SDL Event Debug Problem - events

I am currently trying to get SDL events to work, but problem is that the program is not working.
When I ran the program; it open and closes very quickly, and the debug gave these errors:
The thread 'Win32 Thread' (0xb60) has exited with code 1 (0x1).
The thread 'Win32 Thread' (0xe00) has exited with code 1 (0x1).
The thread 'Win32 Thread' (0x628) has exited with code 1 (0x1).
The program '[868] My Project.exe: Native' has exited with code 1 (0x1).
I am using Visual Studio C++ Express Edition 2008 and the includes files are:
#include "SDL/SDL.h"
#include "SDL/SDL_image.h"
#include &#60windows.h>
#include &#60string>
The code that I'm trying to get working can be found at:
http://lazyfoo.net/SDL_tutorials/lesson04/index.php

That code is trying to load a file name "x.png". If you do not have a proper PNG file with that name in the working directory then the program will exit with an error code of 1.

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Connecting to 192.168.1.231 on port 64211...
Status Code: 2, LogFileURL:
c:\program files (x86)\embarcadero\studio\20.0\bin\CodeGear.Deployment.targets(581,5): error MSB6006: "paclient" exited with code 1.
Done building target "_OSXDeveloperID" in project "MintToReport4.dproj" -- FAILED.
Done building project "MintToReport4.dproj" -- FAILED.
Build FAILED.
c:\program files (x86)\embarcadero\studio\20.0\bin\CodeGear.Deployment.targets(581,5): error MSB6006: "paclient" exited with code 1.
0 Warning(s)
1 Error(s)

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I'm using MVC5 with C# application but what my problem is VS 2013 and VS 2015 immediately stops whenever I try to run the application. Output window is showing the below message:
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I have a Web Project with some typescript files but suddenly I started receiving this error message:
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1>
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This question is solved in...
See these posts:
https://stackoverflow.com/a/41053281/1780318
"tsc.exe" exited with code 1
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I used Visual Studio Code 0.10.2. When I tried to run task using GNU make command, the task is failed with error messages like below. My GNU make is obtained from MSYS2 x64 (http://msys2.github.io/) and my system environment is Windows 10 Education x64.
make -C 00.BootLoader
0 [main] make 24552 D:\GNU\msys64\usr\bin\make.exe: *** fatal error in forked process - fork: can't reserve memory for parent stack 0x600000 - 0x800000, (child has 0x400000 - 0x600000), Win32 error 487
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glut, glew dll : Binary was not built with debug information

This is the output I am getting and
'abc.exe': Loaded 'C:\Windows\system\glut32.dll', Binary was not built with debug information.
'
'abc.exe': Loaded 'C:\Windows\System32\glew32.dll', Binary was not built with debug information.
The thread 'Win32 Thread' (0x1710) has exited with code 0 (0x0).
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The thread 'Win32 Thread' (0x1778) has exited with code 1 (0x1).
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I have tried the same on VS2008 VS2010. with almost the very same result. How can I force a binary to be built ? I can't find any correct project options.
Thank you very much.
-Egon
You don't. You either need dll files already built with debug information, or link to external debug information (I doubt those exist ready for glu32 and glew32). What you're having is not an error, and should not be dealt as such.
If you have instead the source files for glut and glew, those warnings will cease to exist.

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