Not Displaying Normal Xcode View - xcode

First, the links are to screen shots of my "problem". Stackoverflow would not let me post images b/c I don't have at least a 10 reputation.
I am not sure what I did.
Shut down my computer, I think there was an OS X update pending that installed. When I went back to my Xcode project it presented the normal screen
https://docs.google.com/file/d/0BzpqJUv4HwzCbldESkRnZHR0Tk0/edit
But then when I went to open it up the following screen w/o the editor or any of the normal layout opened up.
https://docs.google.com/file/d/0BzpqJUv4HwzCZ2ZJOF9fSzAybUk/edit
I tried tinkering with the layout and view screens, but no real help. Not sure what happened. Any help would be most appreciated. Basically, it seems like I am missing the editor and utilities panes.
Thanks,

You see that little button with the left arrow and two vertical lines at the right upper end of the "Groups and files" view? Click and drag it left, see it this can help.

Related

Xcode preview changing even after pinning it

I have the Canvas preview open and auto-refreshing the view that I am working on.
When I click on the pin in the bottom left corner, it fills with blue, giving me the impression that it's been pinned. But, when I navigate to a different view, that view is then previewed and the pin in the bottom left is still highlighted blue.
I'm currently worthing within Xcode 11.5.
I've experienced the same issue on the, as of writing, latest Xcode 12.4. After messing around with it, I've been able to figure it out; the trick is to make sure that at the time of pinning, the live preview is off. Then pin, change previews, and voila.

How to drag the iphoneX simulator?

When moving the iPhoneX simulator I have tried clicking and dragging at the top, bottom and both sides and even all the corners but sometimes it works and other times it does not.
Why is this so random?
Where is there best place to click seeing as though there is no discernible bar like in other Mac applications
Putting this question up because it has been frustrating me for ages and maybe it will alleviate someone else's stress out there in dev-land.
So trick question actually because you can click and drag from anywhere, BUT the trick is dragging in the direction away from the simulator first then you can drag it wherever you like.
The problem here is when you click and drag towards the screen first it gets picked up as a swipe event. Thats what you want to avoid.
WRONG
RIGHT
Anyways hope this helps somebody.
Happy coding :D
If, like me, you can't get the accepted answer to work, choose the Window > Show Device Bezels menu item. The virtual device will get a normal window title bar which you can drag around.

missing alignment guides in xcode interface builder

I am new to programming on the Apple Mac. I have followed a programming guide supplied in the Mac Developer Library to program a basic GUI program called TrackMix. In this program you place a textbox, a vertical slider and a button control on the view window. Initially, on dragging the specific object, say the textbox, to the window, a set of alignment guides (dotted blue lines) would automatically appear on the canvas when the object is dragged over it. I dont know what has happened, but now those guides have disappeared when I execute the same action of dragging objects to the window. When the object being dragged is over the window a small green dot, with a plus sign in it, appears on the bottom of the object. I have carefully retraced my steps to be exactly the same as stated in the Developer Library, but still the problem persist. Have I, perhaps, involuntarily changed some Xcode settings or what? I am at the end of my wits! PS: I am using Xcode 7.
You have to toggle the menu item "Editor > Canvas > Snap To Guides" in Storyboard. I hope that helps
I am not sure whether this will be helpful, but I just had the same problem and the only thing which worked was re-installing Xcode (7.3) and trashing all of the Xcode preferences.
Good luck.

Missing primary topmost Xcode6 menu toolbar (File, Edit, Navigate, etc.)

I'm using Xcode 6. For some reason the Xcode menu toolbar at the top with everything from File to Navigate and Debug is missing. I've managed without so far but would like to find out if there is an easy fix. Not sure if it was there when I first installed. Appreciate your help.
Try View > Show Toolbar to make it re-appear. If this is not the toolbar you miss, please post a screenshot of your current Xcode interface.
Before:
Okay so I solved this one. It wasn't showing as I had made the window smaller to use alongside online tutorial. When I opened it in full window mode the top toolbar was back.

Xcode Developer Documentation Link Hover Jumps To Top

I don't know how I got into this state, but the Xcode documentation window has been exhibiting this strange behavior of "jumping to top" whenever I hover over a link in one of the doc files.
For example, I'll be scrolling down to, say, the methods of a Class Reference, and as soon as I hover over one of them, the doc window jumps right back to the top.
Has anyone else encountered this? If so, is there a fix for within Xcode?
Meanwhile, opening up the doc in a browser works around the problem.
Thanks for the replies everyone!
Meanwhile, I have just stumbled upon a workaround.
To preface, I have to clarify/correct two things for my particular case:
The problem only occurs when hovering over the links in the Tasks section.
The jump doesn't necessarily go to the top-of-page. Rather, it goes to wherever the original landing spot was when you opened the doc. (In URL parlance this is the fragment, e.g. #//apple_ref...).
On to the workaround:
In the Xcode doc viewer (and even in Safari), there should be a "Jump To..." drop-down in the "developer-documentation" window located to the right (and as a peer) of the "table of contents" expander when this problem occurs. You only need click on it once, dismiss it, and then the jumping problem goes away!
I've encountered it (only when viewing the docs in Safari, not the doc viewer itself), and I believe it's a known bug fixed in Xcode 3.2 (for Snow Leopard).

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