I am facing an stupid issue.
While clicking on a link on email to download a beta test app in TestFlight, instead of showing the app in testflight its redirect me to app store to download TestFlight but my phone already have TestFlight. this is happening for all apps not for a specific.
any body have any idea why my iphone do that..
i am using IPhone 4S, IOS 8.1.2
This might be due to IOS 8.1.2.. do i need to change anything in my xcode project.
All apps are already running on many devices.. i have sent new request to some new devices.
Thanks in advance.
There may be many reasons... So I'll try to help you.
To who are you sending the email ? To a beta tester ? The email has to be the same then the App ID.
On the App Store, are you on the right store ? You should be on the store of your account and not on an other store.
I hope this helps,
Regards
Related
I have noticed on iOS 15, when I install an app from TestFlight, my app icon is not appearing on the device. Only placeholder for app icon appears on physical device.
All app icon assets for every resolution are correctly added to Assets. The app icon appears in the test flight app and in appstoreconnect everywhere including TestFlight and builds.
The only place it doesn't appear is on the device. It appears normally on the simulator.
The only fix I found was to add a version of the app to add a build where you submit for review and save it. No need to submit. Then install from TestFlight and reboot device. The problem is as soon as I uploaded a new build to TestFlight it stopped showing icon and had to go through this silly process again.
I have never had this issue with past apps and wondering what the issue is and how to resolve it.
I encountered the same issue with testflight on iOS 15. I found this from apple developer forum that might of help:
https://developer.apple.com/forums/thread/682648
According to the accepted answer by #vladweinstein, a temporary solution is to restart the device after installing the app.
This works for me too.
We are still having the same issue with TestFlight apps (iOS 14.7 and iOS 15+)
The only solution we found is to restart the device as Raphael Rex mentioned.
I'm trying to send my to appStore but I've just run into an issue, I want this app to be available just on iPhones and not iPads but appStore Connection keep asking me iPad Screenshots before I send the app for revision, on XCode I've changed the deployment information...
but I couldn't find an update button to send this new information to appStore Connection, Should I restart the whole process again?
thank you in advance for your answers!
If your app if already live in the AppStore you cannot change this.
If you have already uploaded your app to AppStoreConnect but NOT submitted it, simply just change the bundle ID. Then make a new app in App Store Connect and copy over info.
I am currently running iOS 10 beta 8 with Xcode 8.0 beta 6 and the custom sound does not play when I receive a push notification with the correct payload.
I have verified the payload and it is in the correct format per the apple documentation:
{
"aps" : {
"alert" : "You got your emails.",
"badge" : 9,
"sound" : "bingbong.aiff"
},
"acme1" : "bar",
"acme2" : 42
}
When I send the same payload to the same build on iOS9 the custom sound plays properly.
Does anyone know if there are any other changes in iOS 10 that I need to make?
This problem seems to only affect apps installed via Xcode. The issue persists even if you later update the app from a different source.
The solution is to completely remove the app, and reinstall it from TestFlight or the App Store.
In effect, this bug should not affect your end users.
Edit 2016-10-15:
Unfortunately it seems that I was mistaken. This appears to be a bug on iOS 10 that can, in fact, affect App Store apps also. If it is of any consolation, apps such as Facebook and WhatsApp are affected too. The solution is apparently to force restart your phone, but unfortunately there doesn't seem to be much we can do about it as developers.
Apple Fixed Issue:
Based on this comment, Apple has seemed to fix the issue in iOS 10.2
Try installing your app using Test Flight and after implementing initial process to update device token just restart your device.
You'll get what you have been looking for.
Credit goes to - binncheol
Having our user restart their device is correcting the issue for us.
This is an issue for us regardless of how the app was installed (TestFlight or from the app store).
There is definitely an iOS10 bug which still persists as of 10.0.2. It affects many apps including popular ones such as Whatsapp and Messenger. The workaround is just to power cycle the device, after which point the notification sounds are correct. It doesn't seem to matter how the app is installed.
I can't find any documentation of this from Apple (go figure) but there is more info here: http://thetechbeard.com/how-to-fix-notification-sound-problem-in-ios-10/.
As reported here lots of other people are having this problem. Hopefully Apple fixes it soon.
I uninstalled the app, turned off the real device, reinstall the app, and then the custom notification sound started working. It didn't work before I restarted my device XD
My app has been uploaded successfully to iTunes connect, and I've selected the most recent version for testing:
However, it does not show up in the TestFlight app. And i'm signed into the iCloud account that is an internal tester for this app. Not sure why it's not showing up?
Looks like I needed to go through the invite email first. My bad, but hopefully this clears it up for someone assuming it will automatically show up in the TestFlight app.
Hey guys
I was wondering if there is a way to get the youtube app into the iOS Simulator? I am almost done with my project and I need to test some iPhone URL Schemes that I have installed into my project (i.e. launching Facebook, YouTube, AppStore) all those kind of apps that I need to test that aren't in the iOS Simulator, hope someone knows, thanks
no there is no way to install apps on ios simulator.