I am trying to build downloader in UWP. I stuck at a point. I want to download multiple files at a same time there will be pause/cancel button for every download. I am adding new progressbar and cancel button dynamically in stackpannel. How can create methods for cancel/pause buttons of new download?
Overall what will the best approach to achieve my task?
Thank for your attention in advance.
check https://learn.microsoft.com/en-us/windows/uwp/networking/background-transfers it should help to get started
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There are buttons to click for downloading files in some websites.
So I need to make a program that can automatically download.
or automatically click those buttons.
I need your help. Thank you
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I want to know ways to solve that problem or I want to get related url
Is there any way to add a custom button in the tabbar of Xamarin.Forms, like it's seeable on the mock below?
Thanks in advance.
Cue.
You can use relative layout to add the tabs in Xaml,
If you need any coding help let me know I'll help you to design this layout.
I came across this question while looking into implementing a very similar tab bar. There is one other option I've found to do this without writing those hefty custom renders yourself. Check out Sharpnado. It provides a variety of possible customizations for a Xamarin.Forms tab bar.
There is also a blog post on implementing a few options, complete with sample code you can clone.
I want to know how to create button with my Images(PNG).
I'm not gonna use the GUIButton because of creating the default button image.
I copied the images in my Unity Project and changed to sprite(2D and UI). Then, create the sprites simply by dragging. I also added the script which includes 'onTouchDown() and onMouseDown'. However, it didn't work so I tired again with layermask but it didn't work as well with no error code. Maybe the physic2D is the reason.
How can i make button with simple image. Could you guys help me to do so?
Please let me know does anyone have idea. Thank you.
Why don't you use a button from the new UI system?
Sorry guys. I didn't recognize that i typed 'OnMouseDown' to 'onMouseDown'. I didn't used capital letter. It's really annoying thing.
I am new in osg. I have installed VisualStudio with all the plugins for OSG. I have alreay tried some examples.
Now I want to download a scene and navigate inside it.
Can anyone help me???
Thnx a lot!!!
Look at the source code to the examples. They almost all load a model from the commandline argument, or from a fixed filename (look for osgDB::readNodeFile()) and set up a Viewer with a Manipulator to navigate around the scene.
Also, questions like this are much better suited for the osg users mailing list.
If you've downloaded the prebuilts, you just need to run osgviewer, or in Windows drag your model onto %OSG_ROOT%\bin\osgviewer.exe, and you should be able to use the mouse to manipulate the model. Hit "h" in the osgviewer window to see the help screen, which shows you how to switch modes, etc.
I have a little web application in which I create DIVs by clicking on a button. I would like to make these created DIVs draggable, so I did a little research, and read about the "livequery" plugin which is now unavailable.
Is there a solution for my problem ?
Thank you for your help :)
Check out the LiveQuery plugin