Is there some simple way how to ask for a user input in Ruby WHILE providing a default value?
Consider this code in bash:
function ask_q {
local PROMPT="$1"
local DEF_V="$2"
read -e -p "$PROMPT" -i "$DEF_V" REPLY
echo $REPLY
}
TEST=$(ask_q "Are you hungry?" "Yes")
echo "Answer was \"$TEST\"."
Can you achieve similar behaviour with Ruby's gets.chomp?
function ask_q(prompt, default="")
puts prompt
reply = gets.chomp() # ???
return reply
def
reply = ask_q("Are you hungry?", "Yes")
I understand I can sort replicate the functionality in Ruby this way ...
def ask_q(prompt, default="")
default_msg = (default.to_s.empty?) ? "" : "[default: \"#{default}\"]"
puts "${prompt} ${default}"
reply = gets.chomp()
reply = (default.to_s.empty?) ? default : reply
return reply
end
... but it does not seem very pretty. I also need to show the default value manually and the user needs to retype it in the prompt line, if he wants to use modified version of it (say yes! instead of yes).
I'm starting with Ruby now, so there may be a lot of syntax mistakes and I also may be missing something obvious ... Also, I googled a lot but surprisingly found no clue.
TL; DR
To make the question clearer, this is what you should see in terminal and what I am able to achieve in bash (and not in Ruby, so far):
### Terminal output of `reply=ask_q("Are you hungry?" "Yes")`
$ Are you hungry?
$ Yes # default editable value
### Terminal output of `reply=ask_q("What do you want to eat?")`
$ What do you want to eat?
$ # blank line waiting for user input, since there is no second parameter
And the actual situation: I am building bootstrap script for my web apps. I need to provide users with existing configuration data, that they can change if needed.
### Terminal output of `reply=ask_q("Define name of database." "CURR_DB_NAME")`
I don't think it's that fancy functionality, that would require switch to GUI app world.
And as I've said before, this is quite easily achievable in bash. Problem is, that other things are pure pain (associative arrays, no return values from functions, passing parameters, ...). I guess I just need to decide what sucks the least in my case ...
You need to do one of two things:
1) Create a gui program.
2) Use curses.
Personally, I think it's a waste of time to spend any time learning curses. Curses has even been removed from the Ruby Standard Library.
A GUI program:
Here is what a gui app looks like using the Tkinter GUI Framework:
def ask_q(prompt, default="")
require 'tk'
root = TkRoot.new
root.title = "Your Info"
#Display the prompt:
TkLabel.new(root) do
text "#{prompt}: "
pack("side" => "left")
end
#Create a textbox that displays the default value:
results_var = TkVariable.new
results_var.value = default
TkEntry.new(root) do
textvariable results_var
pack("side" => "left")
end
user_input = nil
#Create a button for the user to click to send the input to your program:
TkButton.new(root) do
text "OK"
command(Proc.new do
user_input = results_var.value
root.destroy
end)
pack("side" => "right", "padx"=> "50", "pady"=> "10")
end
Tk.mainloop
user_input
end
puts ask_q("What is your name", "Petr Cibulka")
Calling a function in a bash script from ruby:
.../bash_programs/ask_q.sh:
#!/usr/bin/env bash
function ask_q {
local QUESTION="$1"
local DEFAULT_ANSWER="$2"
local PROMPT="$QUESTION"
read -p "$PROMPT $DEFAULT_ANSWER" USERS_ANSWER #I left out the -i stuff, because it doesn't work for my version of bash
echo $USERS_ANSWER
}
ruby_prog.rb:
answer = %x{
source ../bash_programs/ask_q.sh; #When ask_q.sh is not in a directory in your $PATH, this allows the file to be seen.
ask_q 'Are you Hungry?' 'Yes' #Now you can call functions defined inside ask_q.sh
}
p answer.chomp #=> "Maybe"
Using curses:
require 'rbcurse/core/util/app'
def help_text
<<-eos
Enter as much help text
here as you want
eos
end
user_answer = "error"
App.new do #Ctrl+Q to terminate curses, or F10(some terminals don't process function keys)
#form.help_manager.help_text = help_text() #User can hit F1 to get help text (some terminals do not process function keys)
question = "Are You Hungry?"
default_answer = "Yes"
row_position = 1
column_position = 10
text_field = Field.new(#form).
name("textfield1").
label(question).
text(default_answer).
display_length(20).
bgcolor(:white).
color(:black).
row(row_position).
col(column_position)
text_field.cursor_end
text_field.bind_key(13, 'return') do
user_answer = text_field.text
throw :close
end
end
puts user_answer
Related
I'm searching to allows users to edit an existing string.
Edit the following string: Edit me
# After user delete and add characters
Edit the following string: Edit you
I thought to prepend some data to the $stdin but seems like it's not possible and anyway IMHO it's a too radical solution.
Someone told me to use GNU Readline's Ruby wrapper so I've taken a quick look and I found Readline#pre_input_hook which acts before Readline start taking the input.
I tried:
require 'readline'
Readline.pre_input_hook = -> { "Edit me" }
result = Readline.readline("Edit the following string: ")
puts result
But seems not work.
begin
system("stty raw -echo")
print (acc = "Edit me: ")
loop.each_with_object(acc) do |_,acc|
sym = $stdin.getc
case sym.ord
when 13 # carriage return
break acc
when 127 # backspace
print "\e[1D \e[1D"
acc.slice!(acc.length - 1) if acc.length > 0
else # regular symbol
print sym
acc << sym
end
end
ensure
system("stty -raw echo")
puts
puts "\e[0mEntered: |#{acc}|"
end
Here you go. More info on terminal control sequences. Also, ANSI terminal codes.
I found prompt.ask from tty-prompt fulfilled my need:
$ gem install tty-prompt
$ irb
irb(main):001:0> require "tty-prompt"
=> true
irb(main):002:0> prompt = TTY::Prompt.new
=> #<TTY::Prompt prefix="" quiet=false enabled_color=nil active_color=:green
error_color=:red help_color=:bright_black input=#<IO:<ST...
irb(main):003:0> prompt.ask("What is your name?", default: ENV["USER"])
What is your name? xxx
=> "xxx"
irb(main):004:0> prompt.ask("What is your name?", value: "Mike")
What is your name? Michael
=> "Michael"
I have a ruby console app that you run with an argument, then once running outputs some text to the screen, asks for some more user input and then outputs some more text to the screen. I want to do an end to end test on this app and I don't know how. If I were writing an end to end test for an REST API, I would just hit the public endpoint, follow the links and then have an expect statement on the output. Easy. But on a console app I have no idea how to do the same thing. Are there any gems for stepping through a console app in the context of a test? I've been looking all day but can't find anything.
ANY help appreciated.
Inspired by this gem which has a fairly simple implementation, I wrote a method which captures console input & output and can, therefore, be used in tests:
require 'stringio'
module Kernel
def emulate_console(console_input)
$stdin = StringIO.new(console_input)
out = StringIO.new
$stdout = out
yield
return out
ensure
$stdout = STDOUT
$stdin = STDIN
end
end
This method captures console output, and also provides as input the string value which you specify in the console_input parameter.
Basic usage
Here's a simple usage of the emulate_console method:
out = emulate_console("abc\n") do
input = gets.chomp
puts "You entered: #{input}!"
end
The return value out is a StringIO object. To access its value, use the #string method:
out.string
=> "You entered: abc!\n"
Note that the input contains a newline character (\n) to simulate pressing the ENTER key.
Testing
Now, let's assume that you want to test this method, that uses both stdin and stdout:
def console_add_numbers
x = Integer(gets)
y = Integer(gets)
puts x + y
end
The following RSpec test tests the happy path of this code:
require 'rspec/autorun'
RSpec.describe '#console_add_numbers' do
it 'computes correct result' do
input = <<-EOS
2
3
EOS
output = emulate_console(input) { console_add_numbers }
expect(output.string.chomp).to eql '5'
end
end
I have some code that tries to change 'false' to 'true' in a ruby file, but it only works once while the script is running.
toggleto = true
text = File.read(filename)
text.gsub!("#{!toggleto}", "#{toggleto}")
File.open(filename, 'w+') {|file| file.write(text); file.close}
As far as I know, as long as I close a file, i should be able to read it it afterwards with what I previously wrote and thus change it back and forth no matter how many times.
Larger Context:
def toggleAutoAction
require "#{#require_path}/options"
filename = "#{#require_path}/options.rb"
writeToggle(filename, !OPTIONS[:auto])
0
end
def writeToggle(filename, toggleto)
text = File.read(filename)
text.gsub!(":auto => #{!toggleto}", ":auto => #{toggleto}")
File.open(filename, 'w+') {|file| file.write(text); file.close}
end
def exitOrMenu
puts "Are you done? (y/n)"
prompt
if gets.chomp == 'n'
whichAction
else
exit
end
end
def whichAction
if action == 5
toggleAutoAction
else
puts "Sorry, that isn't an option...returning"
return 1
end
exitOrMenu
end
The problem lays within this method:
def toggleAutoAction
require "#{#require_path}/options" # here
filename = "#{#require_path}/options.rb"
writeToggle(filename, !OPTIONS[:auto])
0
end
Ruby will not load the options.rb a second time (i.e. with the exact same path name), hence your !OPTIONS[:auto] will only be evaluated once (otherwise you would get a constant-already-defined-warning, provided OPTIONS is defined in options.rb). See Kernel#require docs.
You could, of course, do crazy stuff like
eval File.read("#{#require_path}/options.rb")
but I would not recommend that (performance wise).
As noted above, reading/writing from/to YAML files is less painful ;-)
I'm building an application that takes in stdin to save a user and their preferences. Should I write the stdin to a text file and save the user input there?
commandline.rb
class CommandLine
def initialize(filename)
#file = File.open(filename, 'w')
end
def add_user(input)
#file = File.open('new_accounts.txt', 'r+')
#file.write(input)
puts input
end
def run
puts "Welcome to the Command Line Client!"
command = ''
while command != 'quit'
printf "enter command: "
input = gets.chomp
parts = input.split
command = parts[0]
case command
when 'quit' then puts 'Goodbye!'
when '-a' then add_user(parts[1..-1].join(" "))
else
puts 'Invalid command #{command}, please try again.'
end
end
end
end
a = CommandLine.new('new_accounts.txt')
a.run
Let's say I want the user to enter '-a tommy likes apples' in the command line, I want it to output:
tommy likes apples
The same user tommy could also input '-a tommy likes oranges' which would then update his previous preference:
tommy likes oranges
Any help/direction is appreciated, thanks!
I don't see a problem with using a text file if you are doing something simple. Alternatives are many and without more detail I'm afraid I can't make a good recommendation.
def add_user(input)
File.open('new_accounts.txt', 'w') {|file|
file.write(input)
}
puts input
end
FYI: This will make it so that your text file updates. :-)
EDIT: Changed the add_user method.
This is a newbie question as I am attempting to learn Ruby by myself, so apologies if it sounds like a silly question!
I am reading through the examples of why's (poignant) guide to ruby and am in chapter 4. I typed the code_words Hash into a file called wordlist.rb
I opened another file and typed the first line as require 'wordlist.rb' and the rest of the code as below
#Get evil idea and swap in code
print "Enter your ideas "
idea = gets
code_words.each do |real, code|
idea.gsub!(real, code)
end
#Save the gibberish to a new file
print "File encoded, please enter a name to save the file"
ideas_name = gets.strip
File::open( 'idea-' + ideas_name + '.txt', 'w' ) do |f|
f << idea
end
When I execute this code, it fails with the following error message:
C:/MyCode/MyRubyCode/filecoder.rb:5: undefined local variable or method `code_words' for main:Object (NameError)
I use Windows XP and Ruby version ruby 1.8.6
I know I should be setting something like a ClassPath, but not sure where/how to do so!
Many thanks in advance!
While the top-level of all files are executed in the same context, each file has its own script context for local variables. In other words, each file has its own set of local variables that can be accessed throughout that file, but not in other files.
On the other hand, constants (CodeWords), globals ($code_words) and methods (def code_words) would be accessible across files.
Some solutions:
CodeWords = {:real => "code"}
$code_words = {:real => "code"}
def code_words
{:real => "code"}
end
An OO solution that is definitely too complex for this case:
# first file
class CodeWords
DEFAULT = {:real => "code"}
attr_reader :words
def initialize(words = nil)
#words = words || DEFAULT
end
end
# second file
print "Enter your ideas "
idea = gets
code_words = CodeWords.new
code_words.words.each do |real, code|
idea.gsub!(real, code)
end
#Save the gibberish to a new file
print "File encoded, please enter a name to save the file"
ideas_name = gets.strip
File::open( 'idea-' + ideas_name + '.txt', 'w' ) do |f|
f << idea
end
I think the problem might be that the require executes the code in another context, so the runtime variable is no longer available after the require.
What you could try is making it a constant:
CodeWords = { :real => 'code' }
That will be available everywhere.
Here is some background on variable scopes etc.
I was just looking at the same example and was having the same problem.
What I did was change the variable name in both files from code_words to $code_words .
This would make it a global variable and thus accesible by both files right?
My question is: wouldn't this be a simpler solution than making it a constant and having to write CodeWords = { :real => 'code' } or is there a reason not to do it ?
A simpler way would be to use the Marshal.dump feature to save the code words.
# Save to File
code_words = {
'starmonkeys' => 'Phil and Pete, those prickly chancellors of the New Reich',
'catapult' => 'chucky go-go', 'firebomb' => 'Heat-Assisted Living',
'Nigeria' => "Ny and Jerry's Dry Cleaning (with Donuts)",
'Put the kabosh on' => 'Put the cable box on'
}
# Serialize
f = File.open('codewords','w')
Marshal.dump(code_words, f)
f.close
Now at the beginning of your file you would put this:
# Load the Serialized Data
code_words = Marshal.load(File.open('codewords','r'))
Here's the easy way to make sure you can always include a file that's in the same directory as your app, put this before the require statement
$:.unshift File.dirname(__FILE__)
$: is the global variable representing the "CLASSPATH"