Sonarqube add measure on external resource - sonarqube

I have a case in which I want a plugin to save metrics on SCM Tickets.
At the moment I defined a custom SCMTicket resource (extending the Resource class) and added some metrics using the getMetrics method in a class implementing the Metrics interface.
I created a Sensor that just adds a dummy measurement on one of my metrics. My resources are not saved before saving the measurement as the saveMeasure method should do that automatically.
The problem I have is that my resources are not saved and the measures are also not saved. The metrics are saved.
Am I using a totally wrong approach or do I have to do something more to save this?
Thanks in advance!

From a conceptual standpoint, this is a wrong approach.
The SonarQube Platform is intended to measure and track code quality. I can see an argument that tickets reflect quality, but they are not themselves code and do not have quality (or a lack thereof).
Edit
For aggregate values, such as the average ticket duration you mention in your comment, the best place to record them is on the project. (Which makes sense not just from an API perspective, but from a metric ownership perspective if you think about it.)
Note that once upon a time, SonarSource actually offered a JIRA plugin, but abandoned it after deciding that JIRA metrics weren't really about code quality.

Related

Event model or schema in event store

Events in an event store (event sourcing) are most often persisted in a serialized format with versions to represent a changed in the model or schema for an event type. I haven't been able to find good documentation showing the actual model or schema for an actual event (often data table in event store schema if using a RDBMS) but understand that ideally it should be generic.
What are the most basic fields/properties that should exist in an event?
I've contemplated using json-api as a specification for my events but perhaps that's too "heavy". The benefits I see are flexibility and maturity.
Am I heading down the "wrong path"?
Any well defined examples would be greatly appreciated.
I've contemplated using json-api as a specification for my events but perhaps that's too "heavy". The benefits I see are flexibility and maturity.
Am I heading down the "wrong path"?
Don't overlook forward and backward compatibility.
You should plan to review Greg Young's book on event versioning; it doesn't directly answer your question, but it does cover a lot about the basics of interpreting an event.
Short answer: pretty much everything is optional, because you need to be able to change it later.
You should also review Hohpe's Enterprise Integration Patterns, in particular his work on messaging, which details a lot of cases you may care about.
de Graauw's Nobody Needs Reliable Messaging helped me to understan an important point.
To summarize: if reliability is important on the business level, do it on the business level.
So while there are some interesting bits of meta data tracking that you may want to do, the domain model is really only going to look at the data; and that is going to tend to be specific to your domain.
You also have the fun that the representation of events that you use in the service that produces them may not match the representation that it shares with other services, and in particular may not be the same message that gets broadcast.
I worked through an exercise trying to figure out what the minimum amount of information necessary for a subscriber to look at an event to understand if it cares. My answers were an id (have I seen this specific event before?), a token that tells you the semantic meaning of the message (is that something I care about?), and a location (URI) to get a richer representation if it is something I care about.
But outside of the domain -- for example, when you are looking at the system as a whole trying to figure out what is going on, having correlation identifiers and causation identifiers, time stamps, signatures of the source location, and so on stored in a consistent location in the meta data can be a big help.
Just modelling with basic types that map to Json to write as you would for an API can go a long way.
You can spend a lot of time generating overly complex models if you throw too much tooling at it - things like Apache Thrift and/or Protocol Buffers (or derived things) will provide all sorts of IDL mechanisms for you to generate incidental complexity with.
In .NET land and many other platforms, if you namespace the types you can do various projections from the types
Personally, I've used records and DUs in F# as a design and representation tool
you get intellisense, syntax hilighting, and types you can use from F# or C# for free
if someone wants to look, types.fs has all they need

Representing PCP/GP History in FHIR

Background:
I have been digging into the FHIR DSTU2 specification to try and determine what is the most appropriate resource(s) to represent a particular patient's historical list of GPs/PCPs. I am struggling to find an ideal resource to house this information.
The primary criteria I have been using is to identify the proper resource is that it must provide values to associate a patient to a practitioner for a period of time.
Question:
What is the proper resource to represent historical pcp/gp information that can be tied back to a patient resource?
What I have explored:
Here is a list of my possible picks thus far. I paired the resource types with my thought process on why I'm not confident about using it:
Episode of Care - This seems to have the most potential. It has the associations between a patient and a set of doctors for a given time period. However, when I read its description and use-case scenarios, it seems like I would be bastardizing its usage to fit my needs, since it embodies a period of time where a group of related health care activities were performed.
Group - Very generic structure that could fit based on its definition. However, I want to rule out other options before taking this approach.
Care Plan - Similar to Episode of Care rational. It seems like a bastardization to just use this to house PCP/GP history information. The scope of this is much bigger and patient/condition-centric.
I understand that there may not be a clear answer and thus, the question might run the risk of becoming subjective and I apologize in advance if this is the case. Just wondering if anyone can provide concrete evidence of where this information should be stored.
Thanks!
That's not a use-case we've really encountered before. The best possibility is to use the new CareTeam resource (we're splitting out CareTeam from EpisodeOfCare and CarePlan) - take a look at the continuous integration build for a draft.
If you need to use DSTU 2, you could just look at Patient.careProvider and rely on "history" to see changes over time. Or use Basic to look like the new CareTeam resource.

TFS Do Feature work items use time tracking and additional states?

is it incorrect practice to add additional states and time tracking to the feature work item types? I read that the time tracking fields are available in tasks, i don't see anyone trying to add it to features. Our BA and Dev find that time tracking at the task level to be overkill. i presume additional states is fine, but maybe we are not thinking of features in the right way.

Generating UI from DB - the good, the bad and the ugly?

I've read a statement somewhere that generating UI automatically from DB layout (or business objects, or whatever other business layer) is a bad idea. I can also imagine a few good challenges that one would have to face in order to make something like this.
However I have not seen (nor could find) any examples of people attempting it. Thus I'm wondering - is it really that bad? It's definately not easy, but can it be done with any measure success? What are the major obstacles? It would be great to see some examples of successes and failures.
To clarify - with "generating UI automatically" I mean that the all forms with all their controls are generated completely automatically (at runtime or compile time), based perhaps on some hints in metadata on how the data should be represented. This is in contrast to designing forms by hand (as most people do).
Added: Found this somewhat related question
Added 2: OK, it seems that one way this can get pretty fair results is if enough presentation-related metadata is available. For this approach, how much would be "enough", and would it be any less work than designing the form manually? Does it also provide greater flexibility for future changes?
We had a project which would generate the database tables/stored proc as well as the UI from business classes. It was done in .NET and we used a lot of Custom Attributes on the classes and properties to make it behave how we wanted it to. It worked great though and if you manage to follow your design you can create customizations of your software really easily. We also did have a way of putting in "custom" user controls for some very exceptional cases.
All in all it worked out well for us. Unfortunately it is a sold banking product and there is no available source.
it's ok for something tiny where all you need is a utilitarian method to get the data in.
for anything resembling a real application though, it's a terrible idea. what makes for a good UI is the humanisation factor, the bits you tweak to ensure that this machine reacts well to a person's touch.
you just can't get that when your interface is generated mechanically.... well maybe with something approaching AI. :)
edit - to clarify: UI generated from code/db is fine as a starting point, it's just a rubbish end point.
hey this is not difficult to achieve at all and its not a bad idea at all. it all depends on your project needs. a lot of software products (mind you not projects but products) depend upon this model - so they dont have to rewrite their code / ui logic for different client needs. clients can customize their ui the way they want to using a designer form in the admin system
i have used xml for preserving meta data for this sort of stuff. some of the attributes which i saved for every field were:
friendlyname (label caption)
haspredefinedvalues (yes for drop
down list / multi check box list)
multiselect (if yes then check box
list, if no then drop down list)
datatype
maxlength
required
minvalue
maxvalue
regularexpression
enabled (to show or not to show)
sortkey (order on the web form)
regarding positioning - i did not care much and simply generate table tr td tags 1 below the other - however if you want to implement this as well, you can have 1 more attribute called CssClass where you can define ui specific properties (look and feel, positioning, etc) here
UPDATE: also note a lot of ecommerce products follow this kind of dynamic ui when you want to enter product information - as their clients can be selling everything under the sun from furniture to sex toys ;-) so instead of rewriting their code for every different industry they simply let their clients enter meta data for product attributes via an admin form :-)
i would also recommend you to look at Entity-attribute-value model - it has its own pros and cons but i feel it can be used quite well with your requirements.
In my Opinion there some things you should think about:
Does the customer need a function to customize his UI?
Are there a lot of different attributes or elements?
Is the effort of creating such an "rendering engine" worth it?
Okay, i think that its pretty obvious why you should think about these. It really depends on your project if that kind of model makes sense...
If you want to create some a lot of forms that can be customized at runtime then this model could be pretty uselful. Also, if you need to do a lot of smaller tools and you use this as some kind of "engine" then this effort could be worth it because you can save a lot of time.
With that kind of "rendering engine" you could automatically add error reportings, check the values or add other things that are always build up with the same pattern. But if you have too many of this things, elements or attributes then the performance can go down rapidly.
Another things that becomes interesting in bigger projects is, that changes that have to occur in each form just have to be made in the engine, not in each form. This could save A LOT of time if there is a bug in the finished application.
In our company we use a similar model for an interface generator between cash-software (right now i cant remember the right word for it...) and our application, just that it doesnt create an UI, but an output file for one of the applications.
We use XML to define the structure and how the values need to be converted and so on..
I would say that in most cases the data is not suitable for UI generation. That's why you almost always put a a layer of logic in between to interpret the DB information to the user. Another thing is that when you generate the UI from DB you will end up displaying the inner workings of the system, something that you normally don't want to do.
But it depends on where the DB came from. If it was created to exactly reflect what the users goals of the system is. If the users mental model of what the application should help them with is stored in the DB. Then it might just work. But then you have to start at the users end. If not I suggest you don't go that way.
Can you look on your problem from application architecture perspective? I see you as another database terrorist – trying to solve all by writing stored procedures. Why having UI at all? Try do it in DB script. In effect of such approach – on what composite system you will end up? When system serves different businesses – try modularization, selectively discovered components, restrict sharing references. UI shall be replaceable, independent from business layer. When storing so much data in DB – there is hard dependency of UI – system becomes monolith. How you implement MVVM pattern in scenario when UI is generated? Designers like Blend are containing lots of features, which cannot be replaced by most futuristic UI generator – unless – your development platform is Notepad only.
There is a hybrid approach where forms and all are described in a database to ensure consistency server side, which is then compiled to ensure efficiency client side on deploy.
A real-life example is the enterprise software MS Dynamics AX.
It has a 'Data' database and a 'Model' database.
The 'Model' stores forms, classes, jobs and every artefact the application needs to run.
Deploying the new software structure used to be to dump the model database and initiate a CIL compile (CIL for common intermediate language, something used by Microsoft in .net)
This way is suitable for enterprise-wide software and can handle large customizations. But keep in mind that this approach sets a framework that should be well understood by whoever gonna maintain and customize the application later.
I did this (in PHP / MySQL) to automatically generate sections of a CMS that I was building for a client. It worked OK my main problem was that the code that generates the forms became very opaque and difficult to understand therefore difficult to reuse and modify so I did not reuse it.
Note that the tables followed strict conventions such as naming, etc. which made it possible for the UI to expect particular columns and infer information about the naming of the columns and tables. There is a need for meta information to help the UI display the data.
Generally it can work however the thing is if your UI just mirrors the database then maybe there is lots of room to improve. A good UI should do much more than mirror a database, it should be built around human interaction patterns and preferences, not around the database structure.
So basically if you want to be cheap and do a quick-and-dirty interface which mirrors your DB then go for it. The main challenge would be to find good quality code that can do this or write it yourself.
From my perspective, it was always a problem to change edit forms when a very simple change was needed in a table structure.
I always had the feeling we have to spend too much time on rewriting the CRUD forms instead of developing the useful stuff, like processing / reporting / analyzing data, giving alerts for decisions etc...
For this reason, I made long time ago a code generator. So, it become easier to re-generate the forms with a simple restriction: to keep the CSS classes names. Simply like this!
UI was always based on a very "standard" code, controlled by a custom CSS.
Whenever I needed to change database structure, so update an edit form, I had to re-generate the code and redeploy.
One disadvantage I noticed was about the changes (customizations, improvements etc.) done on the previous generated code, which are lost when you re-generate it.
But anyway, the advantage of having a lot of work done by the code-generator was great!
I initially did it for the 2000s Microsoft ASP (Active Server Pages) & Microsoft SQL Server... so, when that technology was replaced by .NET, my code-generator become obsoleted.
I made something similar for PHP but I never finished it...
Anyway, from small experiments I found that generating code ON THE FLY can be way more helpful (and this approach does not exclude the SAVED generated code): no worries about changing database etc.
So, the next step was to create something that I am very proud to show here, and I think it is one nice resolution for the issue raised in this thread.
I would start with applicable use cases: https://data-seed.tech/usecases.php.
I worked to add details on how to use, but if something is still missing please let me know here!
You can change database structure, and with no line of code you can start edit data, and more like this, you have available an API for CRUD operations.
I am still a fan of the "code-generator" approach, and I think it is just a flavor of using XML/XSLT that I used for DATA-SEED. I plan to add code-generator functionalities.

Documents for a project? [closed]

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I work for a CMMI level 5 certified company and one thing I hate about is the amount of documents we prepare (As a programmer I already hate documents). We have lots and lots of documents like PID(project initiation doc), Business requirements, System requirements,tech spec, Code review checklist, issue logs, Defect logs, Configuration management plan, Configuration management check list(s), Release documents and lots...
Almost 90% of these docs are just done for the sake of QA audit :) .. What do you think are the most important documents for a project? What documents can be used in the long run by another developer?
Please share your good practices here. I would like to use them for my own projects or the company I am planning to start in the long run.
Thanks
The key document is a good functional spec. There should be one and only one reference document for a system.
Overdoing documentation proliferates a large number of small requirements and spec documents every time someone changes a system or interface. For a system of any complexity, before long you have your spec distributed around several hundred assorted word, excel, visio and even powerpoint files. When this happens you lose clarity about what is current or even whether you have located and identified all pertinent documentation.
The BRD-SRD-Tech spec progression is based on an assumption that the business signs off the BRD, a business analyst signs off the SRD against requirements documented in the BRD and the technical specification is signed off against the SRD. This generates a web of sign-offs, multiple documents with redundant information and makes it difficult and clumsy to keep the spec documents up to date.
Because of this, subsequent requirements documentatation tends to take the form of a series of change request and supplemental requirement and spec docs, each with their own sign-off and audit process. You gain CYA and audit trail (or at least the appearance of an audit trail), but you lose clarity. There is now no definitive reference document for the system and it is difficult to establish what is current or relevant to any particular activity. The net result is that your business analysis process gets bogged down in forensic research, which adds overheads and latency to delivery schedules.
A spec document should be built in such a way that there is one definitive reference for any given system or subsystem. The document should be kept up to date and versioned. Get a good technical documentation tool like Framemaker, so your process can scale, and the document has some structural integrity of the sort lacking on Word.
For me the only real document I ever use is a spec. The more detail the better. However it doesnt need to be all completed at one time, and it doesnt need to be particularly formal. What is far more useful to me than documents that are checked and signed and double checked and double signed is always being able to get the latest version of a document. And being able to talk to people about what they have written, and get a decision in the case of any ambiguity. this is far more useful to me than anything else.
To sum up: a spec is the only document I have ever found useful, however it pales in comparison to having a project manager who knows the proposed system inside out, and can make sensible decisions based on what they know.
Documentation is like tofu -- most people hate it until they realize that under the right conditions, it can be really good.
The problem is that what you consider documentation is mostly made for documentation's sake. You, as a developer, don't see any immediate value in the documents you produce because you know you can do your job without all the TPS reports which you're required to make.
Unfortunately, I'm going to wager that there's not a lot you can do about in a company where you're being forced to eat raw tofu all the time. You'll probably just have to suck it up and write the docs which your company requires, but you can at least do one thing... you can write documents which at least are useful to you, and you can pass them along with your code for others who will maintain it.
Aside from inline documentation, you could set up a wiki to be used by yourself and people on your team. This type of documentation is searchable, which is already a big plus to developers, plus it's more of a living document instead of a homework-like paper you had to write. You already post to SO, so just think of your documentation as pooling your knowledge in a more useful place.
What do you think are the most important documents for a project?
Different people have different needs: for example the documents which the owner needs (e.g. the business contract) aren't the same as the documents which QA needs.
What documents can be used in the long run by another developer?
IMO the most important document (except for the source code) is the functional specification: because what the software is supposed to do (as opposed to, what it is doing) is the one thing that can't necessarily be reverse-engineered. See also How does a good developer keep from creating code with a low bus hit factor?
User Stories, burndown chart, code
I'm a fan of the old 4+1 views:
Use Case view (a/k/a user stories). There are several forms: proper use cases, forward-looking use cases that aren't as well defined and epics which need to be decomposed.
Logical view. The "static" view. UML Class diagrams and the like work well here as a design document. This also includes request and response formats for various protocols. Here is where we document the RESTful requests and responses. This includes the REST URI design.
Process view. The "dynamic" view. UML activity diagrams, sequence diagrams and statecharts and the like for here for design documents. In some cases, simple narratives work well. In other cases, there's a State design pattern, and it requires a combination of class diagrams and statecharts to show how the stateful objects interact.
This also includes protocols (e.g. REST). Here is where we define any special processing for the various REST requests.
This also includes an authentication or authorization rules, and any other cross-cutting aspects like security, logging, etc.
Component view. The pieces we're building for deployment. This includes the stuff we depend on, the structure of the modules and packages, etc. This is often a simple component diagram or a list of components and their dependencies.
Deployment view. We try to generate this from the code as deployed. Since we're using Python, we use epydoc to create the API documentation. We also use Sphinx to import module documentation into this view of the software.
This also includes the parameters, settings, and configuration details.
This, however, isn't sufficient.
When projects start, you have to work up to this through a series of sprints.
The first sprints build just the use case view.
Subsequent sprints build an "architecture" to implement the use cases. The architecture document has 4+1 views, but at a high level of abstraction. It summarizes the structure of the model schemas, the requests and replies, the RESTful processing, other processing, the expected componentry, etc. It never has a Deployment view. We generally reference operator guide and API documents as the deployment view of an architecture.
Then design-and-construction sprints build (and update) detailed 4+1 view documents for various components.
Then release sprints build (and update) the deployment views.
From the project point of view, the most important documents are those that normally include the word Plan, such as the Project Plan, Configuration Management Plan, Quality Plan, etc.
What you are describing is common in process improvements, and normally responds to two major causes. One is that the system really is overeaching and getting in the way of real work being done. Another is actually answered in your question: it is not that the documents are only done for the sake of audits, and your focus should not just be how usefull is the doc for other developers, but for the project or the company as a whole.
One usually looks at things from it's own perspective, sometimes it's necessary to look at the general picture.

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