restoring back suspended Android app - google-play

my App was suspended on the google play for minor issue regarding mining option which was removed months ago, as my app didn't do any actually mining.
I decided to remove completely that feature but the app has been suspended what s the fast way to get google support to help with the issue.

It seems like your app was suspended for good reason if it had potential security issues...don't hold your breath on it being added back to the store.

The correct way to contact Google Play support is via the help option "?" question mark icon in the Play Console.

Related

Google Play Console - Game App restriction in specific countries

We have uploaded our game app at Google Play successfully. When we tried to upload a second version, we noticed that our app has been restricted in our country. When we investigated we receieved a message from support team stating that the app indicates gambling and that it doesnt match the ranking of "All Ages". We have got a review from IARC stating that we are not having any issues or relation to gambling.
We contacted support again to resolve the issue, but they stated the following:
"The app contain simulated gambling, or games of chance or skill that are conducive to gambling are prohibited in the above locale"
We have done all necessary measures and took the extra mile and change UX to remove any indication to gambling though it doesnt have at the first place. We are suffering from poor communication with support team, and need a super fast fix. Any Recommendations?
Unfortunately this is nearly unsolvable problem, I've faced this and after more than 1 year of appeals with Google I couldn't convince them that my app does not contain any gambling.
Once they flag your app as a gambling app it is very hard to change it.

Creating a wrapper for Google Play/Apple app

I have created an app using AppSheet and I am looking for information on how to create a wrapper that will turn my AppSheet into an app that can be purchased/downloaded in the Google Play or Apple stores.
I have checked with AppSheet, they don't have anything in place at the moment to do this through them but they also said that there is nothing in their user agreement that prevents someone from doing what I am looking for.
I'm just new to app development, I've done websites, just not apps and am looking for a little help.
AppSheet now supports white-label apps. Please see What is a White Label Native App?
Also, most support for AppSheet questions happens via http://community.appsheet.com so that's the best place to get questions answered.

Is it possible to publish game update to AppStore and Google Play simulanously exactly at the same time?

When developing online game I would really like to avoid supporting different protocol versions. The server can check the version of a client and deny login until the client gets updated. But the problem here is that I need the app update to become available simultanously at the same time on AppStore and Google Play.
Is it possible to do? How do you solve such versioning problems?
Well, I am not sure how it works for the GooglePlayStore but if you choose Developer Release instead of automatic then you could just release it in the moment it approves on the GooglePlayStore and about 30mins. later your iOS app will be online and available as well. That's what I'd do.

Questions re: Gmail Sidebar Gadget Deprecation

We stumbled across a deprecation notice for the Gmail sidebar gadgets at https://developers.google.com/gmail/sidebar_gadgets which states that
Warning: Gmail sidebar gadgets are now deprecated and will soon cease to be supported.
This statement and the website are unclear and we cannot find any deprecation notice with specific dates and impact.
Additionally, since the add gadget by URL lab was deprecated, most of this page can't be used anyway.
However, we deployed a gadget via the marketplace which is crucial to our operation of Google Apps because of the Google Apps 50K contacts limit.
I've submitted a ticket to the GWSC with the following questions but I figured I would mention it here as well since we are a bit shocked to have stumbled on this notice and that it hasn't been shared via any channels we have found. Perhaps I missed it?
Does this sidebar_gadget deprecation apply to marketplace apps such as the one USAID wrote and is using?
Can you please point me to the official deprecation notice and especially the date of impact?
What will be replacing the sidebar gadget as this is an integral part of our day to day use of Google Apps?
Any input appreciated as I'm specifically worried that Google did not anticipate people doing things with sidebar in marketplace apps and when they took away the gadget by URL lab, they thought they killed the only avenue to using these gadgets. Hopefully, I'm worried for naught and marketplace apps are fine but...
Regards,
KAM
Google usually perform spring-cleanings. Usually announces around march-april which features will be removed, and by july-august performs removal. However marking a feature as deprecated does not necesarilly mean immediate removal.
Also, maybe this is related to Google G-suite marketplace: https://gsuite.google.com/marketplace/
BTW: in any situation, combine something that "is crucial to our operation" and something that depends on a closed SaaS or cloud plattform it's usually not a good idea, except if your data/services/developments can be moved to other platformS.

AdMob freezing my Windows Phone application

I'm trying AdMob control for Windows Phone 7.
When my application starts, everything freezes until AdMob gets an ad.
Of course this is super annoying and a blocker bug for me. It seems it is doing a synchronous call using the UI thread. Is that the case?
Is there a way to avoid this?
UPDATE: Many months later and still the same problem. The funny thing is that if you try to complain in admob forum, your post is automatically deleted.
Shame on you, Google...
Kindly try http://wp7adrotator.codeplex.com/ if you want to go for ads from admob. Cause Admob provides a bad fill rate in Windows Phones and you might want to use other accounts too i.e. Microsoft Advertising SDK. Plus this solves all unresolved admob control issues too.
If you want to dig in more you might want to look at this blog post:
http://briankassay.com/blog/?p=169
You can also look for Nokia Ad Exchange too.
I hope this would help you. I used Adroator on my The Bro Code App on Windows Phone store from NerdCats
Why don't you use the native Microsoft Advertising SDK control? It works perfectly on Windows Phones.

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