Spark Dataframe suddenly become very slow when I reuse the old cached data iteratively too much time - caching

The problem happened when I try to keep my cached result in a List and try to calculate new DataFrame by all the data from the last list in each iteration. However, Even I use an empty DataFrame and get an empty result each time, the function will suddenly get very slow after about 8~12 round.
Here is my code
testLoop(Nil)
def testLoop(lastDfList:List[DataFrame]){
// do some dummy transformation like union and cache the result
val resultDf = lastDfList.foldLeft(Seq[Data]().toDF){(df, lastDf) => df.union(lastDf)}.cache
// always get 0, of course
println(resultDf.count)
// benchmark action
benchmark(resultDf.count)
testLoop(resultDf::lastDfList)
}
the benchmark result
1~6 round : < 200ms
7 round : 367ms
8 round : 918ms
9 round : 2476ms
10 round : 7833ms
11 round : 24231ms
I don't think GC or Block eviction is the problem in my case since I already use an empty DataFrame, but I don't know what is the cause? Do I misunderstand the meaning of cache or something?
Thanks!
After reading ImDarrenG's solution, I changed my code to be the following:
spark.sparkContext.setCheckpointDir("/tmp")
testLoop(Nil)
def testLoop(lastDfList:List[DataFrame]){
// do some dummy transformation like union and cache the result
val resultDf = lastDfList.foldLeft(Seq[Data]().toDF){(df, lastDf) => df.union(lastDf)}.cache
resultDf.checkpoint()
// always get 0, of course
println(resultDf.count)
// benchmark action
benchmark(resultDf.count)
testLoop(resultDf::lastDfList)
}
But it still become very slow after a few iterations.

Here you create a list of DataFrames by adding resultDf to the beginning of lastDfList and pass that to the next iteration of testLoop:
testLoop(resultDf::lastDfList)
So lastDfList gets longer each pass.
This line creates a new DataFrame by unioning each member of lastDfList:
val resultDf = lastDfList.foldLeft(Seq[Data]().toDF){(df, lastDf) => df.union(lastDf))}.cache
Each member of lastDfList is a union of it's predecessors, therefore, Spark is maintaining a lineage that becomes exponentially larger with each pass of testLoop.
I expect that the increase in time is caused by the housekeeping of the DAG. Caching the dataframes removes the need to repeat transformations, but the lineage must still be maintained by spark.
Cached data or no, it looks like you are building a really complex DAG by unioning each DataFrame with all of it's predecessors with each pass of testLoop.
You could use checkpoint to trim the lineage, and introduce some check to prevent infinite recursion.

According to API and code, checkpoint will return a new Dataset instead of changing original Dataset.

Related

Performance difference map() vs withColumn()

I have a table with over 100 columns. I need to remove double quotes from certain columns. I found 2 ways to do it, using withColumn() and map()
Using withColumn()
cols_to_fix = ["col1", ..., "col20"]
for col in cols_to_fix:
df = df.withColumn(col, regexp_replace(df[col], "\"", ""))
Using map()
def remove_quotes(row: Row) -> Row:
row_as_dict = row.asDict()
cols_to_fix = ["col1", ..., "col20"]
for column in cols_to_fix:
if row_as_dict[column]:
row_as_dict[column] = re.sub("\"", "", str(row_as_dict[column]))
return Row(**row_as_dict)
df = df.rdd.map(remove_quotes).toDF(df.schema)
Here is my question. I found using map() takes about 4 times longer than withColumn() on a table that has ~25M records. I will really appreciate if any fellow stack overflow user can explain the reason for the performance difference, so that I can avoid similar pitfall in future.
firstly, one piece of advice: do not convert DataFrame to RDD and just do df.map(your function here), this may save a lot of time.
the following page
https://dzone.com/articles/apache-spark-3-reasons-why-you-should-not-use-rdds
would save us a lot of time, its main conclusion is that RDD is remarkably slow than DataFrame/Dataset, not to mention the time used for the conversion from DataFrame to RDD.
Let's talk about map and withColumn without any conversion between DataFrame to RDD now.
Conclusion first: map is usually 5x slower than withColumn. the reason is that map operation always involves deserialization and serialization while withColumn can operate on column of interest.
to be specific, map operation should deserialize the Row into several parts on which the operation will be carrying,
An example here :
assume we have a DataFrame which looks like
+--------+-----------+
|language|users_count|
+--------+-----------+
| Java| 20000|
| Python| 100000|
| Scala| 3000|
+--------+-----------+
Then we want to increment all the values in column users_count by 1, we can do it like this:
df.map(row => {
val usersCount = row.getInt(1) + 1
(row.getString(0), usersCount)
}).toDF("language", "users_count_incremented_by_1")
In the code above, we firstly need to deserialize every row to extract the values in the 2nd column, after that we output the modified values and save it as an DataFrame(this step requires serialization of (a,b) into Row(a, b) since DataFrame is nothing but a DataSet of Rows).
for more detailed explanation, check the following excellent article
https://medium.com/#fqaiser94/udfs-vs-map-vs-custom-spark-native-functions-91ab2c154b44
map can not operate on the column itself but have to operate on the values of the column, getting the values require deserialization, saving it as a DataFrame requires serialization.
But map is still of great use: with the help of map method people could implement very sophisticated operations while just built-in operations could be done if we just use withColumn.
To sum it up, map is slower but more flexible, withColumn is surely the most efficient while it's functionality is limited.

Possibility of saving partial outputs from bulk iteration in Flink Dataset?

I am doing an iterative computation using flink dataset API.
But the result of each iteration is a part of my complete solution.
(If more details required: I am computing lattice nodes level-wise starting from top towards bottom in each iteration, see Formal Concept Analysis)
If I use flink dataset API with bulk iteration without saving my result, the code will look like below:
val start = env.fromElements((0, BitSet.empty))
val end = start.iterateWithTermination(size) { inp =>
val result = ObjData.mapPartition(new MyMapPartition).withBroadcastSet(inp, "concepts").groupBy(0).reduceGroup(new MyReduceGroup)
(result,result)
}
end.count()
But, if I try to write partial results within iteration (_.writeAsText()) or any action, I will get error:
org.apache.flink.api.common.InvalidProgramException: A data set that is part of an iteration was used as a sink or action. Did you forget to close the iteration?
The alternative without bulk iteration seems to be below:
var start = env.fromElements((0, BitSet.empty))
var count = 1L
var all = count
while (count > 0){
start = ObjData.mapPartition(new MyMapPartition).withBroadcastSet(start, "concepts").groupBy(0).reduceGroup(new MyReduceGroup)
count = start.count()
all = all + count
}
println("total nodes: " + all)
But this approach is exceptionally slow on smallest input data, iteration version takes <30 seconds and loop version takes >3 minutes.
I guess flink is not able to create optimal plan to execute the loop.
Any workaround I should try? Is some modification to flink is possible to be able to save partial results on hadoop etc.?
Unfortunately, it is not currently possible to output intermediate results from a bulk iteration. You can only output the final result at the end of the iteration.
Also, as you correctly noticed, Flink cannot efficiently unroll a while-loop or for-loop, so that won't work either.
If your intermediate results are not that big, one thing you can try is appending your intermediate results in the partial solution and then output everything in the end of the iteration. A similar approach is implemented in the TransitiveClosureNaive example, where paths discovered in an iteration are accumulated in the next partial solution.

Julia: Parallel for loop over partitions iterator

So I'm trying to iterate over the list of partitions of something, say 1:n for some n between 13 and 21. The code that I ideally want to run looks something like this:
valid_num = #parallel (+) for p in partitions(1:n)
int(is_valid(p))
end
println(valid_num)
This would use the #parallel for to map-reduce my problem. For example, compare this to the example in the Julia documentation:
nheads = #parallel (+) for i=1:200000000
Int(rand(Bool))
end
However, if I try my adaptation of the loop, I get the following error:
ERROR: `getindex` has no method matching getindex(::SetPartitions{UnitRange{Int64}}, ::Int64)
in anonymous at no file:1433
in anonymous at multi.jl:1279
in run_work_thunk at multi.jl:621
in run_work_thunk at multi.jl:630
in anonymous at task.jl:6
which I think is because I am trying to iterate over something that is not of the form 1:n (EDIT: I think it's because you cannot call p[3] if p=partitions(1:n)).
I've tried using pmap to solve this, but because the number of partitions can get really big, really quickly (there are more than 2.5 million partitions of 1:13, and when I get to 1:21 things will be huge), constructing such a large array becomes an issue. I left it running over night and it still didn't finish.
Does anyone have any advice for how I can efficiently do this in Julia? I have access to a ~30 core computer and my task seems easily parallelizable, so I would be really grateful if anyone knows a good way to do this in Julia.
Thank you so much!
The below code gives 511, the number of partitions of size 2 of a set of 10.
using Iterators
s = [1,2,3,4,5,6,7,8,9,10]
is_valid(p) = length(p)==2
valid_num = #parallel (+) for i = 1:30
sum(map(is_valid, takenth(chain(1:29,drop(partitions(s), i-1)), 30)))
end
This solution combines the takenth, drop, and chain iterators to get the same effect as the take_every iterator below under PREVIOUS ANSWER. Note that in this solution, every process must compute every partition. However, because each process uses a different argument to drop, no two processes will ever call is_valid on the same partition.
Unless you want to do a lot of math to figure out how to actually skip partitions, there is no way to avoid computing partitions sequentially on at least one process. I think Simon's answer does this on one process and distributes the partitions. Mine asks each worker process to compute the partitions itself, which means the computation is being duplicated. However, it is being duplicated in parallel, which (if you actually have 30 processors) will not cost you time.
Here is a resource on how iterators over partitions are actually computed: http://www.informatik.uni-ulm.de/ni/Lehre/WS03/DMM/Software/partitions.pdf.
PREVIOUS ANSWER (More complicated than necessary)
I noticed Simon's answer while writing mine. Our solutions seem similar to me, except mine uses iterators to avoid storing partitions in memory. I'm not sure which would actually be faster for what size sets, but I figure it's good to have both options. Assuming it takes you significantly longer to compute is_valid than to compute the partitions themselves, you can do something like this:
s = [1,2,3,4]
is_valid(p) = length(p)==2
valid_num = #parallel (+) for i = 1:30
foldl((x,y)->(x + int(is_valid(y))), 0, take_every(partitions(s), i-1, 30))
end
which gives me 7, the number of partitions of size 2 for a set of 4. The take_every function returns an iterator that returns every 30th partition starting with the ith. Here is the code for that:
import Base: start, done, next
immutable TakeEvery{Itr}
itr::Itr
start::Any
value::Any
flag::Bool
skip::Int64
end
function take_every(itr, offset, skip)
value, state = Nothing, start(itr)
for i = 1:(offset+1)
if done(itr, state)
return TakeEvery(itr, state, value, false, skip)
end
value, state = next(itr, state)
end
if done(itr, state)
TakeEvery(itr, state, value, true, skip)
else
TakeEvery(itr, state, value, false, skip)
end
end
function start{Itr}(itr::TakeEvery{Itr})
itr.value, itr.start, itr.flag
end
function next{Itr}(itr::TakeEvery{Itr}, state)
value, state_, flag = state
for i=1:itr.skip
if done(itr.itr, state_)
return state[1], (value, state_, false)
end
value, state_ = next(itr.itr, state_)
end
if done(itr.itr, state_)
state[1], (value, state_, !flag)
else
state[1], (value, state_, false)
end
end
function done{Itr}(itr::TakeEvery{Itr}, state)
done(itr.itr, state[2]) && !state[3]
end
One approach would be to divide the problem up into pieces that are not too big to realize and then process the items within each piece in parallel, e.g. as follows:
function my_take(iter,state,n)
i = n
arr = Array[]
while !done(iter,state) && (i>0)
a,state = next(iter,state)
push!(arr,a)
i = i-1
end
return arr, state
end
function get_part(npart,npar)
valid_num = 0
p = partitions(1:npart)
s = start(p)
while !done(p,s)
arr,s = my_take(p,s,npar)
valid_num += #parallel (+) for a in arr
length(a)
end
end
return valid_num
end
valid_num = #time get_part(10,30)
I was going to use the take() method to realize up to npar items from the iterator but take() appears to be deprecated so I've included my own implementation which I've called my_take(). The getPart() function therefore uses my_take() to obtain up to npar partitions at a time and carry out a calculation on them. In this case, the calculation just adds up their lengths, because I don't have the code for the OP's is_valid() function. get_part() then returns the result.
Because the length() calculation isn't very time-consuming, this code is actually slower when run on parallel processors than it is on a single processor:
$ julia -p 1 parpart.jl
elapsed time: 10.708567515 seconds (373025568 bytes allocated, 6.79% gc time)
$ julia -p 2 parpart.jl
elapsed time: 15.70633439 seconds (548394872 bytes allocated, 9.14% gc time)
Alternatively, pmap() could be used on each piece of the problem instead of the parallel for loop.
With respect to the memory issue, realizing 30 items from partitions(1:10) took nearly 1 gigabyte of memory on my PC when I ran Julia with 4 worker processes so I expect realizing even a small subset of partitions(1:21) will require a great deal of memory. It may be desirable to estimate how much memory would be needed to see if it would be at all possible before trying such a computation.
With respect to the computation time, note that:
julia> length(partitions(1:10))
115975
julia> length(partitions(1:21))
474869816156751
... so even efficient parallel processing on 30 cores might not be enough to make the larger problem solvable in a reasonable time.

Spark: Collect/parallelize on RDD is "faster" than "doing nothing" on RDD

I'm trying to improve my Spark app code understanding "collect", and I'm dealing with this code:
val triple = logData.map(x => x.split('#'))
.map(x => (x(1),x(0),x(2)))
.collect()
.sortBy(x => (x._1,x._2))
val idx = sc.parallelize(triple)
Basically I'm creating a [String,String,String] RDD with an unneccesary (imho) collect/parallelize step (200k elements in the original RDD).
The Spark guide says: "Collect: Return all the elements of the dataset as an array at the driver program. This is usually useful after a filter or other operation that returns a sufficiently small subset of the data."
BTW: 200k is sufficiently small?
I feel that this code should be "lighter" (with no collect-parallelize):
val triple = logData.map(x => x.split('#'))
.map(x => (x(1),x(0),x(2)))
.sortBy(x => (x._1,x._2))
val idx = triple
But after having runned (local not distributed) the same app many times, I always get faster times with the first code which in my opinion is doing an extra job (first collect then parallelize).
The entire app (not just this code snippet) takes on average 48 seconds in the first case, and at least 52 seconds in the second case.
How is this possible?
Thanks in advance
I think it is because the dataset is too small, in the later case you suffered the scheduling of shuffle to do the sort which could be faster when operating locally. when your dataset grows, it may even not possible to collect into driver.

Operating in parallel on a large constant datastructure in Julia

I have a large vector of vectors of strings:
There are around 50,000 vectors of strings,
each of which contains 2-15 strings of length 1-20 characters.
MyScoringOperation is a function which operates on a vector of strings (the datum) and returns an array of 10100 scores (as Float64s). It takes about 0.01 seconds to run MyScoringOperation (depending on the length of the datum)
function MyScoringOperation(state:State, datum::Vector{String})
...
score::Vector{Float64} #Size of score = 10000
I have what amounts to a nested loop.
The outer loop typically would runs for 500 iterations
data::Vector{Vector{String}} = loaddata()
for ii in 1:500
score_total = zeros(10100)
for datum in data
score_total+=MyScoringOperation(datum)
end
end
On one computer, on a small test case of 3000 (rather than 50,000) this takes 100-300 seconds per outer loop.
I have 3 powerful servers with Julia 3.9 installed (and can get 3 more easily, and then can get hundreds more at the next scale).
I have basic experience with #parallel, however it seems like it is spending a lot of time copying the constant (It more or less hang on the smaller testing case)
That looks like:
data::Vector{Vector{String}} = loaddata()
state = init_state()
for ii in 1:500
score_total = #parallel(+) for datum in data
MyScoringOperation(state, datum)
end
state = update(state, score_total)
end
My understanding of the way this implementation works with #parallel is that it:
For Each ii:
partitions data into a chuck for each worker
sends that chuck to each worker
works all process there chunks
main procedure sums the results as they arrive.
I would like to remove step 2,
so that instead of sending a chunk of data to each worker,
I just send a range of indexes to each worker, and they look it up from their own copy of data. or even better, only giving each only their own chunk, and having them reuse it each time (saving on a lot of RAM).
Profiling backs up my belief about the functioning of #parellel.
For a similarly scoped problem (with even smaller data),
the non-parallel version runs in 0.09seconds,
and the parallel runs in
And the profiler shows almost all the time is spent 185 seconds.
Profiler shows almost 100% of this is spend interacting with network IO.
This should get you started:
function get_chunks(data::Vector, nchunks::Int)
base_len, remainder = divrem(length(data),nchunks)
chunk_len = fill(base_len,nchunks)
chunk_len[1:remainder]+=1 #remained will always be less than nchunks
function _it()
for ii in 1:nchunks
chunk_start = sum(chunk_len[1:ii-1])+1
chunk_end = chunk_start + chunk_len[ii] -1
chunk = data[chunk_start: chunk_end]
produce(chunk)
end
end
Task(_it)
end
function r_chunk_data(data::Vector)
all_chuncks = get_chunks(data, nworkers()) |> collect;
remote_chunks = [put!(RemoteRef(pid)::RemoteRef, all_chuncks[ii]) for (ii,pid) in enumerate(workers())]
#Have to add the type annotation sas otherwise it thinks that, RemoteRef(pid) might return a RemoteValue
end
function fetch_reduce(red_acc::Function, rem_results::Vector{RemoteRef})
total = nothing
#TODO: consider strongly wrapping total in a lock, when in 0.4, so that it is garenteed safe
#sync for rr in rem_results
function gather(rr)
res=fetch(rr)
if total===nothing
total=res
else
total=red_acc(total,res)
end
end
#async gather(rr)
end
total
end
function prechunked_mapreduce(r_chunks::Vector{RemoteRef}, map_fun::Function, red_acc::Function)
rem_results = map(r_chunks) do rchunk
function do_mapred()
#assert r_chunk.where==myid()
#pipe r_chunk |> fetch |> map(map_fun,_) |> reduce(red_acc, _)
end
remotecall(r_chunk.where,do_mapred)
end
#pipe rem_results|> convert(Vector{RemoteRef},_) |> fetch_reduce(red_acc, _)
end
rchunk_data breaks the data into chunks, (defined by get_chunks method) and sends those chunks each to a different worker, where they are stored in RemoteRefs.
The RemoteRefs are references to memory on your other proccesses(and potentially computers), that
prechunked_map_reduce does a variation on a kind of map reduce to have each worker first run map_fun on each of it's chucks elements, then reduce over all the elements in its chuck using red_acc (a reduction accumulator function). Finally each worker returns there result which is then combined by reducing them all together using red_acc this time using the fetch_reduce so that we can add the first ones completed first.
fetch_reduce is a nonblocking fetch and reduce operation. I believe it has no raceconditions, though this maybe because of a implementation detail in #async and #sync. When julia 0.4 comes out, it is easy enough to put a lock in to make it obviously have no race conditions.
This code isn't really battle hardened. I don;t believe the
You also might want to look at making the chuck size tunable, so that you can seen more data to faster workers (if some have better network or faster cpus)
You need to reexpress your code as a map-reduce problem, which doesn't look too hard.
Testing that with:
data = [float([eye(100),eye(100)])[:] for _ in 1:3000] #480Mb
chunk_data(:data, data)
#time prechunked_mapreduce(:data, mean, (+))
Took ~0.03 seconds, when distributed across 8 workers (none of them on the same machine as the launcher)
vs running just locally:
#time reduce(+,map(mean,data))
took ~0.06 seconds.

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