Is there Google Firebase MLKit Vision API support for Xamarin? I was trying to implement barcode reader using MLKit.
While searching I got an impression that Google is going to stop supporting for Mobile Vision API.
UDP since 2019: Packages for Xamarin native
Xamarin.Android -> Xamarin.Firebase.ML.Vision and
Xamarin.IOS -> Xamarin.Firebase.iOS.MLKit.
As of today bindings are not available for Xamarin. They are still working on it, you can expect a release by next month. You can track their progress here and here
According to the official Firebase documentation only Android and iOS are supported at the moment.
However, if your objective is only the barcode-reading functionality, you may find alternatives such as ZXing.NET or Scandit
Related
Can we use golang in Android Things?
I would like to program in golang an IoT app, however I don't find support for golang in Android Things.
From the point of view of Android application developer Android Things is pretty much the same. So if you can write Android apps in Go, you can do the same for Android Things app development.
As far as I know the Android Things offers just a lightweight version of Android.
Go supports mobile platforms such as android and IOS:
https://github.com/golang/go/wiki/Mobile
It still uses java/objective-c bindings though
Also check if you need Android Things, because there is nice framework:
https://gobot.io/#platforms
designed for iot.
Anyone can please suggest SDK for VoIP calls for Xamarin. I have been searching over the internet since a couple of weeks but I couldn't find anything reliable. I communicated with Twilio but they do not have Twilio Client for Xamarin yet.
I have also seen CometChat, PortSIP, Tropo but none of these is helpful for xamarin.
If you can not find a Xamarin specific SDK you can still go with a native one and build a binding for it. See Xamarin docs for binding a java library to get you started.
I am going to develop a social media type application for iOS using Xamarin, for chat purpose I want to use firebase.
Can you please tell me if firebase is supported by Xamarin.iOS?
Apparently there is a Xamarin compatible client available: https://github.com/ziyasal/FireSharp
It seems like yes.
check this nuget plugin
There is also a Xamarin.iOS project on github which uses FCM
This one is for Firebase + Crashlytics for iOS only
https://www.nuget.org/packages/Xamarin.Firebase.iOS.Crashlytics/ it is published recently.
Other packages (Xamarin.Firebase.Crash for example) are for Firebase Crash reporting, which is being phased out.
I am developing a multi-platform app with Xamarin Forms. I need to support Touch ID/fingerprint authentication for both the iOS and Android platforms. How can I do this? I am new to Xamarin.
I've developed a Plugin for this. It's available on NuGet, too. Feel free, to drop an issue, if you miss something, or found an error.
https://github.com/smstuebe/xamarin-fingerprint
In general: There are alot of Plugins that abstract platform specific behavior. Before you write something on your own, just google for "<feature> xamarin plugin". It will safe much time.
You will need to use a Dependency Service for platform-specific behavior. Look to the linked guide as a starting point.
Would the camera tracking functionality would of Google Tango Unity SDK become compatible to IOS?
Project Tango SDK are developed based on Android. I don't think it is compatible to ios.
also The SDK right now only works for Project Tango Device only.
other Android device also won't work
IOS is not going to happen, since this is native to Android. But to expand on your question, google is trying to make this into a mass market consumer product, but it's a really slow process. This is on of the most recent and helpful news stories I found on the topic
http://www.engadget.com/2015/05/29/google-qualcomm-project-tango-phone/