I have uploaded an app to iTunes Connect but because of authorization, app has got rejected. Now i need to upload new binary so i have followed below steps as per the new iTunes Connect UI :
First You have to upload a binary again from Xcode or Application Loader. There is appear you last setup Build with Version number select it and upload again.
Then, wait for some processing time and open your iTunes Connect account. You can check your uploaded build in Prerelease tab
After processing finish In Build section Click on + button and select a correct binary that you have uploaded and save.
After that you may click on Submit for Review Button. And it may take some time for uploading on iTunes again
I have followed the same procedure for my problem and am getting the attached screen, but the problem is after click on "Submit for Review" Button my app is status is not changing and still "Rejected" with red bubble.
Can you please help me to upload my app with status "Waiting for Review" to the iTunes Connect?
Thanks alot!
here is my solution for the same problem:
Suppose if you have uploaded your app binary build and version with 1.0 before, which has got rejected unfortunately from iTunes Connect. So, for upload the new binary.. you don't need to change the binary and App version, it should be 1.0. Once you will submit the new binary from XCode or Application Loader, it will automatically update in your iTunes Connect Prerelease tab as below screenshot.
Now, you need to go to the Build tab (you can find in the bottom of the new UI iTunes Connect screen), there you can get your current uploaded binary.
Click on plus (+) button to select your binary and SAVE this build. After this, you will get one button "SUBMIT YOUR REVIEW" on your top of the iTunes Connect screen.
Just tap here and your new binary will upload to the iTunes Connect with status "Waiting For Review".
Thanks to all, please feel free to ask for any clarification regarding the same.
Good luck!
Related
Since Apple moved to their new and improved TestFlight website, none of my internal or external users are receiving push notifications or emails when I make a new build available for testing.
These are testers who previously were getting push and emails with each new build.
If the tester goes to the TestFlight app on their device, they do see the new build is available for update there.
I see a couple threads about this in the Apple Developer forums but nobody seems to know how to work around this problem:
https://forums.developer.apple.com/thread/76020
https://forums.developer.apple.com/thread/76131
Anyone here found a workaround for this problem?
when submitting a build for beta approval, uncheck 'automatically notify' in lower left corner. then after beta is approved for external testing, click 'notify testers' in upper right corner. if i recall next time i do this, i'll include screenshots.
this solution is from #boozedog, it fixed the issue for me, and i am submitting #boozedog's comments as an answer. the text of his comment:
"
The Automatically Notify checkbox appears in the bottom left of the dialog box when you submit the build to beta approval on the iTunes Connect website. Make sure you clear that checkbox. And then, after the beta approval is complete, go back in to that build in iTunes Connect website and you should see an action button in the top right corner "Notify Testers."
"
We have uploaded a new build using Xcode 6 , and the submission was successful .
In Itunes connect in the app page, we filled everything, and we have to chose the build, but there is no plus button (as usual) to upload the build,only says "upload your build using Xcode 5.1"
I know sometimes you have to wait, we waited an hour, and even tried again, without success.
We also have the same issue with an update of an app (one is new,one is an update)
Is there a way to do something to see it ?
Change the version number of your app, reupload the build but in the upload process uncheck "Include app symbols for your application to receive symbolicated crash logs from Apple". The build should appear under "Betas" and then you have to approve it as a normal build. Once you do that, it should appear on the app's page.
Can someone please post a step by step guide on how to distribute an app for testing using TestFlight and XCode5 that is complete, works, and simple? I already read the TestFlight and Apple docs and I still don't get it.
Here's how I just did it:
In Xcode5..
Select a real device at the top, (i.e. iOS device) instead of a simulator.
Select the Product / Archive menu option
This will generate an archive and open the Organiser on the Archives tab.
Click 'Distribute…'
Choose 'Save for Enterprise or Ad Hoc Deployment'
Click 'Next'
Choose a provisioning profile from the list
Click 'Export'
Choose where you want to save it. (I didn't select 'save for enterprise distribution')
You now have a .ipa file to upload to TestFlight
This is best practice for distribute app.Please see below step...
1>Go to Project,Archive app.
2>In archive,click on distribute.
3>Click on save for enterprise or ad hoc deployment and save ipa file to your desktop
4>open https://testflightapp.com/dashboard/ and login
5>After login,click on upload your build button
6>Next click on drop your ipa file.Select .ipa file from desktop and upload it.
7>Selct provisioning profile by tick check mark and click update and notify button.
8>After clicking update and notify,Please click on share build button below update and notify.
9>Also you can see this share option by clicking permission on right hand menu.
10>After clicking share button,you need to provide your email id for showing testflight app in your mail inbox.
11>open test flight mail into your device and click on install button.
12>app automatically open testflight in your device,Please login with testflight,click on install profile button
13>After all click on app just you upload,click on install button. app will automatically install in your device.
Please tell me in case of any query regarding this.
Thanks
Sorry for the long title. It basically summarizes what I'm trying to ask. I set up my app to be ready for upload in iTunes Connect, and when I'm trying to "Validate" the app in Xcode, it says I need to have the app prepared in iTunes Connect.
Here is what I see in iTunes Connect:
Buttons The Game
Version 1.0
Copyright Nimish Upadhyay (AweShowSome)
Primary Category Games
Subcategory Puzzle
Subcategory Board
Secondary Category (Optional)
Rating 4+
Status Prepare for Upload
Here is what I see in Xcode when trying to validate:
Applications must be ready for upload on iTunes Connect before they
can be validated or submitted from within Xcode.
Please answer my question, this is my first app. If you can also, could you also tell me the next steps on how to submit an app after validation. Just don't send me the ios developing help guide. Thanks.
Try this it works
It's because your App is on 'Prepare for Upload' state. You have to change its state to 'Ready to Upload Binary' by clicking the following button on your app page, on itunesconnect. It's on the right corner.
Here is what you need to take care of :
Ensure that an app record exists for your app in iTunes Connect.
Ensure that the app record status is at least “Waiting to Upload.”
In your case, first you need to tap on Ready to upload Binary, fill out cryptography page. App status will automatically become “Waiting to Upload.”
For further reference : Validating Your App
Hey I have a problem with the validation and upload of apps to the app store with the new version of Xcode (4.3.2)
I installed the new version and now can not longer submit and validate apps.
I only see the following screenshot:
http://i.stack.imgur.com/mTpvT.jpg
Can someone tell me WHERE in the dev center ore in iTunes connect I can request an identity?
THX a lot
Laurenz from Germany
The same thing happened to me. This is how I fixed it:
Login to the iOS dev center
Click "iOS Provisioning Portal" on the right
Click "Provisioning" on the left
Click "Distribution" tab at the top
(You should see your distribution profile. If there is nothing there, then you have a problem and will need to create one.)
Click download next to the profile
Open the downloaded file with Xcode.
You're done!