Solana: Computational budget exceeded - solana

I am using the Saber deposit instruction on devnet. Yesterday, my code was working perfectly fine.
Today, I reran some of the instructions, and I am getting the error Computational budget exceeded all of a sudden. Did something on devnet change? I literally have not changed anything, yet getting this error. Any ideas and pointers would be greatly appreciated!

It depends on which cluster you are running on. It is feature driven whether each instruction gets a 200 K CU budget or the entire transaction gets the 200 K budget.
For example, if you are running solana-test-validator all features are enabled by default. However; the Tx wide compute budget is not yet enabled on mainnet-beta so if you test locally and then run on mainnet-beta you will see this behavior difference.
To determine what features are enabled or not on a given cluster (ignoring local for the moment):
solana feature status -ud (for devnet)
solana feature status -ut (for testnet)
solana feature status -um (for mainnet-beta)
The feature you are looking for is: 5ekBxc8itEnPv4NzGJtr8BVVQLNMQuLMNQQj7pHoLNZ9
Good writeup about cluster parity testing Feature Parity Testing

As stated here
https://forums.solana.com/t/transaction-failed-when-biding-for-a-sol-domain-on-bonfida/4279#:~:text=%E2%80%9CComputational%20budget%20exceeded%E2%80%9D%20means%20that,processing%20power%20before%20it%20completed.
You need to reduce the instructions computational needs. Or reduce the total number of instructions. You can also use Transaction wide compute budgets
https://docs.solana.com/developing/programming-model/runtime

Related

CPU burst balance value for Heroku pg:diagnose

I've been working to optimize performance of a Postgres database (Standard-0 plan) hosted on Heroku.
When running heroku pg:diagnose, I see a YELLOW: CPU Burst message, along with a Balance value. The Balance values I've seen have ranged from ~3 to ~300 over time.
What does the balance value refer to, and how should it be interpreted?
I wouldn't worry so much about the number itself, though I suspect that it represents the number of CPU burst credits (an AWS concept) remaining. In the documentation for pg:diagnose, YELLOW sounds like you're actively using burst credits and will run out at some point whereas RED indicates that you've exhausted those credits.

Best way to find out and set application resource limits/request on kubernetes

Hope you can help me with this!
What is the best approach to get and set request and limits resource per pods?
I was thinking in setting an expected number of traffic and code some load tests, then start a single pod with some "low limits" and run load test until OOMed, then tune again (something like overclocking) memory until finding a bottleneck, then attack CPU until everything is "stable" and so on. Then i would use that "limit" as a "request value" and would use double of "request values" as "limit" (or a safe value based on results). Finally scale them out for the average of traffic (fixed number of pods) and set autoscale pods rules for peak production values.
Is this a good approach? What tools and metrics do you recommend? I'm using prometheus-operator for monitoring and vegeta for load testing.
What about vertical pod autoscaling? have you used it? is it production ready?
BTW: I'm using AWS managed solution deployed w/ terraform module
Thanks for reading
I usually start my pods with no limits nor resources set. Then I leave them running for a bit under normal load to collect metrics on resource consumption.
I then set memory and CPU requests to +10% of the max consumption I got in the test period and limits to +25% of the requests.
This is just an example strategy, as there is no one size fits all approach for this.
The VerticalPodAutoScaler is more about making sure that a Pod can run. So it starts it low and doubles memory each time it gets OOMKilled. This can potentially lead to a Pod hogging resource. It is also limited as it doesn't take account of under-performance. If your app is under-resourced it might still respond but not respond in a timeframe you consider acceptable.
I think you are taking a good approach as you are looking at the application under load and assessing what it needs to perform as you want it to. I doubt I can suggest any tools you aren't already aware of but if it helps there is some more discussion in How to set the right cpu millicores for a container? and the threads that link from it

How to decide on what hardware to deploy web application

Suppose you have a web application, no specific stack (Java/.NET/LAMP/Django/Rails, all good).
How would you decide on which hardware to deploy it? What rules of thumb exist when determining how many machines you need?
How would you formulate parameters such as concurrent users, simultaneous connections, daily hits and DB read/write ratio to a decision on how much, and which, hardware you need?
Any resources on this issue would be very helpful...
Specifically - any hard numbers from real world experience and case studies would be great.
Capacity Planning is quite a detailed and extensive area. You'll need to accept an iterative model with a "Theoretical Baseline > Load Testing > Tuning & Optimizing" approach.
Theory
The first step is to decide on the Business requirements: how many users are expected for peak usage ? Remember - these numbers are usually inaccurate by some margin.
As an example, let's assume that all the peak traffic (at worst case) will be over 4 hours of the day. So if the website expects 100K hits per day, we dont divide that over 24 hours, but over 4 hours instead. So my site now needs to support a peak traffic of 25K hits per hour.
This breaks down to 417 hits per minute, or 7 hits per second. This is on the front end alone.
Add to this the number of internal transactions such as database operations, any file i/o per user, any batch jobs which might run within the system, reports etc.
Tally all these up to get the number of transactions per second, per minute etc that your system needs to support.
This gets further complicated when you have requirements such as "Avg response time must be 3 seconds etc" which means you have to figure in network latency / firewall / proxy etc
Finally - when it comes to choosing hardware, check out the published datasheets from each manufacturer such as Sun, HP, IBM, Windows etc. These detail the maximum transactions per second under test conditions. We usually accept 50% of those peaks under real conditions :)
But ultimately the choice of the hardware is usually a commercial decision.
Also you need to keep a minimum of 2 servers at each tier : web / app / even db for failover clustering.
Load testing
It's recommended to have a separate reference testing environment throughout the project lifecycle and post-launch so you can come back to run dedicated performance tests on the app. Scale this to be a smaller version of production, so if Prod has 4 servers and Ref has 1, then you test for 25% of the peak transactions etc.
Tuning & Optimizing
Too often, people throw some expensive hardware together and expect it all to work beautifully. You'll need to tune the hardware and OS for various parameters such as TCP timeouts etc - these are published by the software vendors, and these have to be done once the software are finalized. Set these tuning params on the Ref env, test and then decide which ones you need to carry over to Production.
Determine your expected load.
Setup a machine and run some tests against it with a Load testing tool.
How close are you if you only accomplished 10% of the peak load with some margin for error then you know you are going to need some load balancing. Design and implement a solution and test again. Make sure you solution is flexible enough to scale.
Trial and error is pretty much the way to go. It really depends on the individual app and usage patterns.
Test your app with a sample load and measure performance and load metrics. DB queries, disk hits, latency, whatever.
Then get an estimate of the expected load when deployed (go ask the domain expert) (you have to consider average load AND spikes).
Multiply the two and add some just to be sure. That's a really rough idea of what you need.
Then implement it, keeping in mind you usually won't scale linearly and you probably won't get the expected load ;)

How to create a system with 1500 servers that deliver results instantaneously?

I want to create a system that delivers user interface response within 100ms, but which requires minutes of computation. Fortunately, I can divide it up into very small pieces, so that I could distribute this to a lot of servers, let's say 1500 servers. The query would be delivered to one of them, which then redistributes to 10-100 other servers, which then redistribute etc., and after doing the math, results propagate back again and are returned by a single server. In other words, something similar to Google Search.
The problem is, what technology should I use? Cloud computing sounds obvious, but the 1500 servers need to be prepared for their task by having task-specific data available. Can this be done using any of the existing cloud computing platforms? Or should I create 1500 different cloud computing applications and upload them all?
Edit: Dedicated physical servers does not make sense, because the average load will be very, very small. Therefore, it also does not make sense, that we run the servers ourselves - it needs to be some kind of shared servers at an external provider.
Edit2: I basically want to buy 30 CPU minutes in total, and I'm willing to spend up to $3000 on it, equivalent to $144,000 per CPU-day. The only criteria is, that those 30 CPU minutes are spread across 1500 responsive servers.
Edit3: I expect the solution to be something like "Use Google Apps, create 1500 apps and deploy them" or "Contact XYZ and write an asp.net script which their service can deploy, and you pay them based on the amount of CPU time you use" or something like that.
Edit4: A low-end webservice provider, offering asp.net at $1/month would actually solve the problem (!) - I could create 1500 accounts, and the latency is ok (I checked), and everything would be ok - except that I need the 1500 accounts to be on different servers, and I don't know any provider that has enough servers that is able to distribute my accounts on different servers. I am fully aware that the latency will differ from server to server, and that some may be unreliable - but that can be solved in software by retrying on different servers.
Edit5: I just tried it and benchmarked a low-end webservice provider at $1/month. They can do the node calculations and deliver results to my laptop in 15ms, if preloaded. Preloading can be done by making a request shortly before the actual performance is needed. If a node does not respond within 15ms, that node's part of the task can be distributed to a number of other servers, of which one will most likely respond within 15ms. Unfortunately, they don't have 1500 servers, and that's why I'm asking here.
[in advance, apologies to the group for using part of the response space for meta-like matters]
From the OP, Lars D:
I do not consider [this] answer to be an answer to the question, because it does not bring me closer to a solution. I know what cloud computing is, and I know that the algorithm can be perfectly split into more than 300,000 servers if needed, although the extra costs wouldn't give much extra performance because of network latency.
Lars,
I sincerely apologize for reading and responding to your question at a naive and generic level. I hope you can see how both the lack of specifity in the question itself, particularly in its original form, and also the somewhat unusual nature of the problem (1) would prompt me respond to the question in like fashion. This, and the fact that such questions on SO typically emanate from hypotheticals by folks who have put but little thought and research into the process, are my excuses for believing that I, a non-practionner [of massively distributed systems], could help your quest. The many similar responses (some of which had the benefits of the extra insight you provided) and also the many remarks and additional questions addressed to you show that I was not alone with this mindset.
(1) Unsual problem: An [apparently] mostly computational process (no mention of distributed/replicated storage structures), very highly paralellizable (1,500 servers), into fifty-millisecondish-sized tasks which collectively provide a sub-second response (? for human consumption?). And yet, a process that would only be required a few times [daily..?].
Enough looking back!
In practical terms, you may consider some of the following to help improve this SO question (or move it to other/alternate questions), and hence foster the help from experts in the domain.
re-posting as a distinct (more specific) question. In fact, probably several questions: eg. on the [likely] poor latency and/or overhead of mapreduce processes, on the current prices (for specific TOS and volume details), on the rack-awareness of distributed processes at various vendors etc.
Change the title
Add details about the process you have at hand (see many questions in the notes of both the question and of many of the responses)
in some of the questions, add tags specific to a give vendor or technique (EC2, Azure...) as this my bring in the possibly not quite unbuyist but helpful all the same, commentary from agents at these companies
Show that you understand that your quest is somewhat of a tall order
Explicitly state that you wish responses from effective practionners of the underlying technologies (maybe also include folks that are "getting their feet wet" with these technologies as well, since with the exception of the physics/high-energy folks and such, who BTW traditionnaly worked with clusters rather than clouds, many of the technologies and practices are relatively new)
Also, I'll be pleased to take the hint from you (with the implicit non-veto from other folks on this page), to delete my response, if you find that doing so will help foster better responses.
-- original response--
Warning: Not all processes or mathematical calculations can readily be split in individual pieces that can then be run in parallel...
Maybe you can check Wikipedia's entry from Cloud Computing, understanding that cloud computing is however not the only architecture which allows parallel computing.
If your process/calculation can efficitively be chunked in parallelizable pieces, maybe you can look into Hadoop, or other implementations of MapReduce, for an general understanding about these parallel processes. Also, (and I believe utilizing the same or similar algorithms), there also exist commercially available frameworks such as EC2 from amazon.
Beware however that the above systems are not particularly well suited for very quick response time. They fare better with hour long (and then some) data/number crunching and similar jobs, rather than minute long calculations such as the one you wish to parallelize so it provides results in 1/10 second.
The above frameworks are generic, in a sense that they could run processes of most any nature (again, the ones that can at least in part be chunked), but there also exist various offerings for specific applications such as searching or DNA matching etc. The search applications in particular can have very short response times (cf Google for example) and BTW this is in part tied to fact that such jobs can very easily and quickly be chunked for parallel processing.
Sorry, but you are expecting too much.
The problem is that you are expecting to pay for processing power only. Yet your primary constraint is latency, and you expect that to come for free. That doesn't work out. You need to figure out what your latency budgets are.
The mere aggregating of data from multiple compute servers will take several milliseconds per level. There will be a gaussian distribution here, so with 1500 servers the slowest server will respond after 3σ. Since there's going to be a need for a hierarchy, the second level with 40 servers , where again you'll be waiting for the slowest server.
Internet roundtrips also add up quickly; that too should take 20 to 30 ms of your latency budget.
Another consideration is that these hypothethical servers will spend much of their time idle. That means they're powered on, drawing electricity yet not generating revenue. Any party with that many idle servers would turn them off, or at the very least in sleep mode just to conserve electricity.
MapReduce is not the solution! Map Reduce is used in Google, Yahoo and Microsoft for creating the indexes out of the huge data (the whole Web!) they have on their disk. This task is enormous and Map Reduce was built to make it happens in hours instead of years, but starting a Master controller of Map Reduce is already 2 seconds, so for your 100ms this is not an option.
Now, from Hadoop you may get advantages out of the distributed file system. It may allow you to distribute the tasks close to where the data is physically, but that's it. BTW: Setting up and managing an Hadoop Distributed File System means controlling your 1500 servers!
Frankly in your budget I don't see any "cloud" service that will allow you to rent 1500 servers. The only viable solution, is renting time on a Grid Computing solution like Sun and IBM are offering, but they want you to commit to hours of CPU from what I know.
BTW: On Amazon EC2 you have a new server up in a couple of minutes that you need to keep for an hour minimum!
Hope you'll find a solution!
I don't get why you would want to do that, only because "Our user interfaces generally aim to do all actions in less than 100ms, and that criteria should also apply to this".
First, 'aim to' != 'have to', its a guideline, why would u introduce these massive process just because of that. Consider 1500 ms x 100 = 150 secs = 2.5 mins. Reducing the 2.5 mins to a few seconds its a much more healthy goal. There is a place for 'we are processing your request' along with an animation.
So my answer to this is - post a modified version of the question with reasonable goals: a few secs, 30-50 servers. I don't have the answer for that one, but the question as posted here feels wrong. Could even be 6-8 multi-processor servers.
Google does it by having a gigantic farm of small Linux servers, networked together. They use a flavor of Linux that they have custom modified for their search algorithms. Costs are software development and cheap PC's.
It would seem that you are indeed expecting at least 1000-fold speedup from distributing your job to a number of computers. That may be ok. Your latency requirement seems tricky, though.
Have you considered the latencies inherent in distributing the job? Essentially the computers would have to be fairly close together in order to not run into speed of light issues. Also, the data center in which the machines would be would again have to be fairly close to your client so that you can get your request to them and back in less than 100 ms. On the same continent, at least.
Also note that any extra latency requires you to have many more nodes in the system. Losing 50% of available computing time to latency or anything else that doesn't parallelize requires you to double the computing capacity of the parallel portions just to keep up.
I doubt a cloud computing system would be the best fit for a problem like this. My impression at least is that the proponents of cloud computing would prefer to not even tell you where your machines are. Certainly I haven't seen any latency terms in the SLAs that are available.
You have conflicting requirements. You're requirement for 100ms latency is directly at odds with your desire to only run your program sporadically.
One of the characteristics of the Google-search type approach you mentioned in your question is that the latency of the cluster is dependent on the slowest node. So you could have 1499 machines respond in under 100ms, but if one machine took longer, say 1s - whether due to a retry, or because it needed to page you application in, or bad connectivity - your whole cluster would take 1s to produce an answer. It's inescapable with this approach.
The only way to achieve the kinds of latencies you're seeking would be to have all of the machines in your cluster keep your program loaded in RAM - along with all the data it needs - all of the time. Having to load your program from disk, or even having to page it in from disk, is going to take well over 100ms. As soon as one of your servers has to hit the disk, it is game over for your 100ms latency requirement.
In a shared server environment, which is what we're talking about here given your cost constraints, it is a near certainty that at least one of your 1500 servers is going to need to hit the disk in order to activate your app.
So you are either going to have to pay enough to convince someone to keep you program active and in memory at all times, or you're going to have to loosen your latency requirements.
Two trains of thought:
a) if those restraints are really, absolutely, truly founded in common sense, and doable in the way you propose in the nth edit, it seems the presupplied data is not huge. So how about trading storage for precomputation to time. How big would the table(s) be? Terabytes are cheap!
b) This sounds a lot like a employer / customer request that is not well founded in common sense. (from my experience)
Let´s assume the 15 minutes of computation time on one core. I guess thats what you say.
For a reasonable amount of money, you can buy a system with 16 proper, 32 hyperthreading cores and 48 GB RAM.
This should bring us in the 30 second range.
Add a dozen Terabytes of storage, and some precomputation.
Maybe a 10x increase is reachable there.
3 secs.
Are 3 secs too slow? If yes, why?
Sounds like you need to utilise an algorithm like MapReduce: Simplified Data Processing on Large Clusters
Wiki.
Check out Parallel computing and related articles in this WikiPedia-article - "Concurrent programming languages, libraries, APIs, and parallel programming models have been created for programming parallel computers." ... http://en.wikipedia.org/wiki/Parallel_computing
Although Cloud Computing is the cool new kid in town, your scenario sounds more like you need a cluster, i.e. how can I use parallelism to solve a problem in a shorter time.
My solution would be:
Understand that if you got a problem that can be solved in n time steps on one cpu, does not guarantee that it can be solved in n/m on m cpus. Actually n/m is the theoretical lower limit. Parallelism is usually forcing you to communicate more and therefore you'll hardly ever achieve this limit.
Parallelize your sequential algorithm, make sure it is still correct and you don't get any race conditions
Find a provider, see what he can offer you in terms of programming languages / APIs (no experience with that)
What you're asking for doesn't exist, for the simple reason that doing this would require having 1500 instances of your application (likely with substantial in-memory data) idle on 1500 machines - consuming resources on all of them. None of the existing cloud computing offerings bill on such a basis. Platforms like App Engine and Azure don't give you direct control over how your application is distributed, while platforms like Amazon's EC2 charge by the instance-hour, at a rate that would cost you over $2000 a day.

Recommendations for Web application performance benchmarks

I'm about to start testing an intranet web application. Specifically, I've to determine the application's performance.
Please could someone suggest formal/informal standards for how I can judge the application's performance.
Use some tool for stress and load testing. If you're using Java take a look at JMeter. It provides different methods to test you application performance. You should focus on:
Response time: How fast your application is running for normal requests. Test some read/write use case
Load test: How your application behaves in high traffic times. The tool will submit several requests (you can configure that properly) during a period of time.
Stress test: Do your application can operate during a long period of time? This test will push your application to the limits
Start with this, if you're interested, there are other kinds of tests.
"Specifically, I have to determine the application's performance...."
This comes full circle to the issue of requirements, the captured expectations of your user community for what is considered reasonable and effective. Requirements have a number of components
General Response time, " Under a load of .... The Site shall have a general response time of less than x, y% of the time..."
Specific Response times, " Under a load of .... Credit Card processing shall take less than z seconds, a% of the time..."
System Capacity items, " Under a load of .... CPU|Network|RAM|DISK shall not exceed n% of capacity.... "
The load profile, which is the mix of the number of users and transactions which will take place under which the specific, objective, measures are collected to determine system performance.
You will notice the the response times and other measures are no absolutes. Taking a page from six sigma manufacturing principals, the cost to move from 1 exception in a million to 1 exception in a billion is extraordinary and the cost to move to zero exceptions is usually a cost not bearable by the average organization. What is considered acceptable response time for a unique application for your organization will likely be entirely different from a highly commoditized offering which is a public internet facing application. For highly competitive solutions response time expectations on the internet are trending towards the 2-3 second range where user abandonment picks up severely. This has dropped over the past decade from 8 seconds, to 4 seconds and now into the 2-3 second range. Some applications, like Facebook, shoot for almost imperceptible response times in the sub one second range for competitive reasons. If you are looking for a hard standard, they just don't exist.
Something that will help your understanding is to read through a couple of industry benchmarks for style, form, function.
TPC-C Database Benchmark Document
SpecWeb2009 Benchmark Design Document
Setting up a solid set of performance tests which represents your needs is a non-trivial matter. You may want to bring in a specialist to handle this phase of your QA efforts.
On your tool selection, make sure you get one that can
Exercise your interface
Report against your requirements
You or your team has the skills to use
You can get training on and will attend with management's blessing
Misfire on any of the four elements above and you as well have purchased the most expensive tool on the market and hired the most expensive firm to deploy it.
Good luck!
To test the front-end then YSlow is great for getting statistics for how long your pages take to load from a user perspective. It breaks down into stats for each specfic HTTP request, the time it took, etc. Get it at http://developer.yahoo.com/yslow/
Firebug, of course, also is essential. You can profile your JS explicitly or in real time by hitting the profile button. Making optimisations where necessary and seeing how long all your functions take to run. This changed the way I measure the performance of my JS code. http://getfirebug.com/js.html
Really the big thing I would think is response time, but other indicators I would look at are processor and memory usage vs. the number of concurrent users/processes. I would also check to see that everything is performing as expected under normal and then peak load. You might encounter scenarios where higher load causes application errors due to various requests stepping on each other.
If you really want to get detailed information you'll want to run different types of load/stress tests. You'll probably want to look at a step load test (a gradual increase of users on system over time) and a spike test (a significant number of users all accessing at the same time where almost no one was accessing it before). I would also run tests against the server right after it's been rebooted to see how that affects the system.
You'll also probably want to look at a concept called HEAT (Hostile Environment Application Testing). Really this shows what happens when some part of the system goes offline. Does the system degrade successfully? This should be a key standard.
My one really big piece of suggestion is to establish what the system is supposed to do before doing the testing. The main reason is accountability. Get people to admit that the system is supposed to do something and then test to see if it holds true. This is key because because people will immediately see the results and that will be the base benchmark for what is acceptable.

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