Why does my simulated annealing algorithm generate increasingly worse solutions and converge early? - algorithm

Why does my program generate increasingly worse solutions and converge so early?
I've been reading up on optimization and various meta-heuristic techniques recently and I recently decided to try and implement simulated annealing as described in this post.
I believe that I understand the theory well enough.
There is an acceptance probability that is guided by the following function
math.exp(-cost_delta/temp)
where the cost delta is the difference between the "cost" of your current solution and the cost of your new randomly generated proposed solution. The greater the cost delta, the lower probability your new solution has of being accepted and as the number of iterations increases and your temperature "cools" and approaches 0, new solutions have a increasingly smaller change of being accepted.
Your cost is determined from some objective function that you either want to minimize or maximize and your objective function will change depending on your problem.
I implemented a simulated annealing function as mentioned in the post and wikipedia:
def simulated_annealing(initial_state):
current_state = initial_state
current_cost = cost_of_state(current_state)
temp = 3.0
num_iteration = 0
while current_cost > 0:
neighbour = get_random_neighbour(current_state)
neighbour_cost = cost_of_state(neighbour)
cost_delta = neighbour_cost - current_cost
if cost_delta <= 0 or random.random() < math.exp(-cost_delta/temp):
current_state = neighbour
current_cost = neighbour_cost
print('current cost: '+str(current_cost))
print('Num of iterations: '+str(num_iteration))
num_iteration += 1
if num_iteration % 500 == 0 and temp > 0.10:
temp -= 0.10
return current_state, num_iteration
as well as a function to get a random neighbor:
def get_random_neighbour(current_state):
neighbour = [house[:] for house in current_state]
i = random.randint(0, 4)
mRange = []
mRange.extend(range(0, i))
mRange.extend(range(i+1, 4))
j = random.choice(mRange)
#j = random.randint(0, 4)#.randint(opp1, opp2)
attr_idx = random.randint(0, 4)
neighbour[i][attr_idx] = neighbour[j][attr_idx]
neighbour[j][attr_idx] = neighbour[i][attr_idx]
return neighbour
and calculate the cost of the current state based on some objective function:
def cost_of_state(state):
cost = 15
for i , h in enumerate(state):
cost -= sum([
h[nat] == 'brit' and h[col] == 'red',
h[nat] == 'swede' and h[ani] == 'dog',
h[nat] == 'dane' and h[bev] == 'tea',
i< 4 and h[col] == 'green' and state[i+1][col] == 'white',
h[col] == 'green' and h[bev] == 'coffee',
h[cig] == 'pall mall' and h[ani] == 'bird',
h[col] == 'yellow' and h[cig] == 'dunhill',
i == 2 and h[bev] == 'milk',
i == 0 and h[nat] == 'norwegian',
h[cig] == 'blends' and ((i > 0 and state[i-1][ani] == 'cat') or (i < 4 and state[i+1][ani] == 'cat')),
h[ani] == 'horse' and ((i > 0 and state[i-1][cig] == 'dunhill') or (i < 4 and state[i-1][cig] == 'dunhill')),
h[cig] == 'blue master' and h[bev] == 'root beer',
h[nat] == 'german' and h[cig] == 'prince',
h[nat] == 'norwegian' and ((i > 0 and state[i-1][col] == 'blue') or (i < 4 and state[i+1][col] == 'blue')),
h[cig] == 'blends' and ((i > 0 and state[i-1][bev] == 'water') or (i < 4 and state[i+1][bev] == 'water')),
])
return cost
as well as the code to test/run everything:
nationalities = ['dane', 'brit', 'swede', 'norwegian', 'german']
colors = ['yellow', 'red', 'white', 'green', 'blue']
animals = ['horse', 'cat', 'bird', 'fish', 'dog']
beverages = ['water', 'tea', 'milk', 'coffee', 'root beer']
cigars = ['pall mall', 'prince', 'blue master', 'dunhill', 'blends']
attributes = [nationalities, colors, animals, beverages, cigars]
num_houses = 5
nat = 0
col = 1
ani = 2
bev = 3
cig = 4
initial = []
for i in range(0, num_houses):
initial.append([attr[i] for attr in attributes])
random.seed(100)
solution, iterations = simulated_annealing(initial)
for house in solution:
print(house)
print('Number of iterations:', iterations)
Now, my problem is that when I run everything, I only see a few state changes when I actually run my program. Below you can see the output that I get from the first 10 iterations.
current cost: 11
Num of iterations: 0
current cost: 11
Num of iterations: 1
current cost: 11
Num of iterations: 2
current cost: 10
Num of iterations: 3
current cost: 10
Num of iterations: 4
current cost: 10
Num of iterations: 5
current cost: 10
Num of iterations: 6
current cost: 11
Num of iterations: 7
current cost: 11
Num of iterations: 8
current cost: 11
Num of iterations: 9
current cost: 11
Num of iterations: 10
current cost: 11
and by the time I get to iteration 65, my solutions are actually getting worse and things seem to stall:
urrent cost: 12
Num of iterations: 63
current cost: 12
Num of iterations: 64
current cost: 13
Num of iterations: 65
current cost: 13

Related

Count the number of zero digit in an integer number?

I wonder if there is a way to count the number of zero digit in an integer number by using only these operations: +, -, * and /
Others operations such as cast, div, mod, ... are not allowed.
Input: 16085021
Output: 2
It is a major restriction that numbers cannot be compared in a way to know that one is less than the other, and only equality checks can be done.
In my opinion that means there is nothing much else you can do than repeatedly add 1 to a variable until it hits a target (n) and derive from that what the least significant digit is of the original number n. This is of course terribly slow and not scalable, but it works in theory.
Here is a demo in Python using only ==, +, - and /:
n = 16085021
count = 0
while True:
# find out what least significant digit is
digit = 0
i = 0
while True:
if n == i:
break
digit = digit + 1
if digit == 10:
digit = 0
i = i + 1
# count any zero digit
if digit == 0:
count = count + 1
# shift that digit out of n
n = (n - digit) / 10
if n == 0:
break
print(count) # 2
Modulo can be implemented with subtractions: a % b = subtract b from a until you end up with something < b and that's the result. You say we can only use the == comparison operator, but we are only interested in modulo 10, so we can just check equality to 0, 1, ..., 9.
def modulo10WithSubtractions(a):
if a == 0 || a == 1 || ... || a == 9:
return a
while True:
a = a - b
if a == 0 || a == 1 || ... || a == 9:
return a
Integer division by 10 can be implemented in a similar fashion: a // 10 = add 10 to itself as many times as possible without exceeding a.
def div10WithAdditions(a):
if a == 0 || a == 1 || ... || a == 9:
return 0
k = 0
while True:
k += 1
if a - k*10 == 0 || a - k*10 == 1 || ... || a - k*10 == 9:
return k
Then we can basically do the classical algorithm:
count = 0
while True:
lastDigit = modulo10WithSubtractions(a)
if lastDigit == 0:
count += 1
a = div10WithAdditions(a)
if a == 0:
break
Asuuming / means integer division, then this snippet does the job.
int zeros = 0;
while(num > 0){
if(num / 10 == (num + 9) / 10){
zeros++;
}
num /= 10;
}

How can I ensure no repeated adjacent values in a table in a LUA code?

I'm currently working on an OpenVibe Session in which I must program a Lua Script. My problem is generating a random table with 2 values: 1s and 2s. If the value in table is 1, then send Stimulus through output 1. And if it's 2, then through output 2.
My question is how I can generate in Lua code a table of 52 1s and 2s (44 1s and 8 2s which correspond to 85% 1s and 15% 2s) in a way that you have at least 3 1s before the next 2s? Somehow like this: 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 2 1 1 1 2.
I´m not an expert in Lua. So any help would be most appreciated.
local get_table_52
do
local cached_C = {}
local function C(n, k)
local idx = n * 9 + k
local value = cached_C[idx]
if not value then
if k == 0 or k == n then
value = 1
else
value = C(n-1, k-1) + C(n-1, k)
end
cached_C[idx] = value
end
return value
end
function get_table_52()
local result = {}
for j = 1, 52 do
result[j] = 1
end
local r = math.random(C(28, 8))
local p = 29
for k = 8, 1, -1 do
local b = 0
repeat
r = r - b
p = p - 1
b = C(p - 1, k - 1)
until r <= b
result[p + k * 3] = 2
end
return result
end
end
Usage:
local t = get_table_52()
-- t contains 44 ones and 8 twos, there are at least 3 ones before next two
Here is the logic.
You have 8 2s. Before each 2 there is a string of 3 1s. That's 32 of your numbers.
Those 8 groups of 1112 separate 9 spots that the remaining 20 1s can go.
So your problem is to randomly distribute 20 1s to 9 random places. And then take that collection of numbers and write out your list. So in untested code from a non-Lua programmer:
-- Populate buckets
local buckets = {0, 0, 0, 0, 0, 0, 0, 0, 0}
for k = 1, 20 do
local bucket = floor(rand(9))
buckets[bucket] = buckets[bucket] + 1
end
-- Turn that into an array
local result = {}
local i = 0
for bucket = 0, 8 do
-- Put buckets[bucket] 1s in result
if 0 < buckets[bucket] do
for j = 0, buckets[bucket] do
result[i] = 1
i = i + 1
end
end
-- Add our separating 1112?
if bucket < 8 do
result[i] = 1
result[i+1] = 1
result[i+2] = 1
result[i+3] = 2
i = i + 4
end
end

Algorithm for equiprobable random square binary matrices with two non-adjacent non-zeros in each row and column

It would be great if someone could point me towards an algorithm that would allow me to :
create a random square matrix, with entries 0 and 1, such that
every row and every column contain exactly two non-zero entries,
two non-zero entries cannot be adjacent,
all possible matrices are equiprobable.
Right now I manage to achieve points 1 and 2 doing the following : such a matrix can be transformed, using suitable permutations of rows and columns, into a diagonal block matrix with blocks of the form
1 1 0 0 ... 0
0 1 1 0 ... 0
0 0 1 1 ... 0
.............
1 0 0 0 ... 1
So I start from such a matrix using a partition of [0, ..., n-1] and scramble it by permuting rows and columns randomly. Unfortunately, I can't find a way to integrate the adjacency condition, and I am quite sure that my algorithm won't treat all the matrices equally.
Update
I have managed to achieve point 3. The answer was actually straight under my nose : the block matrix I am creating contains all the information needed to take into account the adjacency condition. First some properties and definitions:
a suitable matrix defines permutations of [1, ..., n] that can be build like so: select a 1 in row 1. The column containing this entry contains exactly one other entry equal to 1 on a row a different from 1. Again, row a contains another entry 1 in a column which contains a second entry 1 on a row b, and so on. This starts a permutation 1 -> a -> b ....
For instance, with the following matrix, starting with the marked entry
v
1 0 1 0 0 0 | 1
0 1 0 0 0 1 | 2
1 0 0 1 0 0 | 3
0 0 1 0 1 0 | 4
0 0 0 1 0 1 | 5
0 1 0 0 1 0 | 6
------------+--
1 2 3 4 5 6 |
we get permutation 1 -> 3 -> 5 -> 2 -> 6 -> 4 -> 1.
the cycles of such a permutation lead to the block matrix I mentioned earlier. I also mentioned scrambling the block matrix using arbitrary permutations on the rows and columns to rebuild a matrix compatible with the requirements.
But I was using any permutation, which led to some adjacent non-zero entries. To avoid that, I have to choose permutations that separate rows (and columns) that are adjacent in the block matrix. Actually, to be more precise, if two rows belong to a same block and are cyclically consecutive (the first and last rows of a block are considered consecutive too), then the permutation I want to apply has to move these rows into non-consecutive rows of the final matrix (I will call two rows incompatible in that case).
So the question becomes : How to build all such permutations ?
The simplest idea is to build a permutation progressively by randomly adding rows that are compatible with the previous one. As an example, consider the case n = 6 using partition 6 = 3 + 3 and the corresponding block matrix
1 1 0 0 0 0 | 1
0 1 1 0 0 0 | 2
1 0 1 0 0 0 | 3
0 0 0 1 1 0 | 4
0 0 0 0 1 1 | 5
0 0 0 1 0 1 | 6
------------+--
1 2 3 4 5 6 |
Here rows 1, 2 and 3 are mutually incompatible, as are 4, 5 and 6. Choose a random row, say 3.
We will write a permutation as an array: [2, 5, 6, 4, 3, 1] meaning 1 -> 2, 2 -> 5, 3 -> 6, ... This means that row 2 of the block matrix will become the first row of the final matrix, row 5 will become the second row, and so on.
Now let's build a suitable permutation by choosing randomly a row, say 3:
p = [3, ...]
The next row will then be chosen randomly among the remaining rows that are compatible with 3 : 4, 5and 6. Say we choose 4:
p = [3, 4, ...]
Next choice has to be made among 1 and 2, for instance 1:
p = [3, 4, 1, ...]
And so on: p = [3, 4, 1, 5, 2, 6].
Applying this permutation to the block matrix, we get:
1 0 1 0 0 0 | 3
0 0 0 1 1 0 | 4
1 1 0 0 0 0 | 1
0 0 0 0 1 1 | 5
0 1 1 0 0 0 | 2
0 0 0 1 0 1 | 6
------------+--
1 2 3 4 5 6 |
Doing so, we manage to vertically isolate all non-zero entries. Same has to be done with the columns, for instance by using permutation p' = [6, 3, 5, 1, 4, 2] to finally get
0 1 0 1 0 0 | 3
0 0 1 0 1 0 | 4
0 0 0 1 0 1 | 1
1 0 1 0 0 0 | 5
0 1 0 0 0 1 | 2
1 0 0 0 1 0 | 6
------------+--
6 3 5 1 4 2 |
So this seems to work quite efficiently, but building these permutations needs to be done with caution, because one can easily be stuck: for instance, with n=6 and partition 6 = 2 + 2 + 2, following the construction rules set up earlier can lead to p = [1, 3, 2, 4, ...]. Unfortunately, 5 and 6 are incompatible, so choosing one or the other makes the last choice impossible. I think I've found all situations that lead to a dead end. I will denote by r the set of remaining choices:
p = [..., x, ?], r = {y} with x and y incompatible
p = [..., x, ?, ?], r = {y, z} with y and z being both incompatible with x (no choice can be made)
p = [..., ?, ?], r = {x, y} with x and y incompatible (any choice would lead to situation 1)
p = [..., ?, ?, ?], r = {x, y, z} with x, y and z being cyclically consecutive (choosing x or z would lead to situation 2, choosing y to situation 3)
p = [..., w, ?, ?, ?], r = {x, y, z} with xwy being a 3-cycle (neither x nor y can be chosen, choosing z would lead to situation 3)
p = [..., ?, ?, ?, ?], r = {w, x, y, z} with wxyz being a 4-cycle (any choice would lead to situation 4)
p = [..., ?, ?, ?, ?], r = {w, x, y, z} with xyz being a 3-cycle (choosing w would lead to situation 4, choosing any other would lead to situation 4)
Now it seems that the following algorithm gives all suitable permutations:
As long as there are strictly more than 5 numbers to choose, choose randomly among the compatible ones.
If there are 5 numbers left to choose: if the remaining numbers contain a 3-cycle or a 4-cycle, break that cycle (i.e. choose a number belonging to that cycle).
If there are 4 numbers left to choose: if the remaining numbers contain three cyclically consecutive numbers, choose one of them.
If there are 3 numbers left to choose: if the remaining numbers contain two cyclically consecutive numbers, choose one of them.
I am quite sure that this allows me to generate all suitable permutations and, hence, all suitable matrices.
Unfortunately, every matrix will be obtained several times, depending on the partition that was chosen.
Intro
Here is some prototype-approach, trying to solve the more general task of
uniform combinatorial sampling, which for our approach here means: we can use this approach for everything which we can formulate as SAT-problem.
It's not exploiting your problem directly and takes a heavy detour. This detour to the SAT-problem can help in regards to theory (more powerful general theoretical results) and efficiency (SAT-solvers).
That being said, it's not an approach if you want to sample within seconds or less (in my experiments), at least while being concerned about uniformity.
Theory
The approach, based on results from complexity-theory, follows this work:
GOMES, Carla P.; SABHARWAL, Ashish; SELMAN, Bart. Near-uniform sampling of combinatorial spaces using XOR constraints. In: Advances In Neural Information Processing Systems. 2007. S. 481-488.
The basic idea:
formulate the problem as SAT-problem
add randomly generated xors to the problem (acting on the decision-variables only! that's important in practice)
this will reduce the number of solutions (some solutions will get impossible)
do that in a loop (with tuned parameters) until only one solution is left!
search for some solution is being done by SAT-solvers or #SAT-solvers (=model-counting)
if there is more than one solution: no xors will be added but a complete restart will be done: add random-xors to the start-problem!
The guarantees:
when tuning the parameters right, this approach achieves near-uniform sampling
this tuning can be costly, as it's based on approximating the number of possible solutions
empirically this can also be costly!
Ante's answer, mentioning the number sequence A001499 actually gives a nice upper bound on the solution-space (as it's just ignoring adjacency-constraints!)
The drawbacks:
inefficient for large problems (in general; not necessarily compared to the alternatives like MCMC and co.)
need to change / reduce parameters to produce samples
those reduced parameters lose the theoretical guarantees
but empirically: good results are still possible!
Parameters:
In practice, the parameters are:
N: number of xors added
L: minimum number of variables part of one xor-constraint
U: maximum number of variables part of one xor-constraint
N is important to reduce the number of possible solutions. Given N constant, the other variables of course also have some effect on that.
Theory says (if i interpret correctly), that we should use L = R = 0.5 * #dec-vars.
This is impossible in practice here, as xor-constraints hurt SAT-solvers a lot!
Here some more scientific slides about the impact of L and U.
They call xors of size 8-20 short-XORS, while we will need to use even shorter ones later!
Implementation
Final version
Here is a pretty hacky implementation in python, using the XorSample scripts from here.
The underlying SAT-solver in use is Cryptominisat.
The code basically boils down to:
Transform the problem to conjunctive normal-form
as DIMACS-CNF
Implement the sampling-approach:
Calls XorSample (pipe-based + file-based)
Call SAT-solver (file-based)
Add samples to some file for later analysis
Code: (i hope i did warn you already about the code-quality)
from itertools import count
from time import time
import subprocess
import numpy as np
import os
import shelve
import uuid
import pickle
from random import SystemRandom
cryptogen = SystemRandom()
""" Helper functions """
# K-ARY CONSTRAINT GENERATION
# ###########################
# SINZ, Carsten. Towards an optimal CNF encoding of boolean cardinality constraints.
# CP, 2005, 3709. Jg., S. 827-831.
def next_var_index(start):
next_var = start
while(True):
yield next_var
next_var += 1
class s_index():
def __init__(self, start_index):
self.firstEnvVar = start_index
def next(self,i,j,k):
return self.firstEnvVar + i*k +j
def gen_seq_circuit(k, input_indices, next_var_index_gen):
cnf_string = ''
s_index_gen = s_index(next_var_index_gen.next())
# write clauses of first partial sum (i.e. i=0)
cnf_string += (str(-input_indices[0]) + ' ' + str(s_index_gen.next(0,0,k)) + ' 0\n')
for i in range(1, k):
cnf_string += (str(-s_index_gen.next(0, i, k)) + ' 0\n')
# write clauses for general case (i.e. 0 < i < n-1)
for i in range(1, len(input_indices)-1):
cnf_string += (str(-input_indices[i]) + ' ' + str(s_index_gen.next(i, 0, k)) + ' 0\n')
cnf_string += (str(-s_index_gen.next(i-1, 0, k)) + ' ' + str(s_index_gen.next(i, 0, k)) + ' 0\n')
for u in range(1, k):
cnf_string += (str(-input_indices[i]) + ' ' + str(-s_index_gen.next(i-1, u-1, k)) + ' ' + str(s_index_gen.next(i, u, k)) + ' 0\n')
cnf_string += (str(-s_index_gen.next(i-1, u, k)) + ' ' + str(s_index_gen.next(i, u, k)) + ' 0\n')
cnf_string += (str(-input_indices[i]) + ' ' + str(-s_index_gen.next(i-1, k-1, k)) + ' 0\n')
# last clause for last variable
cnf_string += (str(-input_indices[-1]) + ' ' + str(-s_index_gen.next(len(input_indices)-2, k-1, k)) + ' 0\n')
return (cnf_string, (len(input_indices)-1)*k, 2*len(input_indices)*k + len(input_indices) - 3*k - 1)
# K=2 clause GENERATION
# #####################
def gen_at_most_2_constraints(vars, start_var):
constraint_string = ''
used_clauses = 0
used_vars = 0
index_gen = next_var_index(start_var)
circuit = gen_seq_circuit(2, vars, index_gen)
constraint_string += circuit[0]
used_clauses += circuit[2]
used_vars += circuit[1]
start_var += circuit[1]
return [constraint_string, used_clauses, used_vars, start_var]
def gen_at_least_2_constraints(vars, start_var):
k = len(vars) - 2
vars = [-var for var in vars]
constraint_string = ''
used_clauses = 0
used_vars = 0
index_gen = next_var_index(start_var)
circuit = gen_seq_circuit(k, vars, index_gen)
constraint_string += circuit[0]
used_clauses += circuit[2]
used_vars += circuit[1]
start_var += circuit[1]
return [constraint_string, used_clauses, used_vars, start_var]
# Adjacency conflicts
# ###################
def get_all_adjacency_conflicts_4_neighborhood(N, X):
conflicts = set()
for x in range(N):
for y in range(N):
if x < (N-1):
conflicts.add(((x,y),(x+1,y)))
if y < (N-1):
conflicts.add(((x,y),(x,y+1)))
cnf = '' # slow string appends
for (var_a, var_b) in conflicts:
var_a_ = X[var_a]
var_b_ = X[var_b]
cnf += '-' + var_a_ + ' ' + '-' + var_b_ + ' 0 \n'
return cnf, len(conflicts)
# Build SAT-CNF
#############
def build_cnf(N, verbose=False):
var_counter = count(1)
N_CLAUSES = 0
X = np.zeros((N, N), dtype=object)
for a in range(N):
for b in range(N):
X[a,b] = str(next(var_counter))
# Adjacency constraints
CNF, N_CLAUSES = get_all_adjacency_conflicts_4_neighborhood(N, X)
# k=2 constraints
NEXT_VAR = N*N+1
for row in range(N):
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_most_2_constraints(X[row, :].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_least_2_constraints(X[row, :].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
for col in range(N):
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_most_2_constraints(X[:, col].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_least_2_constraints(X[:, col].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
# build final cnf
CNF = 'p cnf ' + str(NEXT_VAR-1) + ' ' + str(N_CLAUSES) + '\n' + CNF
return X, CNF, NEXT_VAR-1
# External tools
# ##############
def get_random_xor_problem(CNF_IN_fp, N_DEC_VARS, N_ALL_VARS, s, min_l, max_l):
# .cnf not part of arg!
p = subprocess.Popen(['./gen-wff', CNF_IN_fp,
str(N_DEC_VARS), str(N_ALL_VARS),
str(s), str(min_l), str(max_l), 'xored'],
stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
result = p.communicate()
os.remove(CNF_IN_fp + '-str-xored.xor') # file not needed
return CNF_IN_fp + '-str-xored.cnf'
def solve(CNF_IN_fp, N_DEC_VARS):
seed = cryptogen.randint(0, 2147483647) # actually no reason to do it; but can't hurt either
p = subprocess.Popen(["./cryptominisat5", '-t', '4', '-r', str(seed), CNF_IN_fp], stdin=subprocess.PIPE, stdout=subprocess.PIPE)
result = p.communicate()[0]
sat_line = result.find('s SATISFIABLE')
if sat_line != -1:
# solution found!
vars = parse_solution(result)[:N_DEC_VARS]
# forbid solution (DeMorgan)
negated_vars = list(map(lambda x: x*(-1), vars))
with open(CNF_IN_fp, 'a') as f:
f.write( (str(negated_vars)[1:-1] + ' 0\n').replace(',', ''))
# assume solve is treating last constraint despite not changing header!
# solve again
seed = cryptogen.randint(0, 2147483647)
p = subprocess.Popen(["./cryptominisat5", '-t', '4', '-r', str(seed), CNF_IN_fp], stdin=subprocess.PIPE, stdout=subprocess.PIPE)
result = p.communicate()[0]
sat_line = result.find('s SATISFIABLE')
if sat_line != -1:
os.remove(CNF_IN_fp) # not needed anymore
return True, False, None
else:
return True, True, vars
else:
return False, False, None
def parse_solution(output):
# assumes there is one
vars = []
for line in output.split("\n"):
if line:
if line[0] == 'v':
line_vars = list(map(lambda x: int(x), line.split()[1:]))
vars.extend(line_vars)
return vars
# Core-algorithm
# ##############
def xorsample(X, CNF_IN_fp, N_DEC_VARS, N_VARS, s, min_l, max_l):
start_time = time()
while True:
# add s random XOR constraints to F
xored_cnf_fp = get_random_xor_problem(CNF_IN_fp, N_DEC_VARS, N_VARS, s, min_l, max_l)
state_lvl1, state_lvl2, var_sol = solve(xored_cnf_fp, N_DEC_VARS)
print('------------')
if state_lvl1 and state_lvl2:
print('FOUND')
d = shelve.open('N_15_70_4_6_TO_PLOT')
d[str(uuid.uuid4())] = (pickle.dumps(var_sol), time() - start_time)
d.close()
return True
else:
if state_lvl1:
print('sol not unique')
else:
print('no sol found')
print('------------')
""" Run """
N = 15
N_DEC_VARS = N*N
X, CNF, N_VARS = build_cnf(N)
with open('my_problem.cnf', 'w') as f:
f.write(CNF)
counter = 0
while True:
print('sample: ', counter)
xorsample(X, 'my_problem', N_DEC_VARS, N_VARS, 70, 4, 6)
counter += 1
Output will look like (removed some warnings):
------------
no sol found
------------
------------
no sol found
------------
------------
no sol found
------------
------------
sol not unique
------------
------------
FOUND
Core: CNF-formulation
We introduce one variable for every cell of the matrix. N=20 means 400 binary-variables.
Adjancency:
Precalculate all symmetry-reduced conflicts and add conflict-clauses.
Basic theory:
a -> !b
<->
!a v !b (propositional logic)
Row/Col-wise Cardinality:
This is tough to express in CNF and naive approaches need an exponential number
of constraints.
We use some adder-circuit based encoding (SINZ, Carsten. Towards an optimal CNF encoding of boolean cardinality constraints) which introduces new auxiliary-variables.
Remark:
sum(var_set) <= k
<->
sum(negated(var_set)) >= len(var_set) - k
These SAT-encodings can be put into exact model-counters (for small N; e.g. < 9). The number of solutions equals Ante's results, which is a strong indication for a correct transformation!
There are also interesting approximate model-counters (also heavily based on xor-constraints) like approxMC which shows one more thing we can do with the SAT-formulation. But in practice i have not been able to use these (approxMC = autoconf; no comment).
Other experiments
I did also build a version using pblib, to use more powerful cardinality-formulations
for the SAT-CNF formulation. I did not try to use the C++-based API, but only the reduced pbencoder, which automatically selects some best encoding, which was way worse than my encoding used above (which is best is still a research-problem; often even redundant-constraints can help).
Empirical analysis
For the sake of obtaining some sample-size (given my patience), i only computed samples for N=15. In this case we used:
N=70 xors
L,U = 4,6
I also computed some samples for N=20 with (100,3,6), but this takes a few mins and we reduced the lower bound!
Visualization
Here some animation (strengthening my love-hate relationship with matplotlib):
Edit: And a (reduced) comparison to brute-force uniform-sampling with N=5 (NXOR,L,U = 4, 10, 30):
(I have not yet decided on the addition of the plotting-code. It's as ugly as the above one and people might look too much into my statistical shambles; normalizations and co.)
Theory
Statistical analysis is probably hard to do as the underlying problem is of such combinatoric nature. It's even not entirely obvious how that final cell-PDF should look like. In the case of N=odd, it's probably non-uniform and looks like a chess-board (i did brute-force check N=5 to observe this).
One thing we can be sure about (imho): symmetry!
Given a cell-PDF matrix, we should expect, that the matrix is symmetric (A = A.T).
This is checked in the visualization and the euclidean-norm of differences over time is plotted.
We can do the same on some other observation: observed pairings.
For N=3, we can observe the following pairs:
0,1
0,2
1,2
Now we can do this per-row and per-column and should expect symmetry too!
Sadly, it's probably not easy to say something about the variance and therefore the needed samples to speak about confidence!
Observation
According to my simplified perception, current-samples and the cell-PDF look good, although convergence is not achieved yet (or we are far away from uniformity).
The more important aspect are probably the two norms, nicely decreasing towards 0.
(yes; one could tune some algorithm for that by transposing with prob=0.5; but this is not done here as it would defeat it's purpose).
Potential next steps
Tune parameters
Check out the approach using #SAT-solvers / Model-counters instead of SAT-solvers
Try different CNF-formulations, especially in regards to cardinality-encodings and xor-encodings
XorSample is by default using tseitin-like encoding to get around exponentially grow
for smaller xors (as used) it might be a good idea to use naive encoding (which propagates faster)
XorSample supports that in theory; but the script's work differently in practice
Cryptominisat is known for dedicated XOR-handling (as it was build for analyzing cryptography including many xors) and might gain something by naive encoding (as inferring xors from blown-up CNFs is much harder)
More statistical-analysis
Get rid of XorSample scripts (shell + perl...)
Summary
The approach is very general
This code produces feasible samples
It should be not hard to prove, that every feasible solution can be sampled
Others have proven theoretical guarantees for uniformity for some params
does not hold for our params
Others have empirically / theoretically analyzed smaller parameters (in use here)
(Updated test results, example run-through and code snippets below.)
You can use dynamic programming to calculate the number of solutions resulting from every state (in a much more efficient way than a brute-force algorithm), and use those (pre-calculated) values to create equiprobable random solutions.
Consider the example of a 7x7 matrix; at the start, the state is:
0,0,0,0,0,0,0
meaning that there are seven adjacent unused columns. After adding two ones to the first row, the state could be e.g.:
0,1,0,0,1,0,0
with two columns that now have a one in them. After adding ones to the second row, the state could be e.g.:
0,1,1,0,1,0,1
After three rows are filled, there is a possibility that a column will have its maximum of two ones; this effectively splits the matrix into two independent zones:
1,1,1,0,2,0,1 -> 1,1,1,0 + 0,1
These zones are independent in the sense that the no-adjacent-ones rule has no effect when adding ones to different zones, and the order of the zones has no effect on the number of solutions.
In order to use these states as signatures for types of solutions, we have to transform them into a canonical notation. First, we have to take into account the fact that columns with only 1 one in them may be unusable in the next row, because they contain a one in the current row. So instead of a binary notation, we have to use a ternary notation, e.g.:
2,1,1,0 + 0,1
where the 2 means that this column was used in the current row (and not that there are 2 ones in the column). At the next step, we should then convert the twos back into ones.
Additionally, we can also mirror the seperate groups to put them into their lexicographically smallest notation:
2,1,1,0 + 0,1 -> 0,1,1,2 + 0,1
Lastly, we sort the seperate groups from small to large, and then lexicographically, so that a state in a larger matrix may be e.g.:
0,0 + 0,1 + 0,0,2 + 0,1,0 + 0,1,0,1
Then, when calculating the number of solutions resulting from each state, we can use memoization using the canonical notation of each state as a key.
Creating a dictionary of the states and the number of solutions for each of them only needs to be done once, and a table for larger matrices can probably be used for smaller matrices too.
Practically, you'd generate a random number between 0 and the total number of solutions, and then for every row, you'd look at the different states you could create from the current state, look at the number of unique solutions each one would generate, and see which option leads to the solution that corresponds with your randomly generated number.
Note that every state and the corresponding key can only occur in a particular row, so you can store the keys in seperate dictionaries per row.
TEST RESULTS
A first test using unoptimized JavaScript gave very promising results. With dynamic programming, calculating the number of solutions for a 10x10 matrix now takes a second, where a brute-force algorithm took several hours (and this is the part of the algorithm that only needs to be done once). The size of the dictionary with the signatures and numbers of solutions grows with a diminishing factor approaching 2.5 for each step in size; the time to generate it grows with a factor of around 3.
These are the number of solutions, states, signatures (total size of the dictionaries), and maximum number of signatures per row (largest dictionary per row) that are created:
size unique solutions states signatures max/row
4x4 2 9 6 2
5x5 16 73 26 8
6x6 722 514 107 40
7x7 33,988 2,870 411 152
8x8 2,215,764 13,485 1,411 596
9x9 179,431,924 56,375 4,510 1,983
10x10 17,849,077,140 218,038 13,453 5,672
11x11 2,138,979,146,276 801,266 38,314 14,491
12x12 304,243,884,374,412 2,847,885 104,764 35,803
13x13 50,702,643,217,809,908 9,901,431 278,561 96,414
14x14 9,789,567,606,147,948,364 33,911,578 723,306 238,359
15x15 2,168,538,331,223,656,364,084 114,897,838 1,845,861 548,409
16x16 546,386,962,452,256,865,969,596 ... 4,952,501 1,444,487
17x17 155,420,047,516,794,379,573,558,433 12,837,870 3,754,040
18x18 48,614,566,676,379,251,956,711,945,475 31,452,747 8,992,972
19x19 17,139,174,923,928,277,182,879,888,254,495 74,818,773 20,929,008
20x20 6,688,262,914,418,168,812,086,412,204,858,650 175,678,000 50,094,203
(Additional results obtained with C++, using a simple 128-bit integer implementation. To count the states, the code had to be run using each state as a seperate signature, which I was unable to do for the largest sizes. )
EXAMPLE
The dictionary for a 5x5 matrix looks like this:
row 0: 00000 -> 16 row 3: 101 -> 0
1112 -> 1
row 1: 20002 -> 2 1121 -> 1
00202 -> 4 1+01 -> 0
02002 -> 2 11+12 -> 2
02020 -> 2 1+121 -> 1
0+1+1 -> 0
row 2: 10212 -> 1 1+112 -> 1
12012 -> 1
12021 -> 2 row 4: 0 -> 0
12102 -> 1 11 -> 0
21012 -> 0 12 -> 0
02121 -> 3 1+1 -> 1
01212 -> 1 1+2 -> 0
The total number of solutions is 16; if we randomly pick a number from 0 to 15, e.g. 13, we can find the corresponding (i.e. the 14th) solution like this:
state: 00000
options: 10100 10010 10001 01010 01001 00101
signature: 00202 02002 20002 02020 02002 00202
solutions: 4 2 2 2 2 4
This tells us that the 14th solution is the 2nd solution of option 00101. The next step is:
state: 00101
options: 10010 01010
signature: 12102 02121
solutions: 1 3
This tells us that the 2nd solution is the 1st solution of option 01010. The next step is:
state: 01111
options: 10100 10001 00101
signature: 11+12 1112 1+01
solutions: 2 1 0
This tells us that the 1st solution is the 1st solution of option 10100. The next step is:
state: 11211
options: 01010 01001
signature: 1+1 1+1
solutions: 1 1
This tells us that the 1st solutions is the 1st solution of option 01010. The last step is:
state: 12221
options: 10001
And the 5x5 matrix corresponding to randomly chosen number 13 is:
0 0 1 0 1
0 1 0 1 0
1 0 1 0 0
0 1 0 1 0
1 0 0 0 1
And here's a quick'n'dirty code example; run the snippet to generate the signature and solution count dictionary, and generate a random 10x10 matrix (it takes a second to generate the dictionary; once that is done, it generates random solutions in half a millisecond):
function signature(state, prev) {
var zones = [], zone = [];
for (var i = 0; i < state.length; i++) {
if (state[i] == 2) {
if (zone.length) zones.push(mirror(zone));
zone = [];
}
else if (prev[i]) zone.push(3);
else zone.push(state[i]);
}
if (zone.length) zones.push(mirror(zone));
zones.sort(function(a,b) {return a.length - b.length || a - b;});
return zones.length ? zones.join("2") : "2";
function mirror(zone) {
var ltr = zone.join('');
zone.reverse();
var rtl = zone.join('');
return (ltr < rtl) ? ltr : rtl;
}
}
function memoize(n) {
var memo = [], empty = [];
for (var i = 0; i <= n; i++) memo[i] = [];
for (var i = 0; i < n; i++) empty[i] = 0;
memo[0][signature(empty, empty)] = next_row(empty, empty, 1);
return memo;
function next_row(state, prev, row) {
if (row > n) return 1;
var solutions = 0;
for (var i = 0; i < n - 2; i++) {
if (state[i] == 2 || prev[i] == 1) continue;
for (var j = i + 2; j < n; j++) {
if (state[j] == 2 || prev[j] == 1) continue;
var s = state.slice(), p = empty.slice();
++s[i]; ++s[j]; ++p[i]; ++p[j];
var sig = signature(s, p);
var sol = memo[row][sig];
if (sol == undefined)
memo[row][sig] = sol = next_row(s, p, row + 1);
solutions += sol;
}
}
return solutions;
}
}
function random_matrix(n, memo) {
var matrix = [], empty = [], state = [], prev = [];
for (var i = 0; i < n; i++) empty[i] = state[i] = prev[i] = 0;
var total = memo[0][signature(empty, empty)];
var pick = Math.floor(Math.random() * total);
document.write("solution " + pick.toLocaleString('en-US') +
" from a total of " + total.toLocaleString('en-US') + "<br>");
for (var row = 1; row <= n; row++) {
var options = find_options(state, prev);
for (var i in options) {
var state_copy = state.slice();
for (var j in state_copy) state_copy[j] += options[i][j];
var sig = signature(state_copy, options[i]);
var solutions = memo[row][sig];
if (pick < solutions) {
matrix.push(options[i].slice());
prev = options[i].slice();
state = state_copy.slice();
break;
}
else pick -= solutions;
}
}
return matrix;
function find_options(state, prev) {
var options = [];
for (var i = 0; i < n - 2; i++) {
if (state[i] == 2 || prev[i] == 1) continue;
for (var j = i + 2; j < n; j++) {
if (state[j] == 2 || prev[j] == 1) continue;
var option = empty.slice();
++option[i]; ++option[j];
options.push(option);
}
}
return options;
}
}
var size = 10;
var memo = memoize(size);
var matrix = random_matrix(size, memo);
for (var row in matrix) document.write(matrix[row] + "<br>");
The code snippet below shows the dictionary of signatures and solution counts for a matrix of size 10x10. I've used a slightly different signature format from the explanation above: the zones are delimited by a '2' instead of a plus sign, and a column which has a one in the previous row is marked with a '3' instead of a '2'. This shows how the keys could be stored in a file as integers with 2×N bits (padded with 2's).
function signature(state, prev) {
var zones = [], zone = [];
for (var i = 0; i < state.length; i++) {
if (state[i] == 2) {
if (zone.length) zones.push(mirror(zone));
zone = [];
}
else if (prev[i]) zone.push(3);
else zone.push(state[i]);
}
if (zone.length) zones.push(mirror(zone));
zones.sort(function(a,b) {return a.length - b.length || a - b;});
return zones.length ? zones.join("2") : "2";
function mirror(zone) {
var ltr = zone.join('');
zone.reverse();
var rtl = zone.join('');
return (ltr < rtl) ? ltr : rtl;
}
}
function memoize(n) {
var memo = [], empty = [];
for (var i = 0; i <= n; i++) memo[i] = [];
for (var i = 0; i < n; i++) empty[i] = 0;
memo[0][signature(empty, empty)] = next_row(empty, empty, 1);
return memo;
function next_row(state, prev, row) {
if (row > n) return 1;
var solutions = 0;
for (var i = 0; i < n - 2; i++) {
if (state[i] == 2 || prev[i] == 1) continue;
for (var j = i + 2; j < n; j++) {
if (state[j] == 2 || prev[j] == 1) continue;
var s = state.slice(), p = empty.slice();
++s[i]; ++s[j]; ++p[i]; ++p[j];
var sig = signature(s, p);
var sol = memo[row][sig];
if (sol == undefined)
memo[row][sig] = sol = next_row(s, p, row + 1);
solutions += sol;
}
}
return solutions;
}
}
var memo = memoize(10);
for (var i in memo) {
document.write("row " + i + ":<br>");
for (var j in memo[i]) {
document.write(""" + j + "": " + memo[i][j] + "<br>");
}
}
Just few thoughts. Number of matrices satisfying conditions for n <= 10:
3 0
4 2
5 16
6 722
7 33988
8 2215764
9 179431924
10 17849077140
Unfortunatelly there is no sequence with these numbers in OEIS.
There is one similar (A001499), without condition for neighbouring one's. Number of nxn matrices in this case is 'of order' as A001499's number of (n-1)x(n-1) matrices. That is to be expected since number
of ways to fill one row in this case, position 2 one's in n places with at least one zero between them is ((n-1) choose 2). Same as to position 2 one's in (n-1) places without the restriction.
I don't think there is an easy connection between these matrix of order n and A001499 matrix of order n-1, meaning that if we have A001499 matrix than we can construct some of these matrices.
With this, for n=20, number of matrices is >10^30. Quite a lot :-/
This solution use recursion in order to set the cell of the matrix one by one. If the random walk finish with an impossible solution then we rollback one step in the tree and we continue the random walk.
The algorithm is efficient and i think that the generated data are highly equiprobable.
package rndsqmatrix;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.stream.IntStream;
public class RndSqMatrix {
/**
* Generate a random matrix
* #param size the size of the matrix
* #return the matrix encoded in 1d array i=(x+y*size)
*/
public static int[] generate(final int size) {
return generate(size, new int[size * size], new int[size],
new int[size]);
}
/**
* Build a matrix recursivly with a random walk
* #param size the size of the matrix
* #param matrix the matrix encoded in 1d array i=(x+y*size)
* #param rowSum
* #param colSum
* #return
*/
private static int[] generate(final int size, final int[] matrix,
final int[] rowSum, final int[] colSum) {
// generate list of valid positions
final List<Integer> positions = new ArrayList();
for (int y = 0; y < size; y++) {
if (rowSum[y] < 2) {
for (int x = 0; x < size; x++) {
if (colSum[x] < 2) {
final int p = x + y * size;
if (matrix[p] == 0
&& (x == 0 || matrix[p - 1] == 0)
&& (x == size - 1 || matrix[p + 1] == 0)
&& (y == 0 || matrix[p - size] == 0)
&& (y == size - 1 || matrix[p + size] == 0)) {
positions.add(p);
}
}
}
}
}
// no valid positions ?
if (positions.isEmpty()) {
// if the matrix is incomplete => return null
for (int i = 0; i < size; i++) {
if (rowSum[i] != 2 || colSum[i] != 2) {
return null;
}
}
// the matrix is complete => return it
return matrix;
}
// random walk
Collections.shuffle(positions);
for (int p : positions) {
// set '1' and continue recursivly the exploration
matrix[p] = 1;
rowSum[p / size]++;
colSum[p % size]++;
final int[] solMatrix = generate(size, matrix, rowSum, colSum);
if (solMatrix != null) {
return solMatrix;
}
// rollback
matrix[p] = 0;
rowSum[p / size]--;
colSum[p % size]--;
}
// we can't find a valid matrix from here => return null
return null;
}
public static void printMatrix(final int size, final int[] matrix) {
for (int y = 0; y < size; y++) {
for (int x = 0; x < size; x++) {
System.out.print(matrix[x + y * size]);
System.out.print(" ");
}
System.out.println();
}
}
public static void printStatistics(final int size, final int count) {
final int sumMatrix[] = new int[size * size];
for (int i = 0; i < count; i++) {
final int[] matrix = generate(size);
for (int j = 0; j < sumMatrix.length; j++) {
sumMatrix[j] += matrix[j];
}
}
printMatrix(size, sumMatrix);
}
public static void checkAlgorithm() {
final int size = 8;
final int count = 2215764;
final int divisor = 122;
final int sumMatrix[] = new int[size * size];
for (int i = 0; i < count/divisor ; i++) {
final int[] matrix = generate(size);
for (int j = 0; j < sumMatrix.length; j++) {
sumMatrix[j] += matrix[j];
}
}
int total = 0;
for(int i=0; i < sumMatrix.length; i++) {
total += sumMatrix[i];
}
final double factor = (double)total / (count/divisor);
System.out.println("Factor=" + factor + " (theory=16.0)");
}
public static void benchmark(final int size, final int count,
final boolean parallel) {
final long begin = System.currentTimeMillis();
if (!parallel) {
for (int i = 0; i < count; i++) {
generate(size);
}
} else {
IntStream.range(0, count).parallel().forEach(i -> generate(size));
}
final long end = System.currentTimeMillis();
System.out.println("rate="
+ (double) (end - begin) / count + "ms/matrix");
}
public static void main(String[] args) {
checkAlgorithm();
benchmark(8, 10000, true);
//printStatistics(8, 2215764/36);
printStatistics(8, 2215764);
}
}
The output is:
Factor=16.0 (theory=16.0)
rate=0.2835ms/matrix
552969 554643 552895 554632 555680 552753 554567 553389
554071 554847 553441 553315 553425 553883 554485 554061
554272 552633 555130 553699 553604 554298 553864 554028
554118 554299 553565 552986 553786 554473 553530 554771
554474 553604 554473 554231 553617 553556 553581 553992
554960 554572 552861 552732 553782 554039 553921 554661
553578 553253 555721 554235 554107 553676 553776 553182
553086 553677 553442 555698 553527 554850 553804 553444
Here is a very fast approach of generating the matrix row by row, written in Java:
public static void main(String[] args) throws Exception {
int n = 100;
Random rnd = new Random();
byte[] mat = new byte[n*n];
byte[] colCount = new byte[n];
//generate row by row
for (int x = 0; x < n; x++) {
//generate a random first bit
int b1 = rnd.nextInt(n);
while ( (x > 0 && mat[(x-1)*n + b1] == 1) || //not adjacent to the one above
(colCount[b1] == 2) //not in a column which has 2
) b1 = rnd.nextInt(n);
//generate a second bit, not equal to the first one
int b2 = rnd.nextInt(n);
while ( (b2 == b1) || //not the same as bit 1
(x > 0 && mat[(x-1)*n + b2] == 1) || //not adjacent to the one above
(colCount[b2] == 2) || //not in a column which has 2
(b2 == b1 - 1) || //not adjacent to b1
(b2 == b1 + 1)
) b2 = rnd.nextInt(n);
//fill the matrix values and increment column counts
mat[x*n + b1] = 1;
mat[x*n + b2] = 1;
colCount[b1]++;
colCount[b2]++;
}
String arr = Arrays.toString(mat).substring(1, n*n*3 - 1);
System.out.println(arr.replaceAll("(.{" + n*3 + "})", "$1\n"));
}
It essentially generates each a random row at a time. If the row will violate any of the conditions, it is generated again (again randomly). I believe this will satisfy condition 4 as well.
Adding a quick note that it will spin forever for N-s where there is no solutions (like N=3).

Count number of 1 digits in 11 to the power of N

I came across an interesting problem:
How would you count the number of 1 digits in the representation of 11 to the power of N, 0<N<=1000.
Let d be the number of 1 digits
N=2 11^2 = 121 d=2
N=3 11^3 = 1331 d=2
Worst time complexity expected O(N^2)
The simple approach where you compute the number and count the number of 1 digits my getting the last digit and dividing by 10, does not work very well. 11^1000 is not even representable in any standard data type.
Powers of eleven can be stored as a string and calculated quite quickly that way, without a generalised arbitrary precision math package. All you need is multiply by ten and add.
For example, 111 is 11. To get the next power of 11 (112), you multiply by (10 + 1), which is effectively the number with a zero tacked the end, added to the number: 110 + 11 = 121.
Similarly, 113 can then be calculated as: 1210 + 121 = 1331.
And so on:
11^2 11^3 11^4 11^5 11^6
110 1210 13310 146410 1610510
+11 +121 +1331 +14641 +161051
--- ---- ----- ------ -------
121 1331 14641 161051 1771561
So that's how I'd approach, at least initially.
By way of example, here's a Python function to raise 11 to the n'th power, using the method described (I am aware that Python has support for arbitrary precision, keep in mind I'm just using it as a demonstration on how to do this an an algorithm, which is how the question was tagged):
def elevenToPowerOf(n):
# Anything to the zero is 1.
if n == 0: return "1"
# Otherwise, n <- n * 10 + n, once for each level of power.
num = "11"
while n > 1:
n = n - 1
# Make multiply by eleven easy.
ten = num + "0"
num = "0" + num
# Standard primary school algorithm for adding.
newnum = ""
carry = 0
for dgt in range(len(ten)-1,-1,-1):
res = int(ten[dgt]) + int(num[dgt]) + carry
carry = res // 10
res = res % 10
newnum = str(res) + newnum
if carry == 1:
newnum = "1" + newnum
# Prepare for next multiplication.
num = newnum
# There you go, 11^n as a string.
return num
And, for testing, a little program which works out those values for each power that you provide on the command line:
import sys
for idx in range(1,len(sys.argv)):
try:
power = int(sys.argv[idx])
except (e):
print("Invalid number [%s]" % (sys.argv[idx]))
sys.exit(1)
if power < 0:
print("Negative powers not allowed [%d]" % (power))
sys.exit(1)
number = elevenToPowerOf(power)
count = 0
for ch in number:
if ch == '1':
count += 1
print("11^%d is %s, has %d ones" % (power,number,count))
When you run that with:
time python3 prog.py 0 1 2 3 4 5 6 7 8 9 10 11 12 1000
you can see that it's both accurate (checked with bc) and fast (finished in about half a second):
11^0 is 1, has 1 ones
11^1 is 11, has 2 ones
11^2 is 121, has 2 ones
11^3 is 1331, has 2 ones
11^4 is 14641, has 2 ones
11^5 is 161051, has 3 ones
11^6 is 1771561, has 3 ones
11^7 is 19487171, has 3 ones
11^8 is 214358881, has 2 ones
11^9 is 2357947691, has 1 ones
11^10 is 25937424601, has 1 ones
11^11 is 285311670611, has 4 ones
11^12 is 3138428376721, has 2 ones
11^1000 is 2469932918005826334124088385085221477709733385238396234869182951830739390375433175367866116456946191973803561189036523363533798726571008961243792655536655282201820357872673322901148243453211756020067624545609411212063417307681204817377763465511222635167942816318177424600927358163388910854695041070577642045540560963004207926938348086979035423732739933235077042750354729095729602516751896320598857608367865475244863114521391548985943858154775884418927768284663678512441565517194156946312753546771163991252528017732162399536497445066348868438762510366191040118080751580689254476068034620047646422315123643119627205531371694188794408120267120500325775293645416335230014278578281272863450085145349124727476223298887655183167465713337723258182649072572861625150703747030550736347589416285606367521524529665763903537989935510874657420361426804068643262800901916285076966174176854351055183740078763891951775452021781225066361670593917001215032839838911476044840388663443684517735022039957481918726697789827894303408292584258328090724141496484460001, has 105 ones
real 0m0.609s
user 0m0.592s
sys 0m0.012s
That may not necessarily be O(n2) but it should be fast enough for your domain constraints.
Of course, given those constraints, you can make it O(1) by using a method I call pre-generation. Simply write a program to generate an array you can plug into your program which contains a suitable function. The following Python program does exactly that, for the powers of eleven from 1 to 100 inclusive:
def mulBy11(num):
# Same length to ease addition.
ten = num + '0'
num = '0' + num
# Standard primary school algorithm for adding.
result = ''
carry = 0
for idx in range(len(ten)-1, -1, -1):
digit = int(ten[idx]) + int(num[idx]) + carry
carry = digit // 10
digit = digit % 10
result = str(digit) + result
if carry == 1:
result = '1' + result
return result
num = '1'
print('int oneCountInPowerOf11(int n) {')
print(' static int numOnes[] = {-1', end='')
for power in range(1,101):
num = mulBy11(num)
count = sum(1 for ch in num if ch == '1')
print(',%d' % count, end='')
print('};')
print(' if ((n < 0) || (n > sizeof(numOnes) / sizeof(*numOnes)))')
print(' return -1;')
print(' return numOnes[n];')
print('}')
The code output by this script is:
int oneCountInPowerOf11(int n) {
static int numOnes[] = {-1,2,2,2,2,3,3,3,2,1,1,4,2,3,1,4,2,1,4,4,1,5,5,1,5,3,6,6,3,6,3,7,5,7,4,4,2,3,4,4,3,8,4,8,5,5,7,7,7,6,6,9,9,7,12,10,8,6,11,7,6,5,5,7,10,2,8,4,6,8,5,9,13,14,8,10,8,7,11,10,9,8,7,13,8,9,6,8,5,8,7,15,12,9,10,10,12,13,7,11,12};
if ((n < 0) || (n > sizeof(numOnes) / sizeof(*numOnes)))
return -1;
return numOnes[n];
}
which should be blindingly fast when plugged into a C program. On my system, the Python code itself (when you up the range to 1..1000) runs in about 0.6 seconds and the C code, when compiled, finds the number of ones in 111000 in 0.07 seconds.
Here's my concise solution.
def count1s(N):
# When 11^(N-1) = result, 11^(N) = (10+1) * result = 10*result + result
result = 1
for i in range(N):
result += 10*result
# Now count 1's
count = 0
for ch in str(result):
if ch == '1':
count += 1
return count
En c#:
private static void Main(string[] args)
{
var res = Elevento(1000);
var countOf1 = res.Select(x => int.Parse(x.ToString())).Count(s => s == 1);
Console.WriteLine(countOf1);
}
private static string Elevento(int n)
{
if (n == 0) return "1";
//Otherwise, n <- n * 10 + n, once for each level of power.
var num = "11";
while (n > 1)
{
n--;
// Make multiply by eleven easy.
var ten = num + "0";
num = "0" + num;
//Standard primary school algorithm for adding.
var newnum = "";
var carry = 0;
foreach (var dgt in Enumerable.Range(0, ten.Length).Reverse())
{
var res = int.Parse(ten[dgt].ToString()) + int.Parse(num[dgt].ToString()) + carry;
carry = res/10;
res = res%10;
newnum = res + newnum;
}
if (carry == 1)
newnum = "1" + newnum;
// Prepare for next multiplication.
num = newnum;
}
//There you go, 11^n as a string.
return num;
}

Maximum length of zigzag sequence

A sequence of integers is called zigzag sequence if each of its elements is either strictly less or strictly greater than its neighbors.
Example : The sequence 4 2 3 1 5 3 forms a zigzag, but 7 3 5 5 2 and 3 8 6 4 5 don't.
For a given array of integers we need to find the length of its largest (contiguous) sub-array that forms a zigzag sequence.
Can this be done in O(N) ?
Currently my solution is O(N^2) which is just simply taking every two points and checking each possible sub-array if it satisfies the condition or not.
I claim that the length of overlapping sequence of any 2 zigzag sub-sequences is a most 1
Proof by contradiction:
Assume a_i .. a_j is the longest zigzag sub-sequence, and there is another zigzag sub-sequence b_m...b_n overlapping it.
without losing of generality, let's say the overlapping part is
a_i ... a_k...a_j
--------b_m...b_k'...b_n
a_k = b_m, a_k+1 = b_m+1....a_j = b_k' where k'-m = j-k > 0 (at least 2 elements are overlapping)
Then they can merge to form a longer zig-zag sequence, contradiction.
This means the only case they can be overlapping each other is like
3 5 3 2 3 2 3
3 5 3 and 3 2 3 2 3 is overlapping at 1 element
This can still be solved in O(N) I believe, like just greedily increase the zig-zag length whenever possible. If fails, move iterator 1 element back and treat it as a new zig-zag starting point
Keep record the latest and longest zig-zag length you have found
Walk along the array and see if the current item belongs to (fits a definition of) a zigzag. Remember the las zigzag start, which is either the array's start or the first zigzag element after the most recent non-zigzag element. This and the current item define some zigzag subarray. When it appears longer than the previously found, store the new longest zigzag length. Proceed till the end of array and you should complete the task in O(N).
Sorry I use perl to write this.
#!/usr/bin/perl
#a = ( 5, 4, 2, 3, 1, 5, 3, 7, 3, 5, 5, 2, 3, 8, 6, 4, 5 );
$n = scalar #a;
$best_start = 0;
$best_end = 1;
$best_length = 2;
$start = 0;
$end = 1;
$direction = ($a[0] > $a[1]) ? 1 : ($a[0] < $a[1]) ? -1 : 0;
for($i=2; $i<$n; $i++) {
// a trick here, same value make $new_direction = $direction
$new_direction = ($a[$i-1] > $a[$i]) ? 1 : ($a[$i-1] < $a[$i]) ? -1 : $direction;
print "$a[$i-1] > $a[$i] : direction $new_direction Vs $direction\n";
if ($direction != $new_direction) {
$end = $i;
} else {
$this_length = $end - $start + 1;
if ($this_length > $best_length) {
$best_start = $start;
$best_end = $end;
$best_length = $this_length;
}
$start = $i-1;
$end = $i;
}
$direction = $new_direction;
}
$this_length = $end - $start + 1;
if ($this_length > $best_length) {
$best_start = $start;
$best_end = $end;
$best_length = $this_length;
}
print "BEST $best_start to $best_end length $best_length\n";
for ($i=$best_start; $i <= $best_end; $i++) {
print $a[$i], " ";
}
print "\n";
For each index i, you can find the smallest j such that the subarray with index j,j+1,...,i-1,i is a zigzag. This can be done in two phases:
Find the longest "increasing" zig zag (starts with a[1]>a[0]):
start = 0
increasing[0] = 0
sign = true
for (int i = 1; i < n; i ++)
if ((arr[i] > arr[i-1] && sign) || )arr[i] < arr[i-1] && !sign)) {
increasing[i] = start
sign = !sign
} else if (arr[i-1] < arr[i]) { //increasing and started last element
start = i-1
sign = false
increasing[i] = i-1
} else { //started this element
start = i
sign = true
increasing[i] = i
}
}
Do similarly for "decreasing" zig-zag, and you can find for each index the "earliest" possible start for a zig-zag subarray.
From there, finding the maximal possible zig-zag is easy.
Since all oporations are done in O(n), and you basically do one after the other, this is your complexity.
You can combine the both "increasing" and "decreasing" to one go:
start = 0
maxZigZagStart[0] = 0
sign = true
for (int i = 1; i < n; i ++)
if ((arr[i] > arr[i-1] && sign) || )arr[i] < arr[i-1] && !sign)) {
maxZigZagStart[i] = start
sign = !sign
} else if (arr[i-1] > arr[i]) { //decreasing:
start = i-1
sign = false
maxZigZagStart[i] = i-1
} else if (arr[i-1] < arr[i]) { //increasing:
start = i-1
sign = true
maxZigZagStart[i] = i-1
} else { //equality
start = i
//guess it is increasing, if it is not - will be taken care of next iteration
sign = true
maxZigZagStart[i] = i
}
}
You can see that you can actually even let go of maxZigZagStart aux array and stored local maximal length instead.
A sketch of simple one-pass algorithm. Cmp compares neighbour elements, returning -1, 0, 1 for less, equal and greater cases.
Zigzag ends for cases of Cmp transitions:
0 0
-1 0
1 0
Zigzag ends and new series starts:
0 -1
0 1
-1 -1
1 1
Zigzag series continues for transitions
-1 1
1 -1
Algo:
Start = 0
LastCmp = - Compare(A[i], A[i - 1]) //prepare to use the first element individually
MaxLen = 0
for i = 1 to N - 1 do
Cmp = Compare(A[i], A[i - 1]) //returns -1, 0, 1 for less, equal and greater cases
if Abs(Cmp - LastCmp) <> 2 then
//zigzag condition is violated, series ends, new series starts
MaxLen = Max(MaxLen, i - 1 - Start)
Start = i
//else series continues, nothing to do
LastCmp = Cmp
//check for ending zigzag
if LastCmp <> 0 then
MaxLen = Max(MaxLen, N - Start)
examples of output:
2 6 7 1 7 0 7 3 1 1 7 4
5 (7 1 7 0 7)
8 0 0 3 5 8
1
0 0 7 0
2
1 2 0 7 9
3
8 3 5 2
4
1 3 7 1 6 6
2
1 4 0 6 6 3 4 3 8 0 9 9
5
Lets consider sequence 5 9 3 4 5 4 2 3 6 5 2 1 3 as an example. You have a condition which every internal element of subsequence should satisfy (element is strictly less or strictly greater than its neighbors). Lets compute this condition for every element of the whole sequence:
5 9 3 6 5 7 2 3 6 5 2 1 3
0 1 1 1 1 1 1 0 1 0 0 1 0
The condition is undefined for outermost elements because they have only one neighbor each. But I defined it as 0 for convenience.
The longest subsequence of 1's (9 3 6 5 7 2) is the internal part of the longest zigzag subsequence (5 9 3 6 5 7 2 3). So the algorithm is:
Find the longest subsequence of elements satisfying condition.
Add to it one element to each side.
The first step can be done in O(n) by the following algorithm:
max_length = 0
current_length = 0
for i from 2 to len(a) - 1:
if a[i - 1] < a[i] > a[i + 1] or a[i - 1] > a[i] < a[i + 1]:
current_length += 1
else:
max_length = max(max_length, current_length)
current_length = 0
max_length = max(max_length, current_length)
The only special case is if the sequence total length is 0 or 1. Then the whole sequence would be the longest zigzag subsequence.
#include "iostream"
using namespace std ;
int main(){
int t ; scanf("%d",&t) ;
while(t--){
int n ; scanf("%d",&n) ;
int size1 = 1 , size2 = 1 , seq1 , seq2 , x ;
bool flag1 = true , flag2 = true ;
for(int i=1 ; i<=n ; i++){
scanf("%d",&x) ;
if( i== 1 )seq1 = seq2 = x ;
else {
if( flag1 ){
if( x>seq1){
size1++ ;
seq1 = x ;
flag1 = !flag1 ;
}
else if( x < seq1 )
seq1 = x ;
}
else{
if( x<seq1){
size1++ ;
seq1=x ;
flag1 = !flag1 ;
}
else if( x > seq1 )
seq1 = x ;
}
if( flag2 ){
if( x < seq2 ){
size2++ ;
seq2=x ;
flag2 = !flag2 ;
}
else if( x > seq2 )
seq2 = x ;
}
else {
if( x > seq2 ){
size2++ ;
seq2 = x ;
flag2 = !flag2 ;
}
else if( x < seq2 )
seq2 = x ;
}
}
}
printf("%d\n",max(size1,size2)) ;
}
return 0 ;
}

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