How users are getting older versions of apk? - google-play

my x version is on full rollout on play store but my new users are still downloading the older versions.
Whenever we are uploading any new version on play store, older version automatically deactivate or we need to do it manually?

No, we don't need to deactivate the older versions. It takes sometimes for your new release to be updated in users' Play Store app (sometimes it can take up to several days). It is normal, you do not need to be worried to much. After users download your older version(s), they will be prompted to update your app to newer version soon.

If you only have one version of the application in your release, then that is enough for users to move to the new version.
However, you will often see a few installs of old versions. One is P2P app sharing. Currently ShareIt, Xender and Files Go when they P2P share versions of apps can use Google Play to install them (see the blog post). These will appear in your statistics as installs of old versions, but the users will eventually get updated. The security metadata has an expiry time, so versions older than 3 months will never be installed.
You might also see old versions being installed for users who had an old version and do backup of one phone and restore to a new phone.

Related

What happens to existing beta testers when I remove the beta testing program from my app?

We had an app on play store for a while on beta and we didn't go to production. When we finally released production version after a year or so, we had a ton of existing users still on the beta program. We want to move those users to the production version of the app and remove the beta program entirely. How to do this?
I have seen the option of removing the beta testing program. If I do so, what happens to existing users? Do they get the new prod update or they have to download the app manually again? How do I seamlessly transition them to the production version of the app without having them to download the app again/have automatic updates working as is?

When I attached my device to the xcode and try to build my project it's generating error

Could not locate device support files.
This iPhone 5s (Model A1457, A1518, A1528, A1530) is running iOS 10.3.1 (14E304), which may not be supported by this version of Xcode.
You need to update Xcode whenever the iOS version you want to work with is higher than the highest version that Xcode's simulator has installed. This can be done one of two ways. The simplest is to use the App Store to download/update Xcode. If the App Store doesn't show any updates, you must manually download the latest Xcode build from https://developer.apple.com/.
You will need to manually download from the Developer portal when the version of Xcode on your computer was downloaded there previously. For example, many beta testers may download the file directly instead of using the Mac App Store, since it is a beta download.
I would recommend trying to keep updates done through the App Store by downloading Xcode from there initially. The benefit to this is that it can automatically update as well as save space on your computer (Xcode is a big file, and you may not have enough space to download a new version if you still have the old version).
As of the comments, I will now write an answer. :-)
Whenever you encounter this error there might be two reasons for that:
The OS version is too old
The iPhone's/iPad's OS is too new for your Xcode version
If it is too old, you may need to download older SDKs and OS versions.
You can do so in Xcode. Go to "Preferences" -> "Components" and download the appropriate Simulator.
If the devices OS is up to date, you have to make sure your Xcode is also up to date.
Either you update Xcode through the AppStore OR (and I prefer this way, as the AppStore is used to hang up in a certain state and cannot be completed any longer until you restart the Mac, at least I had this several times).
Side note: Xcode requires multiple GB of free storage. Make sure you have enough free storage left for an update.
You can download the latest Xcode version from the https://developer.apple.com portal:
Go to Downloads:
And then select the item of interest (in your case Xcode)

Remove Windows 8 build of app from Windows Store

I have had a Windows 8 build associated with my app, say with version 1.0.4. I also have an active 1.3.4 version which targets Windows 10. I wanted to make the 1.0.4 build unavailable so I removed it. But it still appears in the Windows Store on Windows 8 devices. Then I read that I need to submit an update and change the pricing & availability. But I don't see a way to do that without also removing the 1.3.4 version from the Windows Store. Any ideas?
EDIT: I added an image of the dashboard which shows which packages are installed. The Windows 8 package is still available even though it is not visible in the dashboard.
Based on your description, can I understand that your app has two packages, one version is 1.0.4 that targets Windows 8, another version is 1.3.4 that targets Windows 10, and you just want to make the package version 1.0.4 unavailable, am I right?
I suggest you to remove package version 1.0.4 from the submission and you don’t need to change the pricing & availability, after the update is published(new submission submitted in the store), no new customer on Windows 8 will be able to acquire the app(though customer who already have is can continue to use it). The app will still available for new customer on Windows 10.
More detailed info, please refer to guidance for app package management
In addition, there are just Windows Phone store and Windows Store now, please note it.

Problems with Xcode 7.2.1

just install the new version of Xcode (7.2.1), he took a little longer than expected.
But when it finished and run the xcode continues with version 7.1.1
I thought it would be solved by restarting the Mac, but no.
Any idea what can be spent? or happened to me to be done?
!EDITED!
My MAC version.
My xcode options
My applications
I had exactly the same problem. I installed 4GB large 7.2.1 version of Xcode from the AppStore over an existing 7.2 version, and whichever way I was launching Xcode it was always the same old 7.2 popping up. What was worse I could not download 7.2.1 again, as AppStore app was not showing Install button anymore, but rather Launch button instead (like it was installed).
Finally I found a solution. I went to Downloads for Apple Developers site (a login to a developer account was required), I dowloaded Xcode_7.2.1.dmg 4.7GB large from there, launched an installation... which successfully replaced the older 7.2 version of Xcode.
Another answer suggests installing Xcode via a Developer Member Center download. I'd like to caution against this, and suggest an alternative approach.
Shortly before Xcode 7 became available, I upgraded an Xcode 6 installation to 6.4 by using the download. I did this to save download time for upgrading multiple machines (I put the installer on a flash drive). I subsequently discovered that using the downloaded installer broke tracking the version history in the App Store, and I was no longer able to upgrade via the App Store. Also, I was no longer notified of pending Xcode updates via the MAS "Updates" panel.
So a possible consequence for you may be that the App Store may not be able to handle your future Xcode updates, or even notify you when an update is pending.
What I ended up doing was deleting my then-current Xcode installation (I used AppDelete to get all of the components of the installation), and starting from scratch using the App Store. I recommend doing the same. Probably the best way to start is to try deleting Xcode via Launchpad. But if that doesn't work (say, it doesn't delete all versions if you still have multiple versions), try AppDelete or a similar app.
I should note that one reason I used the download to upgrade Xcode 6 was that I'd done so previously without breaking the App Store's ability to track Xcode's version history. Whether that previous behavior was a fluke, or whether the later behavior (losing the version history) was a fluke, I can't say.
If you've already installed via the Member Center installer, you can check to see if you'll have this problem by looking up Xcode in MAS. If the store shows you have the version you manually installed, then all is well (probably!). If not, either you'll have to keep track of updates by yourself, or you should re-establish MAS version tracking by deleting Xcode and starting from scratch via MAS. I'd be interested to learn whether the store is tracking your manual installation.

Xcode version / AppStore

When ready to present an app to put on the appStore; is there a minimum version of Xcode required? Or any version however old is good?
Thanks
According to Apple,
You should always use the latest Xcode (requires Apple ID to login)
Note: You can build with the very latest SDK, and run your app on an earlier operating system. The Deployment Target build setting controls the lowest operating system version that your app will run on. This setting is independent of the Base SDK build setting.
Using any other SDK is TEMPORARY
It's important to understand that using an older SDK is a temporary workaround, not a solution. Issues preventing your app from using the latest SDK should be fixed as soon as possible. It will be much easier to fix these issues while the older build system is still supported.
Latest & Easiest way
Application Loader
You need to have some minimum version of the XCode, but no need to have the very latest one...
And for easy steps & guidelines to submit app in to appstore please check out the following url
Easy Steps for App Store Submission & Certificates creation - By iOSCodeGUIDE

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