same result.
If, however, I select a Flash Player version prior to 10 (falling back to AS2) as the target for the test file containing only a rectangle, it does compile and show up fine.
I've uninstalled Flash and Flash Builder (and deleting any trace of the applications in the Library folders) and then reinstalled it multiple times without any result. I've also tried to uninstall Flash Player and Flash Player Debugger to no avail. For this I'm following the advice on Adobe's site and are using their Flash Player uninstaller applications, but it doesn't seem to uninstall all instances of the Players...
I believe the problem lies in the version of Flash Player Debugger that Flash uses internally to display the swf when debugging and it seems to somehow persist between re-installations. Is there a sure-shot way to reset this entirely?
Has anybody encountered this problem before?
I finally found the problem myself. It seems like the Chrome extension called FlashFirebug randomly causes these issues. When I deactivated the extension Flash started working properly again.

Flash Player interface problem

I am facing an interface freeze issue with Flash Projector running a flex state based application. A Flash Projector exe was generated from a standalone flash player ver 10.2. The target machine on which the problem occuresd has 10.3.
Basically "screen freeze" means that the user interface is running as usual on Flash Player, but it's not responding to any user input (like button presses). But if we alt-tab to another application, the state changes in the Flash player. There is display with buttons on the screen, but touching the buttons or doing anything else - it did not respond. Rebooting the computer fixes the problem.
Can you suggest why this is happening? Is there any known bug in Flash Player.
The problem is this is being hard to reproduce on the developer workstation as it doesn't happen always. But it happens quite often on the target machine running an Intel Atom N270. What debugging steps can you suggest?
Problem : http://www.youtube.com/watch?v=z25oV9QWRyk
Have you tried publishing the projector in 10.1 or a version of Flash newer than 10.2? If you are able to publish it as a SWF first, you can use the stand-alone projector exe (downloadable here) to load and create a projector from it.
According to this Adobe bug issue (registration required), version 10.1 was supposed to have resolved this, but it sounds like it may have reappeared in 10.2.

Flex 3 with Flash Player 10

I have just created a Flex 3 project. I understand from the flex-config file that the mininum requirement for Flex Builder 3 is Flash 9 or above. I have Flash player 10 on my machine but when I launch my application in firefox. it gives the following error:
C:\Programs Files (x86)\Mozilla Firefox\plugins\NPSWF32.dll
Flex Builder cannot locate the required version of Flash Player. You might need to install Flash Player 9 or reinstall Flex Builder.
Do you want to try to run your application with the current version?
Can someone put some light on this?
Thanks
There are actually 3 Flash Players available ... be sure to have installed the correct one:
1. Standalone Player
2. ActiveX Player (Used in Internet Explorer)
3. Plugin Player (Used in allmost all other Browsers)
So if your Flex Builder for example opens the IE, then you have to have the Debug ActiveX
Try to download proper debug flash player (content debugger) from here

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