Xcode10.1 not launching - xcode

I have Mojave OS in Mac. and updating to Xcode10.1 from Xcode10.0.
But it's not launching at all. Alert is showing like below :

Your Xcode installation seems corrupted.
Try to completely uninstall and reinstall it.

Related

I am facing a PHP_CodeSniffer Error. Can you please help me?

One of our engineers facing an error with PhpStorm. Whenever he edits anything in PhpStorm, it gives the error related to PHP_Codesniffer:
phpcs: env: php: No such file or directory...
If open PHPCodeSniffer Inspection Settings, the below attached settings can be seen.
One more point, it was working fine until he upgrades his MacOS from Big Sur to Monterey 12.0.1. Not sure this OS upgrade affect the application settings. Presently he cannot work with PhpStorm.
Could you please have a look and let me know?
One more point, it was working fine until he upgrades his MacOS from Big Sur to Monterey 12.0.1. Not sure this OS upgrade affect the application settings. Presently he cannot work with PhpStorm.
I had the same issue. Monterey removes the installed PHP version, as Mac OS no longer ships with php installed.
Install php and it should work again.
In my case, using homebrew
brew install php#7.4
brew link php#7.4

MobileDevice.pkg untrusted, cannot open Xcode after OS X update

After an automatic update of macOS v10.15 (Catalina), I am unable to open Xcode. Xcode prompts me to install additional components but the installation fails because of MobileDevice.pkg (Applications/Xcode.app/Contents/Resources/Packages)
I have found multiple answers on how to locate MobileDevice.pkg and that I should try to install it directly, but when I try to do this the installation fails too. I have also tried updating Xcode from App Store, but the update failed when it was nearly finished.
Has anyone experienced the same behaviour? Should I reset the Mac to default and install macOS v10.13 (High Sierra) or Catalina from scratch or it is a problem of Xcode and re-install would do the job?
I have found a discussion here that was posted today and is probably regarding the same issue and it seems like many people are dealing with it, too.
The log:
*2019-10-25 01:03:34+02 Vendula-MacBook-Pro Xcode[1567]: Package: PKLeopardPackage
<id=com.apple.pkg.MobileDevice, version=4.0.0.0.1.1567124787, url=file:///Applications/Xcode.app/Contents/Resources/Packages/MobileDevice.pkg>
Failed to verify with error: Error Domain=PKInstallErrorDomain Code=102
"The package “MobileDevice.pkg” is untrusted."
UserInfo={
NSLocalizedDescription=The package “MobileDevice.pkg” is untrusted.,
NSURL=MobileDevice.pkg -- file:///Applications/Xcode.app/Contents/Resources/Packages/,
PKInstallPackageIdentifier=com.apple.pkg.MobileDevice,
NSUnderlyingError=0x7fabf6626d00
{
Error Domain=NSOSStatusErrorDomain
Code=-2147409654 "CSSMERR_TP_CERT_EXPIRED"
UserInfo={
SecTrustResult=5,
PKTrustLevel=PKTrustLevelExpiredCertificate,
NSLocalizedFailureReason=CSSMERR_TP_CERT_EXPIRED
}
}
}*
Edit and set the date of your Mac as October 1st, 2019.
I didn't have Xcode 11.1 installed and even though I could open and run the 11.0 after the below workaround I could not update to 11.1 as the update always failed. So I have just re-installed the whole app from the App-Store - you could probably also do this instead of the below method.
I have tried setting my system time to 1st October 2019 when the certificate should had been still valid. After that I tried to open Xcode and followed the component install which went well and now I am able to work with Xcode again.
I had a similar problem, where I installed Xcode 11.1, and installed the components and everything within the same folder where I had Xcode 10.2.1. Then, I tried to go back to Xcode 10.2.1 and couldn't opened as it was asking me to install components again, and when I tried I was getting this error.
The package “MobileDeviceDevelopment.pkg” is untrusted.
So, the workaround that fixed it for me was navigating to...
/Users/YourUser/Applications/Xcode\ 10.2.1.app/Contents/Resources/
Then, deleting MobileDeviceDevelopment.pkg and everything went back to normal :)
I hope this helps anyone else with this issue. Cheers!
At macOS Catalina
cd /Applications/Xcode.app/Contents/Resources/Packages
sudo rm -rf MobileDevice.pkg
sudo rm -rf MobileDeviceDevelopment.pkg
Try again.
It means you entered on the Xcode downloaded packages and remove it. I really don't understand how Apple do but if you remove Xcode will download it again and revalidates.
Some remarks, I'm on XCODE Version 11.0 (11A420a) if you are not this is not guaranteed to work.
You may solve this issue by setting the date of your Mac as October 1st, 2019. But this is just a hack! The real solution (suggested by apple) is this:
All you have to is to upgrade Xcode
But there is a known Issues on apple developers site
Xcode may fail to update from the Mac App Store after updating to macOS Catalina. (56061273)
Apple suggests this:
To trigger a new download you can delete the existing Xcode.app or temporarily change the file extension so it is no longer visible to the App Store.
Always working solution for all Xcode issues:
Go here and log in.
Then download the xib from here.
More information here on this answer.
##Answer to this specific issue##
Get rid of those packages.
cd /Applications/Xcode.app/Contents/Resources/Packages
sudo rm -rf MobileDevice.pkg
sudo rm -rf MobileDeviceDevelopment.pkg
Xcode will install all of them again for you.
rm -rf /Applications/Xcode.app/Contents/Resources/Packages/*.pkg
It will work and re-open the x-code
Try to run Xcode-beta instead of Xcode to install additional components. After that you'll be able to use Xcode release.
For me, I just uninstalled (deleted the app from the Applications folder) and then went back to app store and clicked the cloud icon and it downloaded fresh and installed. Now all is good and back to normal.
Here's what I did to resolve:
Right click the xcode.app > show package contents > Contents > Developer > Platforms > iPhoneOS.platform > Device Support
I am on XCode 10.2.1. I had downloaded a 13.7 folder and contents from an external GitHub site and imported that folder into here for running my app on a physical iPhone Xr. I am prevented from upgrading to Catalina on my dev machine. Deleting the 13.7 folder and then re-launching XCode resolved the issue for me.
Reinstall Xcode 11.1 from https://developer.apple.com/download/more/ . Afterwards the update works.
This requires Xcode 11.1 to be installed.
I was not able to update to Xcode 11.1 until I updated macOS Catalina to 10.15.1. After updating my macOS, I was able to install Xcode 11.1, which also allowed the installation of the additional components package.

OpenCobolIDE stopped working after macOS Mojave update

Before updating to macOS Mojave, OpenCobolIDE was working fine, but ever since I updated, every time I try to open the application, it just closes a second after I pressed the icon. This I probably compatibility issues with the now OS, but is there any methods to fix it without downgrading my OS?
Thanks in advance
I had problems with OpenCobolIDE 4.7.4 on Mac after upgrade to Mojave - the program gets stalled with spinning wheel. Instead of using the download on https://launchpad.net/cobcide/+download, I have installed it with pip3:
In a terminal window I ran the command : sudo pip3 install OpenCobolIDE --upgrade
For more info see https://gist.github.com/ejlp12/4f59bd35cbfe4c5ffcf7955d5680a298
It installs OpenCobolIDE 4.7.6 and it runs smoothly after installation. The executable can be found in /usr/local/bin

Xcode does not open on Mac yosemite 10.10.3

My Xcode got crash and it does not open when I try to reopen. I've tried to open other versions of Xcode from applications too. None of the Xcode app responding.
I've tried restarting the Machine too. No luck. When I try to open from terminal (using sudo open --new /Applications/Xcode.app).
I'm getting this error
LSOpenURLsWithRole() failed with error -10810 for the file
/Applications/Xcode.app.
I've got wasted lot of time on this. Please help me out.
Your Xcode installation seems corrupted. Delete and reinstall Xcode from the app store.

Installing Inkscape on Mavericks

I have installed Inkscape 0.48.2 on my brand new mac mini running Mavericks but I can never get it to work as it crashes. It once asked me about the X11 server which I have installed but it never worked ever since. What should I do?
Make sure you installed Xquartz for the X server. http://xquartz.macosforge.org/
To see the logs you can try from the command line:
/Applications/Inkscape.app/Contents/MacOS/Inkscape

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