I would like to start a new Android Wear project with Xamarin, but when I try to create a new project with Visual Studio for Mac I can't find the Android Wear template.
Am I Missing something?
This is my wizard:
Thanks a lot
On what version and update channel are you?
I have a template available with the current version on stable channel.
I found out a way to create Android Wear application on Visual Studio for Mac on macOS High Sierra:
create a blank solution (new project -> miscellanous -> blacn solution)
then right click on the solution -> add project -> Android -> Wear
Related
I'm using mac os Mojave and android studio for flutter. whenever I create a new Flutter project in the android studio, it is showing that please configure Android SDK. Android SDK is already configured and flutter doctor checked it successfully. I invalidate the cache and restarted the android studio but nothing worked for me. I configured flutter using official flutter website
I had the same problem, the solution as follows :
Open a Flutter project in Android Studio.
Click on File -> Project Structure.
Select the Project tab, under Project Settings.
At the main screen, we should see No SDK in red under the Project SDK section.
Click on the dropdown menu and select an API version installed. Example: Android API 30 platform.
Click OK.
Restart Android Studio (I prefer to restart your mac)
I have tried on a Mac OS X computer and on a Windows 10 PC. I want to create a mobile application with Xamarin. I want to run this application on both iOS, Android and Windows Phone devices.
When i am creating a new solution, i can choose a multiplateform Application Project, but it creates sub projects for each architecture. I want a single project common for the 3 architecture. Is it possible ?
Thanks
If you want to create a Cross Platform project you have to (in Xamarin Studio. If you want UWP, you have to use Visual Studio)
File -> New Solution
App -> Forms App -> Next
App name ->
Target platforms -> Select PCL or Shared Project (I prefer PCL) ->
Next
Location -> Create
at the end you should have a PCL project and X Platform Specific Projects
In order to create a full multi-platform app (iOS, Android, Windows phone, MacOS, Windows) you need to use visual studio on Windows. Using Xamarin Studio on the Mac will only allow Mac and Android projects. Still you want to create a Xamarin Forms App, Portable application.
Only Visual Studio you can create projects for platforms IOS, Android e UWP, for it you need connect your Mac the network (Xamarin Mac Agent) for build applications for IOS.
On IOS you only create projects on XamarinStudio or Visual Studio For Mac for platform Android and IOS.
I am using VS 2015 enterprise update 3. After fresh installation, I created a new project--> cross platform tools--> Blank Xaml App(Xamarin.Forms Portable). then made Andriod project is default project from Solution explorer.
Tried select a device but none is available, altough when i open SDK Manager i can see 3 devices.
Andriod error
List of devices
Did you setup your android project as your startup project?
Werid because in your screenshot it shows your portable project as your startup project. This is how it looks like when i debug my android project.
I am 100% new to Xamarin seem to have done something wrong in Visual Studio 2015. I am just trying to view my Main.axml file however the designer is giving me the following error:
A valid Android SDK could not be found. An existing SDK with platform tool and at least one platform needs to be registered with the IDE.
Do I need to do soemthing specific to fix this?
As you can see I am targeting Android 4.1 API 16.
Another weird issue is that the Android SDK Manager is disabled is this normal?
visual studio -> tools ->options:
To launch Android SDK Manager I have to launch Android studio and click on Android SDK Manager :
I had same issue with my sdk on visual studio. I could not open sdk manager from visual studio and xamarin designer could not open even though i pointed to an sdk location. however, other things worked correctly. Updating sdk from android studio and upgrading jdk to 1.8.0_102. solved my problem.
While the Xamarin is updating, that error can see.
Solved is found the tools zip file:
C:\Users\User Name\AppData\Local\Android\android-sdk\temp\tools_r25.2.4-windows (or your active last tools, doesnt matter. for ex. tools_r23.0.1)
-> Open that zip and unzip in "tools" folder.
-> Cut that folder and, paste parent folder (C:\Users\User Name\AppData\Local\Android\android-sdk)
Delete files from this path:
C:\Users\ ++ Your Windows Account Here ++ \AppData\Local\Microsoft\VisualStudio\14.0\ComponentModelCache\
I am new to Titanium appcelerator.I instll the Titanium studio and blackberry sdk in the Titanium.And I download the Blackberry simulator.I create the new project in Titanium studio with deployment target as BlackBerry.It is created successfully.
But my question is:
How to establish the connection between the BlackBerry simulator and new project?
When you go through this post in developer.appcelerator, first portions are describing all the steps to setup development environment and create a project. Look at following sub-heads of post,
(A) Running the Simulator
(B) Installing To Device
Hope it helped you