Hope you can help me. I am looking forward to programming my first MS Access AddIn with Visual Studio 2015 (a Ribbon-Bar as VSTO), but not having started I have to stop already. Visual Studio provides templates for almost every office product, but MS Access. I heard it is possible to "change" for example the Excel VSTO-Template so it can be used to develop an MS Access Ribbon.
Does anyone know a good instruction how to handle this? How are you developing VSTO for MS Access?
Thanks for your help
There exists a tutorial for this. I haven't tried it, don't know if it works, but it sounds promising.
Here are the juicy bits.
To start building an Access add-in, I could create a Word (or InfoPath, PowerPoint, Project or Visio) add-in (Excel or Outlook would also work, but they have additional redundant host-specific code).
Then, I'll add a reference to the Microsoft Access Object Library, on the COM tab (this also pulls in references to ADODB and DAO). It also pulls in Microsoft.Office.Core.dll, which duplicates the Office.dll already referenced by default - so I'll delete one of these two duplicates.
In Solution Explorer, I can select the project and click the "show all files" button. This makes it easier to open the ThisAddIn.Designer.cs file – here I can change the declaration and initialization of the Application field from M.O.I.Word.Application to M.O.I.Access.Application. Note that this step changes a file that is auto-generated: the file is not normally re-generated, but can be if I corrupt the project (the point being that my manual changes will be lost if the file is re-generated):
//internal Microsoft.Office.Interop.Word.Application Application;
internal Microsoft.Office.Interop.Access.Application Application;
//this.Application = this.GetHostItem<Microsoft.Office.Interop.Word.Application>(typeof(Microsoft.Office.Interop.Word.Application), "Application");
this.Application = this.GetHostItem<Microsoft.Office.Interop.Access.Application>(typeof(Microsoft.Office.Interop.Access.Application), "Application");
That's all the code changes. Now for the project changes. There are two ways to do these changes – through the IDE in a way that overrides or counters the default settings; or by manually editing the .csproj file directly, to replace the default settings. Let's look at both approaches: first through the IDE, then manually.
First, I'll change the Project Properties | Debug | Start action, to "Start external program", and specify the path to Access, for example:
C:\Program Files (x86)\Microsoft Office\Office12\MSACCESS.EXE
Then, I'll create a .reg file with the same name as my add-in solution, and put it in the solution folder. This reg file is used to register the add-in for Access (and unregister it for Word). The example reg file listed below is simply a dump of what the standard VSTO build task does for each add-in type, with an additional line. The additional line (the first reg entry below) simply removes the entry that the build task puts in for Word. The remaining entries are identical for Word and Access, with the only changing being to replace "Word" with "Access":
Windows Registry Editor Version 5.00
[-HKEY_CURRENT_USER\Software\Microsoft\Office\Word\Addins\MyAddIn]
[HKEY_CURRENT_USER\Software\Microsoft\Office\Access\Addins\MyAddIn]
"Description"="MyAddIn"
"FriendlyName"="MyAddIn"
"LoadBehavior"=dword:00000003
"Manifest"="C:\\Temp\\MyAddIn\\bin\\Debug\\MyAddIn.vsto|vstolocal"
In Project Properties | Build Events, I add a Post-build event commandline to merge the .reg file into the registry:
regedit /s "$(SolutionDir)$(SolutionName).reg"
That's it. I can now press F5 to build the solution: this will register the add-in for Access, and run Access for debugging with the add-in loaded.
Note that instead of setting the Debug property to an external program (step 4 above), I could modify the .csproj file directly, to set the from Word to Access. For example, change this:
<ProjectProperties HostName="Word"
HostPackage="{D2B20FF5-A6E5-47E1-90E8-463C6860CB05}" OfficeVersion="12.0" VstxVersion="3.0"
ApplicationType="Word" Language="cs" TemplatesPath="" DebugInfoExeName="#Software\Microsoft\Office\12.0\Word\InstallRoot\Path#WINWORD.EXE"
AddItemTemplatesGuid="{147FB6A7-F239-4523-AE65-B6A4E49B361F}" />
… to this:
<ProjectProperties HostName="Access"
HostPackage="{D2B20FF5-A6E5-47E1-90E8-463C6860CB05}" OfficeVersion="12.0" VstxVersion="3.0"
ApplicationType="Access" Language="cs" TemplatesPath="" DebugInfoExeName="#Software\Microsoft\Office\12.0\Access\InstallRoot\Path#MSACCESS.EXE"
AddItemTemplatesGuid="{147FB6A7-F239-4523-AE65-B6A4E49B361F}" />
Note that changing the value, as show above, changes the icons used in the Solution Explorer .
I could also change the element's Name value to change the name of the parent node for the ThisAddIn.cs in the Solution Explorer. Change this:
<Host Name="Word" GeneratedCodeNamespace="MyAddIn" IconIndex="0">
<HostItem Name="ThisAddIn" Code="ThisAddIn.cs" CanonicalName="AddIn" CanActivate="false" IconIndex="1" Blueprint="ThisAddIn.Designer.xml" GeneratedCode="ThisAddIn.Designer.cs" />
</Host>
… to this:
<Host Name="Access" GeneratedCodeNamespace="MyAddIn" IconIndex="0">
<HostItem Name="ThisAddIn" Code="ThisAddIn.cs" CanonicalName="AddIn" CanActivate="false" IconIndex="1" Blueprint="ThisAddIn.Designer.xml" GeneratedCode="ThisAddIn.Designer.cs" />
</Host>
Also, registration is determined by the element value. So, instead of setting up a .reg file as a post-build task (steps 5-6 above), I could edit the .csproj directly to change this:
<OfficeApplication>Word</OfficeApplication>
…to this:
<OfficeApplication>Access</OfficeApplication>
Related
I have created outlook addin for Outlook 2013 64 bit.
In that Addin, i have created Form region with custom controls.
Then with the reference of http://blogs.msdn.com/b/emeamsgdev/archive/2013/11/21/outlook-deploying-an-outlook-2013-add-in-using-installshield-le.aspx i created setup file for Addin.
Now i installed it in my computer and everything works fine.
However when i try to install it on client computer, it doesn't show addin in outlook.
and i am not able to find any reason.?
I have also created registry for my addins
If it simply doesn't load, without errors, it only means one thing, outlook is unaware of your addin, cause even when addins are not working, outlook gives you an error or turns the LoadBehaviour regkey to '2'.
On your client, you should check that the registry values are set properly.
**HKEY_CURRENT_USER\Software\Microsoft\Office\Outlook\Addins\Outlook_PROJECT_ADDIN
If your addin doesn't work, check to see if those values exist, and if they do, what happens when outlook loads ? does LoadBehavior turns to '2' instead of 3 ?
If so, and it works perfectly on your pc, it probably means you have issues with the Manifest regkey, make sure the manifest points to a valid local location followed by a |vstolocal
so its syntax should be something like:
file:///C:/Outlook_Proj.vsto|vstolocal
Also make sure you have .Net Framework v4.0 installed on your target PC.
If you're trying to install it to a network drive, make sure you remove the '|vstolocal| thingy, and add the network drive to the trusted zone in Internet Explorer Settings.
Hope the following steps will help you solve this problem if you are still facing it.
Run the deployed setup with administration rights.
If it is not shown under Add-ins, open the setup folder and double click on the .vsto file then select install.
If you can see the addin among the others, and is not functioning it means it is disabled. To enable the add-in(since you are using outlook 2013), go to File -> Slow and Disabled Add-ins, and you shold see your add-in on the pop-upped window. Enable it.
Create the VSTO_SUPRESSDISPLAYALERTS = 0 enviorment variable to get any VSTO alerts. Take a look in the Windows event viewer and off course be sure of being installed the pre requisistes like Office Primary assembles and VSTO for office. Another think, check if your adding was not crashed once and move to inactive add-in list. Search registry for Resiliency key.
I developed a VSTO Excel add-in with a Ribbon containing a few buttons. When we build the add-in through our TFS build server, the ribbon isn't loaded, although the add-in itself is loaded without any errors (it's shown as active in Excel\Options\Add-Ins, I write log entries on Startup and Shutdown, which are written correctly to my log file etc.) If I use my developper machine built add-in files (.dll, .dll.manifest, .vsto) the add-in loads correctly.
After long searching, we found a difference in the manifest file created by my machine and the build server. The build server manifest file seems to be missing an entry for the ribbon.
Does anyone know if there's a way to influence what entries are contained in the manifest, or if there's a setting in VS, which influences the manifest creation?
The lines of the build server manifest with the ribbon look as follows:
<vstov4:appAddIn application="Excel" loadBehavior="3" keyName="AVExport">
<vstov4:friendlyName>AVExport</vstov4:friendlyName>
<vstov4:description>AVExport</vstov4:description>
<vstov4.1:ribbonTypes xmlns:vstov4.1="urn:schemas-microsoft-com:vsto.v4.1" />
</vstov4:appAddIn>
The same lines from my developper machine manifest file look as follows:
<vstov4:appAddIn application="Excel" loadBehavior="3" keyName="AVExport">
<vstov4:friendlyName>AVExport</vstov4:friendlyName>
<vstov4:description>AVExport</vstov4:description>
<vstov4.1:ribbonTypes xmlns:vstov4.1="urn:schemas-microsoft-com:vsto.v4.1">
<vstov4.1:ribbonType name="Publisuisse.Publiplan.Client.Offer.AddIn.AVRibbon, AVExport, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" />
</vstov4.1:ribbonTypes>
</vstov4:appAddIn>
As you can see, my manifest contains an additional line which references my ribbon.
I couldn't find any information on this behaviour neither via SO search nor through google.
Any help is appreciated!
Cheers
Dominik
I found the answer to my problem: Here you can find the reason the manifest didn't work anymore, and here the solution:
Override the function
using Microsoft.Office.Tools.Ribbon;
protected override IRibbonExtension[] CreateRibbonObjects()
{
return new IRibbonExtension[] { new Ribbon1(), new Ribbon2() };
}
to load the ribbons manually. Case closed.
On one computer 'A' (win vista 32 bit) if I run my program in debug mode all the richtextbox controls throw 'property cannot be set' errors.
I can go on to build the exe (without error ) and the full application OK
But when I then install and run the application on this computer or on computer 'B' (win xp) the same problems occur on both.
However if I run the exact same code in debug mode on computer 'B' there are no errors.
If I build and install the application on computer 'B' it works fine. If I then install this application on computer 'A' it also works fine.
When putting together the application for distribution, both computers use identical copies of richtx32.ocx (it, like the code, is checked out from the same repository).
If I check out previous copies of the code on computer'A' (that used to previously behave OK) they also now exhibit the same problems as the latest version of the code.
I don't have a clue what's going on, please help!
I'm seeing multiple references to the Property cannot be set message being resolved in the version of the Rich Text Control that is distributed in Visual Studio 6.0 Service Pack 4, and another Property cannot be set message fixed in SP5.
First and foremost, make sure that a minimum of SP5 is installed; I'd just go with SP6.
For reference, my Microsoft Rich Textbox Control 6.0 (SP6) is at C:\Windows\System32\RICHTX32.OCX, and is version 6.1.97.82.
I know you said that both machines have the same copy of the control installed; for the sake of completeness, you may want to double-check that the new control was registered after installation.
EDIT:
I exported the HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402} reg key:
Windows Registry Editor Version 5.00
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}]
#="Microsoft Rich Textbox Control 6.0 (SP6)"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Control]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories\{0DE86A52-2BAA-11CF-A229-00AA003D7352}]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories\{0DE86A53-2BAA-11CF-A229-00AA003D7352}]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories\{0DE86A57-2BAA-11CF-A229-00AA003D7352}]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories\{40FC6ED4-2438-11CF-A3DB-080036F12502}]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories\{40FC6ED5-2438-11CF-A3DB-080036F12502}]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Implemented Categories\{7DD95802-9882-11CF-9FA9-00AA006C42C4}]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\InprocServer32]
#="C:\\Windows\\system32\\RICHTX32.OCX"
"ThreadingModel"="Apartment"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\MiscStatus]
#="0"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\MiscStatus\1]
#="131473"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\ProgID]
#="RICHTEXT.RichtextCtrl.1"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Programmable]
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\ToolboxBitmap32]
#="C:\\Windows\\system32\\RICHTX32.OCX, 1"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\TypeLib]
#="{3B7C8863-D78F-101B-B9B5-04021C009402}"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\Version]
#="1.2"
[HKEY_CLASSES_ROOT\CLSID\{3B7C8860-D78F-101B-B9B5-04021C009402}\VersionIndependentProgID]
#="RICHTEXT.RichtextCtrl"
A bad richtx32.oca file in the system32 directory seems to have been the cause of this.
Here's what an .oca file does:
Some of the properties of the control are provided by the framework
and some by the control itself. Programmatically, the properties from
the framework and the control all appear as properties of the control.
In order for these properties to appear, Visual Basic creates an
extended type library when the control is loaded into the toolbox.
Because the process of reading the control's type library and creating
the extended type library is time consuming, Visual Basic caches the
extended type library information into an OCA file.
If you delete the OCA file for a control Visual Basic recognized,
Visual Basic will recreate the .OCA file when you load a project
requiring the control. This recreation process comes with a time
penalty.
So it seems that having a bad .oca file in existence can mean that the properties of the control both in the IDE and in the compiled .exe will be affected.
The solution is to delete the .oca file in the system32 folder and then load the project again.
This is a pretty niche question, so I am not expecting a huge response...
Basically, I am learning how to use the UDK by following some tutorials, namely this one:
http://forums.epicgames.com/showthread.php?p=27043379#post27043379
So far everything is going pretty well. The only real hangup I've had is getting everything to work in Visual Studio 2005 using this nFringe plugin. For a long time, couldn't get them to work at all. I've gotten into two or three chapters of the tutorial, and I've managed to use Visual Studio to edit the code, but I can't build the scripts within VS; I have to go to UDK Frontend to do that. And worse still, I can only really use Log commands in the unrealscripts to debug anything.
So my question is this: is it even possible to configure these tools in a way that I can put breakpoints in VS and have them be caught when I test the game? I feel as though I don't have something setup correctly.
Yes it is possible. Here are some info which might be useful to you.
First, both your .sln and your .ucproj files must be located in Development/src. Then, under visual studio, right-click your project (.ucproj file in the solution explorer) and open its properties.
You must set, under the General tab:
Target Game: UnrealEngine 3 Mod
UCC Path: ....\Binaries\Win32\UDK.exe
Reference Source Path: ..\Src
Under the Build tab:
check "Build debug scripts"
Under the Debug tab:
Start Game Executable: ....\Binaries\Win32\UDK.exe
Load map at startup: the name of your startup map, without path nor extension
Start with the specified game type: put your GameInfo class used for your mod, ie. MyMod.MyGameInfo
Disable startup movies can be checked to gain time at launch
Enable unpublished mods must be checked.
In your command line, the parameter -vadebug specifies that the breakpoints will be enabled.
After that, you must be able to build your script from Visual, and launch your game by pressing F5.
Breakpoints should work but you can't put them on a variable declaration, you have to put them on a function call, an assignment or a condition statement.
Hope this will help.
I havnt tried using breakpoints yet but I know its possable to build with nfringe and visual studio . You need to add a line to the
udk game / config / udk engine .ini
search for
editpackages
exactly like that , then youll see a block like this
EditPackagesInPath=....\Development\Src
EditPackages=Core
EditPackages=Engine
EditPackages=GFxUI
EditPackages=GameFramework
EditPackages=UnrealEd
EditPackages=GFxUIEditor
EditPackages=IpDrv
EditPackages=OnlineSubsystemPC
EditPackages=OnlineSubsystemGameSpy
EditPackages=OnlineSubsystemLive
EditPackages=OnlineSubsystemSteamworks
then add your own line pointing to a folder named what ever you want but make sure it has a folder in it named Classes and it has the uc files you wnat to compile in it
ModEditPackages=MyTestProject
if you used that line then you are tellign udk you have a folder named
MyTestProject
located in your development/src folder and you want it to compile everything in there
I created a cab file that contains my activex using CABARC.exe. I also created an .inf file. My inf file looks like this:
[version]
signature="$CHICAGO$"
AdvancedINF=2.0
[Add.Code]
MySetup.exe=MySetup.exe
[MySetup.exe]
file-win32-x86=thiscab
clsid={49892510-B520-4b35-8ADF-57084DD2F717}
My html looks like this:
<object name="secondobj" style='display:none' id='TestActivex'
classid='CLSID:49892510-B520-4b35-8ADF-57084DD2F717'
codebase='http://myurl/MySetup.cab#version=1,0,0,0'></object>
I created the CABARC using the following commmand:
C:\tools\Cab\BIN>CABARC.EXE N MySetup.cab MySetup.msi setup.inf
I also added http://myurl to the trusted sites. Now the first time I opened the html page in IE, I saw a yellow bar, which I accepted. However it never installed the activex control. I dont see the installation in my program files nor can I see anything in the event logs or in the temporary download folder or in the "manage add-ons". Now everytime I open the webpage in IE, I do not see the yellow bar anymore.
Can anybody help me out here please?
It seems to me you are packing msi installer instead of ActiveX control.
When you extract your control from MSI installer and pack it into CAB, don’t forget to add it’s version to the INF file.
Hope it helps…
Packaging ActiveX Controls
VS 2008 provides an excellent CAB Project. You can find it under Other project types / Setup and deployment / CAB project.
For simple CAB projects you just need to add your component project output.
If you need also to sign your CAB you must edit project properties adding the post build signtool.exe command, but once you are able to sign the component via cmd line you just need to copy the command line to post build event.
Using $(ProjectDir) macro may help to generalize the process for automated build.
It looks like my .inf was off. Here is what worked for me:
[version]
Signature="$CHICAGO$"
AdvancedINF=2.0
[Setup Hooks]
hook1=hook1
[hook1]
run=msiexec.exe /i "%EXTRACT_DIR%\MySetup.msi" /qn
To make the cab:
CABARC.EXE N MyActiveX.cab MySetup.msi setup.inf