How do you troubleshoot all Apache threads becoming occupied and idle? - performance

I have a Drupal 6 site that is frequently (about once a day) going down. The hosting provider is reporting that something in our site code is occupying all Apache threads but keeping them idle, making the server run out of threads to respond to new requests. A simple restart of Apache frees the threads and fixes the issue, though it reoccurs within a few hours or a day.
I have no idea how to troubleshoot this issue and have never come across PHP code doing this. Is there some kind of Apache settings change I can make to capture more information about what might be keeping a thread occupied but idle? What typical PHP routines can cause this behavior? I looked for code that connects to external resources, but didn't see any issues there.
Any hints for what to look at, capture more information, or PHP code that can cause this would be most useful.

With Drupal6 you could have the poormanscron module running sometimes, or even the classical cron (from crontab wget or whatever).
Then you could get one heavy cron operation putting your database under heavy stuff. Then if your database reponse time is becoming very slow every http request will become very slow (as for example sessions are in the database, and several hundreds queries are required for a drupal page). having all reqests slowing down may put all the avĂ ilable php process in a 'occupied state'.
Restarting apache all current process are stoped. If you run the cron via wget and not via drush cron tasks are a nice thing to check (running cron via drush would make it run via php-cli' restarting apache would not kill the cron). You can try a module like elysia cron to get more details on cron tasks and maybe isolate the long ones (you have a report on tasks duration).
This effect (one request hurting bad the database, all requests slowing down, no more process available) could also be done by one bad piece of code coming from any of your installed modules. This would be harder to detect.
So I would ensure slow queries are tracked on MySQL (see my.cnf otinons), then analyse theses requests with tolls like mysqsla. The problem is that sometimes one query is so big that all query becames slow. Se use time of crash te detect the first ones. Use also tho MySQL option to track queries not using indexes.
Another way to get all apache process stalled on php operation with drupal is having a lock problem. Drupal is using is own lock implementation with MySQL. You could maybe add some watchdog (drupal internal debug messages) calls on theses files to try to detect locks problems.
Then you could also have sonme external http requests calls made by drupal. Calling external websites like facebook, google, some tiny url tools, or drupal.org module update things (which always try to find all modules, even the one you write). If the distant website is down or filtering your traffic you'll have problems (but the apache restart would not help you, so it may not be that).

Related

Best practice for updating Go web application

I am wondering what would be the best practice for deploying updates to a (MVC) Go web application. Imagine the following scenario :
1) Code and test some changes for my Go Web Application
2) Deploy update without anyone currently using the previous version getting interrupted.
I don't know how to make sure point 2) can be covered - when somebody is sending a request to the server and I rebuild/restart it just in this moment, he gets an error - even if the request just uses a part of the code I did not touch or that is backwards-compatible, or if I just added a new Request-handler.
Maybe I'm missing something trivial or a well-known pattern as I am just in the process of learning go and my previous web applications were ASP.NET- or php-applications where this was no issue as I did not need to restart the webserver on code changes.
It's not just an issue with Go, but in general we can divide the problem into two separate ones:
Making sure current requests do not get terminated and affect user experience.
Making sure there is no down-time in which new requests cannot be handled.
The first one is easier to tackle: You just don't violently kill your server, but tell it to exit, causing a "Drain phase", in which it does not accept new requests and only finishes the currently running requests, and exits. This can be done by listening on signals for example, and entering the app into a special state.
It's not trivial with Go as the default http server doesn't support shutting it down, but you can start a server with a net.Listener, and then keep a reference to it an close it when the time is due.
Now, doing only approach one and then starting the service again will cause new requests not to be accepted while this is going on, and we all know this can take a number of seconds in extreme cases.
So what we need is another instance of the server already running with the new code, the instant the old one is not responding to new requests, right? That can be done in several ways:
Having more than one server, and a load-balancer on top of them, allowing one (or more) server to take the load while we restart another. That's the simplest way, and the way most people do it. If you need N servers to take the load of your users, just keep N+1 and restart one at a time.
Using socket sharing tricks. In Newer Linux kernels, Many processes can listen and accept on the same port. What you do is simply start the new instance and then tell the old one to finish and exit. This way there is no pause. This is done by setting SO_REUSEPORT on the listening socket.
The above can be automated with ready to ship solutions, like Einhorn, that deals with all the details for you, see https://github.com/stripe/einhorn
Another approach is documented in this blog post: http://blog.nella.org/?p=879

Ajax Perl Catalyst FastCGI child processes not dying

I have an ajax application built in catalyst running through fastcgi. I am noticing that all of my ajax requests spin up another process and that process sticks around indefinitely.
Ideally I would like to have my main page stick around but the ajax pages should just stop and restart as needed.
Is this a common issue and how does one get around this.
How do I tell the server to shut down inactive processes quicker?
The answer is web server dependent (and fastcgi module dependent for apache - as there are at least 2 different fcgi modules). You haven't told us which web server etc, so I can't really answer. (But consult the documentation for your web server / fastcgi module)
An alternative approach would of course be to run the server with external fastcgi, rather than in dynamic mode, which would mean you start a fixed number of processes up-front, but then never create more or less than this number to serve requests..

Causes of high network latency

I have a site that is moving incredibly slowly right now. Both Safari's inspector and Firebug are reporting that most of the load time is due to latency. The actual download is happening in less than a second. There's a lot of database activity in play (though the metrics on that indicate that it's pretty healthy), but what else can cause really high latency? Is it a purely network thing or are there changes I can make to the app to improve the latency numbers?
I'm using YSlow to help identify performance improvements, but on the whole, I don't see it reporting anything that seems crazy unreasonable. Opportunities for improvement, certainly, but nothing that seems like it would cause the huge load times I'm seeing.
Thanks.
UPDATE
Some background and metrics, in case it's useful. This is a CakePHP application and I'm using my UsersController::login action as the benchmark. For the sake of identifying how much of a factor the application code plays in this, I've printed a stacktrace immediately upon entering UsersController::beforeFilter(). Here's output:
UsersController::beforeFilter() - APP/controllers/users_controller.php, line 13
Controller::startupProcess() - CORE/cake/libs/controller/controller.php, line 522
Dispatcher::_invoke() - CORE/cake/dispatcher.php, line 187
Dispatcher::dispatch() - CORE/cake/dispatcher.php, line 171
[main] - APP/webroot/index.php, line 83
Load times, as shown by Safari's inspector range from 11.2 seconds to 52.2 seconds. This would seem to point me away from the application code and maybe something with my host, but maybe I'm completely misinterpreting this or oversimplifying it?
If you cannot identify directly a slow moving component of your application, there are a number of other steps along the way that can certainly slow your site down. Whenever I'm experiencing unusually long polling, I typically start by looking at the local DNS and then onto my hosted DNS. Sometimes a cache refresh (on their part, not yours) can cause a lot of polling until their database has caught up.
Else, they might actually have a service outage and your requests are being made to their secondary or backup server. If everything seems fine in terms of domain resolution, your hosting provider might be experiencing a service outage that can take a number of different shapes like serving static content from their backups or over-allocating shared resources until everything is running as it should. You can experience a ton of what they call throttling on shared cloud architectures when they have a box go down. On the plus side, you don't have a total outage in this circumstance.
One time, and this was just in a shared grid configuration, I had a processor go to hell. The bizarre part of it was that static content was still serving from a backup, but it was still polling against our database (which was on a different server) and causing our account to throttle because of over allocation on the backup. Wasn't our fault, but the host started sending nasty emails about our excessive long-polls. Moral of the story is, if it's not your application, and it's out of the blue, somewhere along the line I'll bet you'll find some hardware failure or misconfiguration.
Also now that I think of it, if you are syndicating some outside content (be it server or browser side) it might not be in your chain of responsibility altogether. If you are serving ads for example from a subscriber service, they might be having a high-load period or outage. These are just the steps that I would take to narrow down the culprit.
Probably this will be not the solution for you, but when I has doggy slow safari (and FF too) I simply changed the DNS servers to opendns (208.67.222.222, 208.67.220.220) and all my problems are resolved.

Why are my basic Heroku apps taking two seconds to load?

I created two very simple Heroku apps to test out the service, but it's often taking several seconds to load the page when I first visit them:
Cropify - Basic Sinatra App (on github)
Textile2HTML - Even more basic Sinatra App (on github)
All I did was create a simple Sinatra app and deploy it. I haven't done anything to mess with or test the Heroku servers. What can I do to improve response time? It's very slow right now and I'm not sure where to start. The code for the projects are on github if that helps.
If your application is unused for a while it gets unloaded (from the server memory).
On the first hit it gets loaded and stays loaded until some time passes without anyone accessing it.
This is done to save server resources. If no one uses your app why keep resources busy and not let someone who really needs use them ?
If your app has a lot of continous traffic it will never be unloaded.
There is an official note about this.
You might also want to investigate the caching options you have on Heroku w/ Varnish and Memcached. These are persisted independent of the dynos.
For example, if you have an unchanging homepage, you can cache that for extended periods in Varnish by adding Cache-Control headers to the response. Then your users won't experience the load hit until they want to "do something" rather than when they arrive.
You should check out Tom Robinson's answer to "Scalability: How Does Heroku Work?" on Quora: http://www.quora.com/Scalability/How-does-Heroku-work
Heroku divides up server resources among many different customers/applications. Your app is allotted blocks of computing power. Heroku partitions based on resource demand. When you have a popular application that demands more power, you can pay for more 'dynos' (application containers) and then get a larger chunk of the pie in return.
In your case though, you are running a free app that few people--if any outside of you--are visiting/using. Therefore, Heroku cuts down on the resources you're getting by unloading your app--putting it in hibernation essentially--until there is a request made to your address. When that happens, and your app has been idling for a long time, it takes time to reload.
Add 1 extra dyno to keep your app from falling asleep, if that reload time is important.
I am having the same problem. I deployed a Rails 3 (1.9.2) app last night and it's slow. I know that 1.9.2/Rails 3 is in BETA on Heroku but the support ticket said it should be fine using some instructions they sent me.
I understand that the first request after a long time takes the longest. Makes sense. But simply loading pages that don't even connect to a DB taking 10 seconds sometimes is pretty bad.
Anyway, you might want to try what I'm going to do. That is profile my app and see how long it takes locally. If it's taking 400ms then something is wrong. But if I get 50ms locally and it still takes 10 seconds on Heroku then something is definitely wrong.
Obviously, caching helps but you only get 5MB for free and once again, with ONE person using the site, it shouldn't be that slow.
I had the same problem with every app I have put on via heroku's free account. Now there are options of adding dynos so that your app does not get offloaded while it is not being used for a while, you can also try using redis or memcached for caching. But I used a hacky solution for my small scale project, I basically built web scraper put it inside an infinite loop with sleep and tada the website actually had much better response times(I guess it was not getting offloaded because of the script).

Looking for pattern/approach/suggestions for handling long-running operation tied to web app

I'm working on a consumer web app that needs to do a long running background process that is tied to each customer request. By long running, I mean anywhere between 1 and 3 minutes.
Here is an example flow. The object/widget doesn't really matter.
Customer comes to the site and specifies object/widget they are looking for.
We search/clean/filter for widgets matching some initial criteria. <-- long running process
Customer further configures more detail about the widget they are looking for.
When the long running process is complete the customer is able to complete the last few steps before conversion.
Steps 3 and 4 aren't really important. I just mention them because we can buy some time while we are doing the long running process.
The environment we are working in is a LAMP stack-- currently using PHP. It doesn't seem like a good design to have the long running process take up an apache thread in mod_php (or fastcgi process). The apache layer of our app should be focused on serving up content and not data processing IMO.
A few questions:
Is our thinking right in that we should separate this "long running" part out of the apache/web app layer?
Is there a standard/typical way to break this out under Linux/Apache/MySQL/PHP (we're open to using a different language for the processing if appropriate)?
Any suggestions on how to go about breaking it out? E.g. do we create a deamon that churns through a FIFO queue?
Edit: Just to clarify, only about 1/4 of the long running process is database centric. We're working on optimizing that part. There is some work that we could potentially do, but we are limited in the amount we can do right now.
Thanks!
Consider providing the search results via AJAX from a web service instead of your application. Presumably you could offload this to another server and let you web application deal with the content as you desire.
Just curious: 1-3 minutes seems like a long time for a lookup query. Have you looked at indexes on the columns you are querying to improve the speed? Or do you need to do some algorithmic process -- perhaps you could perform some of this offline and prepopulate some common searches with hints?
As Jonnii suggested, you can start a child process to carry out background processing. However, this needs to be done with some care:
Make sure that any parameters passed through are escaped correctly
Ensure that more than one copy of the process does not run at once
If several copies of the process run, there's nothing stopping a (not even malicious, just impatient) user from hitting reload on the page which kicks it off, eventually starting so many copies that the machine runs out of ram and grinds to a halt.
So you can use a subprocess, but do it carefully, in a controlled manner, and test it properly.
Another option is to have a daemon permanently running waiting for requests, which processes them and then records the results somewhere (perhaps in a database)
This is the poor man's solution:
exec ("/usr/bin/php long_running_process.php > /dev/null &");
Alternatively you could:
Insert a row into your database with details of the background request, which a daemon can then read and process.
Write a message to a message queue which a daemon then read and processed.
Here's some discussion on the Java version of this problem.
See java: what are the best techniques for communicating with a batch server
Two important things you might do:
Switch to Java and use JMS.
Read up on JMS but use another queue manager. Unix named pipes, for instance, might be an acceptable implementation.
Java servlets can do background processing. You could do something similar to this technology in a web technology with threading support. I don't know about PHP though.
Not a complete answer but I would think using AJAX and passing the 2nd step to something thats faster then PHP (C, C++, C#) then a PHP function pick the results off of some stack most likely just a database.

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