When i should use ld instead of gcc? - gcc

I want to know when i should use ld linker instead off gcc. I just wrote a simply hello world in c++, of course i include iostream library. If i want make a binary file with gcc i just use:
g++ hello hello.cpp
and i've got my binary file.
Later i try to use ld linker. To get object file i use:
g++ -c hello.cpp. Ok that was easy, but the link command was horrible long:
ld -o hello.out hello.o \
-L /usr/lib/gcc/x86_64-linux-gnu/4.8.4/ \
/usr/lib/gcc/x86_64-linux-gnu/4.8.4/crtbegin.o \
/usr/lib/gcc/x86_64-linux-gnu/4.8.4/crtend.o \
/usr/lib/x86_64-linux-gnu/crti.o \
/usr/lib/x86_64-linux-gnu/crtn.o \
/usr/lib/x86_64-linux-gnu/crt1.o \
-dynamic-linker /lib64/ld-linux-x86-64.so.2 -lstdc++ -lc
I know fact that gcc uses the ld.
Using gcc is better in all cases or just in most cases? Please, tell me somethink about cases where ld linker has advantage.

As you mentioned, gcc merely acts as a front-end to ld at link time; it passes all the linker directives (options, default/system libraries, etc..), and makes sure everything fits together nicely by taking care of all these toolchain-specific details for you.
I believe it's best to consider the GNU toolchain as a whole, tightly integrated environment (as anyone with an experience of building toolchains for some exotic embedded platforms with, say, dietlibc integration will probably agree).
Unless you have some very specific platform integration requirements, or have reasons not to use gcc, I can hardly think of any advantage of invoking ld directly for linking. Any extra linker-specific option you may require could easily be specified with the -Wl, prefix on the gcc command line (if not already available as a plain gcc option).

It is mostly a matter of taste: you would use ld directly when the command-lines are simpler than using gcc. That would be when you are just using the linker to manipulate a small number of shared objects, e.g., to create a shared library with few dependencies.
Because you can pass options to ld via the -Wl option, often people will recommend just using gcc to manage the command-line.

Related

What do link editor (LD) params mean?

I write NASM (netwide assembler) program and for some reasons I needed to use some functions written in C. So, I tried to link compiled C object files with compiled Assembly objects using ld link editor. I did it by this way :
ld -m elf_x86_64 -lc --dynamic-linker=/lib64/ld-linux-x86-64.so.2 object_files -o program.
And it didn't want to link and work long enough until I picked up the necessary parameters. Now this works as expected with this parameter set. But I don't understand the meaning of -lc and --dynamic-linker=/lib64/ld-linux-x86-64.so.2. What do they do ?
-lc - link c standard library
--dynamic-linker=/lib64/ld-linux-x86-64.so.2. - set the program loader. Linux ELF binaries have a field for this.
Afaik the latter is needed even for static binaries, anything other will confuse the loader, and it won't execute.
man ld lists its parameters.

what do the symbols 'Wl,-R' and '-Wl,./lib' mean in makefile?

Here is an example of makefile:
LINKFLAGS += -L./lib -lqn -Wl,-R -Wl,./lib
What exactly are the symbols '-Wl,-R' and '-Wl,./lib'?
The symbols in question have no particular meaning to make. They are just text as far as it is concerned, so their meaning depends on how they are used.
If the name "LINKFLAGS" is to be taken as indicative, however, then these will be included among the command-line arguments to link commands make runs (but this is still a question of parts of the makefile that are not in evidence). Such flags are not standardized, so the meaning is still somewhat in question.
If you happen to be using the GNU toolchain then the -Wl option to gcc and g++ assists in passing arguments through to the underlying linker, which would be consistent with the apparent intention. Appearing together as you show them, and supposing that ./lib is a directory, the effect on the GNU linker is equivalent to using its -rpath option and specifying ./lib. That would be a somewhat odd thing to do, but not altogether senseless.
Those are options for the linker (or the link step done by the compiler). You can find in the man page of gcc.
-Wl,option
Pass option as an option to the linker. If option contains commas, it is
split into multiple options at the commas. You can use this syntax to pass
an argument to the option. For example, -Wl,-Map,output.map passes
-Map output.map to the linker. When using the GNU linker, you can also get
the same effect with -Wl,-Map=output.map.
So, it is equivalent to pass the options -Rand .lib to the linker. The man page of ld stats than -R .lib is equivalent to -rpath=.lib
-rpath=dir
Add a directory to the runtime library search path. This is used when linking
an ELF executable with shared objects. All -rpath arguments are concatenated
and passed to the runtime linker, which uses them to locate shared objects at
runtime. The -rpath option is also used when locating shared objects which are
needed by shared objects explicitly included in the link; see the description
of the -rpath-link option. If -rpath is not used when linking an ELF executable,
the contents of the environment variable "LD_RUN_PATH" will be used if it is
defined.
gcc documentation indicates that -Wl is used to pass options to the linker.
gnu ld documentation and ld.so man page indicate that -R does. In summary, registering in the executable a path where shared libraries are searched when the executable is launched. The information about --enable-new-dtags and --disable-new-dtags may be also useful in understanding what happens.
The use of ./lib as argument of -R is odd, $ORIGIN is probably what is desired. Thus, with the various escape mechanisms needed,
LINKFLAGS += -L./lib -lqn -Wl,-R '-Wl,$$ORIGIN/lib'

What is the signification of LDFLAGS

I'm trying to compile AODV for ARM linux. I use a SabreLite as a board with kernel version 3.0.35_4.1.0. It's worth mention that i'm using openembedded to create my Linux Distribution for my board.
The AODV source code (http://sourceforge.net/projects/aodvuu/) has a README file which give some indications on how to install it on ARM as stated a bit here.
(http://w3.antd.nist.gov/wctg/aodv_kernel/kaodv_arm.html).
I was able to upgrade the makefile in order to be used with post 2.6 kernel version ( as stated above, i have the 3.0.35_4.1.0 kernel version).
So, basically, what i am trying to do is that i have to create a module (let's say file.ko) and then load it into the ARM (with insmod file.ko command).
To do that, i am using a cross compiler which some values are stated below:
echo $CC :
arm-oe-linux-gnueabi-gcc -march=armv7-a -mthumb-interwork -mfloat-abi=hard -mfpu=neon -mtune=cortex-a9 --sysroot=/usr/local/oecore-x86_64/sysroots/cortexa9hf-vfp-neon-oe-linux-gnueabi
echo $ARCH=arm
echo $CFLAGS: O2 -pipe -g -feliminate-unused-debug-types
echo $LD :
arm-oe-linux-gnueabi-ld --sysroot=/usr/local/oecore-x86_64/sysroots/cortexa9hf-vfp-neon-oe-linux-gnueabi
echo $LDFLAGS :
-Wl,-O1 -Wl,--hash-style=gnu -Wl,--as-needed -Wl,--as-needed
when i launch "make command", i get the following errors:
LD [M] /home/scof/script_emulation/AODV/aodv-uu/lnx/kaodv.o
arm-oe-linux-gnueabi-ld: unrecognized option '-Wl,-O1'
arm-oe-linux-gnueabi-ld: use the --help option for usage information
It states that there is something wrong with the linker. This linker comes from the cross compilation tools and i normally shouldn't touch it.
Anyway, to get this above errors fixed, i try to withdraw the LDFLAGS like this:
export LDFLAGS='',
and after this, the make command works and i get the module kaodv.ko. But when i insert it into my ARM to check, it does not work. It actually freeze my terminal
So my question is, do i have to specify the LDFLAGS when compiling ? Does withdrawing LDFLAGS can have impact on the generated kernel module.
Actually, i try to understand where might be the problem and the only thing that come to me is that may be i should not change manually the LDFLAGS. But if i don't change de LDFLAGS, i get the unrecognized option error.
My second question related to that is, what are the possibly value of LDFLAGS
in ARM compilation
Thanks !!
echo $LDFLAGS : -Wl,-O1 -Wl,--hash-style=gnu -Wl,--as-needed -Wl,--as-needed
There are two common methods of invoking the linker in a GCC-based toolchain. One is to do it directly, but another is to use GCC as a front end to invoke the linker, rather than invoke it directly. When doing this, options intended for the linker are prefixed with -Wl, so that GCC knows to pass them through rather than interpret them itself.
In your case the error message from LD itself
arm-oe-linux-gnueabi-ld: unrecognized option '-Wl,-O1'
Indicates that your build system is passing LDFLAGS directly to the linker, and not by way of GCC.
Therefore, you should remove the -Wl, prefix and your LDFLAGS would instead be
-O1 --hash-style=gnu --as-needed --as-needed
(the duplication of the last argument is probably pointless but benign)
-O1 is an option that tells the linker to optimize. I believe it something new, and your linker may be slightly out of date. Try removing -Wl,-O1, it should still work.

GCC Command-Line Argument Pickiness

GCC can get pretty picky about the order in which it accepts its arguments:
# Works.
g++ Foo.cpp -L. -I. -lBar -o Foo
# Linker errors.
g++ -o Foo -I. -L. -lBar Foo.cpp
What, specifically, are the ordering requirements for command-line options?
Libraries are loaded on demand based on the symbols required from them, so the library which provides a symbol needed by something else must follow that something else. This is historical; arguably a modern system should resolve symbols automatically, handling loops sensibly (that being the reason for the rule; you broke dependency cycles manually by specifying libraries in order and as many times as needed), but g++ follows the traditional rule so it will work with vendor lds. (GNU ld doesn't work everywhere, so it wouldn't be possible to rely on it to resolve symbol dependency loops. There are also bootstrapping concerns even on platforms where GNU ld does work.) Similarly, other linker-oriented options must be specified in the correct order relative to the things they affect (for example, a -L option must precede a library which lives in the specified directory; this can be important if a library in one directory shadows a library of the same name in a standard directory).

using openmp with a makefile and g++

I am building a large project with a makefile that was originally built with icpc, and now I need to get it running with g++.
When it compiles the file that uses openmp, it uses the -c flag, and doesn't use any libraries, so it ends up being serial instead of openmp. All of the examples I am seeing aren't using this -c flag.
Is there some way to compile without linking, but using openmp?
edit:
I've been using the -lgomp flag(and the library is on the library path):
g++ -lgomp -c -w -O4 mainS.cpp
g++: -lgomp: linker input file unused because linking not done
Edit: my boss made several mistakes in the code, the makefile, and the documentation. Sorry to have wasted your time, at least it was less than the 5 hours I spend on it =/
Are you passing the flag to enable OpenMP (IIRC it's something like -fopenmp? If you don't chances are the compiler will ignore the OpenMP-related primitives and just produce serial code.
I don't think that -c (ie, compile only, don't like) has anything to do with your problem.
Perhaps the documentation helps...

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