Double-click double-insert resolutions? - insert

A team member has run into an issue with an old in-house system where a user double-clicking on a link on a web page can cause two requests to be sent from the browser resulting in two database inserts of the same record in a race condition; the last one to run fails with a primary key violation. Several solutions and hacks have been proposed and discussed:
Use Javascript on the web page to mitigate the second click by disabling the link on the first click. This is a quick and easy way to reduce the occurrences of the problem, but not entirely eliminate it.
Wrap the request execution on the sever side in a transaction. This has been deemed too expensive of an operation due to server load and lock levels on the table in question.
Catch the primary key exception thrown by the failed insert, identify it as such, and eat it. This has the disadvantages of (a) vendor lock-in, having to know the nuances of the database-specific exceptions, and (b) potentially not logging/dealing with legitimate database failures.
An extension of #3 by attempting to update the record if the insert fails and checking the result of the update to ensure it returns 1 record affected.
Are the other options that haven't been considered? Are there pros and cons of the options presented that were overlooked? Which is the lesser of all evils?

Put a unique identifier on the page in a hidden field. Only accept one response with a given unique identifier.

It sounds like you might be misusing a GET request to modify server state (although this is not necessarily the case). While it may not be appropriate for you situation, it should be stated that you should consider converting the link into a form POST.

You need to implement the Synchronizer Token pattern.
How it works is: a value (the token) is generated on the server for each request. This same token must then be included in your form submission. On receipt of the request the server token and client token are compared and if they are the same you may continue to add your record. The server side token is then regenerated, so subsequent requests containing the old token will fail.
There's a more thorough explanation about half-way down this page.
I'm not sure what technology you're using, but Struts provides framework level support for this pattern. See example here

It seems you already replied to your own question there; #1 seems to be the only viable option.
Otherwise, you should really do all three steps -- data integrity should be handled at the database level, but extra checks (such as the explicit transaction) in the code to avoid roundtrips to the database could be good for performance.

REF You need to implement the Synchronizer Token pattern.
This is for Javascript/HTML not JAVA

Related

Compensating Events on CQRS/ES Architecture

So, I'm working on a CQRS/ES project in which we are having some doubts about how to handle trivial problems that would be easy to handle in other architectures
My scenario is the following:
I have a customer CRUD REST API and each customer has unique document(number), so when I'm registering a new customer I have to verify if there is another customer with that document to avoid duplicity, but when it comes to a CQRS/ES architecture where we have eventual consistency, I found out that this kind of validations can be very hard to address.
It is important to notice that my problem is not across microservices, but between the command application and the query application of the same microservice.
Also we are using eventstore.
My current solution:
So what I do today is, in my command application, before saving the CustomerCreated event, I ask the query application (using PostgreSQL) if there is a customer with that document, and if not, I allow the event to go on. But that doesn't guarantee 100%, right? Because my query can be desynchronized, so I cannot trust it 100%. That's when my second validation kicks in, when my query application is processing the events and saving them to my PostgreSQL, I check again if there is a customer with that document and if there is, I reject that event and emit a compensating event to undo/cancel/inactivate the customer with the duplicated document, therefore finishing that customer stream on eventstore.
Altough this works, there are 2 things that bother me here, the first thing is my command application relying on the query application, so if my query application is down, my command is affected (today I just return false on my validation if query is down but still...) and second thing is, should a query/read model really be able to emit events? And if so, what is the correct way of doing it? Should the command have some kind of API for that? Or should the query emit the event directly to eventstore using some common shared library? And if I have more than one view/read? Which one should I choose to handle this?
Really hope someone could shine a light into these questions and help me this these matters.
For reference, you may want to be reviewing what Greg Young has written about Set Validation.
I ask the query application (using PostgreSQL) if there is a customer with that document, and if not, I allow the event to go on. But that doesn't guarantee 100%, right?
That's exactly right - your read model is stale copy, and may not have all of the information collected by the write model.
That's when my second validation kicks in, when my query application is processing the events and saving them to my PostgreSQL, I check again if there is a customer with that document and if there is, I reject that event and emit a compensating event to undo/cancel/inactivate the customer with the duplicated document, therefore finishing that customer stream on eventstore.
This spelling doesn't quite match the usual designs. The more common implementation is that, if we detect a problem when reading data, we send a command message to the write model, telling it to straighten things out.
This is commonly referred to as a process manager, but you can think of it as the automation of a human supervisor of the system. Conceptually, a process manager is an event sourced collection of messages to be sent to the command model.
You might also want to consider whether you are modeling your domain correctly. If documents are supposed to be unique, then maybe the command model should be using the document number as a key in the book of record, rather than using the customer. Or perhaps the document id should be a function of the customer data, rather than being an arbitrary input.
as far as I know, eventstore doesn't have transactions across different streams
Right - one of the things you really need to be thinking about in general is where your stream boundaries lie. If set validation has significant business value, then you really need to be thinking about getting the entire set into a single stream (or by finding a way to constrain uniqueness without using a set).
How should I send a command message to the write model? via API? via a message broker like Kafka?
That's plumbing; it doesn't really matter how you do it, so long as you are sure that the command runs within its own transaction/unit of work.
So what I do today is, in my command application, before saving the CustomerCreated event, I ask the query application (using PostgreSQL) if there is a customer with that document, and if not, I allow the event to go on. But that doesn't guarantee 100%, right? Because my query can be desynchronized, so I cannot trust it 100%.
No, you cannot safely rely on the query side, which is eventually consistent, to prevent the system to step into an invalid state.
You have two options:
You permit the system to enter in a temporary, pending state and then, eventually, you will bring it into a valid permanent state; for this you could allow the command to pass, yield CustomerRegistered event and using a Saga/Process manager you verify against a uniquely-indexed-by-document-collection and issue a compensating command (not event!), i.e. UnregisterCustomer.
Instead of sending a command, you create&start a Saga/Process that preallocates the document in a uniquely-indexed-by-document-collection and if successfully then send the RegisterCustomer command. You can model the Saga as an entity.
So, in both solution you use a Saga/Process manager. In order for the system to be resilient you should make sure that RegisterCustomer command is idempotent (so you can resend it if the Saga fails/is restarted)
You've butted up against a fairly common problem. I think the other answer by VoicOfUnreason is worth reading. I just wanted to make you aware of a few more options.
A simple approach I have used in the past is to create a lookup table. Your command tries to register the key in a unique constraint table. If it can reserve the key the command can go ahead.
Depending on the nature of the data and the domain you could let this 'problem' occur and raise additional events to mark it. If it is something that's important to the business/the way the application works then you can deal with it either manually or at the time via compensating commands. if the latter then it would make sense to use a process manager.
In some (rare) cases where speed/capacity is less of an issue then you could consider old-fashioned locking and transactions. Admittedly these are much better suited to CRUD style implementations but they can be used in CQRS/ES.
I have more detail on this in my blog post: How to Handle Set Based Consistency Validation in CQRS
I hope you find it helpful.

Is really safety to use PATCH based on array index?

For instance if we (as client app) retrieve a Patient with one array of contacts and now we send to the fhir server a PATCH request to modify some of the info for some of the contact... the only way we sawto indicate it is using the position. Example : Patient.contact[1].gender. Thats only one example.
I think that approach (using array position) is not safety because services are not stateful and besides, no always the server are returning the same order for the same array (its no makes sense to suppose we are reciving the contact list ordered) so the server could change the wrong contact (in this case or to be more dangerous/unsafe situation if we use clinical resources).
I'm wrong ? There is another more safety approach of using PATCH without penalize the performance?
For a JSON Patch, you could use a "test" operation if you had a value within the array that can be relied upon. The patch operation as a whole is required to fail if the test fails: http://jsonpatch.com/#test
For XML Patch, I believe you may be able to do something similar with selectors? https://www.rfc-editor.org/rfc/rfc5261#section-4.1 - again, it depends on what you're trying to update.
I also agree with others that you should only attempt to patch if the version matches. There are very few updates that should be made to clinical data in a version-blind manner.
Servers are supposed to retain order. Not all servers will, but servers who don't probably won't be able to support PATCH. If you wish, feel free to submit a change request and we can highlight that in the specification.
Thanks so much for your clarification. Sure, we will request a change, at least in the documentation for highliting this requirement (server have to mantain the order).
But What do you mean exactly with "order"?? For instance, Meanwhile the appclient1 retrived the Patient with 3 contacts (Andrew,Bob,Dukhan) and send a patch for [2] (Dukhan), but during this time any other system (appclient2) has added a new contact (Carl) .. now the list (on server side) will be Andrew (0), Bob (1), Carl(2) and Dukhan (3).... so when PATCH request for dukhan is received on the server from the initial appclient1 the position [2] just now is not Dukhan , is Carl. So we continue with the same unsafe situation.

Incremental updates using browser cache

The client (an AngularJS application) gets rather big lists from the server. The lists may have hundreds or thousands of elements, which can mean a few megabytes uncompressed (and some users (admins) get much more data).
I'm not planning to let the client get partial results as sorting and filtering should not bother the server.
Compression works fine (factor of about 10) and as the lists don't change often, 304 NOT MODIFIED helps a lot, too. But another important optimization is missing:
As a typical change of the lists are rather small (e.g., modifying two elements and adding a new one), transferring the changes only sounds like a good idea. I wonder how to do it properly.
Something like GET /offer/123/items should always return all the items in the offer number 123, right? Compression and 304 can be used here, but no incremental update. A request like GET /offer/123/items?since=1495765733 sounds like the way to go, but then browser caching does not get used:
either nothing has changed and the answer is empty (and caching it makes no sense)
or something has changed, the client updates its state and does never ask for changes since 1495765733 anymore (and caching it makes even less sense)
Obviously, when using the "since" query, nothing will be cached for the "resource" (the original query gets used just once or not at all).
So I can't rely on the browser cache and I can only use localStorage or sessionStorage, which have a few downsides:
it's limited to a few megabytes (the browser HTTP cache may be much bigger and gets handled automatically)
I have to implement some replacement strategy when I hit the limit
the browser cache stores already compressed data which I don't get (I'd have to re-compress them)
it doesn't work for the users (admins) getting bigger lists as even a single list may already be over limit
it gets emptied on logout (a customer's requirement)
Given that there's HTML 5 and HTTP 2.0, that's pretty unsatisfactory. What am I missing?
Is it possible to use the browser HTTP cache together with incremental updates?
I think there is one thing you are missing: in short, headers. What I'm thinking you could do and that would match (most) of your requirements, would be to:
First GET /offer/123/items is done normally, nothing special.
Subsequents GET /offer/123/items will be sent with a Fetched-At: 1495765733 header, indicating your server when the initial request has been sent.
From this point on, two scenarios are possible.
Either there is no change, and you can send the 304.
If there is a change however, return the new items since the time stamp previously sent has headers, but set a Cache-Control: no-cache from your response.
This leaves you to the point where you can have incremental updates, with caching of the initial megabytes-sized elements.
There is still one drawback though, that the caching is only done once, it won't cache updates. You said that your lists are not updated often so it might already work for you, but if you really want to push this further, I could think of one more thing.
Upon receiving an incremental update, you could trigger in the background another request without the Fetched-At header that won't be used at all by your application, but will just be there to update your http cache. It should not be as bad as it sounds performance-wise since your framework won't update its data with the new one (and potentially trigger re-renders), the only notable drawback would be in term of network and memory consumption. On mobile it might be problematic, but it doesn't sounds like an app intended to be displayed on them anyway.
I absolutely don't know your use-case and will just throw that out there, but are you really sure that doing some sort of pagination won't work? Megabytes of data sounds a lot to display and process for normal humans ;)
I would ditch the request/response cycle entirely and move to a push model.
Specifically, WebSockets.
This is the standard technology used on financial trading websites serving tables of real-time ticker data. Here is one such production application demonstrating the power of WebSockets:
https://www.poloniex.com/exchange#btc_eth
WebSocket applications have two types of state: global and user. The above link will show three tables of global data. When you're logged in, two aditional tables of user data are displayed at the bottom.
This is not HTTP; you won't be able to just slap this into a Java Servlet. You'll need to run a separate process on your server which communicates over TCP. The good news is, there are mature solutions readily available. A Java-based solution with a very decent free licensing option, which includes both client and server APIs (and does integrate with Angular2) is Lightstreamer. They have a well-organized demo page too. There are also adapters available to integrate with your data sources.
You may be hesitant to ditch your existing servlet approach, but this will be less headaches in the long run, and scales marvelously. HTTP polling, even with well-designed header-only requests, do not scale well with large lists which update frequently.
---------- EDIT ----------
Since the list updates are infrequent, WebSockets are probably overkill. Based on the further details provided by comments on this answer, I would recommend a DOM-based, AJAX-updated sorter and filterer such as DataTables, which has some built-in options for caching. In order to reuse client data across sessions, ajax requests in the previous link should be modified to save the current data in the table to localStorage after every ajax request, and when the client starts a new session, populate the table with this data. This will allow the plugin to manage the filtering, sorting, caching and browser-based persistence.
I'm thinking about something similar to Aperçu's idea, but using two requests. The idea is yet incomplete, so bear with me...
The client asks for GET /offer/123/items, possibly with the ETag and Fetched-At headers.
The server answers with
200 and a full list if either header is missing, or when there are too many changes since the Fetched-At timestamp
304 if nothing has changed since then
304 and a special Fetch-More header telling the client that more data is to be fetched otherwise
The last case is violating how HTTP should work, but AFAIK it's the only way letting the browser cache everything what I want it to cache. Since the whole communication is encrypted, proxies can't punish me for violating the spec.
The client reacts to Fetch-Errata by requesting GET /offer/123/items/errata. This way, the resource has got split into two requests. The split is ugly, but an angular $http interceptor can hide the ugliness from the application.
The second request is cacheable, too, and there can be also a Fetched-At header. The details are unclear, but some strong handwavium makes me believe that it can work. Actually, the errata could itself be inaccurate but still useful and get an errata itself.... etc.
With HTTP/1.1, more requests may mean more latency, but having a couple of them should still be profitable because of the saved bandwidth. The server can decide when to stop.
With HTTP/2, multiple requests could be send at once. The server could be make to handle them efficiently as it knows that they belong together. Some more handwavium...
I find the idea strange, but interesting and I'm looking forward to comments. Feel free to downvote me, but please leave an explanation.

Additional validation logic before sending a request to the external system

I'm publishing a comment on Instagram using their API. In the documentation they describe the rules that the message that is being sent has to pass. So far my approach always was to add the validation layer just before the message would be sent to the service checking if it satisfies all the requirements. I preferred to get back to the user quicker with the proper error without sending any requests to the social network.
It requires to maintain additional logic in my application and in case of Instagram, where rules are not so simple (like e.g. just limiting the length of the message) I started thinking if that's the optimal approach.
For example, one of the requirements on comments is that they cannot contain more than 4 hashtags which forces me to keep some logic to be able to check how many hashtags are in a string.
Would you think that the effort put into keeping that validation is worth it? I always thought so, but am not so sure any more.
Would you think that the effort put into keeping that validation is
worth it? I always thought so, but am not so sure any more.
Absolutely yes unless you don't care about user at all.
User is your primary value and his comfort is above all things. So, double validation is a must for a good software.
I think you shouldn't struggle to implement absolutely ALL Instagram checks, but at least most of those, that users fail most often.

When do you use POST and when do you use GET?

From what I can gather, there are three categories:
Never use GET and use POST
Never use POST and use GET
It doesn't matter which one you use.
Am I correct in assuming those three cases? If so, what are some examples from each case?
Use POST for destructive actions such as creation (I'm aware of the irony), editing, and deletion, because you can't hit a POST action in the address bar of your browser. Use GET when it's safe to allow a person to call an action. So a URL like:
http://myblog.org/admin/posts/delete/357
Should bring you to a confirmation page, rather than simply deleting the item. It's far easier to avoid accidents this way.
POST is also more secure than GET, because you aren't sticking information into a URL. And so using GET as the method for an HTML form that collects a password or other sensitive information is not the best idea.
One final note: POST can transmit a larger amount of information than GET. 'POST' has no size restrictions for transmitted data, whilst 'GET' is limited to 2048 characters.
In brief
Use GET for safe andidempotent requests
Use POST for neither safe nor idempotent requests
In details
There is a proper place for each. Even if you don't follow RESTful principles, a lot can be gained from learning about REST and how a resource oriented approach works.
A RESTful application will use GETs for operations which are both safe and idempotent.
A safe operation is an operation which does not change the data requested.
An idempotent operation is one in which the result will be the same no matter how many times you request it.
It stands to reason that, as GETs are used for safe operations they are automatically also idempotent. Typically a GET is used for retrieving a resource (a question and its associated answers on stack overflow for example) or collection of resources.
A RESTful app will use PUTs for operations which are not safe but idempotent.
I know the question was about GET and POST, but I'll return to POST in a second.
Typically a PUT is used for editing a resource (editing a question or an answer on stack overflow for example).
A POST would be used for any operation which is neither safe or idempotent.
Typically a POST would be used to create a new resource for example creating a NEW SO question (though in some designs a PUT would be used for this also).
If you run the POST twice you would end up creating TWO new questions.
There's also a DELETE operation, but I'm guessing I can leave that there :)
Discussion
In practical terms modern web browsers typically only support GET and POST reliably (you can perform all of these operations via javascript calls, but in terms of entering data in forms and pressing submit you've generally got the two options). In a RESTful application the POST will often be overriden to provide the PUT and DELETE calls also.
But, even if you are not following RESTful principles, it can be useful to think in terms of using GET for retrieving / viewing information and POST for creating / editing information.
You should never use GET for an operation which alters data. If a search engine crawls a link to your evil op, or the client bookmarks it could spell big trouble.
Use GET if you don't mind the request being repeated (That is it doesn't change state).
Use POST if the operation does change the system's state.
Short Version
GET: Usually used for submitted search requests, or any request where you want the user to be able to pull up the exact page again.
Advantages of GET:
URLs can be bookmarked safely.
Pages can be reloaded safely.
Disadvantages of GET:
Variables are passed through url as name-value pairs. (Security risk)
Limited number of variables that can be passed. (Based upon browser. For example, Internet Explorer is limited to 2,048 characters.)
POST: Used for higher security requests where data may be used to alter a database, or a page that you don't want someone to bookmark.
Advantages of POST:
Name-value pairs are not displayed in url. (Security += 1)
Unlimited number of name-value pairs can be passed via POST. Reference.
Disadvantages of POST:
Page that used POST data cannot be bookmark. (If you so desired.)
Longer Version
Directly from the Hypertext Transfer Protocol -- HTTP/1.1:
9.3 GET
The GET method means retrieve whatever information (in the form of an entity) is identified by the Request-URI. If the Request-URI refers to a data-producing process, it is the produced data which shall be returned as the entity in the response and not the source text of the process, unless that text happens to be the output of the process.
The semantics of the GET method change to a "conditional GET" if the request message includes an If-Modified-Since, If-Unmodified-Since, If-Match, If-None-Match, or If-Range header field. A conditional GET method requests that the entity be transferred only under the circumstances described by the conditional header field(s). The conditional GET method is intended to reduce unnecessary network usage by allowing cached entities to be refreshed without requiring multiple requests or transferring data already held by the client.
The semantics of the GET method change to a "partial GET" if the request message includes a Range header field. A partial GET requests that only part of the entity be transferred, as described in section 14.35. The partial GET method is intended to reduce unnecessary network usage by allowing partially-retrieved entities to be completed without transferring data already held by the client.
The response to a GET request is cacheable if and only if it meets the requirements for HTTP caching described in section 13.
See section 15.1.3 for security considerations when used for forms.
9.5 POST
The POST method is used to request that the origin server accept the
entity enclosed in the request as a new subordinate of the resource
identified by the Request-URI in the Request-Line. POST is designed
to allow a uniform method to cover the following functions:
Annotation of existing resources;
Posting a message to a bulletin board, newsgroup, mailing list,
or similar group of articles;
Providing a block of data, such as the result of submitting a
form, to a data-handling process;
Extending a database through an append operation.
The actual function performed by the POST method is determined by the
server and is usually dependent on the Request-URI. The posted entity
is subordinate to that URI in the same way that a file is subordinate
to a directory containing it, a news article is subordinate to a
newsgroup to which it is posted, or a record is subordinate to a
database.
The action performed by the POST method might not result in a
resource that can be identified by a URI. In this case, either 200
(OK) or 204 (No Content) is the appropriate response status,
depending on whether or not the response includes an entity that
describes the result.
The first important thing is the meaning of GET versus POST :
GET should be used to... get... some information from the server,
while POST should be used to send some information to the server.
After that, a couple of things that can be noted :
Using GET, your users can use the "back" button in their browser, and they can bookmark pages
There is a limit in the size of the parameters you can pass as GET (2KB for some versions of Internet Explorer, if I'm not mistaken) ; the limit is much more for POST, and generally depends on the server's configuration.
Anyway, I don't think we could "live" without GET : think of how many URLs you are using with parameters in the query string, every day -- without GET, all those wouldn't work ;-)
Apart from the length constraints difference in many web browsers, there is also a semantic difference. GETs are supposed to be "safe" in that they are read-only operations that don't change the server state. POSTs will typically change state and will give warnings on resubmission. Search engines' web crawlers may make GETs but should never make POSTs.
Use GET if you want to read data without changing state, and use POST if you want to update state on the server.
My general rule of thumb is to use Get when you are making requests to the server that aren't going to alter state. Posts are reserved for requests to the server that alter state.
One practical difference is that browsers and webservers have a limit on the number of characters that can exist in a URL. It's different from application to application, but it's certainly possible to hit it if you've got textareas in your forms.
Another gotcha with GETs - they get indexed by search engines and other automatic systems. Google once had a product that would pre-fetch links on the page you were viewing, so they'd be faster to load if you clicked those links. It caused major havoc on sites that had links like delete.php?id=1 - people lost their entire sites.
Use GET when you want the URL to reflect the state of the page. This is useful for viewing dynamically generated pages, such as those seen here. A POST should be used in a form to submit data, like when I click the "Post Your Answer" button. It also produces a cleaner URL since it doesn't generate a parameter string after the path.
Because GETs are purely URLs, they can be cached by the web browser and may be better used for things like consistently generated images. (Set an Expiry time)
One example from the gravatar page: http://www.gravatar.com/avatar/4c3be63a4c2f539b013787725dfce802?d=monsterid
GET may yeild marginally better performance, some webservers write POST contents to a temporary file before invoking the handler.
Another thing to consider is the size limit. GETs are capped by the size of the URL, 1024 bytes by the standard, though browsers may support more.
Transferring more data than that should use a POST to get better browser compatibility.
Even less than that limit is a problem, as another poster wrote, anything in the URL could end up in other parts of the brower's UI, like history.
1.3 Quick Checklist for Choosing HTTP GET or POST
Use GET if:
The interaction is more like a question (i.e., it is a safe operation such as a query, read operation, or lookup).
Use POST if:
The interaction is more like an order, or
The interaction changes the state of the resource in a way that the user would perceive (e.g., a subscription to a service), or
The user be held accountable for the results of the interaction.
Source.
There is nothing you can't do per-se. The point is that you're not supposed to modify the server state on an HTTP GET. HTTP proxies assume that since HTTP GET does not modify the state then whether a user invokes HTTP GET one time or 1000 times makes no difference. Using this information they assume it is safe to return a cached version of the first HTTP GET. If you break the HTTP specification you risk breaking HTTP client and proxies in the wild. Don't do it :)
This traverses into the concept of REST and how the web was kinda intended on being used. There is an excellent podcast on Software Engineering radio that gives an in depth talk about the use of Get and Post.
Get is used to pull data from the server, where an update action shouldn't be needed. The idea being is that you should be able to use the same GET request over and over and have the same information returned. The URL has the get information in the query string, because it was meant to be able to be easily sent to other systems and people like a address on where to find something.
Post is supposed to be used (at least by the REST architecture which the web is kinda based on) for pushing information to the server/telling the server to perform an action. Examples like: Update this data, Create this record.
i dont see a problem using get though, i use it for simple things where it makes sense to keep things on the query string.
Using it to update state - like a GET of delete.php?id=5 to delete a page - is very risky. People found that out when Google's web accelerator started prefetching URLs on pages - it hit all the 'delete' links and wiped out peoples' data. Same thing can happen with search engine spiders.
POST can move large data while GET cannot.
But generally it's not about a shortcomming of GET, rather a convention if you want your website/webapp to be behaving nicely.
Have a look at http://www.w3.org/2001/tag/doc/whenToUseGet.html
From RFC 2616:
9.3 GET
The GET method means retrieve whatever information (in the form of
an entity) is identified by the
Request-URI. If the Request-URI refers
to a data-producing process, it is the
produced data which shall be returned
as the entity in the response and not
the source text of the process, unless
that text happens to be the output of
the process.
9.5 POST The POST method is used to request that the origin server
accept the entity enclosed in the
request as a new subordinate of the
resource identified by the Request-URI
in the Request-Line. POST is designed
to allow a uniform method to cover the
following functions:
Annotation of existing resources;
Posting a message to a bulletin board, newsgroup, mailing list, or
similar group of articles;
Providing a block of data, such as the result of submitting a form, to a
data-handling process;
Extending a database through an append operation.
The actual function performed by the
POST method is determined by the
server and is usually dependent on the
Request-URI. The posted entity is
subordinate to that URI in the same
way that a file is subordinate to a
directory containing it, a news
article is subordinate to a newsgroup
to which it is posted, or a record is
subordinate to a database.
The action performed by the POST
method might not result in a resource
that can be identified by a URI. In
this case, either 200 (OK) or 204 (No
Content) is the appropriate response
status, depending on whether or not
the response includes an entity that
describes the result.
I use POST when I don't want people to see the QueryString or when the QueryString gets large. Also, POST is needed for file uploads.
I don't see a problem using GET though, I use it for simple things where it makes sense to keep things on the QueryString.
Using GET will allow linking to a particular page possible too where POST would not work.
The original intent was that GET was used for getting data back and POST was to be anything. The rule of thumb that I use is that if I'm sending anything back to the server, I use POST. If I'm just calling an URL to get back data, I use GET.
Read the article about HTTP in the Wikipedia. It will explain what the protocol is and what it does:
GET
Requests a representation of the specified resource. Note that GET should not be used for operations that cause side-effects, such as using it for taking actions in web applications. One reason for this is that GET may be used arbitrarily by robots or crawlers, which should not need to consider the side effects that a request should cause.
and
POST
Submits data to be processed (e.g., from an HTML form) to the identified resource. The data is included in the body of the request. This may result in the creation of a new resource or the updates of existing resources or both.
The W3C has a document named URIs, Addressability, and the use of HTTP GET and POST that explains when to use what. Citing
1.3 Quick Checklist for Choosing HTTP GET or POST
Use GET if:
The interaction is more like a question (i.e., it is a
safe operation such as a query, read operation, or lookup).
and
Use POST if:
The interaction is more like an order, or
The interaction changes the state of the resource in a way that the user would perceive (e.g., a subscription to a service), or
o The user be held accountable for the results of the interaction.
However, before the final decision to use HTTP GET or POST, please also consider considerations for sensitive data and practical considerations.
A practial example would be whenever you submit an HTML form. You specify either post or get for the form action. PHP will populate $_GET and $_POST accordingly.
In PHP, POST data limit is usually set by your php.ini. GET is limited by server/browser settings I believe - usually around 255 bytes.
From w3schools.com:
What is HTTP?
The Hypertext Transfer Protocol (HTTP) is designed to enable
communications between clients and servers.
HTTP works as a request-response protocol between a client and server.
A web browser may be the client, and an application on a computer that
hosts a web site may be the server.
Example: A client (browser) submits an HTTP request to the server;
then the server returns a response to the client. The response
contains status information about the request and may also contain the
requested content.
Two HTTP Request Methods: GET and POST
Two commonly used methods for a request-response between a client and
server are: GET and POST.
GET – Requests data from a specified resource POST – Submits data to
be processed to a specified resource
Here we distinguish the major differences:
Well one major thing is anything you submit over GET is going to be exposed via the URL. Secondly as Ceejayoz says, there is a limit on characters for a URL.
Another difference is that POST generally requires two HTTP operations, whereas GET only requires one.
Edit: I should clarify--for common programming patterns. Generally responding to a POST with a straight up HTML web page is a questionable design for a variety of reasons, one of which is the annoying "you must resubmit this form, do you wish to do so?" on pressing the back button.
As answered by others, there's a limit on url size with get, and files can be submitted with post only.
I'd like to add that one can add things to a database with a get and perform actions with a post. When a script receives a post or a get, it can do whatever the author wants it to do. I believe the lack of understanding comes from the wording the book chose or how you read it.
A script author should use posts to change the database and use get only for retrieval of information.
Scripting languages provided many means with which to access the request. For example, PHP allows the use of $_REQUEST to retrieve either a post or a get. One should avoid this in favor of the more specific $_GET or $_POST.
In web programming, there's a lot more room for interpretation. There's what one should and what one can do, but which one is better is often up for debate. Luckily, in this case, there is no ambiguity. You should use posts to change data, and you should use get to retrieve information.
HTTP Post data doesn't have a specified limit on the amount of data, where as different browsers have different limits for GET's. The RFC 2068 states:
Servers should be cautious about
depending on URI lengths above 255
bytes, because some older client or
proxy implementations may not properly
support these lengths
Specifically you should the right HTTP constructs for what they're used for. HTTP GET's shouldn't have side-effects and can be safely refreshed and stored by HTTP Proxies, etc.
HTTP POST's are used when you want to submit data against a url resource.
A typical example for using HTTP GET is on a Search, i.e. Search?Query=my+query
A typical example for using a HTTP POST is submitting feedback to an online form.
Gorgapor, mod_rewrite still often utilizes GET. It just allows to translate a friendlier URL into a URL with a GET query string.
Simple version of POST GET PUT DELETE
use GET - when you want to get any resource like List of data based on any Id or Name
use POST - when you want to send any data to server. keep in mind POST is heavy weight operation because for updation we should use PUT instead of POST
internally POST will create new resource
use PUT - when you

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