I'm having a issue with my MacOs version, Big Sur, when I want install a device driver. Precisely, a Genius MousePen i608X. My os say:
This package is incompatible The package is trying to install content
to the system volume. Contact the software manufacturer for
assistance.
Blockquote
The manufacturer doesn't developed a new driver, so I need install this version.
Can you say me how I can fix this issue?
According to the official FAQ for the Genius MousePen i608X, the Mac driver only supports macOS "Sierra" 10.12 and previous versions:
so, unfortunately, you won't be able to install the driver in Big Sur or any recent (that is, supported) macOS version.
Since the manufacturer supports Windows 10:
you could either use Boot Camp to install Windows 10 on your Mac, or create a virtual machine using VMware Fusion, Parallels Desktop or VirtualBox. The downside is that you will have to purchase the software you use with the MousePen for Windows, so you may be better off buying a new one.
Related
I actually built a Hackintosh to learn programming with Xcode. It runs on my Asus X555LA laptop. I downloaded the latest Xcode 9 GM build from the Apple Site (not from App store). After extracting, when I tried to install, it shows "You can't use this version of the application "Xcode" with this version of macOS; You have macOS 10.12. The application requires macOS 10.12.6 or later".
Is there any tweak to make it run on my Sierra 10.12 itself? I can't really think about upgrading the macOS version as it's a Hackintosh. I followed this guide to install macOS on my Asus laptop.
Xcode requires latest macOS, you have no choice, you need to upgrade the macOS version on your Hackintosh. Or better: Reinstall macOS in a recommended way on your PC, if you're doing Hackintosh... :)
The guide you linked is very poor... Never use premade install images, because these have been modified in an uncertain way, and you don't want to install a premade undocumented mess to your computer. It might be packed with threats, malwares, spy tools and so on.. It's the worst thing I can imagine in security aspect to install an OS image from uncertain source.
Also, there is no universal macOS installer for PCs - even though many are trying to find a way to create it: it's a bad idea and it will never succeed because there are so many PC parts, millions of differently built computers..
The only way to create a stable fully functional Hackintosh is to know your hardware and create an installer flash drive for that specific PC. First you have to download the latest macOS Sierra from AppStore, this is the only source that you can trust, because it's downloading from Apple's servers. Then install a small program, called Clover bootloader to the flash drive to make it bootable.
This is the only full and up to date guide for PC laptops. If you have questions, register to the linked site and start a new forum thread posting your questions. They will help you but please read this guide at least 3-4 times carefully because everything is described here.
I can't find information on what are the system requirements for Mac for the mobile add-on for Delphi XE4 (Professional).
My understanding is that XCode is still required to sign the app binary and to deploy it on a test device and/or App Store.
Our Mac is so old that the minimum requirement of OSX for the latest XCode won't even install.
I'd like to know if we need to have the Mac upgraded to accomodate this.
Ok - found the answer: https://www.embarcadero.com/products/rad-studio/rad-studio-data-sheet.pdf second page:
PC running Windows connected with an Intel-based Mac, with 2 GB RAM
or more, running OS X
10.8 (Mountain Lion) or 10.7 (Lion) over a local area network using a SSH, VNC or Windows file sharing solution
Apologies & much appreciated if you've attempted to help me:
XCode will still be required, so of course your Mac system will have to be updated to be able to support it.
The documentation for XE3 will give you the minimums requirements for that version, and you should require XE4 to at least require those minimum requirements. As it doesn't seem your existing system meets those, you can probably be sure it won't support the requirements for XE4.
You can also contact Embarcadero Sales with pre-sales question, with the email address you'd expect (Sales at the companyname.com).
I would like to know if I can install Xcode with Windows XP.If possible please provide the document link also.Thank you very much for any help in advance...
It's certainly possible.
There are two routes;
Install OSx86 (aka iATKOS / Kalyway) on a second partition/disk and dual boot.
Run Mac OS X Server under VMWare.
The first route requires modifying (or using a pre-modified) image of Leopard that can be installed on a regular PC. This is not as hard as you would think, although your success/effort ratio will depend upon how closely the hardware in your PC matches that in Mac hardware - e.g. if you're running a Core 2 Duo on an Intel Motherboard, with a NVidia graphics card you are laughing. If you're running an AMD machine or something without SSE3 it gets a little more involved.
If you purchase (or already own) a version of Leopard then this is a gray area since the Leopard EULA states you may only run it on an "Apple Labeled" machine. As many point out if you stick an Apple sticker on your PC you're probably covered.
The second option is the more costly. The EULA for the workstation version of Leopard prevents it from being run under emulation and as a result there's no support in VMWare for this. Leopard server however CAN be run under emulation and can be used for desktop purposes. Leopard server and VMWare are expensive however.
If you're interested in option 1) I would suggest starting at Insanelymac and reading the OSx86 sections.
I do think you should consider whether the time you will invest is going to be worth the money you will save though. It was for me because I enjoy tinkering with this type of stuff and I started during the early iPhone betas, months before their App Store became available.
Alternatively you could pickup a low-spec Mac Mini from eBay. You don't need much horse power to run the SDK and you can always sell it on later if you decide to stop development or buy a better Mac.
No. You can not install XCode on a Windows machine. You need MacOS to run XCode.
Although you can install VMWare Server on your windows machine and then install MacOS on that virtual server and can install the XCode on that MacOS server.
But to install MacOS(VMWare server) and start working on it. your hardware must support virtualization.
To install VMWare following links might be useful.
http://www.petri.co.il/virtual_install_vmware_server.htm
http://www.virtuatopia.com/index.php/Installing_VMware_Server_2.0_on_Windows_Systems
Or there is always Google.
YOu can check if your CPU supports virtualization here.
Since Xcode is an software of Mac OS so its not possible to run Xcode without Mac OS. And for Mac OS you can dual boot your computer with a Mac OS or simply you can just use VMWare to install Mac OS in your laptop or PC. Just the necessary requirement for installing Mac OS through Dual boot or through VMWare is that you need really high configuration in your laptop or PC, Like atleast you require 5th Generation core processor with atleast 4 cores also you require more than 4GB RAM for better functioning of Mac OS. Mac OS can be installed with 2nd generation processors, Dual core, and 2 GB RAM but it will take too much time. Which is not worth installing Mac OS in your laptop or PC. And even after installing you won't be able to use Xcode efficiently with such a low configuration. So it is recommended to have 5th Generation processor with 4 core and atleast 4GB RAM.
If you have this configuration than you need some files and software to install Mac OS in your Laptop.
For installation through VMWare you can prefer to this video: https://www.youtube.com/watch?v=wodqGvug6e0
And I have the required file for the same as in video but not uploaded to the internet.
Im a c program student.
right now I am using VirtualBox to run Linux(ubuntu with school preset. it already had gedit, runC, gcc, valgrind)
Now i wanna do c programming on my Mac os,
My question is how do i install gcc ,valgrind,runC in order to use the MAC gedit ro run C programs?
right now I only have gedit on my MAC OS.
And is runC a default gedit plugin or I have to download by myself?
thx!
XCode, the developer environment for MacOS comes free, but not installed by default. It is much better. You can get it by going to the Apple Developer site. The most current version requires paying for access to the bleeding edge (pre-release). You want the public (2nd most recent) version.
We're getting into iOS development with MonoTouch. All of our machines are Mac Pros with Windows 7 installed via BootCamp. I'm not crazy about rebooting into OS X just to access the MonoTouch IDE. I'm wondering if it's legal and possible to install OS X on a VM within Windows (if I'm already on Apple hardware, it should be ok, right?). Any other issues with Apple's SDK in a VM (I heard they do some hardware checking of some sort). Thanks in advance for any suggestions!
You can't really run OSX on a VM under windows without going the hacking route. The only way to properly virtualize OSX is to run OSX Server under OSX itself, which is not what you want.
The best option for you is to do what I do: run OSX on your Mac, then use something like VMWare or Parallels to run the Windows you have on your BootCamp as a VM. Works beautifully.
Yup, Eduardo is right, running OSX under non-apple hardware is considered illegal according to apple's license. Moreover, you may run into some issues when creating your developer's account or sumbitting apps.
However, if you still want go the hack way, you can refer to osx86project or just search google for "how to create a hackintosh".