How Do I Find the FHIR Starter Tutorials? - hl7-fhir

On the HL7 Wiki I found instructions for how to obtain tutorials. Those instructions led me to here on the HL7GForge site. However, at that location (SVN -> trunk) there is not a "presentations" folder as referred to by the instructions.
Can anyone advise me?

The presentations folder has been moved to Github. (Eventually everything in SVN will go there.) https://github.com/FHIR/documents/tree/master/presentations

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Mean.js, where do I start?

I have to make a web application with Meanstack for a school project. I have downloaded and installed the newest version of the Mean.js boilerplate (http://meanjs.org/) and got the sample site working. But I have no idea how to continue. There are so many files in the project directory. Can somebody please tell me the files I can/need to change to start building my own app?
I'm very new to programming, so sorry if this is a stupid question. I'd really appreciate an answer.
This is what the project folder looks like.
The meanjs.org documentation (here) has plenty of great information about what each file does, and what you might need to research to get started. Besides that there are a lot of great tutorials out there, one I liked in particular was this youtube series.
Please note that in these examples I am using the mean stack from meanjs.org, not mean.io, and I am using version 0.3. If you are using a different MEAN stack, or version, I would still recommend first looking through the official documentation, and then various tutorials online.

How to setup OpenACS?

I am trying to setup OpenACS Project. I tried some Open Source Projects available on net. I am trying to setup OpenACS from below link.
http://sourceforge.net/projects/OpenACS
But it is showing inactive and code is not there. Can i found this code somewhere else.
Your link points to the "Automatic Configuration Server" (ACS), a project that unfortunately has a name-clash with the Open Architecture Community System (OpenACS). If you are referring to the latter, here you go:
http://openacs.org/xowiki/openacs-system-install
You can find the official OpenACS code here: http://openacs.org/news/item?item_id=4197887
Two great installer scripts are located at github: https://github.com/gustafn/install-ns. It works great to get you up and running with a simple NaviServer, PostgreSQL OpenACS installation.
This should get you started!
http://sourceforge.net/projects/OpenACS has a fork https://sourceforge.net/projects/libreacs/ and several its clones on github (I don't actually know which one is official). You'll find minimal installation instructions in acs/doc/README after cloning e.g.:
git clone https://git.code.sf.net/p/libreacs/code libreacs-code

Tutorial on GIT with Xcode

I'm trying to understand how to use GIT with Xcode 4.2.
I haven't been using GIT actively, but while I was walking through a couple of git operations mentioned in this link it appears that I have a single repository with many projects in it and a recent project in a repository all by itself.
I want to carefully take the project I am currently working on and put it into its own repository so I can safely leverage some of the branching capabilities.
I'm hesitant to begin until I have a better understanding of what's going on. I'd like to know how much is handled within Xcode and what I have to do at the command line.
#manojids comment to learn a source control system (like git) outside of a specific editors integration is a good point. Try to understand the source control system. The integration is a convenience, not a crutch.
Outside of that advice, apple has some docs outlining specifics of how XCode works with git. Here's the link:
http://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/SCM/SCM.html
A good online resource is the pro git book available here:
http://git-scm.com/book
If you want to learn and understand Git and its concepts in detail then this book would be best for you here is the link.
Or you can have a drill on it practically if you follow this tutorial.
I hope you will get help.

How to set up gef3d on eclipse

I wanted to know the installation procedure for GEF3D on eclipse. I searched through the internet but couldn't find an appropriate way to do so. Please give me the link of any site which explains the procedure and also have links to the required files.
See http://wiki.eclipse.org/GEF3D_Installation, if you still have trouble, post your question to the GEF3D Eclipse forum.
The installation details are listed in the GEF3D wiki on Eclipse: http://wiki.eclipse.org/GEF3D_Installation
There is no update site yet, but the project set contains every source needed.

Companion sample Xcode project for "Apple Help Programming Guide"?

Does anyone know of a sample Xcode project that demonstrates how to provide user help and which closely follows the guidelines of the "Apple Help Programming Guide"?
The guide's revision history shows that one of the more recent new guidelines is to organize help books in a bundle. I'm experiencing some trouble following this guideline. Unfortunately AFAIK the guide does not make any mention of a downloadable sample Xcode project; and I cannot find any application installed on my 10.5 system with a help book organized into a bundle.
Does anyone know of a sample project or at least an open-source project which follows this "help book in a bundle" guideline?
This link provides a step-by-step guide:
http://www.codefreeze.net/documentation/step-implement-an-htmlbased-apple-help-bundle-for-snow-leopard.html
It's written for XCode3 but it worked for me using XCode4 (project's info.plist no longer displayed). The guide is bit wordy but 3 pages cover the whole process.
Apple Help Bundles can be found in
/Library/Documentation/Help
as with all bundles you have to Ctrl-Click -> Show Package Contents to see directory structure.
Many of Apple's own applications use the old Apple Help but Mail uses the new (10.6) bundle help. Look in this directory:
/Applications/Mail.app/Contents/Resources/Mail.help
Hope this helps.

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