How to deal with buttons with Physic2D and Images (PNG)? - image

I want to know how to create button with my Images(PNG).
I'm not gonna use the GUIButton because of creating the default button image.
I copied the images in my Unity Project and changed to sprite(2D and UI). Then, create the sprites simply by dragging. I also added the script which includes 'onTouchDown() and onMouseDown'. However, it didn't work so I tired again with layermask but it didn't work as well with no error code. Maybe the physic2D is the reason.
How can i make button with simple image. Could you guys help me to do so?
Please let me know does anyone have idea. Thank you.

Why don't you use a button from the new UI system?

Sorry guys. I didn't recognize that i typed 'OnMouseDown' to 'onMouseDown'. I didn't used capital letter. It's really annoying thing.

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