NativeScript: Accessing native Android API - nativescript

There is still something i don't get in accessing native Platform stuff with nativescript. Here is a simple snippet where i try to access a native gui element and add it to a page:
var PagesModule = require('ui/page');
var Application = require('application');
var StackLayout = require('ui/layouts/stack-layout').StackLayout;
exports.createPage = function createPage(args) {
var page = new PagesModule.Page;
page.actionBarHidden = true;
page.backgroundColor = '#F5F5F5';
page.backgroundSpanUnderStatusBar = false;
var textView = new android.widget.TextView(Application.android.currentContext);
var stackLayout = new StackLayout();
stackLayout.addChild(textView);
page.content = stackLayout;
return page;
}
I think i am missing something in the understanding of how nativescript interacts with the native platform.

The reason it is failing is because only "view" or "view" descendants can be assigned to "view" child or children.
You are creating a direct android component; but it isn't part of the NS framework, so the framework doesn't know what to do with it. When you create a visual component you descend your component from a view (or another view descendant). The NS version of the code should be:
var PagesModule = require('ui/page');
var Application = require('application');
var StackLayout = require('ui/layouts/stack-layout').StackLayout;
vat TextView = require('ui/text-view').TextView;
exports.createPage = function createPage(args) {
var page = new PagesModule.Page;
page.actionBarHidden = true;
page.backgroundColor = '#F5F5F5';
page.backgroundSpanUnderStatusBar = false;
var textView = new TextView();
var stackLayout = new StackLayout();
stackLayout.addChild(textView);
page.content = stackLayout;
return page;
}
If you are actually wanting to create your own component I would recommend you look at the UI/Switch it is probably the simplest example; but in a nutshell you need to subclass the view, on Android use the function _createUI to actually create the native component, and so in simplest terms it would be:
var View = require('ui/core/view').View;
function MyTextView() {
View.apply(this, arguments);
}
__extends(MyTextView, View);
Object.defineProperty(MyTextView.prototype, "android", {
get: function () {
return this._android;
},
enumerable: true,
configurable: true
});
MyTextView.prototype._createUI = function () {
this._android = new android.widget.TextView(Application.android.currentContext);
};
Then you can use new MyTextView() instead of the built in new TextView() function in the first code sample.
Please note with this component, because we haven't defined any additional helper function, to set and get the text you would have to do things like
var x = page.GetViewById('myTextId').android.setText("Some Value");
and to access the native underlying control and its android properties.
Please note I have a whole blog article on some of this at http://fluentreports.com/blog/?p=167 (And many other articles on the site about NS)

Related

MvvmCross migration causing a Xamarin Custom iOS View Presenter issue

While creating a CustomIosViewPresenter (of type MvxIosViewPresenter), in MVVMCross 5.x, there was a Show override that I was able to use to get the IMvxIosView so as to update the UIViewController presentation style using the PresentationValues from the ViewModel.
I had this code and it worked:
// Worked before
public override void Show(IMvxIosView view, MvvmCross.ViewModels.MvxViewModelRequest request)
{
if (request.PresentationValues != null)
{
if (request.PresentationValues.ContainsKey("NavigationMode") &&
request.PresentationValues["NavigationMode"] == "WrapInModalWithNavController")
{
var vc = view as IModalPresentation;
vc.ModalPresentationAttribute = new MvxModalPresentationAttribute
{
WrapInNavigationController = true,
ModalPresentationStyle = UIModalPresentationStyle.OverFullScreen,
ModalTransitionStyle = UIModalTransitionStyle.CoverVertical
};
}
}
base.Show(view, request);
}
But after migrating to MvvmCross 7.1, the older override doesn't work anymore and I have to use this instead, but there is no view passed into the Show override, how do I get it?
I tried this code below, but view is null and it's not able to cast it this way var view = viewType as IMvxIosView;
// Doesn't work now
public override Task<bool> Show(MvxViewModelRequest request)
{
if (request.PresentationValues != null)
{
if (request.PresentationValues.ContainsKey("NavigationMode") &&
request.PresentationValues["NavigationMode"] == "WrapInModalWithNavController")
{
var viewsContainer = Mvx.IoCProvider.Resolve<IMvxViewsContainer>();
var viewType = viewsContainer.GetViewType(request.ViewModelType);
var view = viewType as IMvxIosView;
var vc = view as IModalPresentation;
vc.ModalPresentationAttribute = new MvxModalPresentationAttribute
{
WrapInNavigationController = true,
ModalPresentationStyle = UIModalPresentationStyle.OverFullScreen,
ModalTransitionStyle = UIModalTransitionStyle.CoverVertical
};
}
}
return base.Show(request);
}
The reason I need this is because without this function when I close the special flow of view controllers that need this, its not closing all the view controllers in that flow, it closes only one of them at a time.
What you would normally do with MvvmCross if you want to navigate within a Modal ViewController is firstly add a MvxModalPresentationAttribute to the modal that will host the rest of the navigation where you set WrapInNavigationController to true.
For the children, it would just be regular child navigation, no attributes needed.
If you then want to control how the modal is popping you would create your own MvxPresentationHint and register it in your presenter using AddPresentationHintHandler.
Then you would in your ViewModel where you want to change the presentation call NavigationService.ChangePresentation(your hint).
As for the Presentation Hint, it should probably just call CloseModalViewControllers and that would probably do what you want.
TLDR: Feel for the developers that will come after you and build stuff the right way
So I dug into the MvvmCross MvxIosViewPresenter source code and was able to use this new override CreateOverridePresentationAttributeViewInstance()
I needed the request object to see the presentation values so I updated the Show function that gets called before the other override as follows:
MvxViewModelRequest _request;
public override Task<bool> Show(MvxViewModelRequest request)
{
_request = request;
return base.Show(request);
}
And I was able to get the ViewController this way, in order to selectively present it as a modal:
{
var view = base.CreateOverridePresentationAttributeViewInstance(viewType);
if (_request.PresentationValues.ContainsKey("NavigationMode") &&
_request.PresentationValues["NavigationMode"] == "WrapInModalWithNavController")
{
var vc = view as IModalPresentation;
vc.ModalPresentationAttribute = new MvxModalPresentationAttribute
{
WrapInNavigationController = true,
ModalPresentationStyle = UIModalPresentationStyle.OverFullScreen,
ModalTransitionStyle = UIModalTransitionStyle.CoverVertical
};
return vc;
}
return view;
}
And then the closing of the modal was another challenge, that I was able to figure out using the TryCloseViewControllerInsideStack and ChangePresentation overrides

Nativescript IOS 13 ui-listview component not rendered

Hi guys I'm having problem with listview component on IOS13
I tried updating to the latest version but that doesn't work
I fixed it by patching listview.ios.js, directly in node_modules
Like suggested from comment here:
https://github.com/NativeScript/nativescript-ui-feedback/issues/1160#issuecomment-542039004
And that is working fine but is there any to patch it differently ?
For example:
I tried creating new file app-platform.ios.js
and attaching missing methods to listview directly like:
const listview = require('nativescript-ui-listview');
listview.ListViewCell.prototype.systemLayoutSizeFittingSizeWithHorizontalFittingPriorityVerticalFittingPriority = function (targetSize, horizontalFittingPriority, verticalFittingPriority) {
if (this.view && this.view.itemView && this.view.itemView.parent) {
var owner = this.view.itemView.parent;
owner._preparingCell = true;
var dimensions = owner.layoutCell(this, undefined);
owner._preparingCell = false;
return CGSizeMake(view_1.layout.toDeviceIndependentPixels(dimensions.measuredWidth), view_1.layout.toDeviceIndependentPixels(dimensions.measuredHeight));
}
return targetSize;
};
But that creashes my app, I get cannot call method on undefined :/
If someone still needs this, managed to solve it in you main.js path listview with this.
const application = require('application');
if (application.ios) {
const view_1 = require("tns-core-modules/ui/core/view");
const listView = require('nativescript-ui-listview');
listView.ExtendedListViewCell.prototype.systemLayoutSizeFittingSizeWithHorizontalFittingPriorityVerticalFittingPriority = function (targetSize, horizontalFittingPriority, verticalFittingPriority) {
if (this.view && this.view.itemView && this.view.itemView.parent) {
var owner = this.view.itemView.parent;
owner._preparingCell = true;
var dimensions = owner.layoutCell(this, undefined);
owner._preparingCell = false;
return CGSizeMake(
view_1.layout.toDeviceIndependentPixels(dimensions.measuredWidth),
view_1.layout.toDeviceIndependentPixels(dimensions.measuredHeight)
);
}
return targetSize;
};
}

AVCapturePhotoSettings not accepting accept NSDictionary element

not sure what I am doing wrong, I wanna create a simple custom camera, I'm creating the AVCapturePhotoOutput attaching it to AVCaptureSession, then creating AVCapturePhotoSettings with minimum settings to make taking a picture work, see code below.
I get exception kCVPixelBufferPixelFormatTypeKey is not being define but it is indeed in the NSDictionary I am passing.
I need some light here, thanks
public void TakePicture()
{
var output = new AVCapturePhotoOutput();
_captureSession.AddOutput(output);
var settings = AVCapturePhotoSettings.Create();
var previewPixelType = settings.AvailablePreviewPhotoPixelFormatTypes.First();
var keys = new[]
{
new NSString("kCVPixelBufferPixelFormatTypeKey"),
new NSString("kCVPixelBufferWidthKey"),
new NSString("kCVPixelBufferHeightKey"),
};
var objects = new NSObject[]
{
// don't have to be strings... can be any NSObject.
previewPixelType,
new NSString("160"),
new NSString("160")
};
var dicionary = new NSDictionary<NSString, NSObject>(keys, objects);
settings.PreviewPhotoFormat = dicionary;
output.CapturePhoto(settings,this);
}
It is because kCVPixelBufferPixelFormatTypeKey is not available in Xamarin.
We should use CVPixelBuffer.PixelFormatTypeKey here . It will be convert to kCVPixelBufferPixelFormatTypeKey automatically when compiling.
The same reason for kCVPixelBufferWidthKey and kCVPixelBufferHeightKey , the api is CVPixelBuffer.WidthKey and CVPixelBuffer.HeightKey in Xamarin.iOS.

How to know which one fired eventListener

I am loading images for a game before the game begin. So the main function sends links of images to an image loading object. This is what happen in my image loading object when I do image.load(link) in my main :
public function charge(str:String, img_x:int, img_y:int, layer:Sprite):void
{
trace("load");
urlRequest = new URLRequest(str);
loaderArray[cptDemande] = new Loader();
loaderArray[cptDemande].contentLoaderInfo.addEventListener(Event.COMPLETE, loading_done);
loaderArray[cptDemande].load(urlRequest);
posX[cptDemande] = img_x;
posY[cptDemande] = img_y;
layerArray[cptDemande] = layer;
cptDemande++;
}
The parameters img_x:int, img_y:int and layer:Sprite are related to displaying the images afterward. I am using arrays to be able to add the images to the stage when the loading is all done.
The event listener fire this function :
public function loading_done(evt:Event):void
{
cptLoaded++;
evt.currentTarget.contentLoaderInfo.removeEventListener(Event.COMPLETE, loading_done);
if((cptDemande == cptLoaded) && (isDone == true))
{
afficher();
}
}
what I want is to be able to target the good loader to remove the event listener. What I am currently using(evt.currentTarget) doesn't work and generate an error code :
1069 Property data not found on flash.display.LoaderInfo and there is no default value
Tracing evt.currentTarget shows that currentTarget is the LoaderInfo property. Try updating your code as follows:
public function loading_done(evt:Event):void
{
cptLoaded++;
// Current target IS the contentLoaderInfo
evt.currentTarget.removeEventListener(Event.COMPLETE, loading_done);
//evt.currentTarget.contentLoaderInfo.removeEventListener(Event.COMPLETE, loading_done);
if((cptDemande == cptLoaded) && (isDone == true))
{
afficher();
}
}
Just a wee tip for you while I'm at it, you could make life a lot easier for yourself by storing all the properties of your images on an Object and then pushing these onto a single Array, rather than managing a separate Array for each property.
Something like this:
private var loadedImages:Array = new Array();
public function charge(str:String, img_x:int, img_y:int, layer:Sprite):void
{
var urlRequest:URLRequest = new URLRequest(str);
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loading_done);
loader.load(urlRequest);
var imageData:Object = { };
imageData.loader = loader;
imageData.posX = img_x;
imageData.posY = img_y;
imageData.layer = layer;
// Now we have a single Array with a separate element for
// each image representing all its properties
loadedImages.push(imageData);
cptDemande++;
}

Store & retrieve the identifiers of a multipliable widget's instances

The aim is to remove only the last row at any time and only by the last remove button.
There is a user interface which building up as a multiplication of the same row. The number of rows are controlled by 'Add' & 'Remove' buttons which are also elements of the row. The problem is that the hidden widgets - that are applied for each row to distinguish the instances by storing their row numbers - are storing the very same number which is the last one. Except the first (0) hidden widget which stores the proper number (0). Where am I missing the point? How should this be resolved?
As per the remove buttons have two different purposes (not detailed here), we use a cacheService to distinguish the last row from all the others. Only the last row should be removed at any time.
var cache = CacheService.getPrivateCache();
we clear the cache and create the first instance
function doGet() {
var app = UiApp.createApplication();
app.add(app.createVerticalPanel().setId('mainContainer'));
cache.removeAll([]);
ui(0);
cache.put('numberOfInstances',0);
return app; }
each instance is held by a horizontal panel which contains the mentioned hidden widget, a label which informs about the instance number, and the Add & Remove buttons.
function ui(instance) {
var app = UiApp.getActiveApplication();
var eventContainer = app.createHorizontalPanel()
.setId('eventContainer' + instance);
var instanceContainer = app.createHidden('instanceContainer',instance);
var showInstance = app.createLabel(instance)
.setId('showInstance' + instance);
var addButton = app.createButton('Add')
.setId('add' + instance)
.addClickHandler(app.createClientHandler()
.forEventSource().setEnabled(false)) //avoiding multiple click during server response
.addClickHandler(app.createServerHandler('add')
.addCallbackElement(instanceContainer));
var removeButton = app.createButton('X')
.addClickHandler(app.createServerHandler('remove')
.addCallbackElement(instanceContainer));
app.getElementById('mainContainer')
.add(eventContainer
.add(instanceContainer)
.add(showInstance)
.add(addButton)
.add(removeButton));
return app; }
and the event handling...
function add(inst) {
var app = UiApp.getActiveApplication();
var instance = Number(inst.parameter.instanceContainer);
ui(instance+1);
cache.put('numberOfInstances',instance+1);
return app; }
function remove(inst) {
var app = UiApp.getActiveApplication();
var instance = Number(inst.parameter.instanceContainer);
var numberOfInstances = cache.get('numberOfInstances')
if( (instance != 0) && (instance = numberOfInstances) ) {
app.getElementById('mainContainer').remove(app.getElementById('eventContainer' + instance));
cache.put('numberOfInstances',instance-1);
app.getElementById('add' + (instance-1)).setEnabled(true); } //avoiding multiple click during server response
return app; }
The aim is to remove only the last row at any time and only by the last remove button.
Many Thanks.
Why don't you simply use a clientHandler just as you did on the 'add' button? You could target the preceding 'remove' button and disable it each time you create a new one and change /update each time you remove one row.
EDIT : I can suggest you something, feel free to have a look, I changed a bit the approach but it is working and I hope you'll find it at least interesting ;-)
Link to the online test
function doGet() {
var app = UiApp.createApplication();
var counter = app.createHidden().setName('counter').setId('counter').setValue('1');
var mainContainer = app.createVerticalPanel().setId('mainContainer')
app.add(mainContainer.add(counter));
var event1Container = app.createHorizontalPanel()
var showInstance = app.createLabel('1')
var addButton = app.createButton('Add')
.setId('add1')
.addClickHandler(app.createClientHandler()
.forEventSource().setEnabled(false)) //avoiding multiple click during server response
.addClickHandler(app.createServerHandler('add')
.addCallbackElement(mainContainer));
var removeButton = app.createButton('X')
.setId('remove1')
.addClickHandler(app.createServerHandler('remove')
.addCallbackElement(mainContainer));
mainContainer.add(event1Container
.add(showInstance)
.add(addButton)
.add(removeButton));
return app; }
function add(inst) {
var app = UiApp.getActiveApplication();
var hiddenVal =inst.parameter.counter;
var counterVal = Number(hiddenVal);
var mainContainer = app.getElementById('mainContainer')
var counter = app.getElementById('counter')
++ counterVal
counter.setValue(counterVal.toString())
var eventContainer = app.createHorizontalPanel().setId('eventContainer'+counterVal)
var showInstance = app.createLabel(counterVal.toString())
var addButton = app.createButton('Add')
.setId('add'+counterVal)
.addClickHandler(app.createClientHandler()
.forEventSource().setEnabled(false)) //avoiding multiple click during server response
.addClickHandler(app.createServerHandler('add')
.addCallbackElement(mainContainer));
var removeButton = app.createButton('X')
.setId('remove'+counterVal)
.addClickHandler(app.createServerHandler('remove')
.addCallbackElement(mainContainer));
app.add(eventContainer
.add(showInstance)
.add(addButton)
.add(removeButton));
if(counterVal>1){app.getElementById('remove'+(counterVal-1)).setEnabled(false)}
return app; }
function remove(inst) {
var app = UiApp.getActiveApplication();
var counterVal = Number(inst.parameter.counter);
var counter = app.getElementById('counter')
if(counterVal ==1) {return app}
var maincontainer = app.getElementById('mainContainer')
app.getElementById('eventContainer' + counterVal).setVisible(false)
--counterVal
counter.setValue(counterVal.toString())
app.getElementById('add'+counterVal).setEnabled(true)
app.getElementById('remove'+counterVal).setEnabled(true)
return app;
}
NOTE : I didn't make use of .remove(widget) since this is a fairly new method and I don't know exactly how it works... I'll test it later. Until then I used setVisible(false) instead, sorry about that :-)
Note 2 : I didn't use the cache since the hidden widget is sufficient to keep track of what is going on... if you needed it for something else then you could always add it back .

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