Maybe this place is Unallocated to the non-technical subject but I hope help me solve my problem
My developer account has been deleted on Google Play ..
I want to re-Publish my applications at the new developer account in the new Google Play
The problem is: I want to modify the publisher ID in Admob
Can I add new applications to Admob and ignore the legacy applications deleted?
Or is there a way I can modify the package name of the old application to be linked to new apps url instead of linking the old apps url ?
Thank you very much to all help me
Can I add new applications to Admob and ignore the legacy applications deleted?
Yes you can.
Related
I am trying to publish my App to G-Suite Marketplace via "G-suite Marketplace SDK Publish". I believe I've followed all the steps, and read the help files. But after I clicked publish, after a few days the status changed to "Unpublished (Rejected)" - with no further information. I didn't get an e-mail either. I tried once more (after making sure everything looked good) - but again, the status changed to the same, and no further information was provided. Very frustrating.
Can anyone let me know where I can find out more information about what is happening with my submission?
The best thing would be to create an issue in the G Suite Marketplace issue tracker. They would need to check your app's specific details/state.
For some speficic reasons I do not want to explain here, I want to upload an existing .ipa-file with In-App-Purchases to ituneconnect without XCode.
Is this possible? If yes, how? Or how can I upload an existing .ipa-file using XCode 7.x.x?
Note: I understand that a tool called 'Application Loader' exists. Hovever I believe that In-App-Purchases need to be added manually this way, which is not needed in my case...
I don't think it is possible. Is it your Application with your own code? Because you need to sign your applications with your own profile. Each application has it own set of certificates to make uploading to iTunes connect possible.
I have a tricky situation here. I have an app, where the previous developer is not available; so i can't get get an export of the certificate idenetifiers
The app already has an approved version on appstore
I would like to release an update, but as i mentioned i do not have any access to previous developer
I have so much confusion right now...
Can i remove the existing bundle in itunesconnect and recreate a new one with the same bundle id? So that i can submit a new version with the same bundle it (create certificates and stuff from scratch)
If at all i can remove, will this effect existing app in appstore?
Is there any way i can create new provisioning profiles for the existing certificates? (I tried, with the message missing private key)
Any suggestions are highly appreciated
Thanks
I'm going through a similar situation myself, some research landed me on an Apple document that reads:
"
Important: Re-creating your development or distribution certificates doesn’t affect apps that you’ve submitted to the store nor does it affect your ability to update them.
"
So, it seems to me that I can recreate the certificates and the provisioning profiles without impacting the current App or its future updates.
Here´s the link : https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/MaintainingCertificates/MaintainingCertificates.html#//apple_ref/doc/uid/TP40012582-CH31-SW6
Is it possible to rename an iOS app on TestFlight? The only way I see that's possible is to remove the app (and all its associated builds) and add a new one.
This is an old question, but this requirement came up today for one of our apps and thought to leave the solution for anybody who wants it.
You just need to change the Application Name in your app and upload a new build and the new name will reflect in TestFlight.
Recently I had a requirement on this. I have changed the AppName in App Information section.
Wonder if Test-flight would allows to rename the uploaded API as they have to maintain incremental build versions.
Researched a lot on this, yet Test-flight have not documented it anywhere!
I want to create books for the iPad.
I also want to be to write an app that will give access to those books
and allow me to add more books, without having to re-download the entire app.
My idea is to have a Main project that shows all the available books.
then a separate project for each book which will be downloaded individually (like a sub-project).
Is this possible?
If so, how will I be able to merge the main project with the "sub-project"?
if not, how will I be able to achieve this?
I saw something similar on an app called "Interactive Touch Books for Kids"
I'm using xcode 4.3 and cocos2d.
As far as Xcode projects is concerned, these apps will all be separate Xcode projects. The only thing you can (and should) share is common code, for example the cocos2d library. You do that by creating a static library target for the commonly used code.
As for your main app, keep in mind that you can not instruct the App Store to download another app on your behalf. The user experience will have to be that once the user clicks on a book to download it, he is taken to the App Store app where he can download the book.
In case I mis-understood you and you want all of the books in the same app, you need to implement In-App Purchases to either unlock or download additional content. Regardless of how you setup your Xcode project for that app, users will always have to download an update for your app if you add a new book or make modifications to an existing one. Unless you implement content downloads. But that has nothing to do with the project setup in Xcode.