d3 multiple different graticules - d3.js

I am trying to create a "proper" version of the logo at IFMMS Logo
using the graticule feature of d3.js.
At https://gist.run/?id=22361573b05b541ac9799037116aea8d you'll find the current state of the code - specifically version https://gist.run/?id=22361573b05b541ac9799037116aea8d&sha=dd6aef5c64e3ac4c1c917fd5e3c7bbf4b91c75a8
In a loop i am trying to set the graticule steps for different scales of the logo draft.
var lonsteps=6+col*2;
var latsteps=10;
var title='IFMMS Logo';
createLogo(title,id,cx,cy,scale,15,lonsteps,latsteps,debug);
in the "createLogo" function i am using these steps as outlined in the answer:
https://stackoverflow.com/a/19033063/1497139
I get
instead of
so instead of having 6/8/10 steps for the longitudinal grid lines I get three times 6 steps. It seems as if the first setting "overrides" all others although i assign different values.
What is causing this and how can it be fixed?

If you pass a parameter (svgid) to a function use it and don't use the global variable (id) with the same value.
function createLogo(title,svgid,cx,cy,scale,strokeScaleFactor,lonsteps,latsteps,debug) {
// ...
ggraticule.selectAll("path.feature"+svgid)
.data(graticule.lines)
.enter().append("path")
.attr("class", "feature"+svgid)
.attr("d", path);
// ...
}
One indication of the problem can be that your scale is not working.
The reason a HTML ID should be unique.
fix it by making the graticule defs id unique and use this new id.
var ggraticule=defs.append("g")
.attr("id","graticule-"+svgid)
.attr("class", "graticule")
.attr("stroke-width",scale/strokeScaleFactor);
// ...
use(svg,"graticule-"+svgid);
You still have a problem with the background, choose a color and see the effect.

In D3 v5+ you can use the step method on your geoGraticules like so:
var graticules = d3.geoGraticule().step([15, 15])
The default step is 10° and 10° for longitude and latitude.

Related

Rendering in the background of a dc.js chart with renderlet

I use dc.js for showing the results of multiple classification algorithms. More specifically, I want to show a precision recall chart (each point corresponds to a result of a classification system).
I already used a dc.js scatter chart for this which works fine.
Additionally I would like to have a d3 contour in the background of the chart which shows the F-measure.
This is already implemented. The only issue is that the contour part is in the foreground and not in the background of the chart.
Please have a look at the jsfiddle for a full example.
Two questions are still open for me because I'm not a dc.js or d3 expert:
Is there a way to put the contour in the background or the symbols(cycles) of the scatter chart in the foreground (I already tried it with the help of this stackoverflow question but with no success)
I used the 'g.brush' selector to get the area of the inner chart. This works fine as long as the brushing is turned on. Is the selector a good way to go or are there better alternatives (which may also work if brushing is switched off).
In my example I put the contour part in the upper left corner to see if it works but I also provide the code (currently uncommented) to increase the width and height of the contour to the correct size.
chart
.on('renderlet', function (chart) {
var innerChart = chart.select('g.brush');
var width = 300, height=300;
//getting the correct width, height
//var innerChartBoundingRect = innerChart.node().getBoundingClientRect();
//var width = innerChartBoundingRect.width, height=innerChartBoundingRect.height;
[contours, color] = generateFmeasureContours(width,height, 1);
innerChart
.selectAll("path")
.data(contours)
.enter()
.append("path")
.attr("d", d3.geoPath())
.attr("fill", d => color(d.value));
var symbols = chart.chartBodyG().selectAll('path.symbol');
symbols.moveToFront();
});
jsfiddle
Putting something in the background is a general purpose SVG skill.
SVG renders everything in the order it is declared, from back to front, so the key is to put your content syntactically before everything else in the chart.
I recommend encapsulating it in an svg <g> element, and to get the order right you can use d3-selection's insert method and the :first-child CSS selector instead of append:
.on('pretransition', function (chart) {
// add contour layer to back (beginning of svg) only if it doesn't exist
var contourLayer = chart.g().selectAll('g.contour-layer').data([0]);
contourLayer = contourLayer
.enter().insert('g', ':first-child')
.attr('class', 'contour-layer')
.attr('transform', 'translate(' + [chart.margins().left,chart.margins().top].join(',') + ')')
.merge(contourLayer);
A few more points on this implementation:
use dc's pretransition event because it happens immediately after rendering and redrawing (whereas renderlet waits for transitions to complete)
the pattern .data([0]).enter() adds the element only if it doesn't exist. (It binds a 1-element array; it doesn't matter what that element is.) This matters because the event handler will get called on every redraw and we don't want to keep adding layers.
we give our layer the distinct class name contour-layer so that we can identify it, and so the add-once pattern works
contourLayer = contourLayer.enter().insert(...)...merge(contourLayer) is another common D3 pattern to insert stuff and merge it back into the selection so that we treat insertion and modification the same later on. This would probably be simpler with the newer selection.join method but tbh I haven't tried that yet.
(I think there may also have been some improvements in ordering that might be easier than insert, but again, I'm going with what I know works.)
finally, we fetch the upper-left offset from the margin mixin
Next, we can retrieve the width and height of the actual chart body using
(sigh, undocumented) methods from dc.marginMixin:
var width = chart.effectiveWidth(), height = chart.effectiveHeight();
And we don't need to move dots to front or any of that; the rest of your code is as before except we use this new layer instead of drawing to the brushing layer:
contourLayer
.selectAll("path")
.data(contours)
.enter()
.append("path")
.attr("d", d3.geoPath())
.attr("fill", d => color(d.value));
Fork of your fiddle.
Again, if you'd like to collaborate on getting a contour example into dc.js, that would be awesome!

d3 js topojson colors don't show

My question is about making a choropleth of US counties using d3 js. I've merged a dataset (providing a value for each US county) with topojson data for the US. When I console.log the topojson data, the required value appears and I can pick out a value for any given index.
I've also provided a range of colors in a scaleQuantile scale and set the domain to be the extent of values. Again, I can console.log colorScale(value) and get back a color, and invertExtent the color to see the range of colors, so that appears to be working.
My problem is with setting the fill attribute. The data value I want is stored in data.objects.counties.geometries, but when I set that in the topojson.feature function, the map doesn't show at all. So I tried instead adding the geometries to the fill function itself, but get a map of all-black US counties, even when I set the default color to blue. Here is the relevant code, this is my first choropleth attempt (and first stackoverflow question) and I'd be grateful for any help. Thank you
svg.selectAll("path")
.data(topojson.feature(data, data.objects.counties).features)
.enter()
.append("path")
.attr("d", path)
.style("fill", function (d){
var value = geometries.d.value;
if (value) {
return colorScale(value);
} else {
return "blue";
}
});

Multiple maps with d3.js: change values of scale and center

I’m building a (d3 v4) cartographic visualization which allows the user to switch between many datasets (json files) and two different regions (administrative units of a country and smaller administrative units into its capital city). Actually the switch from one to another dataset on the initial country level works well, through buttons and jquery.
Problem: it’s a bit less convincing when switching to a map/dataset about the capital city, as the projection is initially set for the whole country and consequently the user has to zoom many times to visualize properly the map of the capital city. I would like to change the values of .scale and .center when calling the projection but after several trials I haven’t found how to do it.
As I only have two different regions to show, my intuition was to set first values of scale and center and to change them to other values (I know the values of .scale and .center I would like to use in both cases) when the user switches to a map of the capital city through a function. Is there any possibility to switch easily these values? Do you have any suggestion to solve this problem?
As I load the json file path into a function when the user clicks on the button to switch to another dataset, I was trying to load the value of scale the same way but I’m probably doing wrong. It seems that the part of the code about the projection can't be put in a function?
Thanks for your help!
Small part of my code:
var width = 1100, height = 770;
var projection = d3.geoConicConformal()
.scale(19000) // value I would like to which when the region changes
.center([4.45, 50.53]) // value I would like to which when the region changes
.translate([width/2,height/2]);
var svg = d3.select( "#mapcontainer" )
.append( "svg" )
.attr("width", width)
.attr("height", height)
.style("border", "solid 1px black");
var path = d3.geoPath()
.projection(projection);
var color, jsonfile, legendtext;
function load (jsonfile, legendtext, color) {
d3.selectAll(".currentmap").remove() ;
d3.json(jsonfile, function(error, belgique) {
g.selectAll("path")
.data(belgique.features)
.enter()
.append("path")
.attr("d", path)
.style("stroke", "#fff")
.attr( "class", "currentmap")
.style("fill", function(d) {
var value = d.properties.DATA;
if (value) {return color(value);}
else {return "rgb(250,110,110)"}
});
})
};
//one of the following function for each map
function BGQprovinces() {
jsonfile = "ATLAS/NewGeoJson/bgq-data1-provinces.json";
legendText [= …];
color = d3.scaleOrdinal()
.domain( […])
.range([…]);
load(jsonfile, legendtext, color) ;
};
;
There area few approaches to accomplish this.
fitSize and fitExtent
One is to modify the projection scale and translate as opposed to scale and center. This is nearly the same operation, but translate pans the projected plane and center will pan the unprojected plane. To do so you need to use projection.fitSize([width,height],geojsonObject), or projection.fitExtent([[x0,y0],[x1,y1]],geojsonObject). The latter will allow margins of say, the first coordinate provided is the top left and the second coordinate provided is the bottom right of a bounding box in which the feature will be constrained.
d3.json(jsonfile, function(error, belgique) {
projection.fitSize([width,height], belgique);
// now draw as you would:
d3.selectAll(".currentmap").remove() ;
g.selectAll("path")
.data(belgique.features)
.enter()
.append("path")
.attr("d", path)
...
Note that for showing all of a country you need to have a feature that shows the whole country or a feature collection that shows all the parts of a country. You cannot use an array with fitSize or fitExtent, if you have an array of features, you can create a feature collection by using:
var featureCollection = {"type":"featureCollection","features":featureArray}
For your case, I'd suggest using fitSize or fitExtent.
centroid
If you really wanted to modify the center attribute as opposed to translate, or perhaps you want to change the rotation (a more likely outcome for conic conformals in many parts of the world, Belgium should be fine), then you need the geographic coordinates of the center. One way of a handful to do this is to get the centroid of a feature from path.geoCentroid:
var centroid = path.geoCentroid(geojsonObject);
Then use that to set the projection parameters to rotate:
projection.rotate([ -centroid[0],-centroid[1] ])
projection.center([0,0])
or to center:
projection.rotate([0,0])
projection.center(centroid)
Or a combination of both (depending on map projection type). Now you can apply fitSize or fitExtent, the feature is in the middle already, but now we can set the scale. The reason I suggest this as a potential answer is because not all projections, concic projections in particular, will give desired results by modifying only scale along with translate and/or center.
Of course for conic projections, you may need to find a way to set the parallels as well, but I'll leave that for another answer if it ever comes up.

D3 update tick values without updating the domain

I have an x-axis with long tick names, and I want to provide their abbreviations as tick values. Long tick names are used to set the domain.
axisElement = d3.axisBottom(scale)
.tickValues(tickValues); // these are long names when axis is first drawn
chart.append("g")
.attr("class", "bottomAxis")
.attr("transform", "translate(0, " + height + ")")
.call(axisElement);
I first draw the axis with proper long names which looks like this, and then try to update the ticks using axis.tickValues() function in D3.
updateTicks(tickValues) {
chart.select(".bottomAxis").call(this.axisElement.tickValues(tickValues));
}
But when D3 draws the ticks, it uses the old domain values in scale (which are the long names) and messes up the positioning of abbreviated names. It looks like this. I also get the following error:
Error: <g> attribute transform: Expected number, "translate(NaN,0)".
Which, I believe, is saying that it tried to translate the tick according to old domain values, but found abbreviated value so it can't translate.
I tried changing the scale's domain to abbreviated names, and then D3 positions them appropriately.
My question is, is it possible to change tickValues without changing the domain values?
You can do it like the following. You need to call axisBottom on your svg element and then use tickFormat to set the abbreviated text values. I have included a small example in the fiddle to show you. In the example, I am initially setting the long tick values first by default and then changing it to the abbreviated ones like you want to do.
var abbr = ["ll1", "ll2", "ll3", "ll4"];
svg
.call(d3.axisBottom(x).tickFormat(function(d, i) {
return abbr[i];
}));
JSFiddle - https://jsfiddle.net/tkw07c96/

in d3.geo MultiPoint how can I provide different shapes for different poins?

I have some geoJson data that I am charting using d3.geo.
When I write something like
d3.select("svg")
...
.attr("d", function(d) {
return path({
type:"MultiPoint",
coordinates: get_activity_coords_(d.activities)
});
})
I always get a circle for each coordinate. The coordinates represent locations of various stopping points of a journey. What I would prefer is a different shape for the first and the last coordinate.
Is it possible to do this using MultiPoint, is there an example that I can follow? I could draw the points one by one, but I recall reading that MultiPoint is far faster. Plus, the code would be much clearer to read.
Thanks a lot.
You can't do different shapes for MultiPoint geoJSON with d3.geo.path. You can change the radius based on a function, but it looks like you can only set it per feature and not per point, so you'd have to break your set of points into multiple features and lose any performance benefit from using the single element.
However, there are other ways to go about doing this.
One option, as you mentioned, is to create a nested selection with a separate <path> element for each point, and draw each path using a d3.svg.symbol() function. You can then customize the symbol function to be based on data or index.
var trips = d3.select("svg").selectAll("g.trips")
.data(/*The data you were currently using for each path,
now gets to a group of paths */)
.attr("class", "trips");
//also set any other properties for the each trip as a whole
var pointSymbol = d3.svg.symbol().type(function(d,i){
if (i === 0)
//this is the first point within its groups
return "cross";
if ( this === this.parentNode.querySelector("path:last-of-type") )
//this is the last point within its group
return "square";
//else:
return "circle";
});
var points = trips.selectAll("path")
.data(function(d) {
return get_activity_coords_(d.activities);
//return the array of point objects
})
.attr("transform", function(d){
/* calculate the position of the point using
your projection function directly */
})
.attr("d", pointSymbol);
Another option, which allows you to set custom shapes for the first and last point (but all intermediary points would be the same) is to connect the points as the vertices of a single, invisible <path> element and use line markers to draw the point symbols.
Your approach would be:
Create a <defs> element within your SVG (either hard-coded or dynamically with d3), and define the start, middle and end marker points within them. (You can use d3.svg.symbol() functions to draw the paths, or make your own, or use images, it's up to you.)
Use a d3.svg.line() function to create the path's "d" attribute based on your array of point coordinates; the x and y accessor functions for the line should use the projection function that you're using for the map to get the x/y position from the coordinates of that point. To avoid calculating the projection twice, you can save the projected coordinates in the data object:
var multipointLine = d3.svg.line()
.x(function(d,i) {
d.projectedCoords = projection(d);
return d.projectedCoords[0];
})
.y(function(d){ return d.projectedCoords[1];});
(You can't use your d3.geo.path() function to draw the lines as a map feature, because it will break the line into curves to match the curves of longitude and latitude lines in your map projection; to get the line markers to work, the path needs to be just a simple straight-line connection between points.)
Set the style on that path to be no stroke and no fill, so the line itself doesn't show up, but then set the marker-start, marker-mid and marker-end properties on the line to reference the id values of the correct marker element.
To get you started, here's an example using d3 to dynamically-generate line markers:
Is it possible to use d3.svg.symbol along with svg.marker

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