EmEditor v20.5.0: JUMP command (go to...) doesn't work - emeditor

The JUMP command (go to...) doesn't work in EmEditor v20.5.0 and in previous beta versions.
I reverted to the old version, namely 20.4.5, and there is no problem with that command. That is therefore a newly-introduced bug affecting the JUMP command in the latest EmEditor version.

This issue will be fixed on v20.5.1.

Related

corrupting golang file when saving in visual studio code

When I save a golang file in visual studio code, it ends up being corrupted -- characters are removed, not in any pattern I have discerned. This has occurred at various times in the past, but has just now recurred. For details, see my bug report, "corrupting file when saving in visual studio code #49465"1.
In the meantime, what I can do until it's fixed? Perhaps I could return to an older version of gopls, but I don't know how to do that.
Any suggestions welcome. I'm stuck until I can successfully save and run my go programs.
Thanks!
Please try running the following command
GO111MODULE=on go get golang.org/x/tools/gopls#master golang.org/x/tools#master
or
GO111MODULE=on go get golang.org/x/tools/gopls#v0.3.2-pre1
In order to make progress on my project, I've downloaded the prior version of go. At least on Windows, the downgrade installs like any upgrade, including offering to remove the existing version.
And I backed up gopls to its previous version using the facilities of VS Code:
ctrl+shift+X to access extensions
right-click on Go
select Install Another Version
wait...wait...wait...
when the list of versions finally appears, select the one you want (I went back a month)
So, the underlying problem still exists, but I'm back in business. I hope these instructions can help someone else battling with the disappearing character bug.

GPU Compute unavailable in wsl2 in new build?

I’m in the windows insider program to utilize the gpu-compute features that were implemented last summer. Things have worked great. However, after updating to the most recent build, nvidia-smi no longer works. I get an error saying “your operating system doesn’t allow it”
https://blogs.windows.com/windows-insider/2021/04/07/announcing-windows-10-insider-preview-build-21354/
This is the release doc. I’m unsure whether my error is a result of the last bullet point in the known issues section, or if my driver has somehow been corrupted, or if something needs to be toggled back on in windows.
Correct, it not working in this build (21354).
If you have already updated you can try to rollback to the last build. Go to Settings -> Update&Security -> Recovery and select "Go back to the previous version of Windows 10".
Known issue. Should be resolved in next build. The issue can be tracked here:
https://github.com/microsoft/WSL/issues/6773
Update: It has been resolved as of build 21359

How can I prevent this odd NERDTree behaviour in Neovim?

I recently reinstalled NERDTree in my Neovim (0.1.7) installation via vim-plug. For convenience, I added the common configuration line au VimEnter * NERDTreeToggle to my init.vim.
This works to a certain extent; it spawns a new vertical split with a standard-NERDTree-Width buffer; however, instead of having a NERDTree, the new, narrower buffer has the contents of the primary buffer (usually the file I'm working on).
Even more strangely, launching NERDTree manually (either using :NERDTree or :NERDTreeToggle) results in normal, expected behaviour.
I'm not sure what's causing this behaviour; are NERDTree semantics different in Neovim lately? How can this issue be fixed?
This behavior is not expected.
First off, you really should update Neovim to the latest version. Currently this is 0.2.2. It may be that there are issues with an older version of Neovim. Of course, seeing that this question is from 2013, odds are that you already have.
Apart from updating, please try and run Neovim with a minimal init.vim, containing just the plugin and the autocmd. See if this works. If it does (and I bet it will), re-enable plugins and settings one-by-one to determine when the expected behavior breaks again. You will then have found the conflicting plugin or setting.

sublime text 2 portable update not sure how?

I have just (finally) started using sublime text 2, and I am liking it so far (apart from lack of intellisense / autocompletion :(, though tried codeintel but its not what I expected), I am moving from netbeans (can't afford to use it because of memory eating nature :(). Anyway My current issue is I don't know how I can use latest update of sublime text 2 (portable on windows), it kept prompting me about update and once I listened to it and it downloaded new version but there was no step involved in actually updating the existing version to new one instead I have another portable version with newer files, and my issue is i have install several plugins in the old version and I don't know how I can use those in this new version :(.
Note: It just started saying me this version has expired so thats why I am seeking help so I can use new version but with my already installed plugins (emmet, js minifier etc etc :().
I have googled alot but found no windows based guide which helps me solve my issue :(.
Thanks in advance.
Assume that your old version is installed in Sublime.old, and the new version in Sublime.new. Make sure Sublime Text 2 is closed, then move the Sublime.new\Data folder to someplace else (like your Desktop, for now), just in case anything breaks. Then, copy (don't move) the Sublime.old\Data folder to Sublime.new. Fire up the program and check to see that everything is there, and works properly. Please note that this method will not work when upgrading from ST2 to ST3, as there are major differences in the way plugins are run.

XCode 4.4 option to warn about deprecated functions reverts to "Yes".. why? Bug?

In XCode 4.4.1 on OS X 10.8.1, when I select in my project settings "No" for the option to warn about deprecated functions, it works if I build right away... but if I go and edit some code then come back to it, then the build settings will have reverted to "Yes" for that option. Why does it keep reverting back, instead of saving my preference? Seems like a bug.
Deleting the XCode caches in /Users/Library/Caches and /Library/Caches and restarting the computer after running Onyx and deleting other caches fixed this problem.

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