TeeChart 2014 Where is TQRChart for Quickreports 5 in XE6? - teechart

Can anyone help with this?
I have installed QR5 for XE6 but don't see any references of TQRReport for XE6 Builder C++ on the Teechart website.

We've just published the TeeChart Standard 2014 packages for QuickReport 5 in C++Builder XE6 here.

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Teechart install finishes, nothing changed

I installed
TeeChart_Standard_RADXE2Update4.exe
On my XE2 on 32 bit machine. Nothing shows in the IDE. Is there install log, or other steps I can take to figure out what is going on?
I can't reproduce the problem you experiencing here, using Rad Studio XE2 update 4 and Teechart Standard for Update 4.
I would like suggest you review if you use the Rad Studio XE2 update 4 hotfix 1. Here's the link: http://edn.embarcadero.com/article/42282
Then, download the TeeChart Standard for update 4 from link below:
http://cc.embarcadero.com/item/28780

TFastLineSeries class not found error in TeeChart Standard 2014 RAD XE5?

We are using TFastlineSeries from TeeChart VCL. The program compiles without any error. However, when we execute the project, 'class TFastLineSeries not found' messagebox is displayed.
We are using Embarcadero C++Builder XE5 and TeeChart Standard 2014 RAD XE5.
A similar issue had occurred in TeeChart for XE4 and Steema Software released a work around. When I search their site and elsewhere, I don't find this issue in XE5.
Can someone tell me what could be wrong?
Thanks.
I've rebuilt the fix with XE5 and the TeeChart Lite version shipped with the IDE.
The zip here includes the compiled package and the headers for C++.
Note there's also a free update for the TeeChart Lite version shipped with XE5 here.

intelliSense: cant open source file "d3dx11.h"

Visual Studio 2010 shows error on a DirectX program, which is taken from a books source code.I am very new to DirectX programming. There is not any Microsoft DirectX SDK folder in my computers programs files(i'm using win 8.1). When i try to reinstall DirectX setup has determined that a newer or equivalent version of DirectX has been installed already. I dont khow what is the matter please help me.
If you want to use D3DX, you need to install the June 2010 DirectX SDK. This is the last SDK that supported D3DX. This page also has some good info on what you need to write DirectX applications.

cocos2d building in WIN7 vs2013

I'm a learner of cocos2d-x,which is a open-source game engine.
but at the very beginning when I want to open the file I downloaded on cocos,
I suffered these problem
D:\game studio\cocos2d-x-3.0rc0\cocos\audio\proj.win32\CocosDenshion.vcxproj : error : 未能完成操作。不支持此接口 (unable to do this operation,this interface is not supported)
and the rest 16 ones.
Cocos2D-X version: cocos2d-x v3.0r
IDE: Visual Studio 2013
Dependencies: python 2.7
I was told that my .net framework might be reinstalled to solve this problem
I tried but in vain
help me~
Cocos2d-x v3 supports Visual Studio 2012, see: http://cocos2d-x.org/wiki/How_to_run_cpp-tests_on_Windows

Visual Studio - Static Library Compatibility (2008, 2010)

I have a product that I ship with static libraries for use by third party integrators. I have seen compatibility problems with other versions of VS so I was wondering if there is any info about library compatibility from 08 to 10 and vice versa?
This is with Standard Windows Libraries (no mfc) and not ATL.
you are using MFC as shared dll or using ATL?
The best information I can find says that there is no library compatibility between 2008 and 2010.

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