I have a png and would like to generate an icon file for my xcode app. after a long search i found that mountain lion does not have icon composer anymore and that i should use iconutil instead. problem is that iconutil exepcts icon files as far as i understood, but i only have a png file. i have a mac only from 3 weeks so i am easyly confused here. what is the proper way to build a icon for my application starting from a png file? (i could also start from a .ico file)
could somebody please explain or point me to a good tutorial?
thanks
best reagards
at the end i used a free app called "picture2icon" you can find on the app store.
Related
I'm developing an tvOS app, and I'm trying to set the LaunchImage.
I've added a .pgn-file with size 1920 × 1080 called LaunchImage.pgn to Assets.xcassets, by dragging the file from finder to the LaunchImage image-socket in xcode. But the Launch Image doesn't appear when i launch the app.
In the target settings, under general:
From the Contents.json-file in /project-folder/Assets.xcassets/LaunchImage.launchimage:
I have tried cleaning the build folder, made a clean build, tried with different files with different filenames.
Any clues?
This seems a bit buggy, maybe someone has found a workaround?
I used Sketch to export the PNG. I exported a bitmap copy of a screenshot from the simulator, and it must have had some alpha channels. I didn't get any warnings in xcode.
I followed the solution presented in this post, and it solved the problem:
Export PNG without alpha
Thanks Daniel! :)
When I build my titanium app in appcelerator, the app icon is missing from the organiser when I build it for app store submission
How can I resolve this thanks
Edit:
In itunes connect, this is how it appears after I select the build:
Icon is missing.
Yes we need to have the iTunesArtwork(512X512) and iTunesArtwork#2x(1024X1024) in the folder Resource->iphone-> here we need to have that 2 files.
I've met the same problem recently. I don't know the real reason behind that, but I find that if I change the extension of the image file directly from jpg to png, the AppIcon will not show in the organizer. However, if I open the image with the preview application, export png version of the image and add it to Xcode, the AppIcon will show in the organizer.
Hope this will be helpful for you.
Do you have the iTunesArtwork and iTunesArtwork#2x images in the root of your Titanium project? They are simply png images without the extension. They go in the same folder as the tiapp.xml.
Check alpha channel for all app icons. If alpha channel is exist then just remove alpha channel and then try it.
Thanks
For iOS Only
If you are using Ti SDK >= 5.0.0 GA you must make an Icon called DefaultIcon.png and Ti will make all icons you want automatically !.
You are recommended to add a 1024 x 1024 PNG image, named DefaultIcon.png placed in the project's root folder, which is used to generate all or only omitted icons for the project. New Titanium projects will have the DefaultIcon.png file.
Reference https://docs.appcelerator.com/platform/release-notes/?version=5.0.0.GA
For iOS and Android http://ticons.fokkezb.nl/ it`s awesome tool from https://stackoverflow.com/users/4626813/fokke-zandbergen
When I try to publish my app to the app store, it shows me two errors:
First: Missing required icon, the bundle does not contain an app icon for iphone/ipod of exactly 57x57 in png format for iOS version <7
Second: Your binary is not optimized for iphone5 - new iPhone apps and app updates submitted must support the 4 inch display on iPhone 5
Does my icon need to be 57x57 or can I use any size and the system will resize it for me?
thanks.
Yes, you need a 57x57 png in your build. I would recommend reading the iOS Human Interface Guidelines: App Icons material.
When u publishing an app icon you shouldn't use transparency it is forbidden apple does it for u automatically.
When you changed png to jpg the background became white , and solved your problem retroactively:-)
I actually found a solution for that.
Whenever you added icon to the image asset, but it's not showing after you archive the app, its because xcode requires jpg image, if you only change the extension .png to .jpg, it won't work.
Took me awhile to found out.
When connecting an iOS device iTunes always shows the correct device icon.
Where are these icons located?
Thanks!
On OS X look in /System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/ for icns files starting with com.apple.
Not an "official" source so don't use this in a Mac App Store app.
They are in /Applications/iTunes.app/Contents/Resources/DeviceIcons.rsrc
but I don't find RSRC editor for 10.x INTEL... anyways, I don't think you should just take apple's icons ;) [im no lawyer though]
I am trying to locate Icon Composer, which was supposedly downloaded as part of Xcode, however I can't find it, neither in applications nor with the spotlight.
Any ideas where it might be, or if I have to download it separately? If so, where from? I tried looking for it in the App Store, but nothing found.
Edit: I am using Xcode 4.4.1 if that helps.
Icon Composer isn't supported by Apple these days, and one of the reasons is that Icon Composer doesn't allow for working with Retina Displays.
The replacement is a clunky command line tool named "iconutil". It probably gets installed as part of the "Command Line tools for Xcode" download.
You need to create your icons as PNG's, put them into a folder (which will be called an .iconset) and then run the "iconutil" tool on that folder to create an ".icns" file.
This related question has a useful answer, and it points to this Apple documentation. Once you get the hang of it though, the process of creating icons becomes straightforward.
I have it for that version of Xcode in /Applications/Development. If you don't have it, run Xcode and select the menu item "Xcode->Open Developer Tool->More Developer Tools..." and look for a graphics-related download.
Philip is right but here is a clarification, Icon Composer is still available. In XCode press the XCode menu > Open Developer Tool > More Developer Tools...
In the web site that appears you need to search for "Graphics Tools" and download the dmg file with the same name (around 120 MB). It will contain the Icon Composer app previously distributed with XCode.
Here is a link to another newer github version Icon Compositor 2x - which also does 1024, so Retina resolution.
Here is the Github Repository:
https://github.com/lemonmojo/IconComposer2x
In the following link for the original Icon Composer it says "Note: There is no longer a 1024x1024 size. That’s replaced by 512x512#2x."
The newer github version called Icon Compositor 2x does 1024 straight