I want to make a button in Xcode that dials *133#, and i have seen that is restricted by apple, is there is a way to do something about it, is there a way to contact apple for support because i really make this app for a good use.
As seen in this question you can't. I don't think you can do something about it. You can try to contact them, but I doubt that they change their mind. They have a good reason to block that (taken from answer in question linked):
To prevent users from maliciously redirecting phone calls or changing the behavior of a phone or account ... if a URL contains the * or # characters, the Phone application does not attempt to dial the corresponding phone number.
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I've setup google parental control on my children phone, they ask for approval to install a game and i approved it, later i changed my mind and uninstall it from there phone, but they went to play store a re-install it, but this time family link didn't ask for my approval, it's just installed it and showed me a notification that it's been installed. What i want is that whenever they install anything, no matter it was once approved or millions times, google play must ask them for my approval each time it's reinstall.
Most probably you approved the app as Always allowed app. To edit app activity:
Open the Family Link app Family Link and then Select your child.
On the "App activity" card, tap Set limits or More.
Next to your desired app, tap Always always allow.
From here you can select an option to:
Always allow always allow.
Set a time limit Set limit.
Set unlimited time Empty hourglass.
Block an app Block.
The Google Family Link app lacks the 'whitelist' feature to allow only a strict set of application to install. Unfortunately, the answer is you cannot prevent the installation of a previously installed application (as a previous answer suggested, you could block said apps).
I experimented and unfortunately disabling and re-enabling Family supervision will still allow previously installed apps to install. Also, the previously installed apps will be available if you get a new device for the child's account. Or at least, this is the functionality circa Fall 2022.
An extreme solution would be to create a new account, but obviously this is a frustrating answer if you are trying to do something like protect an older family member who has established accounts for billing.
This solution outlined below will not work, but I did read it as a proposed solution elsewhere online. I thought I would include it and mention it with this warning.
Open the Play Store app
Select the account icon in the upper right corner
Choose the Manage app & device from the popup menu
Select Manage
Click Installed
Select Not Installed
Select all applications you wish to remove in checkable list
Click the Trash Can icon in the upper right corner
This would disassociate the application from the account in an ideal world; however, it does not and the child account can still reinstall the offending applications. The parent is notified of this installation, but they cannot prevent it.
Had the same issue but rather than doing the "google play delete not installed apps list"-thing which doesnt solve the problem anyway, use this list to search and install the apps you dont want your child to have installed. After that you can manually block these unwanted apps from normal family link app and deinstall them after you've done that. (You can also leave them on the phone, i mean they are blocked anyways, but it should still take memory space so no reason to not deinstall them after)
Now you will see the following if your child tries to reinstall the app from the play store:
picture
it says "your parents blocked this app" (just in german :) )
This "feature" (if you even want to call it that way) is really stupid and this way might be the only one to solve this problem even if a bit time-intensive. Hope Google will work on Family Link. Big potential but soooo many problems.
I have an issue with a few games that I made.
https://play.google.com/store/apps/details?id=com.menesapps.senet2
https://play.google.com/store/apps/details?id=com.menesapps.ur
(Don't know if I can give these links, for if not, don't hesitate to moderate).
I use Google Play Games Services for Unity for leaderboards, achievements and saved games and it works fine. But I often get emails or reviews from people from Russia saying that they can't connect to the game and after checking with them, there is no issues with the app.
GPGS do everything correctly but it fails to connect in the end (see screenshot).
Anyone have any idea why this happens?
Thank you for your time.
You may want to check Troubleshooting Issues in Your Android Game.
If you are unable to sign players into your game, first make sure that you have followed the instructions to create your client IDs and configure the games services. If you still encounter sign-in errors, check the following items to make sure that your game is set up correctly.
And, for additional insights, you may also see this GitHub post.
Sounds like this is related to the Play store or Play Services vs. a programming question.
I'd suggest contacting Google Play developer support. On the Play console, click the questionmark (help) icon on the top right and then at the bottom "Contact us".
IMO your games isnt publised for Russian country. Check you google developer console.
I'm looking for the best approach to implement voice command in a Xamarin app.
Here are my requirements:
I don't need to launch my app by voice. Instead, my users will launch the app through touch (so, when the app is not running, no voice recognition is needed by my app)
My app is a client/server app and it will work always on (the backend will run on azure)
My app will be used primarily by car (so consider environment noise)
My app will work in many languages, such as Italian, Spanish, French and English
My app should be developed with xamarin (and eventually mvvmcross or similar)
In my app there will be two kinds of voice commands:
to select an item from a short list: app will show a list of items, such as "apple, kiwi, banana and strawberry" and user will have to say one of those words.
to change current view. Typically these voice commands will be something like "cancel", "confirm", "more" and stuff like these
The typical interaction between user, app and server should be this:
user says one of the available commands in current view/activity/page
suppose here that the user perfectly knows which commands he/she can use, it does no matter now how he/she knows these commands (he/she just knows them)
user could put before the commands some special words, such as "hey 'appname'", to have a command like "hey 'appname', confirm"
Note: the "hey 'appname'" part of the voice command has the only purpose to allow the app to know when the command starts. The app can be always in listening mode, but has to avoid to send the audio stream continuously to the server to recognize commands
best case is if app would recognize these commands locally, without involve the remote server, since the voice commands are predefined and well-known in each view. Anyway, app can send the audio wave to the server which will return a string (in this example the text returned will be "confirm", since the audio was "hey 'appname', confirm")
app will map the text recognized with the available commands, and will invoke the right one
user will receive a feedback by the app. The feedback could be:
voice feedback (text-to-speech)
visual feedback (something on the screen)
both above
I was looking for azure-cognitive-services, but in this case, as far as I've understood, there is no way to recognize the start of the command locally (everything works on server side through REST api or clients). So the user would have to press a button before every voice command, and I need to avoid this kind of interaction.
Since the app is running, my user has him/her hands on the steering wheel, and he/she can't touch everytime the display. Isn't it?
Moreover, I was looking for cortana-skills-kit and botframework, but:
It seems that Cortana Skills are available in English only
Actually, I don't need to involve Cortana to launch my app
I don't have experiences on these topics, so, hope that my question is clear and, generally speaking, that can be useful for other newbie users as well.
* UPDATE 1 *
The Speech Recognition with the Voice Command Definition (VCD) file is really close to what I'd need, because:
it has a way to activate the command through a command name shortcut
It works in foreground (and background as well, even if in my case I don't need the background)
Unfortunately, this service works only on Windows, since it uses the local API. Maybe the right approach could be based on the following considerations:
Every platform exposes a local speech recognition api (Cortana, Siri, Google Now)
Xamarin exposes Siri and Google Now apis and make them available through C#
It would be useful to create a facade component to expose the three different local speech api through a common interface
I'm wondering if there is something other solution to this. Cortana, as personal assistant, is available on Windows, iOS and Android. Since Cortana works both with local api and with remote service (Cortana Skills), is Cortana the right approach? Has Cortana the support for many languages (or, at least, has the support a road map)?
So, just some thoughts here. If you have some other ideas, or suggestions, please add here. Thanks
I'm researching about the technological options for an idea I'm turning into a product.
From some scattered information on the web, I came to understand that replacing the default dialer is not possible. However, searching the WP store brings several dialers. Since I do not own\have a Windows Phone, I am not sure whether these dialers are just apps added to the metro.... or something tht actually becomes the default dialer.
My Question: I'd like to intercept the call when it is placed by the phone owner, do some manipulations and then either run my own app or pass it to the default dialer. Is this possible?
This isn't possible, there aren't any events that you can hook into when the device receives a phone call.
The apps you refer to are just that, apps, and although they look like a replacement to the dialer, they are infact just screens constructed to look this way.
They hook into the PhoneCallTask, a link to how to use this is as follows :-
http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh394025%28v=vs.92%29.aspx
Additional dialers are merely applications, it's not possible to replace/change the default dialer in Windows Phone 7.~
I currently have a "dumbphone", but I'm trying to make an app that'll time and store the call duration of incoming calls for windows 7.1 ("7.5") phones, for the user scheduling purposes.
However, after extensive searching and googling, with topics like this one:
Windows Phone 7 - How to calculate call duration or termination
it seems that the Windows 7/7.1 SDK does not allow access to recognizing when a call is coming in. I've read about obscure and unobscure, but that this wouldn't be a good idea since it would start the timer anytime the UI hides the program, not just calls.
I've thought that maybe I could just pull the call duration or the start/end time from the call history, but windows 7 SDK doesn't support that either it seems.
So I decided to seek help. Is there a way to make this work? Is there some clever way to recognize when a call is incoming and stopped? Or some clever way to pull call times/durations? Or maybe a way to detect when the user presses that "accept incoming call" button? Or maybe a way to single out when a call is obscuring the UI?
Any help would be greatly appreciated. Thank you
Due to security reasons your application does not have any kind of accsess to call history ect. So you are in a sendbox and you don't know nothing about phone calls.
From the Windows Phone SDK, there is no way to achieve this!
The only thing I can think of is that when a call comes, the current app gets notified that is now Obscured because a new screen is now on top of it (the caller ID screen), and will get notified when it gets back to focus.
But the truth is that this happens even if a SMS message notification pops on the screen and the user taps to read it, or some app gets a notification pushed...