Appcelerator doesn't work with genymotion - appcelerator

I cannot get appcelrator to work with Genymotion.
Everytime i "run" - that is, hit the green run button in the top-left - i get [ERROR] : Failed to install apk on "192.168.25.101:5555"
[ERROR] : Error: device not found
This isn't useful nor is it helpful.
I can manually drag the created .apk file into genymotion and it will run it (although, irritatinly, it immediately crashes as I'm upgrading an old app to whatever new style appcelerator have decided on).
All the posts on this are from 2014 and not very useful - I also cannot get appcelerator running genymotion on a blank new project.
I installed genymotion to a different directory, but appcelerator seems to find it and start it - i can see genymotion start up.
What am i missing?

Sometimes I have seen the Appcelerator emulator wait startup timeout before Appcelerator can send the APK. What I have done is start the emulator first independent of the 'run' command in Appcelerator, then select the emulator from Appcelerator and then Run. If the emulator has started, then it will send it without having to drag/drop the apk manually.

Related

Dart DevTools showing "Connect to a running app"

I can't start the Dart Dev Tools in VS Code, when I launch in debugging mode it opens a chrome window says Connect to a running app
Enter a port or URL to a running Dart or Flutter application.
When I hover over the Dart DevTools button, it shows a port but I still can't connect to it.
Any ideas?
Start your flutter app with --observatory-port option. For example,
flutter run --observatory-port=9200
Once the app starts, you’ll see a message in your terminal that looks like:
An Observatory debugger and profiler on Android SDK built for x86 is available at: http://127.0.0.1:9200/Swm0bjIe0ks=/
Paste the URL you got from running your app (http://127.0.0.1:9200/Swm0bjIe0ks=/) into the connect dialog to connect your app to DevTools.
Hope this helps.
On Visual Studio Code: click the letter (v) while the app is running. that's it!
In Run flutter in Terminal with port you want. It can 9200 or 9300 or 9301 etc
flutter run --observatory-port=9200
On the logcat you will see message look like
"An Observatory debugger and profiler on Android SDK built for x86 is available at: http://127.0.0.1:9200/Swm0bjIe0ks=/"
After that copy and past url (http://127.0.0.1:9200/Swm0bjIe0ks=/) to dialog connect your app to DevTools
Hi run your app on emulator or real device.
On bottom of android studio you will find a run tab
on run tab there will be a message like below:
Debug service listening on ws://127.0.0.1:54675/CPu_ErpGRaw=/ws
copy (ws://127.0.0.1:54675/CPu_ErpGRaw=/ws) and paste it on Dart DevTools input field.
It will be connected to your running device or emulator
In my case the above answers did not work due I had another problem: PATH: the enviroment variables. This was because I couldn't execute flutter command in the terminal at my folder app project , so enviroment variables at system level it's necessary and I was doing this at user level for Windows. So I run flutter doctor o whatever to see if alredy the path was working and then I used the answer of #Hayeong Choi.

Not being able to install on device After updating to iOs 12 (NativeScript Vanilla)

The app gets built and it even seems to get installed, but no icon shows up on home screen.
Any thoughts?
Give this a try:
Make sure you run current iOS and Xcode versions
Open iTunes and connect your device. Make sure you get to the usual device view that let's you sync etc.
Open Xcode and connect your device. Wait for it to finish processing symbol files etc. (Of course make sure, command line tools are installed...)
If you're being asked to trust the counterpart device do so.
Run tns platform clean ios
Try building and running your app

windows phone deployment error DEP0001 : Unexpected Error: -2147009290 ‭

Working on a Windows Phone 10 app and ran it from Visual Studio on my ARM (Lumia 950) device several times. Then an OS update came in for my 950 and it soon did a forced reboot; updating to 10.0.14393.576.
I may have had one or two successful deploys/debug launches from VS to the phone after that but then this error started and I am blocked.
DEP0001 : Unexpected Error: -2147009290
This comes after the app has apparently successfully deployed and is trying to launch the app.
I tried several battery-pull reboots of the phone and rebooting the PC. The app is not installed on the phone (in the app list.)
I went to the Store to install a few apps and uninstall a few to see if that un-jarred it.
But nothing worked. Trying to avoid a hard reset if possible.
I found one instance of this error here:
Error 80073cf6 while installing my app on windows phone 8.1
But that's pretty old and unresolved.
Any ideas?
Figured it out. I had deleted a splash screen image but left a reference to it in the package.manifest so it was looking for when launching on the phone. When I added back the splash screen it deployed and ran successfully.

Xcode Run Apple Watch target results in Finished running app on Watch

I am trying to debug my watch app. I build and try to run as usual. It says Build succeeded, installing to watch etc. but then, instead of launching my app, it says Finished running app on watch. I've restarted Xcode, reinstalled my app on watch etc. but no avail.
What am I doing wrong?
I've also restarted my Mac, my iPhone and my Watch. It then worked.
I restarted everything and it still didn't work. However, after the restart when I first run the app I received an error: Device doesn’t support wireless sync. With this, after disabling the wifi on the watch, things went back to normal.
From my experience, restarting all devices (iPhone, watch, and mac) sometimes allows the app to build on the watch, but it is very frustrating and a long process for a "maybe."
Especially when I get the Device doesn't support wireless sync. the most consistent solve has been disabling wifi on both the watch and the iPhone. Also, have the iPhone connected directly to the computer with a genuine cord.
Good luck.
Also, if you were using the simulator, stop it and quit the simulator before trying to compile to the real device.
You just have to attach the Xcode debugger to the process which is running on the watch!
Xcode -> Debug -> Attach to Process > "name of your app watch extension"
After that Xcode displays "Running ... Extension on Apple Watch" and you can start debugging

fail to start instruments with iOS6

I am developing app on iOS6.0 with Xcode3.2.5.
As I have copy the iPhoneOS6.0.sdk and DeviceSupport/6.0 to Developer directory,I can install and run app with Xcode.
But I failed to run app with Instruments whether launching from Xcode or directly double-click the Instruments app.
The error message is:
Device Connection Failed
Failed to start Instruments daemon for 'iOS' on 'iPod007(v6.0)'((null))
Please reconnect the device.
I get the same message after reconnect the device.
I has same problem because there are many instrument on my MAC. So, I did run an old verion.
By this way, you can run newest version.
Open newest Xcode --> Xcode menu --> Open developer tools --> Instruments
Or see pic at here
Good luck!

Resources