The ios app was working fine and I was working and debugging on the simulator, suddenly the app starts and closes, no crash report. The app closes after loading the assembly as per what I can see from the application output log with no crash report. Even the debugger detaches and stopped debugging and comes to it default play state.
Lastly I also see the this error " The call is ambiguous between the calling methods App.InitializeComponent() and App.InitializeComponent(). Basically for all Xaml Pages.
I tried reinstalling all the packages and updating for all Packages(shared/ios/android) but still issue persist.
Screenshot of the package installed.
Related
I'm building an app with React Native. When I run the app through 'react-native run-ios' everything is fine, when I try to run it from xcode on my device through Product -> Run, the debug window is completely empty of any log and the app just crashes.
I suspect this has to do something with main.jsbundle, because before having an empty debug window, the build was running and then I got an error message "No bundle URL present" and I had to delete and regenerate main.jsbundle and then add it as a file to the project in xcode, this partially solved it but since then, as mentioned, the app crashes and there is absolutely no logs in the debug area (where they used to be).
versions:
xcode: 13.4.1
RN: 0.68.2
I recently upgraded some Firebase packages in my iOS Xamarin app, and now the thing refuses to work. The app opens (shows a splash screen) and immediately closes without producing an error.
While I want to fix the package problem, I have no clue where to start. I set a breakpoint on the App.xaml.cs constructor, but this never gets hit when I run the iOS version. So my next idea was to read the output like I do on Android.
I've been Googling around for a few hours, and everyone seems to say 'Go to Debug > Open System Log...', but this is absolutely rubbish! The system log seems to show everything except for my app running... (E.g. I run the app in the simulator, reload the system logs, and the freshest thing is from 10 minutes ago...)
I'm at my wits end here. Does anyone know a trick for viewing my app output in the simulator? Even just an exit code would be useful 😥
You could view the logs in these locations:
Mac – ~/Library/Logs/Xamarin/Simulator.Server
Windows – %LOCALAPPDATA%\Xamarin\Logs\Xamarin.Simulator
My Xamarin iOS app will build successfully, however, during launch it will flash the launch screen and immediately return to my phones home screen exiting my app without an error.
Upon reviewing Xamarin Studio, the status appears at top:
Waiting for debugger to connect to Phone on port 10000 view USB...
and simply hangs.
How can this be alleviated?
just right click on your project and set it as a startup project. I solved the same problem and it launches the app properly without closing it.
So I upgraded to Xcode 7.3.1 and now my Xcode will build, and deploy my apps (yes every app, even a brand new blank one) to the simulator but the app never launches on the simulator and the debugger never attaches, Xcode just hangs and has to be force quit. I've completely wiped out Xcode and all simulators and re-installed to no avail. I've scoured Stack Overflow and Google trying every piece of advice and still no luck. Anyone anywhere have any idea how to solve this issue? If I downgrade to 7.2.1 I'm able to debug in the simulator just fine.
Let me know if you need more information.
My Apps run just fine on the simulator, and if I try to attach the debugger to a running app it wont and Xcode hangs in the attempt, when attempting to attach this way at least Xcode doesn't have to be force quit.
FYI, I can debug on a device this is only a simulator issue.
I had this same issue, and tried fixing my projects and reinstalled Xcode twice before I was able to get Simulator to crash and give me an error report that called out Cylance. Luckily I have access to administer our Cylance portal, so I was able to work through the issue to narrow down the problem.
Symptoms:
When running an app from Xcode, the Simulator launches but the application does not launch within the Simulator
Trying to stop the application from within Xcode does not work, and generates no messages
Trying to re-run the application from within Xcode generates the following message: ‘An instance of “APPLICATION NAME” is already running. Choose “Stop” to terminate and launch a new instance.’ But pressing Stop does nothing.
Xcode will not quit, and eventually the user must Force Quit to exit Xcode
Within the OS X console, the following messages are displayed:
6/3/16 7:35:38.000 PM kernel[0]: AMFI: com.apple.dt.ins(pid 2239) - [deny-mmap] main process is a platform binary, but mapped executable file is not: /Library/Application Support/Cylance/Desktop/CyMemDef.dylib
6/3/16 7:35:38.000 PM kernel[0]: AMFI: com.apple.dt.ins(pid 2239) - [deny-mmap] mapped file has team identifier XXXX: /Library/Application Support/Cylance/Desktop/CyMemDef.dylib
Resolution:
The problem is caused by Memory Protection being turned on within the policy assigned to the Mac within the Cylance portal.
To resolve the issue, place the Mac into a zone/policy that does not have Memory Protection turned on. Auto Quarantine and Protection Settings can be left on.
During my testing, I was not able to come up with a list of exclusions that allowed me to leave Memory Protection on, so I ended up disabling it completely.
Up until today, I've been able to build, run, and debug my watch app and iOS app at the same time. When I build and run, the debugger attaches to the watch automatically. Then I have to manually attach the iOS debugger. I have been following these steps and they always worked perfectly. I can hit breakpoints on both on the watch and the phone (which is what I need to do to be able to debug things like sendMessage or applicationContext).
The problem now is that when I go to attach the iOS app to the debugger manually (via Debug -> Attach to Process), it doesn't show up in the likely targets or in applications at all, even though the app is running on the phone.
I checked my schemes and made sure that the targets were still correct- they are.
I even tried Debug -> Attach to Process with PID or Name. When I try to attach the iOS app by name, I get an error saying Will install Watch App called with bad bundle identifier '(null).
Why is my iOS app no longer a likely target? How can I get it to attach to the debugger again while my watch app is also attached?
I use another way to debug on watch app and iPhone app at the same time. I run this script when watch and iPhone simulators are running on my Mac. Then launch my watch app or iPhone app on the same simulators. I can observe both log at the same time.
P.S. These log are come from console, so you should use NSLog(), not print().