Has anyone got a Mac VM working on OpenStack? It is possible on KVM with a patch so the theory is there http://www.contrib.andrew.cmu.edu/~somlo/OSXKVM/ but has anyone done it and how maintainable is it?
I would try virtualbox first. Here is a guide:
http://www.macbreaker.com/2014/05/os-x-mavericks-in-virtualbox-with-niresh.html
Vmware patches from my experience are most compatible but after looking over what is described in the post, I'd say it looks solid. Honestly, even though it should work, expect a different set of issues with KVM compared to native.
Related
What are the disadvantage of working with Xcode on Windows? What problems do I encounter from the beginning to the end (upload to the market) of the application development process?
I wasn’t aware you could run Xcode natively on Windows. There are a number of ways of creating the code in Xamarin for example, but I think you still need a Mac to do the code signing/uploading to the App Store. Have you read https://codewithchris.com/xcode-for-windows/ ? Some good ideas on there to try, although I ended up buying a secondhand MBP as it worked out just as easy...
You could try using Virtual Box and Hackintosh to Virtualize a mac.
I don't know if it helps but you could try it.
https://www.virtualbox.org/
https://hackintosh.com/
I am trying to install a MEAN stack (I don't even really know what that MEANS!) but am Just wondering if there are any limitations in terms of hardware on my somewhat outdated machine. I wish there was a way to install a newer mac os version on my laptop because it still seems to work good for me.
Yes, Mongo supports OS X 10.6 and up. Mongo likes to use a lot of memory. While technically it should run, it's probably not going to be a good time.
I'm trying to learn to code in Objective C, but I am not ready to commit to purchasing a Mac for just this purpose, seeing as I have a good Dell laptop. My computer has VMware installed on it, but I do not know how to actually go through the steps, and I do not know what I need to install or purchase(if absolutely necessary). Eventually, I hope to get a Mac, so this won't be needed, but until then, I want to find a way to compile Objective C so I can actually learn how to use it. Thanks.
While it is technically possible, I'll tell you from experience:
To run Xcode and the iOS Simulator, you will need to have MacOS running. Oficially it only runs on Apple Hardware, buuut, you can always use virtualizers and Hackintosh. There are plenty of good tutorials online if you choose this method.
My advice: DON'T do it!
When I started to develop iOS apps, I had a Windows PC, but after trying lots of different approaches to virtualize MacOS, with none I had great results. I bought a MacBook on a sale, and it's just a better iOS development experience overall. It's priceless not to have to deal with driver searching and compatibility issues.
First virtualize MacOS X, inside then iOS with XCode. See http://www.macbreaker.com/2012/07/mountain-lion-virtualbox.html
Yes you can, you need to virtualize OSX inside you Windows, and then use XCode as the other stated, however it doesen't work with nearly all AMD CPU's but i think Dell uses mostly Intel. And a Mac costs alot. For example i don't have money for one, the cheapest one costs $1,600 where i come from, but if you are going to get a Mac, i would wait for that.
But they really are expensive, and i only need a Macbook for debugging.
[Assuming you already have the mac installation image or vmware file]
Sadly Vmware does not include support for mac in it's latest versions
So you'll have to patch(aka Vmware Unlocker for OS X) it.
Follow this link http://www.insanelymac.com/forum/files/file/20-vmware-unlocker-for-os-x/ (you'll be required to set up an account)
Or alternatively you can download the VirtualBox(https://www.virtualbox.org/)
Happy Coding
Use virtualbox instead of VMWare. If it does'nt work, install the extension pack for virtualbox.
We're getting into iOS development with MonoTouch. All of our machines are Mac Pros with Windows 7 installed via BootCamp. I'm not crazy about rebooting into OS X just to access the MonoTouch IDE. I'm wondering if it's legal and possible to install OS X on a VM within Windows (if I'm already on Apple hardware, it should be ok, right?). Any other issues with Apple's SDK in a VM (I heard they do some hardware checking of some sort). Thanks in advance for any suggestions!
You can't really run OSX on a VM under windows without going the hacking route. The only way to properly virtualize OSX is to run OSX Server under OSX itself, which is not what you want.
The best option for you is to do what I do: run OSX on your Mac, then use something like VMWare or Parallels to run the Windows you have on your BootCamp as a VM. Works beautifully.
Yup, Eduardo is right, running OSX under non-apple hardware is considered illegal according to apple's license. Moreover, you may run into some issues when creating your developer's account or sumbitting apps.
However, if you still want go the hack way, you can refer to osx86project or just search google for "how to create a hackintosh".
I found the only one simillar question but that's for linux and xcode only...
Is it possible to set up a Linux box with distcc to build my XCode projects?
im really interested to use OSX GCC for OPENBSD BOX. because my server is really slow, and all I need is file sharing and printing at home. I like to use ports very much, especially rebuilding all packages for slow cpu, it's really noticable difference, anyway, IMHO, is it possible?
Using distcc is not the issue here. What you need is a OS X -> OpenBSD crosscompiling toolchain, which is something that works well.
Some reading:
http://en.wikipedia.org/wiki/Cross_compiler
http://www.landley.net/ols/ols2007/tutorial.txt
http://wiki.osdev.org/GCC_Cross-Compiler